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/*
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* Copyright ( C ) 2007 - 2009 Gabest
* http : //www.gabest.org
*
* This Program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 , or ( at your option )
* any later version .
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*
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* This Program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
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*
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* You should have received a copy of the GNU General Public License
* along with GNU Make ; see the file COPYING . If not , write to
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* the Free Software Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 , USA USA .
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* http : //www.gnu.org/copyleft/gpl.html
*
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* Special Notes :
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*
* Based on Page . c from GSSoft
* Copyright ( C ) 2002 - 2004 GSsoft Team
*
*/
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# include "stdafx.h"
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# include "GSLocalMemory.h"
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# include "GSdx.h"
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# define ASSERT_BLOCK(r, w, h) \
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ASSERT ( ( r ) . width ( ) > = ( w ) & & ( r ) . height ( ) > = ( h ) & & ! ( ( r ) . left & ( ( w ) - 1 ) ) & & ! ( ( r ) . top & ( ( h ) - 1 ) ) & & ! ( ( r ) . right & ( ( w ) - 1 ) ) & & ! ( ( r ) . bottom & ( ( h ) - 1 ) ) ) ; \
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# define FOREACH_BLOCK_START(r, w, h, bpp) \
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ASSERT_BLOCK ( r , w , h ) ; \
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GSVector4i _r = ( r ) > > 3 ; \
uint8 * _dst = dst - _r . left * ( bpp ) ; \
int _offset = dstpitch * ( h ) ; \
for ( int y = _r . top ; y < _r . bottom ; y + = ( h ) > > 3 , _dst + = _offset ) \
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{ \
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uint32 _base = off - > block . row [ y ] ; \
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for ( int x = _r . left ; x < _r . right ; x + = ( w ) > > 3 ) \
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{ \
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const uint8 * src = BlockPtr ( _base + off - > block . col [ x ] ) ; \
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uint8 * read_dst = & _dst [ x * ( bpp ) ] ; \
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# define FOREACH_BLOCK_END }}
//
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uint32 GSLocalMemory : : pageOffset32 [ 32 ] [ 32 ] [ 64 ] ;
uint32 GSLocalMemory : : pageOffset32Z [ 32 ] [ 32 ] [ 64 ] ;
uint32 GSLocalMemory : : pageOffset16 [ 32 ] [ 64 ] [ 64 ] ;
uint32 GSLocalMemory : : pageOffset16S [ 32 ] [ 64 ] [ 64 ] ;
uint32 GSLocalMemory : : pageOffset16Z [ 32 ] [ 64 ] [ 64 ] ;
uint32 GSLocalMemory : : pageOffset16SZ [ 32 ] [ 64 ] [ 64 ] ;
uint32 GSLocalMemory : : pageOffset8 [ 32 ] [ 64 ] [ 128 ] ;
uint32 GSLocalMemory : : pageOffset4 [ 32 ] [ 128 ] [ 128 ] ;
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int GSLocalMemory : : rowOffset32 [ 4096 ] ;
int GSLocalMemory : : rowOffset32Z [ 4096 ] ;
int GSLocalMemory : : rowOffset16 [ 4096 ] ;
int GSLocalMemory : : rowOffset16S [ 4096 ] ;
int GSLocalMemory : : rowOffset16Z [ 4096 ] ;
int GSLocalMemory : : rowOffset16SZ [ 4096 ] ;
int GSLocalMemory : : rowOffset8 [ 2 ] [ 4096 ] ;
int GSLocalMemory : : rowOffset4 [ 2 ] [ 4096 ] ;
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short GSLocalMemory : : blockOffset32 [ 256 ] ;
short GSLocalMemory : : blockOffset32Z [ 256 ] ;
short GSLocalMemory : : blockOffset16 [ 256 ] ;
short GSLocalMemory : : blockOffset16S [ 256 ] ;
short GSLocalMemory : : blockOffset16Z [ 256 ] ;
short GSLocalMemory : : blockOffset16SZ [ 256 ] ;
short GSLocalMemory : : blockOffset8 [ 256 ] ;
short GSLocalMemory : : blockOffset4 [ 256 ] ;
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//
GSLocalMemory : : psm_t GSLocalMemory : : m_psm [ 64 ] ;
//
GSLocalMemory : : GSLocalMemory ( )
: m_clut ( this )
{
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m_use_fifo_alloc = theApp . GetConfigB ( " UserHacks " ) & & theApp . GetConfigB ( " wrap_gs_mem " ) ;
switch ( theApp . GetCurrentRendererType ( ) ) {
case GSRendererType : : OGL_SW :
case GSRendererType : : DX1011_SW :
m_use_fifo_alloc = true ;
break ;
default : break ;
}
if ( m_use_fifo_alloc )
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m_vm8 = ( uint8 * ) fifo_alloc ( m_vmsize , 4 ) ;
else
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m_vm8 = nullptr ;
// Either we don't use fifo alloc or we get an error.
if ( m_vm8 = = nullptr )
{
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m_vm8 = ( uint8 * ) vmalloc ( m_vmsize * 4 , false ) ;
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m_use_fifo_alloc = false ;
}
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m_vm16 = ( uint16 * ) m_vm8 ;
m_vm32 = ( uint32 * ) m_vm8 ;
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memset ( m_vm8 , 0 , m_vmsize ) ;
for ( int bp = 0 ; bp < 32 ; bp + + )
{
for ( int y = 0 ; y < 32 ; y + + ) for ( int x = 0 ; x < 64 ; x + + )
{
pageOffset32 [ bp ] [ y ] [ x ] = PixelAddressOrg32 ( x , y , bp , 0 ) ;
pageOffset32Z [ bp ] [ y ] [ x ] = PixelAddressOrg32Z ( x , y , bp , 0 ) ;
}
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for ( int y = 0 ; y < 64 ; y + + ) for ( int x = 0 ; x < 64 ; x + + )
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{
pageOffset16 [ bp ] [ y ] [ x ] = PixelAddressOrg16 ( x , y , bp , 0 ) ;
pageOffset16S [ bp ] [ y ] [ x ] = PixelAddressOrg16S ( x , y , bp , 0 ) ;
pageOffset16Z [ bp ] [ y ] [ x ] = PixelAddressOrg16Z ( x , y , bp , 0 ) ;
pageOffset16SZ [ bp ] [ y ] [ x ] = PixelAddressOrg16SZ ( x , y , bp , 0 ) ;
}
for ( int y = 0 ; y < 64 ; y + + ) for ( int x = 0 ; x < 128 ; x + + )
{
pageOffset8 [ bp ] [ y ] [ x ] = PixelAddressOrg8 ( x , y , bp , 0 ) ;
}
for ( int y = 0 ; y < 128 ; y + + ) for ( int x = 0 ; x < 128 ; x + + )
{
pageOffset4 [ bp ] [ y ] [ x ] = PixelAddressOrg4 ( x , y , bp , 0 ) ;
}
}
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for ( size_t x = 0 ; x < countof ( rowOffset32 ) ; x + + )
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{
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rowOffset32 [ x ] = ( int ) PixelAddress32 ( x & 0x7ff , 0 , 0 , 32 ) - ( int ) PixelAddress32 ( 0 , 0 , 0 , 32 ) ;
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}
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for ( size_t x = 0 ; x < countof ( rowOffset32Z ) ; x + + )
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{
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rowOffset32Z [ x ] = ( int ) PixelAddress32Z ( x & 0x7ff , 0 , 0 , 32 ) - ( int ) PixelAddress32Z ( 0 , 0 , 0 , 32 ) ;
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}
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for ( size_t x = 0 ; x < countof ( rowOffset16 ) ; x + + )
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{
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rowOffset16 [ x ] = ( int ) PixelAddress16 ( x & 0x7ff , 0 , 0 , 32 ) - ( int ) PixelAddress16 ( 0 , 0 , 0 , 32 ) ;
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}
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for ( size_t x = 0 ; x < countof ( rowOffset16S ) ; x + + )
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{
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rowOffset16S [ x ] = ( int ) PixelAddress16S ( x & 0x7ff , 0 , 0 , 32 ) - ( int ) PixelAddress16S ( 0 , 0 , 0 , 32 ) ;
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}
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for ( size_t x = 0 ; x < countof ( rowOffset16Z ) ; x + + )
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{
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rowOffset16Z [ x ] = ( int ) PixelAddress16Z ( x & 0x7ff , 0 , 0 , 32 ) - ( int ) PixelAddress16Z ( 0 , 0 , 0 , 32 ) ;
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}
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for ( size_t x = 0 ; x < countof ( rowOffset16SZ ) ; x + + )
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{
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rowOffset16SZ [ x ] = ( int ) PixelAddress16SZ ( x & 0x7ff , 0 , 0 , 32 ) - ( int ) PixelAddress16SZ ( 0 , 0 , 0 , 32 ) ;
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}
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for ( size_t x = 0 ; x < countof ( rowOffset8 [ 0 ] ) ; x + + )
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{
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rowOffset8 [ 0 ] [ x ] = ( int ) PixelAddress8 ( x & 0x7ff , 0 , 0 , 32 ) - ( int ) PixelAddress8 ( 0 , 0 , 0 , 32 ) ;
rowOffset8 [ 1 ] [ x ] = ( int ) PixelAddress8 ( x & 0x7ff , 2 , 0 , 32 ) - ( int ) PixelAddress8 ( 0 , 2 , 0 , 32 ) ;
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}
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for ( size_t x = 0 ; x < countof ( rowOffset4 [ 0 ] ) ; x + + )
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{
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rowOffset4 [ 0 ] [ x ] = ( int ) PixelAddress4 ( x & 0x7ff , 0 , 0 , 32 ) - ( int ) PixelAddress4 ( 0 , 0 , 0 , 32 ) ;
rowOffset4 [ 1 ] [ x ] = ( int ) PixelAddress4 ( x & 0x7ff , 2 , 0 , 32 ) - ( int ) PixelAddress4 ( 0 , 2 , 0 , 32 ) ;
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}
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for ( size_t x = 0 ; x < countof ( blockOffset32 ) ; x + + )
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{
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blockOffset32 [ x ] = ( short ) ( ( int ) BlockNumber32 ( x < < 3 , 0 , 0 , 32 ) - ( int ) BlockNumber32 ( 0 , 0 , 0 , 32 ) ) ;
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}
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for ( size_t x = 0 ; x < countof ( blockOffset32Z ) ; x + + )
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{
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blockOffset32Z [ x ] = ( short ) ( ( int ) BlockNumber32Z ( x < < 3 , 0 , 0 , 32 ) - ( int ) BlockNumber32Z ( 0 , 0 , 0 , 32 ) ) ;
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}
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for ( size_t x = 0 ; x < countof ( blockOffset16 ) ; x + + )
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{
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blockOffset16 [ x ] = ( short ) ( ( int ) BlockNumber16 ( x < < 3 , 0 , 0 , 32 ) - ( int ) BlockNumber16 ( 0 , 0 , 0 , 32 ) ) ;
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}
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for ( size_t x = 0 ; x < countof ( blockOffset16S ) ; x + + )
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{
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blockOffset16S [ x ] = ( short ) ( ( int ) BlockNumber16S ( x < < 3 , 0 , 0 , 32 ) - ( int ) BlockNumber16S ( 0 , 0 , 0 , 32 ) ) ;
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}
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for ( size_t x = 0 ; x < countof ( blockOffset16Z ) ; x + + )
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{
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blockOffset16Z [ x ] = ( short ) ( ( int ) BlockNumber16Z ( x < < 3 , 0 , 0 , 32 ) - ( int ) BlockNumber16Z ( 0 , 0 , 0 , 32 ) ) ;
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}
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for ( size_t x = 0 ; x < countof ( blockOffset16SZ ) ; x + + )
