2011-02-26 15:09:26 +00:00
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# Simplified Chinese Translation for PCSX2
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# Copyright (C) 2010-2011 PCSX2 Team
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# This file is distributed under the same license as the PCSX2 package.
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# Wei Mingzhi <whistler_wmz@users.sf.net>, 2011.
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#
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2011-01-17 15:26:53 +00:00
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msgid ""
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msgstr ""
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2011-06-13 14:08:01 +00:00
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"Project-Id-Version: PCSX2 0.9.9\n"
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2011-03-14 17:38:01 +00:00
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"Report-Msgid-Bugs-To: http://code.google.com/p/pcsx2/\n"
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2011-06-13 14:08:01 +00:00
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"POT-Creation-Date: 2011-06-13 15:56+0200\n"
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2011-06-12 18:10:43 +00:00
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"PO-Revision-Date: 2011-04-07 13:27+0800\n"
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2011-01-17 15:26:53 +00:00
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"Last-Translator: Wei Mingzhi <whistler_wmz@users.sf.net>\n"
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"Language-Team: \n"
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2011-03-14 17:38:01 +00:00
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"Language: \n"
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2011-01-17 15:26:53 +00:00
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Poedit-KeywordsList: pxE;pxExpandMsg\n"
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"X-Poedit-SourceCharset: utf-8\n"
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2011-03-21 17:42:18 +00:00
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"X-Poedit-Basepath: pcsx2\\\n"
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2011-01-17 15:26:53 +00:00
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"X-Poedit-SearchPath-0: pcsx2\n"
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"X-Poedit-SearchPath-1: common\n"
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2011-03-14 17:38:01 +00:00
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#: common/src/Utilities/Exceptions.cpp:254
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msgid "!Notice:VirtualMemoryMap"
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msgstr ""
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"没有足够的虚拟内存可用,或所需的虚拟内存映射已经被其它进程、服务或 DLL 保留。"
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#: pcsx2/CDVD/CDVD.cpp:385
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msgid "!Notice:PsxDisc"
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msgstr ""
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"PCSX2 不支持 Playstation 1 游戏。如果您想模拟 PS1 游戏请下载一个 PS1 模拟器,"
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"如 ePSXe 或 PCSX。"
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2011-01-17 15:26:53 +00:00
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#: pcsx2/System.cpp:114
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msgid "!Notice:Recompiler:VirtualMemoryAlloc"
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2011-03-14 17:38:01 +00:00
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msgstr ""
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"重编译器无法保留内部缓存所需的连续内存空间。此错误可能是由虚拟内存资源不足引"
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"起,如交换文件过小或未使用交换文件、某个其它程序正占用过大内存。您也可以尝试"
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"减少 PCSX2 重编译器的缓存大小,可在主机设置中找到。"
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2011-01-17 15:26:53 +00:00
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2011-02-25 18:16:53 +00:00
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#: pcsx2/System.cpp:348
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2011-01-17 15:26:53 +00:00
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msgid "!Notice:EmuCore::MemoryForVM"
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2011-03-14 17:38:01 +00:00
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msgstr ""
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"PCSX2 无法分配 PS2 虚拟机所需内存。请关闭一些占用内存的后台任务后重试。"
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2011-01-17 15:26:53 +00:00
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2011-02-01 19:12:02 +00:00
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#: pcsx2/gui/AppInit.cpp:43
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2011-01-17 15:26:53 +00:00
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msgid "!Notice:Startup:NoSSE2"
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2011-03-14 17:38:01 +00:00
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msgstr ""
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"警告: 您的计算机不支持 SSE2。PCSX2 重编译器及插件需要 SSE2 才可以运行。很多选"
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"项将会不可用且模拟速度将会*非常*慢。"
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2011-01-17 15:26:53 +00:00
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2011-02-01 19:12:02 +00:00
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#: pcsx2/gui/AppInit.cpp:162
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2011-01-17 15:26:53 +00:00
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msgid "!Notice:RecompilerInit:Header"
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msgstr "警告: 部分已配置的 PS2 重编译器初始化失败且已被禁用。"
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2011-02-01 19:12:02 +00:00
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#: pcsx2/gui/AppInit.cpp:211
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2011-01-17 15:26:53 +00:00
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msgid "!Notice:RecompilerInit:Footer"
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2011-03-14 17:38:01 +00:00
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msgstr ""
