GameDB: TC SOLA fixes

This commit is contained in:
JordanTheToaster 2024-07-18 21:18:18 +01:00 committed by Ty
parent 7e5016fdab
commit 7a3d22ecdf
1 changed files with 12 additions and 6 deletions

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@ -12493,7 +12493,7 @@ SLED-51211:
gsHWFixes:
gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything.
autoFlush: 1 # Fixes bloom and sun rendering in front of everything.
halfPixelOffset: 4 # Aligns bloom effect.
halfPixelOffset: 2 # Aligns bloom effect.
bilinearUpscale: 2 # Reduces color banding of the sun glare.
nativeScaling: 2 # Fixes post lighting.
roundModes:
@ -12581,6 +12581,7 @@ SLED-51902:
halfPixelOffset: 3 # Fixes double image.
gpuTargetCLUT: 1 # Fixes sun penetrating buildings.
autoFlush: 1 # Fixes sun occlusion.
bilinearUpscale: 2 # Fixes sun glare textures to behave like native.
SLED-51921:
name: "Final Fantasy X-2 [Demo]"
region: "PAL-Unk"
@ -15579,7 +15580,7 @@ SLES-51044:
gsHWFixes:
gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything.
autoFlush: 1 # Fixes bloom and sun rendering in front of everything.
halfPixelOffset: 4 # Aligns bloom effect.
halfPixelOffset: 2 # Aligns bloom effect.
bilinearUpscale: 2 # Reduces color banding of the sun glare.
nativeScaling: 2 # Fixes post lighting.
roundModes:
@ -17213,6 +17214,7 @@ SLES-51753:
halfPixelOffset: 3 # Fixes double image.
gpuTargetCLUT: 1 # Fixes sun penetrating buildings.
autoFlush: 1 # Fixes sun occlusion.
bilinearUpscale: 2 # Fixes sun glare textures to behave like native.
SLES-51754:
name: "True Crime - Streets of L.A."
region: "PAL-M5"
@ -17222,6 +17224,7 @@ SLES-51754:
halfPixelOffset: 3 # Fixes double image.
gpuTargetCLUT: 1 # Fixes sun penetrating buildings.
autoFlush: 1 # Fixes sun occlusion.
bilinearUpscale: 2 # Fixes sun glare textures to behave like native.
SLES-51755:
name: "Disney/Pixar Finding Nemo"
region: "PAL-E"
@ -20431,7 +20434,7 @@ SLES-52968:
gsHWFixes:
gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything.
autoFlush: 1 # Fixes bloom and sun rendering in front of everything.
halfPixelOffset: 4 # Aligns bloom effect.
halfPixelOffset: 2 # Aligns bloom effect.
bilinearUpscale: 2 # Reduces color banding of the sun glare.
nativeScaling: 2 # Fixes post lighting.
roundModes:
@ -28945,7 +28948,7 @@ SLKA-25039:
gsHWFixes:
gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything.
autoFlush: 1 # Fixes bloom and sun rendering in front of everything.
halfPixelOffset: 4 # Aligns bloom effect.
halfPixelOffset: 2 # Aligns bloom effect.
bilinearUpscale: 2 # Reduces color banding of the sun glare.
nativeScaling: 2 # Fixes post lighting.
roundModes:
@ -40823,6 +40826,7 @@ SLPM-65729:
halfPixelOffset: 3 # Fixes double image.
gpuTargetCLUT: 1 # Fixes sun penetrating buildings.
autoFlush: 1 # Fixes sun occlusion.
bilinearUpscale: 2 # Fixes sun glare textures to behave like native.
SLPM-65730:
name: "ロックマンX8"
name-sort: "ろっくまんえっくす8"
@ -42956,6 +42960,7 @@ SLPM-66098:
halfPixelOffset: 3 # Fixes double image.
gpuTargetCLUT: 1 # Fixes sun penetrating buildings.
autoFlush: 1 # Fixes sun occlusion.
bilinearUpscale: 2 # Fixes sun glare textures to behave like native.
SLPM-66099:
name: "Harukanaru Toki no Naka de 3 - Izayoiki [Premium Box-Triple Pack]"
region: "NTSC-J"
@ -53676,7 +53681,7 @@ SLPS-25351:
gsHWFixes:
gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything.
autoFlush: 1 # Fixes bloom and sun rendering in front of everything.
halfPixelOffset: 4 # Aligns bloom effect.
halfPixelOffset: 2 # Aligns bloom effect.
bilinearUpscale: 2 # Reduces color banding of the sun glare.
nativeScaling: 2 # Fixes post lighting.
roundModes:
@ -60437,7 +60442,7 @@ SLUS-20497:
gsHWFixes:
gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything.
autoFlush: 1 # Fixes bloom and sun rendering in front of everything.
halfPixelOffset: 4 # Aligns bloom effect.
halfPixelOffset: 2 # Aligns bloom effect.
bilinearUpscale: 2 # Reduces color banding of the sun glare.
nativeScaling: 2 # Fixes post lighting.
roundModes:
@ -60706,6 +60711,7 @@ SLUS-20550:
halfPixelOffset: 3 # Fixes double image.
gpuTargetCLUT: 1 # Fixes sun penetrating buildings.
autoFlush: 1 # Fixes sun occlusion.
bilinearUpscale: 2 # Fixes sun glare textures to behave like native.
SLUS-20552:
name: "Grand Theft Auto - Vice City"
region: "NTSC-U"