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{
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blockOffset16SZ [ x ] = ( short ) ( ( int ) BlockNumber16SZ ( x < < 3 , 0 , 0 , 32 ) - ( int ) BlockNumber16SZ ( 0 , 0 , 0 , 32 ) ) ;
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}
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for ( size_t x = 0 ; x < countof ( blockOffset8 ) ; x + + )
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{
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blockOffset8 [ x ] = ( short ) ( ( int ) BlockNumber8 ( x < < 3 , 0 , 0 , 32 ) - ( int ) BlockNumber8 ( 0 , 0 , 0 , 32 ) ) ;
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}
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for ( size_t x = 0 ; x < countof ( blockOffset4 ) ; x + + )
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{
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blockOffset4 [ x ] = ( short ) ( ( int ) BlockNumber4 ( x < < 3 , 0 , 0 , 32 ) - ( int ) BlockNumber4 ( 0 , 0 , 0 , 32 ) ) ;
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}
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for ( size_t i = 0 ; i < countof ( m_psm ) ; i + + )
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{
m_psm [ i ] . pa = & GSLocalMemory : : PixelAddress32 ;
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m_psm [ i ] . bn = & GSLocalMemory : : BlockNumber32 ;
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m_psm [ i ] . rp = & GSLocalMemory : : ReadPixel32 ;
m_psm [ i ] . rpa = & GSLocalMemory : : ReadPixel32 ;
m_psm [ i ] . wp = & GSLocalMemory : : WritePixel32 ;
m_psm [ i ] . wpa = & GSLocalMemory : : WritePixel32 ;
m_psm [ i ] . rt = & GSLocalMemory : : ReadTexel32 ;
m_psm [ i ] . rta = & GSLocalMemory : : ReadTexel32 ;
m_psm [ i ] . wfa = & GSLocalMemory : : WritePixel32 ;
m_psm [ i ] . wi = & GSLocalMemory : : WriteImage < PSM_PSMCT32 , 8 , 8 , 32 > ;
m_psm [ i ] . ri = & GSLocalMemory : : ReadImageX ; // TODO
m_psm [ i ] . rtx = & GSLocalMemory : : ReadTexture32 ;
m_psm [ i ] . rtxP = & GSLocalMemory : : ReadTexture32 ;
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m_psm [ i ] . rtxb = & GSLocalMemory : : ReadTextureBlock32 ;
m_psm [ i ] . rtxbP = & GSLocalMemory : : ReadTextureBlock32 ;
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m_psm [ i ] . bpp = m_psm [ i ] . trbpp = 32 ;
m_psm [ i ] . pal = 0 ;
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m_psm [ i ] . bs = GSVector2i ( 8 , 8 ) ;
m_psm [ i ] . pgs = GSVector2i ( 64 , 32 ) ;
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for ( int j = 0 ; j < 8 ; j + + ) m_psm [ i ] . rowOffset [ j ] = rowOffset32 ;
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m_psm [ i ] . blockOffset = blockOffset32 ;
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m_psm [ i ] . msk = 0xff ;
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m_psm [ i ] . depth = 0 ;
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}
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m_psm [ PSM_PSGPU24 ] . pa = & GSLocalMemory : : PixelAddress16 ;
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m_psm [ PSM_PSMCT16 ] . pa = & GSLocalMemory : : PixelAddress16 ;
m_psm [ PSM_PSMCT16S ] . pa = & GSLocalMemory : : PixelAddress16S ;
m_psm [ PSM_PSMT8 ] . pa = & GSLocalMemory : : PixelAddress8 ;
m_psm [ PSM_PSMT4 ] . pa = & GSLocalMemory : : PixelAddress4 ;
m_psm [ PSM_PSMZ32 ] . pa = & GSLocalMemory : : PixelAddress32Z ;
m_psm [ PSM_PSMZ24 ] . pa = & GSLocalMemory : : PixelAddress32Z ;
m_psm [ PSM_PSMZ16 ] . pa = & GSLocalMemory : : PixelAddress16Z ;
m_psm [ PSM_PSMZ16S ] . pa = & GSLocalMemory : : PixelAddress16SZ ;
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m_psm [ PSM_PSGPU24 ] . bn = & GSLocalMemory : : BlockNumber16 ;
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m_psm [ PSM_PSMCT16 ] . bn = & GSLocalMemory : : BlockNumber16 ;
m_psm [ PSM_PSMCT16S ] . bn = & GSLocalMemory : : BlockNumber16S ;
m_psm [ PSM_PSMT8 ] . bn = & GSLocalMemory : : BlockNumber8 ;
m_psm [ PSM_PSMT4 ] . bn = & GSLocalMemory : : BlockNumber4 ;
m_psm [ PSM_PSMZ32 ] . bn = & GSLocalMemory : : BlockNumber32Z ;
m_psm [ PSM_PSMZ24 ] . bn = & GSLocalMemory : : BlockNumber32Z ;
m_psm [ PSM_PSMZ16 ] . bn = & GSLocalMemory : : BlockNumber16Z ;
m_psm [ PSM_PSMZ16S ] . bn = & GSLocalMemory : : BlockNumber16SZ ;
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m_psm [ PSM_PSMCT24 ] . rp = & GSLocalMemory : : ReadPixel24 ;
m_psm [ PSM_PSMCT16 ] . rp = & GSLocalMemory : : ReadPixel16 ;
m_psm [ PSM_PSMCT16S ] . rp = & GSLocalMemory : : ReadPixel16S ;
m_psm [ PSM_PSMT8 ] . rp = & GSLocalMemory : : ReadPixel8 ;
m_psm [ PSM_PSMT4 ] . rp = & GSLocalMemory : : ReadPixel4 ;
m_psm [ PSM_PSMT8H ] . rp = & GSLocalMemory : : ReadPixel8H ;
m_psm [ PSM_PSMT4HL ] . rp = & GSLocalMemory : : ReadPixel4HL ;
m_psm [ PSM_PSMT4HH ] . rp = & GSLocalMemory : : ReadPixel4HH ;
m_psm [ PSM_PSMZ32 ] . rp = & GSLocalMemory : : ReadPixel32Z ;
m_psm [ PSM_PSMZ24 ] . rp = & GSLocalMemory : : ReadPixel24Z ;
m_psm [ PSM_PSMZ16 ] . rp = & GSLocalMemory : : ReadPixel16Z ;
m_psm [ PSM_PSMZ16S ] . rp = & GSLocalMemory : : ReadPixel16SZ ;
m_psm [ PSM_PSMCT24 ] . rpa = & GSLocalMemory : : ReadPixel24 ;
m_psm [ PSM_PSMCT16 ] . rpa = & GSLocalMemory : : ReadPixel16 ;
m_psm [ PSM_PSMCT16S ] . rpa = & GSLocalMemory : : ReadPixel16 ;
m_psm [ PSM_PSMT8 ] . rpa = & GSLocalMemory : : ReadPixel8 ;
m_psm [ PSM_PSMT4 ] . rpa = & GSLocalMemory : : ReadPixel4 ;
m_psm [ PSM_PSMT8H ] . rpa = & GSLocalMemory : : ReadPixel8H ;
m_psm [ PSM_PSMT4HL ] . rpa = & GSLocalMemory : : ReadPixel4HL ;
m_psm [ PSM_PSMT4HH ] . rpa = & GSLocalMemory : : ReadPixel4HH ;
m_psm [ PSM_PSMZ32 ] . rpa = & GSLocalMemory : : ReadPixel32 ;
m_psm [ PSM_PSMZ24 ] . rpa = & GSLocalMemory : : ReadPixel24 ;
m_psm [ PSM_PSMZ16 ] . rpa = & GSLocalMemory : : ReadPixel16 ;
m_psm [ PSM_PSMZ16S ] . rpa = & GSLocalMemory : : ReadPixel16 ;
m_psm [ PSM_PSMCT32 ] . wp = & GSLocalMemory : : WritePixel32 ;
m_psm [ PSM_PSMCT24 ] . wp = & GSLocalMemory : : WritePixel24 ;
m_psm [ PSM_PSMCT16 ] . wp = & GSLocalMemory : : WritePixel16 ;
m_psm [ PSM_PSMCT16S ] . wp = & GSLocalMemory : : WritePixel16S ;
m_psm [ PSM_PSMT8 ] . wp = & GSLocalMemory : : WritePixel8 ;
m_psm [ PSM_PSMT4 ] . wp = & GSLocalMemory : : WritePixel4 ;
m_psm [ PSM_PSMT8H ] . wp = & GSLocalMemory : : WritePixel8H ;
m_psm [ PSM_PSMT4HL ] . wp = & GSLocalMemory : : WritePixel4HL ;
m_psm [ PSM_PSMT4HH ] . wp = & GSLocalMemory : : WritePixel4HH ;
m_psm [ PSM_PSMZ32 ] . wp = & GSLocalMemory : : WritePixel32Z ;
m_psm [ PSM_PSMZ24 ] . wp = & GSLocalMemory : : WritePixel24Z ;
m_psm [ PSM_PSMZ16 ] . wp = & GSLocalMemory : : WritePixel16Z ;
m_psm [ PSM_PSMZ16S ] . wp = & GSLocalMemory : : WritePixel16SZ ;
m_psm [ PSM_PSMCT32 ] . wpa = & GSLocalMemory : : WritePixel32 ;
m_psm [ PSM_PSMCT24 ] . wpa = & GSLocalMemory : : WritePixel24 ;
m_psm [ PSM_PSMCT16 ] . wpa = & GSLocalMemory : : WritePixel16 ;
m_psm [ PSM_PSMCT16S ] . wpa = & GSLocalMemory : : WritePixel16 ;
m_psm [ PSM_PSMT8 ] . wpa = & GSLocalMemory : : WritePixel8 ;
m_psm [ PSM_PSMT4 ] . wpa = & GSLocalMemory : : WritePixel4 ;
m_psm [ PSM_PSMT8H ] . wpa = & GSLocalMemory : : WritePixel8H ;
m_psm [ PSM_PSMT4HL ] . wpa = & GSLocalMemory : : WritePixel4HL ;
m_psm [ PSM_PSMT4HH ] . wpa = & GSLocalMemory : : WritePixel4HH ;
m_psm [ PSM_PSMZ32 ] . wpa = & GSLocalMemory : : WritePixel32 ;
m_psm [ PSM_PSMZ24 ] . wpa = & GSLocalMemory : : WritePixel24 ;
m_psm [ PSM_PSMZ16 ] . wpa = & GSLocalMemory : : WritePixel16 ;
m_psm [ PSM_PSMZ16S ] . wpa = & GSLocalMemory : : WritePixel16 ;
m_psm [ PSM_PSMCT24 ] . rt = & GSLocalMemory : : ReadTexel24 ;
m_psm [ PSM_PSMCT16 ] . rt = & GSLocalMemory : : ReadTexel16 ;
m_psm [ PSM_PSMCT16S ] . rt = & GSLocalMemory : : ReadTexel16S ;
m_psm [ PSM_PSMT8 ] . rt = & GSLocalMemory : : ReadTexel8 ;
m_psm [ PSM_PSMT4 ] . rt = & GSLocalMemory : : ReadTexel4 ;
m_psm [ PSM_PSMT8H ] . rt = & GSLocalMemory : : ReadTexel8H ;
m_psm [ PSM_PSMT4HL ] . rt = & GSLocalMemory : : ReadTexel4HL ;
m_psm [ PSM_PSMT4HH ] . rt = & GSLocalMemory : : ReadTexel4HH ;
m_psm [ PSM_PSMZ32 ] . rt = & GSLocalMemory : : ReadTexel32Z ;
m_psm [ PSM_PSMZ24 ] . rt = & GSLocalMemory : : ReadTexel24Z ;
m_psm [ PSM_PSMZ16 ] . rt = & GSLocalMemory : : ReadTexel16Z ;
m_psm [ PSM_PSMZ16S ] . rt = & GSLocalMemory : : ReadTexel16SZ ;
m_psm [ PSM_PSMCT24 ] . rta = & GSLocalMemory : : ReadTexel24 ;
m_psm [ PSM_PSMCT16 ] . rta = & GSLocalMemory : : ReadTexel16 ;
m_psm [ PSM_PSMCT16S ] . rta = & GSLocalMemory : : ReadTexel16 ;
m_psm [ PSM_PSMT8 ] . rta = & GSLocalMemory : : ReadTexel8 ;
m_psm [ PSM_PSMT4 ] . rta = & GSLocalMemory : : ReadTexel4 ;
m_psm [ PSM_PSMT8H ] . rta = & GSLocalMemory : : ReadTexel8H ;
m_psm [ PSM_PSMT4HL ] . rta = & GSLocalMemory : : ReadTexel4HL ;
m_psm [ PSM_PSMT4HH ] . rta = & GSLocalMemory : : ReadTexel4HH ;
m_psm [ PSM_PSMZ24 ] . rta = & GSLocalMemory : : ReadTexel24 ;
m_psm [ PSM_PSMZ16 ] . rta = & GSLocalMemory : : ReadTexel16 ;
m_psm [ PSM_PSMZ16S ] . rta = & GSLocalMemory : : ReadTexel16 ;
m_psm [ PSM_PSMCT24 ] . wfa = & GSLocalMemory : : WritePixel24 ;
m_psm [ PSM_PSMCT16 ] . wfa = & GSLocalMemory : : WriteFrame16 ;
m_psm [ PSM_PSMCT16S ] . wfa = & GSLocalMemory : : WriteFrame16 ;
m_psm [ PSM_PSMZ24 ] . wfa = & GSLocalMemory : : WritePixel24 ;
m_psm [ PSM_PSMZ16 ] . wfa = & GSLocalMemory : : WriteFrame16 ;
m_psm [ PSM_PSMZ16S ] . wfa = & GSLocalMemory : : WriteFrame16 ;
m_psm [ PSM_PSMCT24 ] . wi = & GSLocalMemory : : WriteImage24 ; // TODO
m_psm [ PSM_PSMCT16 ] . wi = & GSLocalMemory : : WriteImage < PSM_PSMCT16 , 16 , 8 , 16 > ;
m_psm [ PSM_PSMCT16S ] . wi = & GSLocalMemory : : WriteImage < PSM_PSMCT16S , 16 , 8 , 16 > ;
m_psm [ PSM_PSMT8 ] . wi = & GSLocalMemory : : WriteImage < PSM_PSMT8 , 16 , 16 , 8 > ;
m_psm [ PSM_PSMT4 ] . wi = & GSLocalMemory : : WriteImage < PSM_PSMT4 , 32 , 16 , 4 > ;
m_psm [ PSM_PSMT8H ] . wi = & GSLocalMemory : : WriteImage8H ; // TODO
m_psm [ PSM_PSMT4HL ] . wi = & GSLocalMemory : : WriteImage4HL ; // TODO
m_psm [ PSM_PSMT4HH ] . wi = & GSLocalMemory : : WriteImage4HH ; // TODO
m_psm [ PSM_PSMZ32 ] . wi = & GSLocalMemory : : WriteImage < PSM_PSMZ32 , 8 , 8 , 32 > ;
m_psm [ PSM_PSMZ24 ] . wi = & GSLocalMemory : : WriteImage24Z ; // TODO
m_psm [ PSM_PSMZ16 ] . wi = & GSLocalMemory : : WriteImage < PSM_PSMZ16 , 16 , 8 , 16 > ;
m_psm [ PSM_PSMZ16S ] . wi = & GSLocalMemory : : WriteImage < PSM_PSMZ16S , 16 , 8 , 16 > ;
m_psm [ PSM_PSMCT24 ] . rtx = & GSLocalMemory : : ReadTexture24 ;
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m_psm [ PSM_PSGPU24 ] . rtx = & GSLocalMemory : : ReadTextureGPU24 ;
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m_psm [ PSM_PSMCT16 ] . rtx = & GSLocalMemory : : ReadTexture16 ;
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m_psm [ PSM_PSMCT16S ] . rtx = & GSLocalMemory : : ReadTexture16 ;
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m_psm [ PSM_PSMT8 ] . rtx = & GSLocalMemory : : ReadTexture8 ;
m_psm [ PSM_PSMT4 ] . rtx = & GSLocalMemory : : ReadTexture4 ;
m_psm [ PSM_PSMT8H ] . rtx = & GSLocalMemory : : ReadTexture8H ;
m_psm [ PSM_PSMT4HL ] . rtx = & GSLocalMemory : : ReadTexture4HL ;
m_psm [ PSM_PSMT4HH ] . rtx = & GSLocalMemory : : ReadTexture4HH ;
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m_psm [ PSM_PSMZ32 ] . rtx = & GSLocalMemory : : ReadTexture32 ;
m_psm [ PSM_PSMZ24 ] . rtx = & GSLocalMemory : : ReadTexture24 ;
m_psm [ PSM_PSMZ16 ] . rtx = & GSLocalMemory : : ReadTexture16 ;
m_psm [ PSM_PSMZ16S ] . rtx = & GSLocalMemory : : ReadTexture16 ;
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m_psm [ PSM_PSMCT24 ] . rtxP = & GSLocalMemory : : ReadTexture24 ;
m_psm [ PSM_PSMCT16 ] . rtxP = & GSLocalMemory : : ReadTexture16 ;
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m_psm [ PSM_PSMCT16S ] . rtxP = & GSLocalMemory : : ReadTexture16 ;
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m_psm [ PSM_PSMT8 ] . rtxP = & GSLocalMemory : : ReadTexture8P ;