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"注意: 重编译器对 PCSX2 非必需,但是它们通常可大大提升模拟速度。如错误已解决,"
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"您可能要手动重新启用以上列出的重编译器。"
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2011-01-17 15:26:53 +00:00
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2011-06-13 14:08:01 +00:00
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#: pcsx2/gui/AppMain.cpp:546
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2011-01-17 15:26:53 +00:00
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msgid "!Notice:BiosDumpRequired"
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2011-03-14 17:38:01 +00:00
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msgstr ""
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"PCSX2 需要一个 PS2 BIOS 才可以运行。由于法律问题,您必须从一台属于您的 PS2 实"
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"机中取得一个 BIOS 文件。请参考常见问题及教程以获取进一步的说明。"
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2011-01-17 15:26:53 +00:00
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2011-06-13 14:08:01 +00:00
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#: pcsx2/gui/AppMain.cpp:629
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2011-01-17 15:26:53 +00:00
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msgid "!Notice Error:Thread Deadlock Actions"
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msgstr ""
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"\"忽略\": 继续等待进程响应。\n"
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"\"取消\": 尝试取消进程。\n"
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"\"终止\": 立即退出 PCSX2。"
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2011-03-14 17:38:01 +00:00
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#: pcsx2/gui/AppUserMode.cpp:57
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2011-02-27 09:09:49 +00:00
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msgid "!Notice:PortableModeRights"
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2011-01-17 15:26:53 +00:00
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msgstr ""
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2011-03-14 17:38:01 +00:00
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"请确保这些文件夹已被建立且您的用户账户对它们有写入权限 -- 或使用管理员权限重"
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"新运行 PCSX2 (可以使 PCSX2 能够自动建立必要的文件夹)。如果您没有此计算机的管"
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"理员权限,您需要切换至用户文件模式 (单击下面的按钮)。"
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2011-01-17 15:26:53 +00:00
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2011-06-13 14:08:01 +00:00
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#: pcsx2/gui/Dialogs/CreateMemoryCardDialog.cpp:181
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msgid "!ContextTip:ChangingNTFS"
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msgstr "NTFS 压缩可以随时使用 Windows 资源管理器中的文件属性更改。"
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:49
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msgid "!ContextTip:Folders:Settings"
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msgstr ""
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"这是 PCSX2 保存您的设置选项的文件夹,包括大多数插件生成的设置选项 (此选项对于"
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"一些旧的插件可能无效)。"
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2011-02-01 19:12:02 +00:00
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:54
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2011-01-17 15:26:53 +00:00
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msgid "!Panel:Folders:Settings"
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2011-03-14 17:38:01 +00:00
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msgstr ""
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"您可以指定一个您的 PCSX2 设置选项所在位置。如果此位置包含已有的 PCSX2 设置,"
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"您可以选择导入或覆盖它们。"
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2011-01-17 15:26:53 +00:00
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2011-02-01 19:12:02 +00:00
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:94
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msgid "!Wizard:Welcome"
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2011-03-14 17:38:01 +00:00
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msgstr ""
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"此向导将引导您配置插件、记忆卡及 BIOS。如果您是第一次运行 %s,建议您先查看自"
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"述文件及配置说明。"
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2011-01-17 15:26:53 +00:00
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2011-02-01 19:12:02 +00:00
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:140
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2011-01-17 15:26:53 +00:00
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msgid "!Wizard:Bios:Tutorial"
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2011-03-14 17:38:01 +00:00
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msgstr ""
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"PCSX2 需要一个合法的 PS2 BIOS 副本来运行游戏。使用非法复制或下载的副本为侵权"
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"行为。您必须从您自己的 Playstation 2 实机中取得 BIOS。"
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2011-01-17 15:26:53 +00:00
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#: pcsx2/gui/Dialogs/ImportSettingsDialog.cpp:31
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msgid "!Notice:ImportExistingSettings"
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msgstr ""
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"配置的文件夹中已有 %s 设置。您想导入这些设置还是用 %s 默认设置覆盖它们?\n"
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"\n"
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"(或单击取消选择一个不同的设置文件夹)"
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#: pcsx2/gui/Dialogs/McdConfigDialog.cpp:30
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msgid "!Panel:Mcd:NtfsCompress"
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2011-03-14 17:38:01 +00:00
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msgstr ""
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"NTFS 压缩是内置、高效、可靠的;通常对于记忆卡文件压缩比非常高 (强烈建议使用此"
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"选项)。"
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2011-01-17 15:26:53 +00:00
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#: pcsx2/gui/Dialogs/McdConfigDialog.cpp:41
