mirror of https://github.com/PCSX2/pcsx2.git
GameDB: TC SOLA fixes
This commit is contained in:
parent
7e5016fdab
commit
7a3d22ecdf
|
@ -12493,7 +12493,7 @@ SLED-51211:
|
|||
gsHWFixes:
|
||||
gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything.
|
||||
autoFlush: 1 # Fixes bloom and sun rendering in front of everything.
|
||||
halfPixelOffset: 4 # Aligns bloom effect.
|
||||
halfPixelOffset: 2 # Aligns bloom effect.
|
||||
bilinearUpscale: 2 # Reduces color banding of the sun glare.
|
||||
nativeScaling: 2 # Fixes post lighting.
|
||||
roundModes:
|
||||
|
@ -12581,6 +12581,7 @@ SLED-51902:
|
|||
halfPixelOffset: 3 # Fixes double image.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating buildings.
|
||||
autoFlush: 1 # Fixes sun occlusion.
|
||||
bilinearUpscale: 2 # Fixes sun glare textures to behave like native.
|
||||
SLED-51921:
|
||||
name: "Final Fantasy X-2 [Demo]"
|
||||
region: "PAL-Unk"
|
||||
|
@ -15579,7 +15580,7 @@ SLES-51044:
|
|||
gsHWFixes:
|
||||
gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything.
|
||||
autoFlush: 1 # Fixes bloom and sun rendering in front of everything.
|
||||
halfPixelOffset: 4 # Aligns bloom effect.
|
||||
halfPixelOffset: 2 # Aligns bloom effect.
|
||||
bilinearUpscale: 2 # Reduces color banding of the sun glare.
|
||||
nativeScaling: 2 # Fixes post lighting.
|
||||
roundModes:
|
||||
|
@ -17213,6 +17214,7 @@ SLES-51753:
|
|||
halfPixelOffset: 3 # Fixes double image.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating buildings.
|
||||
autoFlush: 1 # Fixes sun occlusion.
|
||||
bilinearUpscale: 2 # Fixes sun glare textures to behave like native.
|
||||
SLES-51754:
|
||||
name: "True Crime - Streets of L.A."
|
||||
region: "PAL-M5"
|
||||
|
@ -17222,6 +17224,7 @@ SLES-51754:
|
|||
halfPixelOffset: 3 # Fixes double image.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating buildings.
|
||||
autoFlush: 1 # Fixes sun occlusion.
|
||||
bilinearUpscale: 2 # Fixes sun glare textures to behave like native.
|
||||
SLES-51755:
|
||||
name: "Disney/Pixar Finding Nemo"
|
||||
region: "PAL-E"
|
||||
|
@ -20431,7 +20434,7 @@ SLES-52968:
|
|||
gsHWFixes:
|
||||
gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything.
|
||||
autoFlush: 1 # Fixes bloom and sun rendering in front of everything.
|
||||
halfPixelOffset: 4 # Aligns bloom effect.
|
||||
halfPixelOffset: 2 # Aligns bloom effect.
|
||||
bilinearUpscale: 2 # Reduces color banding of the sun glare.
|
||||
nativeScaling: 2 # Fixes post lighting.
|
||||
roundModes:
|
||||
|
@ -28945,7 +28948,7 @@ SLKA-25039:
|
|||
gsHWFixes:
|
||||
gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything.
|
||||
autoFlush: 1 # Fixes bloom and sun rendering in front of everything.
|
||||
halfPixelOffset: 4 # Aligns bloom effect.
|
||||
halfPixelOffset: 2 # Aligns bloom effect.
|
||||
bilinearUpscale: 2 # Reduces color banding of the sun glare.
|
||||
nativeScaling: 2 # Fixes post lighting.
|
||||
roundModes:
|
||||
|
@ -40823,6 +40826,7 @@ SLPM-65729:
|
|||
halfPixelOffset: 3 # Fixes double image.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating buildings.
|
||||
autoFlush: 1 # Fixes sun occlusion.
|
||||
bilinearUpscale: 2 # Fixes sun glare textures to behave like native.
|
||||
SLPM-65730:
|
||||
name: "ロックマンX8"
|
||||
name-sort: "ろっくまんえっくす8"
|
||||
|
@ -42956,6 +42960,7 @@ SLPM-66098:
|
|||
halfPixelOffset: 3 # Fixes double image.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating buildings.
|
||||
autoFlush: 1 # Fixes sun occlusion.
|
||||
bilinearUpscale: 2 # Fixes sun glare textures to behave like native.
|
||||
SLPM-66099:
|
||||
name: "Harukanaru Toki no Naka de 3 - Izayoiki [Premium Box-Triple Pack]"
|
||||
region: "NTSC-J"
|
||||
|
@ -53676,7 +53681,7 @@ SLPS-25351:
|
|||
gsHWFixes:
|
||||
gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything.
|
||||
autoFlush: 1 # Fixes bloom and sun rendering in front of everything.
|
||||
halfPixelOffset: 4 # Aligns bloom effect.
|
||||
halfPixelOffset: 2 # Aligns bloom effect.
|
||||
bilinearUpscale: 2 # Reduces color banding of the sun glare.
|
||||
nativeScaling: 2 # Fixes post lighting.
|
||||
roundModes:
|
||||
|
@ -60437,7 +60442,7 @@ SLUS-20497:
|
|||
gsHWFixes:
|
||||
gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything.
|
||||
autoFlush: 1 # Fixes bloom and sun rendering in front of everything.
|
||||
halfPixelOffset: 4 # Aligns bloom effect.
|
||||
halfPixelOffset: 2 # Aligns bloom effect.
|
||||
bilinearUpscale: 2 # Reduces color banding of the sun glare.
|
||||
nativeScaling: 2 # Fixes post lighting.
|
||||
roundModes:
|
||||
|
@ -60706,6 +60711,7 @@ SLUS-20550:
|
|||
halfPixelOffset: 3 # Fixes double image.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating buildings.
|
||||
autoFlush: 1 # Fixes sun occlusion.
|
||||
bilinearUpscale: 2 # Fixes sun glare textures to behave like native.
|
||||
SLUS-20552:
|
||||
name: "Grand Theft Auto - Vice City"
|
||||
region: "NTSC-U"
|
||||
|
|
Loading…
Reference in New Issue