m_psm [ PSM_PSMT4 ] . rtxP = & GSLocalMemory : : ReadTexture4P ;
m_psm [ PSM_PSMT8H ] . rtxP = & GSLocalMemory : : ReadTexture8HP ;
m_psm [ PSM_PSMT4HL ] . rtxP = & GSLocalMemory : : ReadTexture4HLP ;
m_psm [ PSM_PSMT4HH ] . rtxP = & GSLocalMemory : : ReadTexture4HHP ;
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m_psm [ PSM_PSMZ32 ] . rtxP = & GSLocalMemory : : ReadTexture32 ;
m_psm [ PSM_PSMZ24 ] . rtxP = & GSLocalMemory : : ReadTexture24 ;
m_psm [ PSM_PSMZ16 ] . rtxP = & GSLocalMemory : : ReadTexture16 ;
m_psm [ PSM_PSMZ16S ] . rtxP = & GSLocalMemory : : ReadTexture16 ;
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m_psm [ PSM_PSMCT24 ] . rtxb = & GSLocalMemory : : ReadTextureBlock24 ;
m_psm [ PSM_PSMCT16 ] . rtxb = & GSLocalMemory : : ReadTextureBlock16 ;
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m_psm [ PSM_PSMCT16S ] . rtxb = & GSLocalMemory : : ReadTextureBlock16 ;
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m_psm [ PSM_PSMT8 ] . rtxb = & GSLocalMemory : : ReadTextureBlock8 ;
m_psm [ PSM_PSMT4 ] . rtxb = & GSLocalMemory : : ReadTextureBlock4 ;
m_psm [ PSM_PSMT8H ] . rtxb = & GSLocalMemory : : ReadTextureBlock8H ;
m_psm [ PSM_PSMT4HL ] . rtxb = & GSLocalMemory : : ReadTextureBlock4HL ;
m_psm [ PSM_PSMT4HH ] . rtxb = & GSLocalMemory : : ReadTextureBlock4HH ;
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m_psm [ PSM_PSMZ32 ] . rtxb = & GSLocalMemory : : ReadTextureBlock32 ;
m_psm [ PSM_PSMZ24 ] . rtxb = & GSLocalMemory : : ReadTextureBlock24 ;
m_psm [ PSM_PSMZ16 ] . rtxb = & GSLocalMemory : : ReadTextureBlock16 ;
m_psm [ PSM_PSMZ16S ] . rtxb = & GSLocalMemory : : ReadTextureBlock16 ;
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m_psm [ PSM_PSMCT24 ] . rtxbP = & GSLocalMemory : : ReadTextureBlock24 ;
m_psm [ PSM_PSMCT16 ] . rtxbP = & GSLocalMemory : : ReadTextureBlock16 ;
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m_psm [ PSM_PSMCT16S ] . rtxbP = & GSLocalMemory : : ReadTextureBlock16 ;
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m_psm [ PSM_PSMT8 ] . rtxbP = & GSLocalMemory : : ReadTextureBlock8P ;
m_psm [ PSM_PSMT4 ] . rtxbP = & GSLocalMemory : : ReadTextureBlock4P ;
m_psm [ PSM_PSMT8H ] . rtxbP = & GSLocalMemory : : ReadTextureBlock8HP ;
m_psm [ PSM_PSMT4HL ] . rtxbP = & GSLocalMemory : : ReadTextureBlock4HLP ;
m_psm [ PSM_PSMT4HH ] . rtxbP = & GSLocalMemory : : ReadTextureBlock4HHP ;
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m_psm [ PSM_PSMZ32 ] . rtxbP = & GSLocalMemory : : ReadTextureBlock32 ;
m_psm [ PSM_PSMZ24 ] . rtxbP = & GSLocalMemory : : ReadTextureBlock24 ;
m_psm [ PSM_PSMZ16 ] . rtxbP = & GSLocalMemory : : ReadTextureBlock16 ;
m_psm [ PSM_PSMZ16S ] . rtxbP = & GSLocalMemory : : ReadTextureBlock16 ;
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m_psm [ PSM_PSGPU24 ] . bpp = 16 ;
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m_psm [ PSM_PSMCT16 ] . bpp = m_psm [ PSM_PSMCT16S ] . bpp = 16 ;
m_psm [ PSM_PSMT8 ] . bpp = 8 ;
m_psm [ PSM_PSMT4 ] . bpp = 4 ;
m_psm [ PSM_PSMZ16 ] . bpp = m_psm [ PSM_PSMZ16S ] . bpp = 16 ;
m_psm [ PSM_PSMCT24 ] . trbpp = 24 ;
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m_psm [ PSM_PSGPU24 ] . trbpp = 16 ;
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m_psm [ PSM_PSMCT16 ] . trbpp = m_psm [ PSM_PSMCT16S ] . trbpp = 16 ;
m_psm [ PSM_PSMT8 ] . trbpp = m_psm [ PSM_PSMT8H ] . trbpp = 8 ;
m_psm [ PSM_PSMT4 ] . trbpp = m_psm [ PSM_PSMT4HL ] . trbpp = m_psm [ PSM_PSMT4HH ] . trbpp = 4 ;
m_psm [ PSM_PSMZ24 ] . trbpp = 24 ;
m_psm [ PSM_PSMZ16 ] . trbpp = m_psm [ PSM_PSMZ16S ] . trbpp = 16 ;
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m_psm [ PSM_PSMT8 ] . pal = m_psm [ PSM_PSMT8H ] . pal = 256 ;
m_psm [ PSM_PSMT4 ] . pal = m_psm [ PSM_PSMT4HL ] . pal = m_psm [ PSM_PSMT4HH ] . pal = 16 ;
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for ( size_t i = 0 ; i < countof ( m_psm ) ; i + + ) m_psm [ i ] . fmt = 3 ;
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m_psm [ PSM_PSMCT32 ] . fmt = m_psm [ PSM_PSMZ32 ] . fmt = 0 ;
m_psm [ PSM_PSMCT24 ] . fmt = m_psm [ PSM_PSMZ24 ] . fmt = 1 ;
m_psm [ PSM_PSMCT16 ] . fmt = m_psm [ PSM_PSMZ16 ] . fmt = 2 ;
m_psm [ PSM_PSMCT16S ] . fmt = m_psm [ PSM_PSMZ16S ] . fmt = 2 ;
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m_psm [ PSM_PSGPU24 ] . bs = GSVector2i ( 16 , 8 ) ;
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m_psm [ PSM_PSMCT16 ] . bs = m_psm [ PSM_PSMCT16S ] . bs = GSVector2i ( 16 , 8 ) ;
m_psm [ PSM_PSMT8 ] . bs = GSVector2i ( 16 , 16 ) ;
m_psm [ PSM_PSMT4 ] . bs = GSVector2i ( 32 , 16 ) ;
m_psm [ PSM_PSMZ16 ] . bs = m_psm [ PSM_PSMZ16S ] . bs = GSVector2i ( 16 , 8 ) ;
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m_psm [ PSM_PSGPU24 ] . pgs = GSVector2i ( 64 , 64 ) ;
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m_psm [ PSM_PSMCT16 ] . pgs = m_psm [ PSM_PSMCT16S ] . pgs = GSVector2i ( 64 , 64 ) ;
m_psm [ PSM_PSMT8 ] . pgs = GSVector2i ( 128 , 64 ) ;
m_psm [ PSM_PSMT4 ] . pgs = GSVector2i ( 128 , 128 ) ;
m_psm [ PSM_PSMZ16 ] . pgs = m_psm [ PSM_PSMZ16S ] . pgs = GSVector2i ( 64 , 64 ) ;
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for ( int i = 0 ; i < 8 ; i + + ) m_psm [ PSM_PSGPU24 ] . rowOffset [ i ] = rowOffset16 ;
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for ( int i = 0 ; i < 8 ; i + + ) m_psm [ PSM_PSMCT16 ] . rowOffset [ i ] = rowOffset16 ;
for ( int i = 0 ; i < 8 ; i + + ) m_psm [ PSM_PSMCT16S ] . rowOffset [ i ] = rowOffset16S ;
for ( int i = 0 ; i < 8 ; i + + ) m_psm [ PSM_PSMT8 ] . rowOffset [ i ] = rowOffset8 [ ( ( i + 2 ) > > 2 ) & 1 ] ;
for ( int i = 0 ; i < 8 ; i + + ) m_psm [ PSM_PSMT4 ] . rowOffset [ i ] = rowOffset4 [ ( ( i + 2 ) > > 2 ) & 1 ] ;
for ( int i = 0 ; i < 8 ; i + + ) m_psm [ PSM_PSMZ32 ] . rowOffset [ i ] = rowOffset32Z ;
for ( int i = 0 ; i < 8 ; i + + ) m_psm [ PSM_PSMZ24 ] . rowOffset [ i ] = rowOffset32Z ;
for ( int i = 0 ; i < 8 ; i + + ) m_psm [ PSM_PSMZ16 ] . rowOffset [ i ] = rowOffset16Z ;
for ( int i = 0 ; i < 8 ; i + + ) m_psm [ PSM_PSMZ16S ] . rowOffset [ i ] = rowOffset16SZ ;
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m_psm [ PSM_PSGPU24 ] . blockOffset = blockOffset16 ;
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m_psm [ PSM_PSMCT16 ] . blockOffset = blockOffset16 ;
m_psm [ PSM_PSMCT16S ] . blockOffset = blockOffset16S ;
m_psm [ PSM_PSMT8 ] . blockOffset = blockOffset8 ;
m_psm [ PSM_PSMT4 ] . blockOffset = blockOffset4 ;
m_psm [ PSM_PSMZ32 ] . blockOffset = blockOffset32Z ;
m_psm [ PSM_PSMZ24 ] . blockOffset = blockOffset32Z ;
m_psm [ PSM_PSMZ16 ] . blockOffset = blockOffset16Z ;
m_psm [ PSM_PSMZ16S ] . blockOffset = blockOffset16SZ ;
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m_psm [ PSM_PSMCT24 ] . msk = 0x3f ;
m_psm [ PSM_PSMZ24 ] . msk = 0x3f ;
m_psm [ PSM_PSMT8H ] . msk = 0xc0 ;
m_psm [ PSM_PSMT4HL ] . msk = 0x40 ;
m_psm [ PSM_PSMT4HH ] . msk = 0x80 ;
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m_psm [ PSM_PSMZ32 ] . depth = 1 ;
m_psm [ PSM_PSMZ24 ] . depth = 1 ;
m_psm [ PSM_PSMZ16 ] . depth = 1 ;
m_psm [ PSM_PSMZ16S ] . depth = 1 ;
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}
GSLocalMemory : : ~ GSLocalMemory ( )
{
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if ( m_use_fifo_alloc )
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fifo_free ( m_vm8 , m_vmsize , 4 ) ;
else
vmfree ( m_vm8 , m_vmsize * 4 ) ;
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for ( auto & i : m_omap ) delete i . second ;
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for ( auto & i : m_pomap ) _aligned_free ( i . second ) ;
for ( auto & i : m_po4map ) _aligned_free ( i . second ) ;
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for ( auto & i : m_p2tmap )
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{
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delete [ ] i . second ;
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}
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}
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GSOffset * GSLocalMemory : : GetOffset ( uint32 bp , uint32 bw , uint32 psm )
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{
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uint32 hash = bp | ( bw < < 14 ) | ( psm < < 20 ) ;
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auto i = m_omap . find ( hash ) ;
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if ( i ! = m_omap . end ( ) )
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{
return i - > second ;
}
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GSOffset * off = new GSOffset ( bp , bw , psm ) ;
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m_omap [ hash ] = off ;
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return off ;
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}
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GSPixelOffset * GSLocalMemory : : GetPixelOffset ( const GIFRegFRAME & FRAME , const GIFRegZBUF & ZBUF )
{
uint32 fbp = FRAME . Block ( ) ;
uint32 zbp = ZBUF . Block ( ) ;
uint32 fpsm = FRAME . PSM ;
uint32 zpsm = ZBUF . PSM ;
uint32 bw = FRAME . FBW ;
ASSERT ( m_psm [ fpsm ] . trbpp > 8 | | m_psm [ zpsm ] . trbpp > 8 ) ;
// "(psm & 0x0f) ^ ((psm & 0xf0) >> 2)" creates 4 bit unique identifiers for render target formats (only)
uint32 fpsm_hash = ( fpsm & 0x0f ) ^ ( ( fpsm & 0x30 ) > > 2 ) ;
uint32 zpsm_hash = ( zpsm & 0x0f ) ^ ( ( zpsm & 0x30 ) > > 2 ) ;
uint32 hash = ( FRAME . FBP < < 0 ) | ( ZBUF . ZBP < < 9 ) | ( bw < < 18 ) | ( fpsm_hash < < 24 ) | ( zpsm_hash < < 28 ) ;
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auto it = m_pomap . find ( hash ) ;
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if ( it ! = m_pomap . end ( ) )
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{
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return it - > second ;
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}
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GSPixelOffset * off = ( GSPixelOffset * ) _aligned_malloc ( sizeof ( GSPixelOffset ) , 32 ) ;
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off - > hash = hash ;
off - > fbp = fbp ;
off - > zbp = zbp ;
off - > fpsm = fpsm ;
off - > zpsm = zpsm ;
off - > bw = bw ;
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pixelAddress fpa = m_psm [ fpsm ] . pa ;
pixelAddress zpa = m_psm [ zpsm ] . pa ;
int fs = m_psm [ fpsm ] . bpp > > 5 ;
int zs = m_psm [ zpsm ] . bpp > > 5 ;
for ( int i = 0 ; i < 2048 ; i + + )
{
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off - > row [ i ] . x = ( int ) fpa ( 0 , i , fbp , bw ) < < fs ;
off - > row [ i ] . y = ( int ) zpa ( 0 , i , zbp , bw ) < < zs ;
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}
for ( int i = 0 ; i < 2048 ; i + + )
{
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off - > col [ i ] . x = m_psm [ fpsm ] . rowOffset [ 0 ] [ i ] < < fs ;
off - > col [ i ] . y = m_psm [ zpsm ] . rowOffset [ 0 ] [ i ] < < zs ;
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}
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m_pomap [ hash ] = off ;
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return off ;
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}
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GSPixelOffset4 * GSLocalMemory : : GetPixelOffset4 ( const GIFRegFRAME & FRAME , const GIFRegZBUF & ZBUF )
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{
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uint32 fbp = FRAME . Block ( ) ;
uint32 zbp = ZBUF . Block ( ) ;
uint32 fpsm = FRAME . PSM ;
uint32 zpsm = ZBUF . PSM ;
uint32 bw = FRAME . FBW ;
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ASSERT ( m_psm [ fpsm ] . trbpp > 8 | | m_psm [ zpsm ] . trbpp > 8 ) ;
// "(psm & 0x0f) ^ ((psm & 0xf0) >> 2)" creates 4 bit unique identifiers for render target formats (only)
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uint32 fpsm_hash = ( fpsm & 0x0f ) ^ ( ( fpsm & 0x30 ) > > 2 ) ;