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msgid "!Panel:Mcd:EnableEjection"
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2011-03-14 17:38:01 +00:00
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msgstr ""
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"以强制游戏在读取即时存档后重新检索记忆卡内容的方式避免记忆卡损坏。可能不与所"
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"有游戏兼容 (如 Guitar Hero 《吉他英雄》)。"
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2011-01-17 15:26:53 +00:00
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#: pcsx2/gui/Dialogs/StuckThreadDialog.cpp:33
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msgid "!Panel:StuckThread:Heading"
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msgstr "线程 '%d' 没有响应。它可能出现死锁,或可能仅仅是运行得*非常*慢。"
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2011-06-13 14:08:01 +00:00
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:38
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msgid "!Panel:HasHacksOverrides"
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msgstr ""
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"警告! 您正在使用命令行选项运行 PCSX2,这将覆盖您已配置的设定。这些命令行选项"
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"将不会在设置对话框中反映,且如果您更改了任何选项的话命令行选项将失效。"
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:58
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msgid "!Panel:HasPluginsOverrides"
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msgstr ""
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"警告! 您正在使用命令行选项运行 PCSX2,这将覆盖您已配置的插件或文件夹设定。这"
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"些命令行选项将不会在设置对话框中反映,且如果您更改了任何选项的话命令行选项将"
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"失效。"
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:135
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msgid "!Notice:Tooltip:Presets:Slider"
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msgstr ""
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"预置将影响速度 Hack、一些重编译器选项及一些已经可提升速度的游戏特殊修正。\n"
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"已知的游戏特殊修正 (\"补丁\") 将自动被应用。\n"
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"\n"
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"预置信息:\n"
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"1 - 模拟精确度最高,但速度最低。\n"
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"3 --> 试图平衡速度及兼容性。\n"
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"4 - 一些更多的 Hack。\n"
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"6 - 过多 Hack,有可能拖慢大多数游戏的速度。"
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:149
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msgid "!Notice:Tooltip:Presets:Checkbox"
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msgstr ""
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"预置将影响速度 Hack、一些重编译器选项及一些已经可提升速度的游戏特殊修正。\n"
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"已知的游戏特殊修正 (\"补丁\") 将自动被应用。\n"
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"\n"
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"--> 取消此项可手动修改设置 (基于当前预置)"
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2011-03-14 17:38:01 +00:00
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#: pcsx2/gui/IsoDropTarget.cpp:28
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msgid "!Notice:ConfirmSysReset"
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msgstr "此动作将复位当前的 PS2 虚拟机状态;当前进度将丢失。是否确认?"
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#: pcsx2/gui/MainMenuClicks.cpp:106
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msgid "!Notice:DeleteSettings"
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msgstr ""
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"此命令将清除 %s 的设置且允许您重新运行首次运行向导。您需要在此操作完成后重新"
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"启动 %s。\n"
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"\n"
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"警告!! 单击确定将删除全部 %s 的设置且强制关闭应用程序,当前模拟进度将丢失。是"
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"否确定?\n"
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"\n"
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"(注: 插件设置将不受影响)"
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#: pcsx2/gui/MemoryCardFile.cpp:78
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msgid "!Notice:Mcd:HasBeenDisabled"
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msgstr ""
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"%d 插槽上的记忆卡已自动被禁用。您可以随时在主菜单上的配置:记忆卡中改正问题并"
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"重新启用记忆卡。"
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2011-02-25 18:16:53 +00:00
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#: pcsx2/gui/Panels/BiosSelectorPanel.cpp:138
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2011-01-17 15:26:53 +00:00
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msgid "!Notice:BIOS:InvalidSelection"
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2011-03-14 17:38:01 +00:00
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msgstr ""
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"请选择一个合法的 BIOS。如果您不能作出合法的选择请单击取消来关闭配置面板。"
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2011-01-17 15:26:53 +00:00
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2011-02-01 19:12:02 +00:00
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#: pcsx2/gui/Panels/CpuPanel.cpp:111
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msgid "!Panel:EE/IOP:Heading"
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msgstr "注: 大多数游戏使用默认选项即可。"
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2011-02-25 18:16:53 +00:00
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#: pcsx2/gui/Panels/CpuPanel.cpp:178
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2011-02-01 19:12:02 +00:00
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msgid "!Panel:VUs:Heading"
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msgstr "注: 大多数游戏使用默认选项即可。"
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2011-02-25 18:16:53 +00:00
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#: pcsx2/gui/Panels/DirPickerPanel.cpp:69
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2011-01-17 15:26:53 +00:00
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msgid "!Notice:DirPicker:CreatePath"
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msgstr "指定的路径/目录不存在。是否需要创建?"