uint32 zpsm_hash = ( zpsm & 0x0f ) ^ ( ( zpsm & 0x30 ) > > 2 ) ;
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uint32 hash = ( FRAME . FBP < < 0 ) | ( ZBUF . ZBP < < 9 ) | ( bw < < 18 ) | ( fpsm_hash < < 24 ) | ( zpsm_hash < < 28 ) ;
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auto it = m_po4map . find ( hash ) ;
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if ( it ! = m_po4map . end ( ) )
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{
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return it - > second ;
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}
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GSPixelOffset4 * off = ( GSPixelOffset4 * ) _aligned_malloc ( sizeof ( GSPixelOffset4 ) , 32 ) ;
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off - > hash = hash ;
off - > fbp = fbp ;
off - > zbp = zbp ;
off - > fpsm = fpsm ;
off - > zpsm = zpsm ;
off - > bw = bw ;
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pixelAddress fpa = m_psm [ fpsm ] . pa ;
pixelAddress zpa = m_psm [ zpsm ] . pa ;
int fs = m_psm [ fpsm ] . bpp > > 5 ;
int zs = m_psm [ zpsm ] . bpp > > 5 ;
for ( int i = 0 ; i < 2048 ; i + + )
{
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off - > row [ i ] . x = ( int ) fpa ( 0 , i , fbp , bw ) < < fs ;
off - > row [ i ] . y = ( int ) zpa ( 0 , i , zbp , bw ) < < zs ;
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}
for ( int i = 0 ; i < 512 ; i + + )
{
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off - > col [ i ] . x = m_psm [ fpsm ] . rowOffset [ 0 ] [ i * 4 ] < < fs ;
off - > col [ i ] . y = m_psm [ zpsm ] . rowOffset [ 0 ] [ i * 4 ] < < zs ;
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}
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m_po4map [ hash ] = off ;
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return off ;
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}
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static bool cmp_vec2x ( const GSVector2i & a , const GSVector2i & b ) { return a . x < b . x ; }
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std : : vector < GSVector2i > * GSLocalMemory : : GetPage2TileMap ( const GIFRegTEX0 & TEX0 )
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{
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uint64 hash = TEX0 . u64 & 0x3ffffffffull ; // TBP0 TBW PSM TW TH
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auto it = m_p2tmap . find ( hash ) ;
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if ( it ! = m_p2tmap . end ( ) )
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{
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return it - > second ;
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}
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GSVector2i bs = m_psm [ TEX0 . PSM ] . bs ;
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int tw = std : : max < int > ( 1 < < TEX0 . TW , bs . x ) ;
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int th = std : : max < int > ( 1 < < TEX0 . TH , bs . y ) ;
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const GSOffset * off = GetOffset ( TEX0 . TBP0 , TEX0 . TBW , TEX0 . PSM ) ;
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std : : unordered_map < uint32 , std : : unordered_set < uint32 > > tmp ; // key = page, value = y:x, 7 bits each, max 128x128 tiles for the worst case (1024x1024 32bpp 8x8 blocks)
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for ( int y = 0 ; y < th ; y + = bs . y )
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{
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uint32 base = off - > block . row [ y > > 3 ] ;
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for ( int x = 0 , i = y < < 7 ; x < tw ; x + = bs . x , i + = bs . x )
{
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uint32 page = ( ( base + off - > block . col [ x > > 3 ] ) > > 5 ) % MAX_PAGES ;
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tmp [ page ] . insert ( i > > 3 ) ; // ((y << 7) | x) >> 3
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}
}
// combine the lower 5 bits of the address into a 9:5 pointer:mask form, so the "valid bits" can be tested against an uint32 array
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auto p2t = new std : : vector < GSVector2i > [ MAX_PAGES ] ;
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for ( const auto & i : tmp )
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{
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uint32 page = i . first ;
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auto & tiles = i . second ;
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std : : unordered_map < uint32 , uint32 > m ;
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for ( const auto addr : tiles )
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{
uint32 row = addr > > 5 ;
uint32 col = 1 < < ( addr & 31 ) ;
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auto k = m . find ( row ) ;
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if ( k ! = m . end ( ) )
{
k - > second | = col ;
}
else
{
m [ row ] = col ;
}
}
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// Allocate vector with initial size
p2t [ page ] . reserve ( m . size ( ) ) ;
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// sort by x and flip the mask (it will be used to erase a lot of bits in a loop, [x] &= ~y)
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for ( const auto & j : m )
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{
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p2t [ page ] . push_back ( GSVector2i ( j . first , ~ j . second ) ) ;
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}
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std : : sort ( p2t [ page ] . begin ( ) , p2t [ page ] . end ( ) , cmp_vec2x ) ;
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}
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m_p2tmap [ hash ] = p2t ;
return p2t ;
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}
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////////////////////
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template < int psm , int bsx , int bsy , int alignment >
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void GSLocalMemory : : WriteImageColumn ( int l , int r , int y , int h , const uint8 * src , int srcpitch , const GIFRegBITBLTBUF & BITBLTBUF )
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{
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uint32 bp = BITBLTBUF . DBP ;
uint32 bw = BITBLTBUF . DBW ;
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const int csy = bsy / 4 ;
for ( int offset = srcpitch * csy ; h > = csy ; h - = csy , y + = csy , src + = offset )
{
for ( int x = l ; x < r ; x + = bsx )
{
switch ( psm )
{
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case PSM_PSMCT32 : GSBlock : : WriteColumn32 < alignment , 0xffffffff > ( y , BlockPtr32 ( x , y , bp , bw ) , & src [ x * 4 ] , srcpitch ) ; break ;
case PSM_PSMCT16 : GSBlock : : WriteColumn16 < alignment > ( y , BlockPtr16 ( x , y , bp , bw ) , & src [ x * 2 ] , srcpitch ) ; break ;
case PSM_PSMCT16S : GSBlock : : WriteColumn16 < alignment > ( y , BlockPtr16S ( x , y , bp , bw ) , & src [ x * 2 ] , srcpitch ) ; break ;
case PSM_PSMT8 : GSBlock : : WriteColumn8 < alignment > ( y , BlockPtr8 ( x , y , bp , bw ) , & src [ x ] , srcpitch ) ; break ;
case PSM_PSMT4 : GSBlock : : WriteColumn4 < alignment > ( y , BlockPtr4 ( x , y , bp , bw ) , & src [ x > > 1 ] , srcpitch ) ; break ;
case PSM_PSMZ32 : GSBlock : : WriteColumn32 < alignment , 0xffffffff > ( y , BlockPtr32Z ( x , y , bp , bw ) , & src [ x * 4 ] , srcpitch ) ; break ;
case PSM_PSMZ16 : GSBlock : : WriteColumn16 < alignment > ( y , BlockPtr16Z ( x , y , bp , bw ) , & src [ x * 2 ] , srcpitch ) ; break ;
case PSM_PSMZ16S : GSBlock : : WriteColumn16 < alignment > ( y , BlockPtr16SZ ( x , y , bp , bw ) , & src [ x * 2 ] , srcpitch ) ; break ;
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// TODO
default : __assume ( 0 ) ;
}
}
}
}
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template < int psm , int bsx , int bsy , int alignment >
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void GSLocalMemory : : WriteImageBlock ( int l , int r , int y , int h , const uint8 * src , int srcpitch , const GIFRegBITBLTBUF & BITBLTBUF )
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{
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uint32 bp = BITBLTBUF . DBP ;
uint32 bw = BITBLTBUF . DBW ;
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for ( int offset = srcpitch * bsy ; h > = bsy ; h - = bsy , y + = bsy , src + = offset )
{
for ( int x = l ; x < r ; x + = bsx )
{
switch ( psm )
{
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case PSM_PSMCT32 : GSBlock : : WriteBlock32 < alignment , 0xffffffff > ( BlockPtr32 ( x , y , bp , bw ) , & src [ x * 4 ] , srcpitch ) ; break ;
case PSM_PSMCT16 : GSBlock : : WriteBlock16 < alignment > ( BlockPtr16 ( x , y , bp , bw ) , & src [ x * 2 ] , srcpitch ) ; break ;
case PSM_PSMCT16S : GSBlock : : WriteBlock16 < alignment > ( BlockPtr16S ( x , y , bp , bw ) , & src [ x * 2 ] , srcpitch ) ; break ;
case PSM_PSMT8 : GSBlock : : WriteBlock8 < alignment > ( BlockPtr8 ( x , y , bp , bw ) , & src [ x ] , srcpitch ) ; break ;
case PSM_PSMT4 : GSBlock : : WriteBlock4 < alignment > ( BlockPtr4 ( x , y , bp , bw ) , & src [ x > > 1 ] , srcpitch ) ; break ;
case PSM_PSMZ32 : GSBlock : : WriteBlock32 < alignment , 0xffffffff > ( BlockPtr32Z ( x , y , bp , bw ) , & src [ x * 4 ] , srcpitch ) ; break ;
case PSM_PSMZ16 : GSBlock : : WriteBlock16 < alignment > ( BlockPtr16Z ( x , y , bp , bw ) , & src [ x * 2 ] , srcpitch ) ; break ;
case PSM_PSMZ16S : GSBlock : : WriteBlock16 < alignment > ( BlockPtr16SZ ( x , y , bp , bw ) , & src [ x * 2 ] , srcpitch ) ; break ;
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// TODO
default : __assume ( 0 ) ;
}
}
}
}
template < int psm , int bsx , int bsy >
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void GSLocalMemory : : WriteImageLeftRight ( int l , int r , int y , int h , const uint8 * src , int srcpitch , const GIFRegBITBLTBUF & BITBLTBUF )
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{
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uint32 bp = BITBLTBUF . DBP ;
uint32 bw = BITBLTBUF . DBW ;
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for ( ; h > 0 ; y + + , h - - , src + = srcpitch )
{
for ( int x = l ; x < r ; x + + )
{
switch ( psm )
{
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case PSM_PSMCT32 : WritePixel32 ( x , y , * ( uint32 * ) & src [ x * 4 ] , bp , bw ) ; break ;
case PSM_PSMCT16 : WritePixel16 ( x , y , * ( uint16 * ) & src [ x * 2 ] , bp , bw ) ; break ;
case PSM_PSMCT16S : WritePixel16S ( x , y , * ( uint16 * ) & src [ x * 2 ] , bp , bw ) ; break ;
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case PSM_PSMT8 : WritePixel8 ( x , y , src [ x ] , bp , bw ) ; break ;
case PSM_PSMT4 : WritePixel4 ( x , y , src [ x > > 1 ] > > ( ( x & 1 ) < < 2 ) , bp , bw ) ; break ;
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case PSM_PSMZ32 : WritePixel32Z ( x , y , * ( uint32 * ) & src [ x * 4 ] , bp , bw ) ; break ;
case PSM_PSMZ16 : WritePixel16Z ( x , y , * ( uint16 * ) & src [ x * 2 ] , bp , bw ) ; break ;
case PSM_PSMZ16S : WritePixel16SZ ( x , y , * ( uint16 * ) & src [ x * 2 ] , bp , bw ) ; break ;
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// TODO
default : __assume ( 0 ) ;
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}
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}
}
}
template < int psm , int bsx , int bsy , int trbpp >
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void GSLocalMemory : : WriteImageTopBottom ( int l , int r , int y , int h , const uint8 * src , int srcpitch , const GIFRegBITBLTBUF & BITBLTBUF )
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{
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alignas ( 32 ) uint8 buff [ 64 ] ; // merge buffer for one column
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uint32 bp = BITBLTBUF . DBP ;
uint32 bw = BITBLTBUF . DBW ;
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const int csy = bsy / 4 ;
// merge incomplete column
int y2 = y & ( csy - 1 ) ;
if ( y2 > 0 )
{
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int h2 = std : : min ( h , csy - y2 ) ;
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for ( int x = l ; x < r ; x + = bsx )
{
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uint8 * dst = NULL ;
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switch ( psm )
{
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case PSM_PSMCT32 : dst = BlockPtr32 ( x , y , bp , bw ) ; break ;
case PSM_PSMCT16 : dst = BlockPtr16 ( x , y , bp , bw ) ; break ;
case PSM_PSMCT16S : dst = BlockPtr16S ( x , y , bp , bw ) ; break ;
case PSM_PSMT8 : dst = BlockPtr8 ( x , y , bp , bw ) ; break ;
case PSM_PSMT4 : dst = BlockPtr4 ( x , y , bp , bw ) ; break ;
case PSM_PSMZ32 : dst = BlockPtr32Z ( x , y , bp , bw ) ; break ;
case PSM_PSMZ16 : dst = BlockPtr16Z ( x , y , bp , bw ) ; break ;
case PSM_PSMZ16S : dst = BlockPtr16SZ ( x , y , bp , bw ) ; break ;
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// TODO
default : __assume ( 0 ) ;
}
switch ( psm )
{
case PSM_PSMCT32 :
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case PSM_PSMZ32 :
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GSBlock : : ReadColumn32 ( y , dst , buff , 32 ) ;
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memcpy ( & buff [ 32 ] , & src [ x * 4 ] , 32 ) ;
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GSBlock : : WriteColumn32 < 32 , 0xffffffff > ( y , dst , buff , 32 ) ;
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break ;
case PSM_PSMCT16 :
case PSM_PSMCT16S :
case PSM_PSMZ16 :
case PSM_PSMZ16S :
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GSBlock : : ReadColumn16 ( y , dst , buff , 32 ) ;
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memcpy ( & buff [ 32 ] , & src [ x * 2 ] , 32 ) ;
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GSBlock : : WriteColumn16 < 32 > ( y , dst , buff , 32 ) ;
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break ;
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case PSM_PSMT8 :
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GSBlock : : ReadColumn8 ( y , dst , buff , 16 ) ;
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for ( int i = 0 , j = y2 ; i < h2 ; i + + , j + + ) memcpy ( & buff [ j * 16 ] , & src [ i * srcpitch + x ] , 16 ) ;
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GSBlock : : WriteColumn8 < 32 > ( y , dst , buff , 16 ) ;
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break ;
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case PSM_PSMT4 :
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GSBlock : : ReadColumn4 ( y , dst , buff , 16 ) ;
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for ( int i = 0 , j = y2 ; i < h2 ; i + + , j + + ) memcpy ( & buff [ j * 16 ] , & src [ i * srcpitch + ( x > > 1 ) ] , 16 ) ;
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GSBlock : : WriteColumn4 < 32 > ( y , dst , buff , 16 ) ;
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break ;
// TODO
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default :
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__assume ( 0 ) ;
}
}
src + = srcpitch * h2 ;
y + = h2 ;
h - = h2 ;
}
// write whole columns
{
int h2 = h & ~ ( csy - 1 ) ;
if ( h2 > 0 )
{
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size_t addr = ( size_t ) & src [ l * trbpp > > 3 ] ;
if ( ( addr & 31 ) = = 0 & & ( srcpitch & 31 ) = = 0 )
{
WriteImageColumn < psm , bsx , bsy , 32 > ( l , r , y , h2 , src , srcpitch , BITBLTBUF ) ;
}
else if ( ( addr & 15 ) = = 0 & & ( srcpitch & 15 ) = = 0 )
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{
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WriteImageColumn < psm , bsx , bsy , 16 > ( l , r , y , h2 , src , srcpitch , BITBLTBUF ) ;
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}
else
{
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WriteImageColumn < psm , bsx , bsy , 0 > ( l , r , y , h2 , src , srcpitch , BITBLTBUF ) ;
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}
src + = srcpitch * h2 ;
y + = h2 ;
h - = h2 ;
}
}
// merge incomplete column
if ( h > = 1 )
{
for ( int x = l ; x < r ; x + = bsx )
{
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uint8 * dst = NULL ;
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switch ( psm )
{
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case PSM_PSMCT32 : dst = BlockPtr32 ( x , y , bp , bw ) ; break ;
case PSM_PSMCT16 : dst = BlockPtr16 ( x , y , bp , bw ) ; break ;
case PSM_PSMCT16S : dst = BlockPtr16S ( x , y , bp , bw ) ; break ;
case PSM_PSMT8 : dst = BlockPtr8 ( x , y , bp , bw ) ; break ;
case PSM_PSMT4 : dst = BlockPtr4 ( x , y , bp , bw ) ; break ;
case PSM_PSMZ32 : dst = BlockPtr32Z ( x , y , bp , bw ) ; break ;
case PSM_PSMZ16 : dst = BlockPtr16Z ( x , y , bp , bw ) ; break ;
case PSM_PSMZ16S : dst = BlockPtr16SZ ( x , y , bp , bw ) ; break ;
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// TODO
default : __assume ( 0 ) ;
}
switch ( psm )
{
case PSM_PSMCT32 :
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case PSM_PSMZ32 :
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GSBlock : : ReadColumn32 ( y , dst , buff , 32 ) ;
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memcpy ( & buff [ 0 ] , & src [ x * 4 ] , 32 ) ;
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GSBlock : : WriteColumn32 < 32 , 0xffffffff > ( y , dst , buff , 32 ) ;
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break ;
case PSM_PSMCT16 :
case PSM_PSMCT16S :
case PSM_PSMZ16 :
case PSM_PSMZ16S :
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GSBlock : : ReadColumn16 ( y , dst , buff , 32 ) ;
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memcpy ( & buff [ 0 ] , & src [ x * 2 ] , 32 ) ;
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GSBlock : : WriteColumn16 < 32 > ( y , dst , buff , 32 ) ;
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break ;
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case PSM_PSMT8 :
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GSBlock : : ReadColumn8 ( y , dst , buff , 16 ) ;
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for ( int i = 0 ; i < h ; i + + ) memcpy ( & buff [ i * 16 ] , & src [ i * srcpitch + x ] , 16 ) ;
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GSBlock : : WriteColumn8 < 32 > ( y , dst , buff , 16 ) ;
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break ;
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case PSM_PSMT4 :
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GSBlock : : ReadColumn4 ( y , dst , buff , 16 ) ;
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for ( int i = 0 ; i < h ; i + + ) memcpy ( & buff [ i * 16 ] , & src [ i * srcpitch + ( x > > 1 ) ] , 16 ) ;
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GSBlock : : WriteColumn4 < 32 > ( y , dst , buff , 16 ) ;
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break ;
// TODO
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default :
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__assume ( 0 ) ;
}
}
}
}
template < int psm , int bsx , int bsy , int trbpp >
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void GSLocalMemory : : WriteImage ( int & tx , int & ty , const uint8 * src , int len , GIFRegBITBLTBUF & BITBLTBUF , GIFRegTRXPOS & TRXPOS , GIFRegTRXREG & TRXREG )
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{
if ( TRXREG . RRW = = 0 ) return ;
int l = ( int ) TRXPOS . DSAX ;
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int r = l + ( int ) TRXREG . RRW ;
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// finish the incomplete row first
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if ( tx ! = l )
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{
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int n = std : : min ( len , ( r - tx ) * trbpp > > 3 ) ;
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WriteImageX ( tx , ty , src , n , BITBLTBUF , TRXPOS , TRXREG ) ;
src + = n ;
len - = n ;
}
int la = ( l + ( bsx - 1 ) ) & ~ ( bsx - 1 ) ;
int ra = r & ~ ( bsx - 1 ) ;
int srcpitch = ( r - l ) * trbpp > > 3 ;
int h = len / srcpitch ;
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if ( ra - la > = bsx & & h > 0 ) // "transfer width" >= "block width" && there is at least one full row
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{
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const uint8 * s = & src [ - l * trbpp > > 3 ] ;
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src + = srcpitch * h ;
len - = srcpitch * h ;
// left part
if ( l < la )
{
WriteImageLeftRight < psm , bsx , bsy > ( l , la , ty , h , s , srcpitch , BITBLTBUF ) ;
}
// right part
if ( ra < r )
{
WriteImageLeftRight < psm , bsx , bsy > ( ra , r , ty , h , s , srcpitch , BITBLTBUF ) ;
}
// horizontally aligned part
if ( la < ra )
{
// top part
{
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int h2 = std : : min ( h , bsy - ( ty & ( bsy - 1 ) ) ) ;
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if ( h2 < bsy )
{
WriteImageTopBottom < psm , bsx , bsy , trbpp > ( la , ra , ty , h2 , s , srcpitch , BITBLTBUF ) ;
s + = srcpitch * h2 ;
ty + = h2 ;
h - = h2 ;
}
}
// horizontally and vertically aligned part
{
int h2 = h & ~ ( bsy - 1 ) ;
if ( h2 > 0 )
{
2013-06-17 04:11:10 +00:00
size_t addr = ( size_t ) & s [ la * trbpp > > 3 ] ;
if ( ( addr & 31 ) = = 0 & & ( srcpitch & 31 ) = = 0 )
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{
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WriteImageBlock < psm , bsx , bsy , 32 > ( la , ra , ty , h2 , s , srcpitch , BITBLTBUF ) ;
}
else if ( ( addr & 15 ) = = 0 & & ( srcpitch & 15 ) = = 0 )
{
WriteImageBlock < psm , bsx , bsy , 16 > ( la , ra , ty , h2 , s , srcpitch , BITBLTBUF ) ;
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}
else
{
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WriteImageBlock < psm , bsx , bsy , 0 > ( la , ra , ty , h2 , s , srcpitch , BITBLTBUF ) ;
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}
s + = srcpitch * h2 ;
ty + = h2 ;
h - = h2 ;
}
}
// bottom part
if ( h > 0 )
{
WriteImageTopBottom < psm , bsx , bsy , trbpp > ( la , ra , ty , h , s , srcpitch , BITBLTBUF ) ;
// s += srcpitch * h;
ty + = h ;
// h -= h;
}
}
}
// the rest
if ( len > 0 )
{
WriteImageX ( tx , ty , src , len , BITBLTBUF , TRXPOS , TRXREG ) ;
}
}
2016-08-27 17:00:48 +00:00
static bool IsTopLeftAligned ( int dsax , int tx , int ty , int bw , int bh )
{
return ( ( dsax & ( bw - 1 ) ) = = 0 & & ( tx & ( bw - 1 ) ) = = 0 & & dsax = = tx & & ( ty & ( bh - 1 ) ) = = 0 ) ;
}
2009-02-09 21:15:56 +00:00
2010-07-19 15:49:30 +00:00
void GSLocalMemory : : WriteImage24 ( int & tx , int & ty , const uint8 * src , int len , GIFRegBITBLTBUF & BITBLTBUF , GIFRegTRXPOS & TRXPOS , GIFRegTRXREG & TRXREG )
2009-02-09 21:15:56 +00:00
{
if ( TRXREG . RRW = = 0 ) return ;
2009-05-14 16:41:52 +00:00
uint32 bp = BITBLTBUF . DBP ;
uint32 bw = BITBLTBUF . DBW ;
2009-02-09 21:15:56 +00:00
2009-04-18 09:34:25 +00:00
int tw = TRXPOS . DSAX + TRXREG . RRW , srcpitch = TRXREG . RRW * 3 ;
2009-02-09 21:15:56 +00:00
int th = len / srcpitch ;
bool aligned = IsTopLeftAligned ( TRXPOS . DSAX , tx , ty , 8 , 8 ) ;
if ( ! aligned | | ( tw & 7 ) | | ( th & 7 ) | | ( len % srcpitch ) )
{
// TODO
WriteImageX ( tx , ty , src , len , BITBLTBUF , TRXPOS , TRXREG ) ;
}
else
{
th + = ty ;
for ( int y = ty ; y < th ; y + = 8 , src + = srcpitch * 8 )
{