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2011-06-12 18:10:43 +00:00
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#: pcsx2/gui/Panels/DirPickerPanel.cpp:158
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msgid "!ContextTip:DirPicker:UseDefault"
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msgstr "选中时此文件夹将自动反映当前 PCSX2 用户设置选项相关的默认值。"
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2011-06-13 14:08:01 +00:00
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:55
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msgid "!ContextTip:Window:Zoom"
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msgstr ""
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"缩放 = 100: 图像适合窗口大小,无任何裁剪。\n"
|
|
|
|
|
"大于或小于 100: 放大/缩小。\n"
|
|
|
|
|
"0: 自动放大直到黑条消失 (纵横比将被保持,部分图像将位于屏幕外面)。\n"
|
|
|
|
|
" 注: 一些游戏手动绘制黑条,这种情况黑条将不会被移除。\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"键盘: Ctrl+小键盘加号: 放大,Ctrl+小键盘减号: 缩小,Ctrl+小键盘星号: 在 100 "
|
|
|
|
|
"和 0 之间切换"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/GSWindowPanel.cpp:63
|
2011-06-12 18:10:43 +00:00
|
|
|
|
msgid "!ContextTip:Window:Vsync"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"垂直同步可以消除花屏但通常对性能有较大影响。通常仅应用于全屏幕模式,且不一定"
|
|
|
|
|
"对所有的 GS 插件都有效。"
|
|
|
|
|
|
2011-06-13 14:08:01 +00:00
|
|
|
|
#: pcsx2/gui/Panels/GSWindowPanel.cpp:68
|
2011-06-12 18:10:43 +00:00
|
|
|
|
msgid "!ContextTip:Window:ManagedVsync"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"如帧率处于全速状态则启用垂直同步,否则垂直同步将被禁用以避免性能进一步损"
|
|
|
|
|
"失。\n"
|
|
|
|
|
"注:此选项目前仅可用于 GSdx 插件,且被配置为 DX10/11 硬件渲染模式。其它插件或"
|
|
|
|
|
"渲染模式将忽略此选项或导致图像闪烁。此选项同时需要垂直同步在插件配置中被启"
|
|
|
|
|
"用。"
|
|
|
|
|
|
2011-06-13 14:08:01 +00:00
|
|
|
|
#: pcsx2/gui/Panels/GSWindowPanel.cpp:76
|
2011-06-12 18:10:43 +00:00
|
|
|
|
msgid "!ContextTip:Window:HideMouse"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"选中此项强制 GS 窗口中不显示鼠标光标。在使用鼠标控制游戏时比较有用。默认状态"
|
|
|
|
|
"鼠标在 2 秒不活动后隐藏。"
|
|
|
|
|
|
2011-06-13 14:08:01 +00:00
|
|
|
|
#: pcsx2/gui/Panels/GSWindowPanel.cpp:82
|
2011-06-12 18:10:43 +00:00
|
|
|
|
msgid "!ContextTip:Window:Fullscreen"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"启动或恢复模拟时自动切换至全屏。您可以使用 Alt+Enter 随时切换全屏或窗口模式。"
|
|
|
|
|
|
2011-06-13 14:08:01 +00:00
|
|
|
|
#: pcsx2/gui/Panels/GSWindowPanel.cpp:93
|
2011-06-12 18:10:43 +00:00
|
|
|
|
msgid "!ContextTip:Window:HideGS"
|
|
|
|
|
msgstr "在按 ESC 或挂起模拟器时彻底关闭 GS 窗口。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/GameFixesPanel.cpp:67
|
|
|
|
|
msgid "!ContextTip:Gamefixes:EE Timing Hack"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"已知影响以下游戏:\n"
|
|
|
|
|
" * 数码恶魔传说 (修正 CG 及崩溃问题)\n"
|
|
|
|
|
" * 极限滑雪 (修正图像错误及崩溃问题)\n"
|
|
|
|
|
" * 生化危机: 死亡目标 (导致纹理混乱)"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/GameFixesPanel.cpp:80
|
|
|
|
|
msgid "!ContextTip:Gamefixes:OPH Flag hack"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"已知对以下游戏有效:\n"
|
|
|
|
|
" * 死神刀刃战士\n"
|
|
|
|
|
" * 梦幻骑士 2 和 3\n"
|
|
|
|
|
" * 巫术"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/GameFixesPanel.cpp:89
|
|
|
|
|
msgid "!ContextTip:Gamefixes:DMA Busy hack"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"已知影响以下游戏:\n"
|
|
|
|
|
" * Mana Khemia 1 (学校的炼金术士)"
|
|
|
|
|
|
2011-06-13 14:08:01 +00:00
|
|
|
|
#: pcsx2/gui/Panels/GameFixesPanel.cpp:96
|
|
|
|
|
#, fuzzy
|
|
|
|
|
msgid "!ContextTip:Gamefixes:VIF1 FIFO hack"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"已知对以下游戏有效:\n"
|
|
|
|
|
" * 死神刀刃战士\n"
|
|
|
|
|
" * 梦幻骑士 2 和 3\n"
|
|
|
|
|
" * 巫术"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/GameFixesPanel.cpp:111
|
|
|
|
|
msgid "!Panel:Gamefixes:Compat Warning"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"游戏特殊修正可以修正一些游戏中的模拟错误。但它也可能在其它游戏中导致兼容或性"
|
|
|
|
|
"能问题。\n"
|
|
|
|
|
"建议在主菜单启用 '自动应用游戏特殊修正',不建议在此手动设置 ('自动' 即针对特"
|
|
|
|
|
"定游戏自动应用对应修正)。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:720
|
|
|
|
|
msgid "!Notice:Mcd:Delete"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"即将删除已格式化的位于 %u 插柄上的记忆卡。此记忆卡中所有数据将丢失! 是否确定?"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:758
|
|
|
|
|
msgid "!Notice:Mcd:CantDuplicate"
|
|
|
|
|
msgstr "失败: 只允许复制到一个空的 PS2 端口或文件系统。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:801
|
|
|
|
|
msgid "!Notice:Mcd:Copy Failed"
|
|
|
|
|
msgstr "错误! 无法将记忆卡复到到插槽 %u。目标文件正在使用。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/MiscPanelStuff.cpp:35
|
|
|
|
|
msgid "!Panel:Usermode:Explained"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"请在下面选择您偏好的 PCSX2 用户文档默认位置 (包括记忆卡、截图、设置选项及即时"
|
|
|
|
|
"存档)。这些文件夹位置可以随时在核心设置面板中更改。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/MiscPanelStuff.cpp:41
|
|
|
|
|
msgid "!Panel:Usermode:Warning"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"您可以在此更改 PCSX2 用户文档的默认位置 (包括记忆卡、截图、设置选项及即时存"
|
|
|
|
|
"档)。此选项仅对由安装时的默认值设定的标准路径有效。"
|
|
|
|
|
|
2011-06-12 18:10:43 +00:00
|
|
|
|
#: pcsx2/gui/Panels/PathsPanel.cpp:40
|
|
|
|
|
msgid "!ContextTip:Folders:Savestates"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"此文件夹是 PCSX2 保存即时存档的位置;即时存档可使用菜单/工具栏或 F1/F3 (保存/"
|
|
|
|
|
"读取) 使用。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/PathsPanel.cpp:50
|
|
|
|
|
msgid "!ContextTip:Folders:Snapshots"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"此文件夹是 PCSX2 保存截图的位置。实际截图格式和风格对于不同的 GS 插件可能不"
|
|
|
|
|
"同。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/PathsPanel.cpp:60
|
|
|
|
|
msgid "!ContextTip:Folders:Logs"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"此文件夹是 PCSX2 保存日志记录和诊断转储的位置。大多数插件也将使用此文件夹,但"
|
|
|
|
|
"是一些旧的插件可能会忽略它。"
|
|
|
|
|
|
2011-06-13 14:08:01 +00:00
|
|
|
|
#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:242
|
|
|
|
|
msgid "!Notice:PluginSelector:ConfirmShutdown"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"警告! 更换插件需要彻底关闭并重新启动 PS2 虚拟机。PCSX2 将尝试保存即时存档并读"
|
|
|
|
|
"取,但如果新选择的插件不兼容将失败,当前进度将丢失。\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"是否确认应用这些设置?"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:457
|
|
|
|
|
msgid "!Notice:PluginSelector:ApplyFailed"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"要运行 %s,所有插件必须有合法选择。如果由于插件缺失或不完整的安装您不能做出合"
|
|
|
|
|
"法选择,请单击取消关闭配置面板。"
|
|
|
|
|
|
2011-06-12 18:10:43 +00:00
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:27
|
|
|
|
|
msgid "!Panel:Speedhacks:EECycleX1"
|
|
|
|
|
msgstr "1 - 默认周期频率。完全重现 PS2 实机情感引擎的实际速度。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:32