for ( int x = tx ; x < tw ; x + = 8 )
{
2014-09-15 13:49:16 +00:00
GSBlock : : UnpackAndWriteBlock24 ( src + ( x - tx ) * 3 , srcpitch , BlockPtr32 ( x , y , bp , bw ) ) ;
2009-02-09 21:15:56 +00:00
}
}
ty = th ;
}
}
2009-04-18 09:34:25 +00:00
2010-07-19 15:49:30 +00:00
void GSLocalMemory : : WriteImage8H ( int & tx , int & ty , const uint8 * src , int len , GIFRegBITBLTBUF & BITBLTBUF , GIFRegTRXPOS & TRXPOS , GIFRegTRXREG & TRXREG )
2009-02-09 21:15:56 +00:00
{
if ( TRXREG . RRW = = 0 ) return ;
2009-05-14 16:41:52 +00:00
uint32 bp = BITBLTBUF . DBP ;
uint32 bw = BITBLTBUF . DBW ;
2009-02-09 21:15:56 +00:00
2009-04-18 09:34:25 +00:00
int tw = TRXPOS . DSAX + TRXREG . RRW , srcpitch = TRXREG . RRW ;
2009-02-09 21:15:56 +00:00
int th = len / srcpitch ;
bool aligned = IsTopLeftAligned ( TRXPOS . DSAX , tx , ty , 8 , 8 ) ;
if ( ! aligned | | ( tw & 7 ) | | ( th & 7 ) | | ( len % srcpitch ) )
{
// TODO
WriteImageX ( tx , ty , src , len , BITBLTBUF , TRXPOS , TRXREG ) ;
}
else
{
th + = ty ;
for ( int y = ty ; y < th ; y + = 8 , src + = srcpitch * 8 )
{
for ( int x = tx ; x < tw ; x + = 8 )
{
2014-09-15 13:49:16 +00:00
GSBlock : : UnpackAndWriteBlock8H ( src + ( x - tx ) , srcpitch , BlockPtr32 ( x , y , bp , bw ) ) ;
2009-02-09 21:15:56 +00:00
}
}
ty = th ;
}
}
2010-07-19 15:49:30 +00:00
void GSLocalMemory : : WriteImage4HL ( int & tx , int & ty , const uint8 * src , int len , GIFRegBITBLTBUF & BITBLTBUF , GIFRegTRXPOS & TRXPOS , GIFRegTRXREG & TRXREG )
2009-02-09 21:15:56 +00:00
{
if ( TRXREG . RRW = = 0 ) return ;
2009-05-14 16:41:52 +00:00
uint32 bp = BITBLTBUF . DBP ;
uint32 bw = BITBLTBUF . DBW ;
2009-02-09 21:15:56 +00:00
2009-04-18 09:34:25 +00:00
int tw = TRXPOS . DSAX + TRXREG . RRW , srcpitch = TRXREG . RRW / 2 ;
2009-02-09 21:15:56 +00:00
int th = len / srcpitch ;
bool aligned = IsTopLeftAligned ( TRXPOS . DSAX , tx , ty , 8 , 8 ) ;
if ( ! aligned | | ( tw & 7 ) | | ( th & 7 ) | | ( len % srcpitch ) )
{
// TODO
WriteImageX ( tx , ty , src , len , BITBLTBUF , TRXPOS , TRXREG ) ;
}
else
{
th + = ty ;
for ( int y = ty ; y < th ; y + = 8 , src + = srcpitch * 8 )
{
for ( int x = tx ; x < tw ; x + = 8 )
{
2014-09-15 13:49:16 +00:00
GSBlock : : UnpackAndWriteBlock4HL ( src + ( x - tx ) / 2 , srcpitch , BlockPtr32 ( x , y , bp , bw ) ) ;
2009-02-09 21:15:56 +00:00
}
}
ty = th ;
}
}
2010-07-19 15:49:30 +00:00
void GSLocalMemory : : WriteImage4HH ( int & tx , int & ty , const uint8 * src , int len , GIFRegBITBLTBUF & BITBLTBUF , GIFRegTRXPOS & TRXPOS , GIFRegTRXREG & TRXREG )
2009-02-09 21:15:56 +00:00
{
if ( TRXREG . RRW = = 0 ) return ;
2009-05-14 16:41:52 +00:00
uint32 bp = BITBLTBUF . DBP ;
uint32 bw = BITBLTBUF . DBW ;
2009-02-09 21:15:56 +00:00
2009-04-18 09:34:25 +00:00
int tw = TRXPOS . DSAX + TRXREG . RRW , srcpitch = TRXREG . RRW / 2 ;
2009-02-09 21:15:56 +00:00
int th = len / srcpitch ;
bool aligned = IsTopLeftAligned ( TRXPOS . DSAX , tx , ty , 8 , 8 ) ;
if ( ! aligned | | ( tw & 7 ) | | ( th & 7 ) | | ( len % srcpitch ) )
{
// TODO
WriteImageX ( tx , ty , src , len , BITBLTBUF , TRXPOS , TRXREG ) ;
}
else
{
th + = ty ;
for ( int y = ty ; y < th ; y + = 8 , src + = srcpitch * 8 )
{
for ( int x = tx ; x < tw ; x + = 8 )
{
2014-09-15 13:49:16 +00:00
GSBlock : : UnpackAndWriteBlock4HH ( src + ( x - tx ) / 2 , srcpitch , BlockPtr32 ( x , y , bp , bw ) ) ;
2009-02-09 21:15:56 +00:00
}
}
ty = th ;
}
}
2013-06-10 15:56:11 +00:00
2010-07-19 15:49:30 +00:00
void GSLocalMemory : : WriteImage24Z ( int & tx , int & ty , const uint8 * src , int len , GIFRegBITBLTBUF & BITBLTBUF , GIFRegTRXPOS & TRXPOS , GIFRegTRXREG & TRXREG )
2009-02-09 21:15:56 +00:00
{
if ( TRXREG . RRW = = 0 ) return ;
2009-05-14 16:41:52 +00:00
uint32 bp = BITBLTBUF . DBP ;
uint32 bw = BITBLTBUF . DBW ;
2009-02-09 21:15:56 +00:00
2009-04-18 09:34:25 +00:00
int tw = TRXPOS . DSAX + TRXREG . RRW , srcpitch = TRXREG . RRW * 3 ;
2009-02-09 21:15:56 +00:00
int th = len / srcpitch ;
bool aligned = IsTopLeftAligned ( TRXPOS . DSAX , tx , ty , 8 , 8 ) ;
if ( ! aligned | | ( tw & 7 ) | | ( th & 7 ) | | ( len % srcpitch ) )
{
// TODO
WriteImageX ( tx , ty , src , len , BITBLTBUF , TRXPOS , TRXREG ) ;
}
else
{
th + = ty ;
for ( int y = ty ; y < th ; y + = 8 , src + = srcpitch * 8 )
{
for ( int x = tx ; x < tw ; x + = 8 )
{
2014-09-15 13:49:16 +00:00
GSBlock : : UnpackAndWriteBlock24 ( src + ( x - tx ) * 3 , srcpitch , BlockPtr32Z ( x , y , bp , bw ) ) ;
2009-02-09 21:15:56 +00:00
}
}
ty = th ;
}
}
2013-06-10 15:56:11 +00:00
2010-07-19 15:49:30 +00:00
void GSLocalMemory : : WriteImageX ( int & tx , int & ty , const uint8 * src , int len , GIFRegBITBLTBUF & BITBLTBUF , GIFRegTRXPOS & TRXPOS , GIFRegTRXREG & TRXREG )
2009-02-09 21:15:56 +00:00
{
if ( len < = 0 ) return ;
2010-07-19 15:49:30 +00:00
const uint8 * pb = ( uint8 * ) src ;
const uint16 * pw = ( uint16 * ) src ;
const uint32 * pd = ( uint32 * ) src ;
2009-02-09 21:15:56 +00:00
2009-05-14 16:41:52 +00:00
uint32 bp = BITBLTBUF . DBP ;
uint32 bw = BITBLTBUF . DBW ;
2009-02-09 21:15:56 +00:00
psm_t * psm = & m_psm [ BITBLTBUF . DPSM ] ;
int x = tx ;
int y = ty ;
int sx = ( int ) TRXPOS . DSAX ;
2009-04-18 09:34:25 +00:00
int ex = sx + ( int ) TRXREG . RRW ;
2009-02-09 21:15:56 +00:00
switch ( BITBLTBUF . DPSM )
{
case PSM_PSMCT32 :
case PSM_PSMZ32 :
len / = 4 ;
while ( len > 0 )
{
2009-05-14 16:41:52 +00:00
uint32 addr = psm - > pa ( 0 , y , bp , bw ) ;
2009-02-09 21:15:56 +00:00
int * offset = psm - > rowOffset [ y & 7 ] ;
for ( ; len > 0 & & x < ex ; len - - , x + + , pd + + )
{
WritePixel32 ( addr + offset [ x ] , * pd ) ;
}
GSdx:
- changed the KH2 fix in GetTextureMinMax to my taste, should give the same results, when the used texture rect is to the left/above the clamped area, it returns [min, min+1], and [max-1, max] for right/below
- m_mem.m_clut.Read32 was returned to its original place from GetAlphaMinMax
- UserHacks_WildHack was moved up to GSState, special UV handlers are only used when this setting is active
- updated xbyak to the latest available (avx2 seems incomplete, the 256-bit promoted old instructions are missing)
- changed vtune's include path to the 2013 edition
Some other not yet commited changes from a year ago:
- WriteImageX overflow crash-fix
- moved colclamp after dithering (sw mode), it makes more sense, no visible changes noticed
- Gif_Tag::analyzeTag(), there was a conditional I didn't like, split the loop into two parts
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5649 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-06-06 11:36:01 +00:00
if ( x > = ex ) { x = sx ; y + + ; }
2009-02-09 21:15:56 +00:00
}
break ;
case PSM_PSMCT24 :
case PSM_PSMZ24 :
len / = 3 ;
while ( len > 0 )
{
2009-05-14 16:41:52 +00:00
uint32 addr = psm - > pa ( 0 , y , bp , bw ) ;
2009-02-09 21:15:56 +00:00
int * offset = psm - > rowOffset [ y & 7 ] ;
for ( ; len > 0 & & x < ex ; len - - , x + + , pb + = 3 )
{
2009-05-14 16:41:52 +00:00
WritePixel24 ( addr + offset [ x ] , * ( uint32 * ) pb ) ;
2009-02-09 21:15:56 +00:00
}
GSdx:
- changed the KH2 fix in GetTextureMinMax to my taste, should give the same results, when the used texture rect is to the left/above the clamped area, it returns [min, min+1], and [max-1, max] for right/below
- m_mem.m_clut.Read32 was returned to its original place from GetAlphaMinMax
- UserHacks_WildHack was moved up to GSState, special UV handlers are only used when this setting is active
- updated xbyak to the latest available (avx2 seems incomplete, the 256-bit promoted old instructions are missing)
- changed vtune's include path to the 2013 edition
Some other not yet commited changes from a year ago:
- WriteImageX overflow crash-fix
- moved colclamp after dithering (sw mode), it makes more sense, no visible changes noticed
- Gif_Tag::analyzeTag(), there was a conditional I didn't like, split the loop into two parts
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5649 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-06-06 11:36:01 +00:00
if ( x > = ex ) { x = sx ; y + + ; }
2009-02-09 21:15:56 +00:00
}
break ;
case PSM_PSMCT16 :
case PSM_PSMCT16S :
case PSM_PSMZ16 :
case PSM_PSMZ16S :
len / = 2 ;
while ( len > 0 )
{
2009-05-14 16:41:52 +00:00
uint32 addr = psm - > pa ( 0 , y , bp , bw ) ;
2009-02-09 21:15:56 +00:00
int * offset = psm - > rowOffset [ y & 7 ] ;
for ( ; len > 0 & & x < ex ; len - - , x + + , pw + + )
{
WritePixel16 ( addr + offset [ x ] , * pw ) ;
}
GSdx:
- changed the KH2 fix in GetTextureMinMax to my taste, should give the same results, when the used texture rect is to the left/above the clamped area, it returns [min, min+1], and [max-1, max] for right/below
- m_mem.m_clut.Read32 was returned to its original place from GetAlphaMinMax
- UserHacks_WildHack was moved up to GSState, special UV handlers are only used when this setting is active
- updated xbyak to the latest available (avx2 seems incomplete, the 256-bit promoted old instructions are missing)
- changed vtune's include path to the 2013 edition
Some other not yet commited changes from a year ago:
- WriteImageX overflow crash-fix
- moved colclamp after dithering (sw mode), it makes more sense, no visible changes noticed
- Gif_Tag::analyzeTag(), there was a conditional I didn't like, split the loop into two parts
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5649 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-06-06 11:36:01 +00:00
if ( x > = ex ) { x = sx ; y + + ; }
2009-02-09 21:15:56 +00:00
}
break ;
case PSM_PSMT8 :
while ( len > 0 )
{
2009-05-14 16:41:52 +00:00
uint32 addr = psm - > pa ( 0 , y , bp , bw ) ;
2009-02-09 21:15:56 +00:00
int * offset = psm - > rowOffset [ y & 7 ] ;
for ( ; len > 0 & & x < ex ; len - - , x + + , pb + + )
{
WritePixel8 ( addr + offset [ x ] , * pb ) ;
}
GSdx:
- changed the KH2 fix in GetTextureMinMax to my taste, should give the same results, when the used texture rect is to the left/above the clamped area, it returns [min, min+1], and [max-1, max] for right/below
- m_mem.m_clut.Read32 was returned to its original place from GetAlphaMinMax
- UserHacks_WildHack was moved up to GSState, special UV handlers are only used when this setting is active
- updated xbyak to the latest available (avx2 seems incomplete, the 256-bit promoted old instructions are missing)
- changed vtune's include path to the 2013 edition
Some other not yet commited changes from a year ago:
- WriteImageX overflow crash-fix
- moved colclamp after dithering (sw mode), it makes more sense, no visible changes noticed
- Gif_Tag::analyzeTag(), there was a conditional I didn't like, split the loop into two parts
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5649 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-06-06 11:36:01 +00:00
if ( x > = ex ) { x = sx ; y + + ; }
2009-02-09 21:15:56 +00:00
}
break ;
case PSM_PSMT4 :
while ( len > 0 )
{
2009-05-14 16:41:52 +00:00
uint32 addr = psm - > pa ( 0 , y , bp , bw ) ;
2009-02-09 21:15:56 +00:00
int * offset = psm - > rowOffset [ y & 7 ] ;
for ( ; len > 0 & & x < ex ; len - - , x + = 2 , pb + + )
{
WritePixel4 ( addr + offset [ x + 0 ] , * pb & 0xf ) ;
WritePixel4 ( addr + offset [ x + 1 ] , * pb > > 4 ) ;
}
GSdx:
- changed the KH2 fix in GetTextureMinMax to my taste, should give the same results, when the used texture rect is to the left/above the clamped area, it returns [min, min+1], and [max-1, max] for right/below
- m_mem.m_clut.Read32 was returned to its original place from GetAlphaMinMax
- UserHacks_WildHack was moved up to GSState, special UV handlers are only used when this setting is active
- updated xbyak to the latest available (avx2 seems incomplete, the 256-bit promoted old instructions are missing)
- changed vtune's include path to the 2013 edition
Some other not yet commited changes from a year ago:
- WriteImageX overflow crash-fix
- moved colclamp after dithering (sw mode), it makes more sense, no visible changes noticed
- Gif_Tag::analyzeTag(), there was a conditional I didn't like, split the loop into two parts