|
|
|
|
|
msgid "!Panel:Speedhacks:EECycleX2"
|
|
|
|
|
msgstr "2 - 将 EE 周期频率减少约 33%。对大多数游戏有轻微提速效果,兼容性较高。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:37
|
|
|
|
|
msgid "!Panel:Speedhacks:EECycleX3"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"3 - 将 EE 周期频率减少约 50%。中等提速效果,但将导致很多 CG 动画中的音频出现"
|
|
|
|
|
"间断。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:54
|
|
|
|
|
msgid "!Panel:Speedhacks:VUCycleStealOff"
|
|
|
|
|
msgstr "0 - 禁用 VU 周期挪用。兼容性最高!"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:59
|
|
|
|
|
msgid "!Panel:Speedhacks:VUCycleSteal1"
|
|
|
|
|
msgstr "1 - 轻微 VU 周期挪用。兼容性较低,但对大多数游戏有一定的提速效果。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:64
|
|
|
|
|
msgid "!Panel:Speedhacks:VUCycleSteal2"
|
|
|
|
|
msgstr "2 - 中等 VU 周期挪用。兼容性更低,但对一些游戏有较大的提速效果。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:70
|
|
|
|
|
msgid "!Panel:Speedhacks:VUCycleSteal3"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"3 - 最大的 VU 周期挪用。对大多数游戏将造成图像闪烁或速度拖慢,用途有限。"
|
|
|
|
|
|
2011-06-13 14:08:01 +00:00
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:97
|
|
|
|
|
msgid "!Panel:Speedhacks:Overview"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"速度 Hack 通常可以提升模拟速度,但也可能导致错误、声音问题或虚帧。如模拟有问"
|
|
|
|
|
"题请先尝试禁用此面板。"
|
|
|
|
|
|
2011-06-12 18:10:43 +00:00
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:129
|
|
|
|
|
msgid "!ContextTip:Speedhacks:EECycleRate Slider"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"提高此数值可减少情感引擎的 R5900 CPU 的时钟速度,通常对于未完全使用 PS2 实机"
|
|
|
|
|
"硬件全部潜能的游戏有较大提速效果。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:150
|
|
|
|
|
msgid "!ContextTip:Speedhacks:VUCycleStealing Slider"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"此选项控制 VU 单元从情感引擎挪用的时钟周期数目。较高数值将增加各个被游戏执行"
|
|
|
|
|
"的 VU 微程序从 EE 挪用的周期数目。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:169
|
|
|
|
|
msgid "!ContextTip:Speedhacks:vuFlagHack"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"仅在标志位被读取时更新,而不是总是更新。此选项通常是安全的,Super VU 默认会以"
|
|
|
|
|
"相似的方式处理。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:174
|
|
|
|
|
msgid "!ContextTip:Speedhacks:vuBlockHack"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"假定未来的块不需要旧的标志实例数据。这应该是安全的。是否导致游戏出现问题仍然"
|
|
|
|
|
"未知。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:194
|
|
|
|
|
msgid "!ContextTip:Speedhacks:INTC"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"此选项对于使用 INTC 状态寄存器来等待垂直同步的游戏效果较好,包括一些主要的 "
|
|
|
|
|
"3D RPG 游戏。对于不使用此方法的游戏没有提速效果。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:199
|
|
|
|
|
msgid "!ContextTip:Speedhacks:BIFC0"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"主要针对位于内核地址 0x81FC0 的 EE 空闲循环,此 Hack 试图检测循环体在一个另外"
|
|
|
|
|
"的模拟单元计划的事件处理过程之前不保证产生相同结果的循环。在一次循环体执行之"
|
|
|
|
|
"后,将下一事件的时间或处理器的时间片结束时间 (孰早) 做出更新。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:206
|
|
|
|
|
msgid "!ContextTip:Speedhacks:fastCDVD"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"请参看 HDLoader 兼容性列表以获取启用此项会出现问题的游戏列表。(通常标记为需"
|
|
|
|
|
"要 'mode 1' 或 '慢速 DVD')"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/VideoPanel.cpp:37
|
|
|
|
|
msgid "!ContextTip:Framelimiter:Disable"
|
|
|
|
|
msgstr "注意: 如限帧被禁用,快速模式和慢动作模式将不可用。"
|
|
|
|
|
|
2011-06-13 14:08:01 +00:00
|
|
|
|
#: pcsx2/gui/Panels/VideoPanel.cpp:223
|
|
|
|
|
msgid "!Panel:Frameskip:Heading"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"注意: 由于 PS2 硬件设计,不可能准确跳帧。启用此选项可能在游戏中导致图像错误。"
|
2011-06-12 18:10:43 +00:00
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/VideoPanel.cpp:302
|
|
|
|
|
msgid "!ContextTip:GS:SyncMTGS"
|
|
|
|
|
msgstr "如您认为 MTGS 线程同步导致崩溃或图像错误,请启用此项。"
|
|
|
|
|
|
|
|
|
|
#: pcsx2/gui/Panels/VideoPanel.cpp:306
|
|
|
|
|
msgid "!ContextTip:GS:DisableOutput"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"禁用全部由 MTGS 线程或 GPU 开销导致的测试信息。此选项可与即时存档配合使用: 在"
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"理想的场景中存档,启用此选项,读档。\n"
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"\n"
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"警告: 此选项可以即时启用但通常不能即时关闭 (通常会导致图像损坏)。"
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|
2011-06-13 14:08:01 +00:00
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#: pcsx2/vtlb.cpp:710
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msgid "!Notice:HostVmReserve"
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msgstr ""
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"您的系统没有足够的资源运行 PCSX2。可能是由于交换文件过小或未使用,或其它占用"
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"资源的程序。"
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#: pcsx2/x86/sVU_zerorec.cpp:362
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msgid "!Notice:superVU:VirtualMemoryAlloc"
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msgstr ""
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"内存溢出: SuperVU 重编译器无法保留所需的指定内存范围,且将不可用。这不是一个"
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"严重错误,sVU 重编译器已过时,您应该使用 microVU。:)"
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#~ msgid "!Notice:Mcd:Overwrite"
|
2011-06-12 18:10:43 +00:00
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#~ msgstr ""
|
2011-06-13 14:08:01 +00:00
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#~ "此操作将把 %u 插槽上的记忆卡内容复制到 %u 插槽。目标插槽记忆卡的数据将丢"
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#~ "失。是否确认?"
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#~ msgid "No reason given."
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#~ msgstr "无理由给出。"
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#~ msgid "Threading activity: start, detach, sync, deletion, etc."
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#~ msgstr "线程活动: 开始、分离、同步、删除等等。"
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#~ msgid "Includes idle event processing and some other uncommon event usages."
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#~ msgstr "包含空闲事件处理及一些其它的非常见事件使用。"
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#~ msgid ""
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#~ "The MTGS thread has become unresponsive while waiting for the GS plugin "
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#~ "to open."
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#~ msgstr "MTGS 线程在等待 GS 插件打开时失去响应。"
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#~ msgid "Internal Memorycard Plugin failed to initialize."