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5649 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-06-06 11:36:01 +00:00
if ( x > = ex ) { x = sx ; y + + ; }
2009-02-09 21:15:56 +00:00
}
break ;
case PSM_PSMT8H :
while ( len > 0 )
{
2009-05-14 16:41:52 +00:00
uint32 addr = psm - > pa ( 0 , y , bp , bw ) ;
2009-02-09 21:15:56 +00:00
int * offset = psm - > rowOffset [ y & 7 ] ;
for ( ; len > 0 & & x < ex ; len - - , x + + , pb + + )
{
WritePixel8H ( addr + offset [ x ] , * pb ) ;
}
GSdx:
- changed the KH2 fix in GetTextureMinMax to my taste, should give the same results, when the used texture rect is to the left/above the clamped area, it returns [min, min+1], and [max-1, max] for right/below
- m_mem.m_clut.Read32 was returned to its original place from GetAlphaMinMax
- UserHacks_WildHack was moved up to GSState, special UV handlers are only used when this setting is active
- updated xbyak to the latest available (avx2 seems incomplete, the 256-bit promoted old instructions are missing)
- changed vtune's include path to the 2013 edition
Some other not yet commited changes from a year ago:
- WriteImageX overflow crash-fix
- moved colclamp after dithering (sw mode), it makes more sense, no visible changes noticed
- Gif_Tag::analyzeTag(), there was a conditional I didn't like, split the loop into two parts
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5649 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-06-06 11:36:01 +00:00
if ( x > = ex ) { x = sx ; y + + ; }
2009-02-09 21:15:56 +00:00
}
break ;
case PSM_PSMT4HL :
while ( len > 0 )
{
2009-05-14 16:41:52 +00:00
uint32 addr = psm - > pa ( 0 , y , bp , bw ) ;
2009-02-09 21:15:56 +00:00
int * offset = psm - > rowOffset [ y & 7 ] ;
for ( ; len > 0 & & x < ex ; len - - , x + = 2 , pb + + )
{
WritePixel4HL ( addr + offset [ x + 0 ] , * pb & 0xf ) ;
WritePixel4HL ( addr + offset [ x + 1 ] , * pb > > 4 ) ;
}
GSdx:
- changed the KH2 fix in GetTextureMinMax to my taste, should give the same results, when the used texture rect is to the left/above the clamped area, it returns [min, min+1], and [max-1, max] for right/below
- m_mem.m_clut.Read32 was returned to its original place from GetAlphaMinMax
- UserHacks_WildHack was moved up to GSState, special UV handlers are only used when this setting is active
- updated xbyak to the latest available (avx2 seems incomplete, the 256-bit promoted old instructions are missing)
- changed vtune's include path to the 2013 edition
Some other not yet commited changes from a year ago:
- WriteImageX overflow crash-fix
- moved colclamp after dithering (sw mode), it makes more sense, no visible changes noticed
- Gif_Tag::analyzeTag(), there was a conditional I didn't like, split the loop into two parts
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5649 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-06-06 11:36:01 +00:00
if ( x > = ex ) { x = sx ; y + + ; }
2009-02-09 21:15:56 +00:00
}
break ;
case PSM_PSMT4HH :
while ( len > 0 )
{
2009-05-14 16:41:52 +00:00
uint32 addr = psm - > pa ( 0 , y , bp , bw ) ;
2009-02-09 21:15:56 +00:00
int * offset = psm - > rowOffset [ y & 7 ] ;
for ( ; len > 0 & & x < ex ; len - - , x + = 2 , pb + + )
{
WritePixel4HH ( addr + offset [ x + 0 ] , * pb & 0xf ) ;
WritePixel4HH ( addr + offset [ x + 1 ] , * pb > > 4 ) ;
}
GSdx:
- changed the KH2 fix in GetTextureMinMax to my taste, should give the same results, when the used texture rect is to the left/above the clamped area, it returns [min, min+1], and [max-1, max] for right/below
- m_mem.m_clut.Read32 was returned to its original place from GetAlphaMinMax
- UserHacks_WildHack was moved up to GSState, special UV handlers are only used when this setting is active
- updated xbyak to the latest available (avx2 seems incomplete, the 256-bit promoted old instructions are missing)
- changed vtune's include path to the 2013 edition
Some other not yet commited changes from a year ago:
- WriteImageX overflow crash-fix
- moved colclamp after dithering (sw mode), it makes more sense, no visible changes noticed
- Gif_Tag::analyzeTag(), there was a conditional I didn't like, split the loop into two parts
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5649 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-06-06 11:36:01 +00:00
if ( x > = ex ) { x = sx ; y + + ; }
2009-02-09 21:15:56 +00:00
}
break ;
}
tx = x ;
ty = y ;
}
//
2009-05-14 16:41:52 +00:00
void GSLocalMemory : : ReadImageX ( int & tx , int & ty , uint8 * dst , int len , GIFRegBITBLTBUF & BITBLTBUF , GIFRegTRXPOS & TRXPOS , GIFRegTRXREG & TRXREG ) const
2009-02-09 21:15:56 +00:00
{
if ( len < = 0 ) return ;
2012-01-08 17:10:00 +00:00
uint8 * RESTRICT pb = ( uint8 * ) dst ;
uint16 * RESTRICT pw = ( uint16 * ) dst ;
uint32 * RESTRICT pd = ( uint32 * ) dst ;
2009-02-09 21:15:56 +00:00
2009-05-14 16:41:52 +00:00
uint32 bp = BITBLTBUF . SBP ;
uint32 bw = BITBLTBUF . SBW ;
2012-01-08 17:10:00 +00:00
psm_t * RESTRICT psm = & m_psm [ BITBLTBUF . SPSM ] ;
2009-02-09 21:15:56 +00:00
int x = tx ;
int y = ty ;
int sx = ( int ) TRXPOS . SSAX ;
2009-04-18 09:34:25 +00:00
int ex = sx + ( int ) TRXREG . RRW ;
2009-02-09 21:15:56 +00:00
2013-06-17 04:11:10 +00:00
// printf("spsm=%d x=%d ex=%d y=%d len=%d\n", BITBLTBUF.SPSM, x, ex, y, len);
2009-02-09 21:15:56 +00:00
switch ( BITBLTBUF . SPSM )
{
case PSM_PSMCT32 :
case PSM_PSMZ32 :
2012-01-08 17:10:00 +00:00
// MGS1 intro, fade effect between two scenes (airplane outside-inside transition)
2009-02-09 21:15:56 +00:00
len / = 4 ;
while ( len > 0 )
{
2012-01-08 17:10:00 +00:00
int * RESTRICT offset = psm - > rowOffset [ y & 7 ] ;
2013-02-08 15:36:54 +00:00
uint32 * RESTRICT ps = & m_vm32 [ psm - > pa ( 0 , y , bp , bw ) ] ;
2012-01-08 17:10:00 +00:00
2013-06-17 04:11:10 +00:00
for ( ; len > 0 & & x < ex & & ( x & 7 ) ; len - - , x + + , pd + + )
2012-01-08 17:10:00 +00:00
{
2013-06-17 04:11:10 +00:00
* pd = ps [ offset [ x ] ] ;
}
// aligned to a column
for ( int ex8 = ex - 8 ; len > = 8 & & x < = ex8 ; len - = 8 , x + = 8 , pd + = 8 )
{
2015-05-15 18:40:09 +00:00
int off = offset [ x ] ;
2013-06-17 04:11:10 +00:00
2015-05-15 18:40:09 +00:00
GSVector4i : : store < false > ( & pd [ 0 ] , GSVector4i : : load ( & ps [ off + 0 ] , & ps [ off + 4 ] ) ) ;
GSVector4i : : store < false > ( & pd [ 4 ] , GSVector4i : : load ( & ps [ off + 8 ] , & ps [ off + 12 ] ) ) ;
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for ( int i = 0 ; i < 8 ; i + + ) ASSERT ( pd [ i ] = = ps [ offset [ x + i ] ] ) ;
2012-01-08 17:10:00 +00:00
}
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for ( ; len > 0 & & x < ex ; len - - , x + + , pd + + )
{
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* pd = ps [ offset [ x ] ] ;
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}
if ( x = = ex ) { x = sx ; y + + ; }
}
break ;
case PSM_PSMCT24 :
case PSM_PSMZ24 :
len / = 3 ;
while ( len > 0 )
{
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int * RESTRICT offset = psm - > rowOffset [ y & 7 ] ;
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uint32 * RESTRICT ps = & m_vm32 [ psm - > pa ( 0 , y , bp , bw ) ] ;
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for ( ; len > 0 & & x < ex ; len - - , x + + , pb + = 3 )
{
2013-02-08 15:36:54 +00:00
uint32 c = ps [ offset [ x ] ] ;
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2012-01-08 17:10:00 +00:00
pb [ 0 ] = ( uint8 ) ( c ) ;
pb [ 1 ] = ( uint8 ) ( c > > 8 ) ;
pb [ 2 ] = ( uint8 ) ( c > > 16 ) ;
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}
if ( x = = ex ) { x = sx ; y + + ; }
}
break ;
case PSM_PSMCT16 :
case PSM_PSMCT16S :
case PSM_PSMZ16 :
case PSM_PSMZ16S :
len / = 2 ;
while ( len > 0 )
{
2012-01-08 17:10:00 +00:00
int * RESTRICT offset = psm - > rowOffset [ y & 7 ] ;
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uint16 * RESTRICT ps = & m_vm16 [ psm - > pa ( 0 , y , bp , bw ) ] ;
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for ( int ex4 = ex - 4 ; len > = 4 & & x < = ex4 ; len - = 4 , x + = 4 , pw + = 4 )
{
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pw [ 0 ] = ps [ offset [ x + 0 ] ] ;
pw [ 1 ] = ps [ offset [ x + 1 ] ] ;
pw [ 2 ] = ps [ offset [ x + 2 ] ] ;
pw [ 3 ] = ps [ offset [ x + 3 ] ] ;
2012-01-08 17:10:00 +00:00
}
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for ( ; len > 0 & & x < ex ; len - - , x + + , pw + + )
{
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* pw = ps [ offset [ x ] ] ;
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}
if ( x = = ex ) { x = sx ; y + + ; }
}
break ;
case PSM_PSMT8 :
while ( len > 0 )
{
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int * RESTRICT offset = psm - > rowOffset [ y & 7 ] ;
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uint8 * RESTRICT ps = & m_vm8 [ psm - > pa ( 0 , y , bp , bw ) ] ;
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for ( int ex4 = ex - 4 ; len > = 4 & & x < = ex4 ; len - = 4 , x + = 4 , pb + = 4 )
{
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pb [ 0 ] = ps [ offset [ x + 0 ] ] ;
pb [ 1 ] = ps [ offset [ x + 1 ] ] ;
pb [ 2 ] = ps [ offset [ x + 2 ] ] ;
pb [ 3 ] = ps [ offset [ x + 3 ] ] ;
2012-01-08 17:10:00 +00:00
}
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for ( ; len > 0 & & x < ex ; len - - , x + + , pb + + )
{
2013-02-08 15:36:54 +00:00
* pb = ps [ offset [ x ] ] ;
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}
if ( x = = ex ) { x = sx ; y + + ; }
}
break ;
case PSM_PSMT4 :
while ( len > 0 )
{
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uint32 addr = psm - > pa ( 0 , y , bp , bw ) ;
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int * RESTRICT offset = psm - > rowOffset [ y & 7 ] ;
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for ( ; len > 0 & & x < ex ; len - - , x + = 2 , pb + + )
{
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* pb = ( uint8 ) ( ReadPixel4 ( addr + offset [ x + 0 ] ) | ( ReadPixel4 ( addr + offset [ x + 1 ] ) < < 4 ) ) ;
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}
if ( x = = ex ) { x = sx ; y + + ; }
}
break ;
case PSM_PSMT8H :
while ( len > 0 )
{
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int * RESTRICT offset = psm - > rowOffset [ y & 7 ] ;
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uint32 * RESTRICT ps = & m_vm32 [ psm - > pa ( 0 , y , bp , bw ) ] ;
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for ( int ex4 = ex - 4 ; len > = 4 & & x < = ex4 ; len - = 4 , x + = 4 , pb + = 4 )
{
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pb [ 0 ] = ( uint8 ) ( ps [ offset [ x + 0 ] ] > > 24 ) ;
pb [ 1 ] = ( uint8 ) ( ps [ offset [ x + 1 ] ] > > 24 ) ;
pb [ 2 ] = ( uint8 ) ( ps [ offset [ x + 2 ] ] > > 24 ) ;
pb [ 3 ] = ( uint8 ) ( ps [ offset [ x + 3 ] ] > > 24 ) ;
2012-01-08 17:10:00 +00:00
}
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for ( ; len > 0 & & x < ex ; len - - , x + + , pb + + )
{
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* pb = ( uint8 ) ( ps [ offset [ x ] ] > > 24 ) ;
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}
if ( x = = ex ) { x = sx ; y + + ; }
}
break ;
case PSM_PSMT4HL :
while ( len > 0 )
{
int * offset = psm - > rowOffset [ y & 7 ] ;
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uint32 * RESTRICT ps = & m_vm32 [ psm - > pa ( 0 , y , bp , bw ) ] ;
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for ( ; len > 0 & & x < ex ; len - - , x + = 2 , pb + + )
{
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uint32 c0 = ( ps [ offset [ x + 0 ] ] > > 24 ) & 0x0f ;
uint32 c1 = ( ps [ offset [ x + 1 ] ] > > 20 ) & 0xf0 ;
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2013-02-08 15:36:54 +00:00
* pb = ( uint8 ) ( c0 | c1 ) ;
2009-02-09 21:15:56 +00:00
}
if ( x = = ex ) { x = sx ; y + + ; }
}
break ;
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2009-02-09 21:15:56 +00:00
case PSM_PSMT4HH :
while ( len > 0 )
{
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int * RESTRICT offset = psm - > rowOffset [ y & 7 ] ;