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#~ msgstr "内置记忆卡插件初始化失败。"
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#~ msgid "Safest"
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#~ msgstr "最安全"
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#~ msgid "Safe (faster)"
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#~ msgstr "安全 (较快)"
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#~ msgid "Balanced"
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#~ msgstr "平衡"
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#~ msgid "Aggressive"
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#~ msgstr "较激进"
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#~ msgid "Aggressive plus"
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#~ msgstr "激进"
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#~ msgid "Mostly Harmful"
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#~ msgstr "不稳定"
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|
#~ msgid "Fits a lot of log in a microcosmically small area."
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#~ msgstr "在较小区域中显示较多日志内容。"
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#~ msgid "It's what I use (the programmer guy)."
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|
#~ msgstr "我使用的 (程序员)。"
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#~ msgid "Its nice and readable."
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|
#~ msgstr "可读性较高。"
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#~ msgid "In case you have a really high res display."
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|
#~ msgstr "仅用于较高分辩率。"
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#~ msgid "Default soft-tone color scheme."
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|
|
#~ msgstr "默认柔色调色彩主题。"
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|
#~ msgid ""
|
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|
|
#~ "Classic black color scheme for people who enjoy having text seared into "
|
|
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|
|
#~ "their optic nerves."
|
|
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|
|
#~ msgstr "经典黑色主题。"
|
|
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|
|
#~ msgid ""
|
|
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|
|
#~ "When checked the log window will be visible over other foreground windows."
|
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|
|
#~ msgstr "如选中,日志窗口将在其它窗口上面显示。"
|
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|
|
#~ msgid ""
|
|
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|
|
#~ "Always use this option if you want the safest and surest memory card "
|
|
|
|
|
#~ "behavior."
|
|
|
|
|
#~ msgstr "如果您需要最安全的记忆卡行为,请使用此选项。"
|
|
|
|
|
|
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|
|
|
#~ msgid "16 and 32 MB cards have roughly the same compatibility factor."
|
|
|
|
|
#~ msgstr "16MB 或 32MB 记忆卡通常具有相同的兼容性。"
|
|
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
|
#~ "Use at your own risk. Erratic memory card behavior is possible (though "
|
|
|
|
|
#~ "unlikely)."
|
|
|
|
|
#~ msgstr "可能出现错误的记忆卡行为 (一般不会)。"
|
|
|
|
|
|
|
|
|
|
#~ msgid "Logs events as they are passed to the PS2 virtual machine."
|
|
|
|
|
#~ msgstr "在事件被传递至 PS2 虚拟机时记录到日志中。"
|
|
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
|
#~ "Error while parsing either NTSC or PAL framerate settings. Settings must "
|
|
|
|
|
#~ "be valid floating point numerics."
|
|
|
|
|
#~ msgstr "解析 NTSC 或 PAL 帧率时出错。设定值必须是一个合法的浮点数值。"
|
|
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
|
#~ "For troubleshooting potential bugs in the MTGS only, as it is potentially "
|
|
|
|
|
#~ "very slow."
|
|
|
|
|
#~ msgstr "仅供诊断 MTGS 中可能的错误,可能会非常慢。"
|
|
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
|
#~ "Completely disables all GS plugin activity; ideal for benchmarking EEcore "
|
|
|
|
|
#~ "components."
|
|
|
|
|
#~ msgstr "彻底禁用所有的 GS 插件活动;可用于评测 EE 内核组件性能。"
|
2011-06-12 18:10:43 +00:00
|
|
|
|
|
|
|
|
|
#~ msgid "!ContextTip:Speedhacks:vuMinMax"
|
|
|
|
|
#~ msgstr ""
|
|
|
|
|
#~ "使用 SSE 的浮点最大值/最小值操作来代替自定义的最大值/最小值过程。已经导致 "
|
|
|
|
|
#~ "GT 赛车和铁拳 5 出现问题。"
|
|
|
|
|
|
|
|
|
|
#~ msgid "!ContextTip:Window:FullscreenExclusive"
|
|
|
|
|
#~ msgstr ""
|
|
|
|
|
#~ "独占全屏模式可能在旧的 CRT 显示器上效果较好,对一些旧显卡速度较快。但通常"
|
|
|
|
|
#~ "可能在进入或退出全屏模式时导致内存泄露或随机崩溃。"
|