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uint32 * RESTRICT ps = & m_vm32 [ psm - > pa ( 0 , y , bp , bw ) ] ;
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for ( ; len > 0 & & x < ex ; len - - , x + = 2 , pb + + )
{
2013-02-08 15:36:54 +00:00
uint32 c0 = ( ps [ offset [ x + 0 ] ] > > 28 ) & 0x0f ;
uint32 c1 = ( ps [ offset [ x + 1 ] ] > > 24 ) & 0xf0 ;
2012-01-08 17:10:00 +00:00
2013-02-08 15:36:54 +00:00
* pb = ( uint8 ) ( c0 | c1 ) ;
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}
if ( x = = ex ) { x = sx ; y + + ; }
}
break ;
}
tx = x ;
ty = y ;
}
///////////////////
2015-05-15 18:40:09 +00:00
void GSLocalMemory : : ReadTexture32 ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
2009-02-09 21:15:56 +00:00
{
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FOREACH_BLOCK_START ( r , 8 , 8 , 32 )
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{
2016-04-14 10:00:58 +00:00
GSBlock : : ReadBlock32 ( src , read_dst , dstpitch ) ;
2009-02-09 21:15:56 +00:00
}
FOREACH_BLOCK_END
}
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void GSLocalMemory : : ReadTexture24 ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
2009-02-09 21:15:56 +00:00
{
if ( TEXA . AEM )
{
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FOREACH_BLOCK_START ( r , 8 , 8 , 32 )
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{
2016-04-14 10:00:58 +00:00
GSBlock : : ReadAndExpandBlock24 < true > ( src , read_dst , dstpitch , TEXA ) ;
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}
FOREACH_BLOCK_END
}
else
{
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FOREACH_BLOCK_START ( r , 8 , 8 , 32 )
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{
2016-04-14 10:00:58 +00:00
GSBlock : : ReadAndExpandBlock24 < false > ( src , read_dst , dstpitch , TEXA ) ;
2009-02-09 21:15:56 +00:00
}
FOREACH_BLOCK_END
}
}
2016-10-05 19:06:38 +00:00
void GSLocalMemory : : ReadTextureGPU24 ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
{
2016-10-05 19:56:29 +00:00
FOREACH_BLOCK_START ( r , 16 , 8 , 16 )
{
GSBlock : : ReadBlock16 ( src , read_dst , dstpitch ) ;
}
FOREACH_BLOCK_END
// Convert packed RGB scanline to 32 bits RGBA
ASSERT ( dstpitch > = r . width ( ) * 4 ) ;
for ( int y = r . top ; y < r . bottom ; y + + ) {
uint8 * line = dst + y * dstpitch ;
for ( int x = r . right ; x > = r . left ; x - - ) {
* ( uint32 * ) & line [ x * 4 ] = * ( uint32 * ) & line [ x * 3 ] & 0xFFFFFF ;
}
}
2016-10-05 19:06:38 +00:00
}
2015-05-15 18:40:09 +00:00
void GSLocalMemory : : ReadTexture16 ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
2009-02-09 21:15:56 +00:00
{
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if ( TEXA . AEM )
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{
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FOREACH_BLOCK_START ( r , 16 , 8 , 32 )
{
2016-04-14 10:00:58 +00:00
GSBlock : : ReadAndExpandBlock16 < true > ( src , read_dst , dstpitch , TEXA ) ;
2012-02-08 16:57:14 +00:00
}
FOREACH_BLOCK_END
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}
2012-02-08 16:57:14 +00:00
else
2009-02-09 21:15:56 +00:00
{
2012-02-08 16:57:14 +00:00
FOREACH_BLOCK_START ( r , 16 , 8 , 32 )
{
2016-04-14 10:00:58 +00:00
GSBlock : : ReadAndExpandBlock16 < false > ( src , read_dst , dstpitch , TEXA ) ;
2012-02-08 16:57:14 +00:00
}
FOREACH_BLOCK_END
2009-02-09 21:15:56 +00:00
}
}
2015-05-15 18:40:09 +00:00
void GSLocalMemory : : ReadTexture8 ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
2009-02-09 21:15:56 +00:00
{
2009-05-14 16:41:52 +00:00
const uint32 * pal = m_clut ;
2009-02-09 21:15:56 +00:00
2009-07-22 03:55:28 +00:00
FOREACH_BLOCK_START ( r , 16 , 16 , 32 )
2009-02-09 21:15:56 +00:00
{
2016-04-14 10:00:58 +00:00
GSBlock : : ReadAndExpandBlock8_32 ( src , read_dst , dstpitch , pal ) ;
2009-02-09 21:15:56 +00:00
}
FOREACH_BLOCK_END
}
2015-05-15 18:40:09 +00:00
void GSLocalMemory : : ReadTexture4 ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
2009-02-09 21:15:56 +00:00
{
2009-05-14 16:41:52 +00:00
const uint64 * pal = m_clut ;
2009-02-09 21:15:56 +00:00
2009-07-22 03:55:28 +00:00
FOREACH_BLOCK_START ( r , 32 , 16 , 32 )
2009-02-09 21:15:56 +00:00
{
2016-04-14 10:00:58 +00:00
GSBlock : : ReadAndExpandBlock4_32 ( src , read_dst , dstpitch , pal ) ;
2009-02-09 21:15:56 +00:00
}
FOREACH_BLOCK_END
}
2015-05-15 18:40:09 +00:00
void GSLocalMemory : : ReadTexture8H ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
2009-02-09 21:15:56 +00:00
{
2009-05-14 16:41:52 +00:00
const uint32 * pal = m_clut ;
2009-02-09 21:15:56 +00:00
2009-07-22 03:55:28 +00:00
FOREACH_BLOCK_START ( r , 8 , 8 , 32 )
2009-02-09 21:15:56 +00:00
{
2016-04-14 10:00:58 +00:00
GSBlock : : ReadAndExpandBlock8H_32 ( src , read_dst , dstpitch , pal ) ;
2009-02-09 21:15:56 +00:00
}
FOREACH_BLOCK_END
}
2015-05-15 18:40:09 +00:00
void GSLocalMemory : : ReadTexture4HL ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
2009-02-09 21:15:56 +00:00
{
2009-05-14 16:41:52 +00:00
const uint32 * pal = m_clut ;
2009-02-09 21:15:56 +00:00
2009-07-22 03:55:28 +00:00
FOREACH_BLOCK_START ( r , 8 , 8 , 32 )
2009-02-09 21:15:56 +00:00
{
2016-04-14 10:00:58 +00:00
GSBlock : : ReadAndExpandBlock4HL_32 ( src , read_dst , dstpitch , pal ) ;
2009-02-09 21:15:56 +00:00
}
FOREACH_BLOCK_END
}
2015-05-15 18:40:09 +00:00
void GSLocalMemory : : ReadTexture4HH ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
2009-02-09 21:15:56 +00:00
{
2009-05-14 16:41:52 +00:00
const uint32 * pal = m_clut ;
2009-02-09 21:15:56 +00:00
2009-07-22 03:55:28 +00:00
FOREACH_BLOCK_START ( r , 8 , 8 , 32 )
2009-02-09 21:15:56 +00:00
{
2016-04-14 10:00:58 +00:00
GSBlock : : ReadAndExpandBlock4HH_32 ( src , read_dst , dstpitch , pal ) ;
2009-02-09 21:15:56 +00:00
}
FOREACH_BLOCK_END
}
///////////////////
2009-05-14 16:41:52 +00:00
void GSLocalMemory : : ReadTextureBlock32 ( uint32 bp , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA ) const
2009-05-07 06:32:10 +00:00
{
2011-02-07 01:59:05 +00:00
ALIGN_STACK ( 32 ) ;
2009-05-22 01:22:52 +00:00
2014-09-15 13:49:16 +00:00
GSBlock : : ReadBlock32 ( BlockPtr ( bp ) , dst , dstpitch ) ;
2009-05-07 06:32:10 +00:00
}
2009-05-14 16:41:52 +00:00
void GSLocalMemory : : ReadTextureBlock24 ( uint32 bp , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA ) const
2009-05-07 06:32:10 +00:00
{
2011-02-07 01:59:05 +00:00
ALIGN_STACK ( 32 ) ;
2009-05-22 01:22:52 +00:00
2009-05-07 06:32:10 +00:00
if ( TEXA . AEM )
{
2014-09-15 13:49:16 +00:00
GSBlock : : ReadAndExpandBlock24 < true > ( BlockPtr ( bp ) , dst , dstpitch , TEXA ) ;
2009-05-07 06:32:10 +00:00
}
else
{
2014-09-15 13:49:16 +00:00
GSBlock : : ReadAndExpandBlock24 < false > ( BlockPtr ( bp ) , dst , dstpitch , TEXA ) ;
2009-05-07 06:32:10 +00:00
}
}
2009-05-14 16:41:52 +00:00
void GSLocalMemory : : ReadTextureBlock16 ( uint32 bp , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA ) const
2009-05-07 06:32:10 +00:00
{
2012-02-08 16:57:14 +00:00
ALIGN_STACK ( 32 ) ;
2009-05-07 06:32:10 +00:00
2012-02-08 16:57:14 +00:00
if ( TEXA . AEM )
{
2014-09-15 13:49:16 +00:00
GSBlock : : ReadAndExpandBlock16 < true > ( BlockPtr ( bp ) , dst , dstpitch , TEXA ) ;
2012-02-08 16:57:14 +00:00
}
else
{
2014-09-15 13:49:16 +00:00
GSBlock : : ReadAndExpandBlock16 < false > ( BlockPtr ( bp ) , dst , dstpitch , TEXA ) ;
2012-02-08 16:57:14 +00:00
}
2009-05-07 06:32:10 +00:00
}
2009-05-14 16:41:52 +00:00
void GSLocalMemory : : ReadTextureBlock8 ( uint32 bp , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA ) const
2009-05-07 06:32:10 +00:00
{
2011-02-07 01:59:05 +00:00
ALIGN_STACK ( 32 ) ;
2009-05-07 06:32:10 +00:00
2014-09-15 13:49:16 +00:00
GSBlock : : ReadAndExpandBlock8_32 ( BlockPtr ( bp ) , dst , dstpitch , m_clut ) ;
2009-05-07 06:32:10 +00:00
}
2009-05-14 16:41:52 +00:00
void GSLocalMemory : : ReadTextureBlock4 ( uint32 bp , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA ) const
2009-05-07 06:32:10 +00:00
{
2011-02-07 01:59:05 +00:00
ALIGN_STACK ( 32 ) ;
2009-05-07 06:32:10 +00:00
2014-09-15 13:49:16 +00:00
GSBlock : : ReadAndExpandBlock4_32 ( BlockPtr ( bp ) , dst , dstpitch , m_clut ) ;
2009-05-07 06:32:10 +00:00
}
2009-05-14 16:41:52 +00:00
void GSLocalMemory : : ReadTextureBlock8H ( uint32 bp , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA ) const
2009-05-07 06:32:10 +00:00
{
2011-02-07 01:59:05 +00:00
ALIGN_STACK ( 32 ) ;
2009-05-07 06:32:10 +00:00
2014-09-15 13:49:16 +00:00
GSBlock : : ReadAndExpandBlock8H_32 ( BlockPtr ( bp ) , dst , dstpitch , m_clut ) ;
2009-05-07 06:32:10 +00:00
}
2009-05-14 16:41:52 +00:00
void GSLocalMemory : : ReadTextureBlock4HL ( uint32 bp , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA ) const
2009-05-07 06:32:10 +00:00
{
2011-02-07 01:59:05 +00:00
ALIGN_STACK ( 32 ) ;
2009-05-07 06:32:10 +00:00
2014-09-15 13:49:16 +00:00
GSBlock : : ReadAndExpandBlock4HL_32 ( BlockPtr ( bp ) , dst , dstpitch , m_clut ) ;
2009-05-07 06:32:10 +00:00
}
2009-05-14 16:41:52 +00:00
void GSLocalMemory : : ReadTextureBlock4HH ( uint32 bp , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA ) const
2009-05-07 06:32:10 +00:00
{
2011-02-07 01:59:05 +00:00
ALIGN_STACK ( 32 ) ;
2009-05-07 06:32:10 +00:00
2014-09-15 13:49:16 +00:00
GSBlock : : ReadAndExpandBlock4HH_32 ( BlockPtr ( bp ) , dst , dstpitch , m_clut ) ;
2009-05-07 06:32:10 +00:00
}
///////////////////
2015-05-15 18:40:09 +00:00
void GSLocalMemory : : ReadTexture ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
2009-02-09 21:15:56 +00:00
{
2015-05-15 18:40:09 +00:00
const psm_t & psm = m_psm [ off - > psm ] ;
2009-02-09 21:15:56 +00:00
2009-07-22 03:55:28 +00:00
readTexel rt = psm . rt ;
readTexture rtx = psm . rtx ;
2009-02-09 21:15:56 +00:00
2010-04-25 00:31:27 +00:00
if ( r . width ( ) < psm . bs . x | | r . height ( ) < psm . bs . y
| | ( r . left & ( psm . bs . x - 1 ) ) | | ( r . top & ( psm . bs . y - 1 ) )
2009-07-22 03:55:28 +00:00
| | ( r . right & ( psm . bs . x - 1 ) ) | | ( r . bottom & ( psm . bs . y - 1 ) ) )
2009-02-09 21:15:56 +00:00
{
2009-07-22 03:55:28 +00:00
GIFRegTEX0 TEX0 ;
2009-02-09 21:15:56 +00:00
2015-05-15 18:40:09 +00:00
TEX0 . TBP0 = off - > bp ;
TEX0 . TBW = off - > bw ;
TEX0 . PSM = off - > psm ;
2009-02-09 21:15:56 +00:00
2011-03-12 22:10:58 +00:00
GSVector4i cr = r . ralign < Align_Inside > ( psm . bs ) ;
2009-02-09 21:15:56 +00:00
2011-02-19 03:36:30 +00:00
bool aligned = ( ( size_t ) ( dst + ( cr . left - r . left ) * sizeof ( uint32 ) ) & 0xf ) = = 0 ;
2009-02-09 21:15:56 +00:00
2009-07-22 03:55:28 +00:00
if ( cr . rempty ( ) | | ! aligned )
2009-02-09 21:15:56 +00:00
{
2009-07-22 03:55:28 +00:00
// TODO: expand r to block size, read into temp buffer
2009-02-09 21:15:56 +00:00
2009-07-22 03:55:28 +00:00
if ( ! aligned ) printf ( " unaligned memory pointer passed to ReadTexture \n " ) ;
2009-02-09 21:15:56 +00:00
2009-07-22 03:55:28 +00:00
for ( int y = r . top ; y < r . bottom ; y + + , dst + = dstpitch )
{
for ( int x = r . left , i = 0 ; x < r . right ; x + + , i + + )
{
( ( uint32 * ) dst ) [ i ] = ( this - > * rt ) ( x , y , TEX0 , TEXA ) ;
}
}
2009-02-09 21:15:56 +00:00
}
2009-07-22 03:55:28 +00:00
else
2009-02-09 21:15:56 +00:00
{
2009-07-22 03:55:28 +00:00
for ( int y = r . top ; y < cr . top ; y + + , dst + = dstpitch )
{
for ( int x = r . left , i = 0 ; x < r . right ; x + + , i + + )
{
( ( uint32 * ) dst ) [ i ] = ( this - > * rt ) ( x , y , TEX0 , TEXA ) ;
}
}
2009-02-09 21:15:56 +00:00
2009-07-22 03:55:28 +00:00
for ( int y = cr . bottom ; y < r . bottom ; y + + , dst + = dstpitch )
{
for ( int x = r . left , i = 0 ; x < r . right ; x + + , i + + )
{
( ( uint32 * ) dst ) [ i ] = ( this - > * rt ) ( x , y , TEX0 , TEXA ) ;
}
}
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for ( int y = cr . top ; y < cr . bottom ; y + + , dst + = dstpitch )
{
for ( int x = r . left , i = 0 ; x < cr . left ; x + + , i + + )
{
( ( uint32 * ) dst ) [ i ] = ( this - > * rt ) ( x , y , TEX0 , TEXA ) ;
}
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for ( int x = cr . right , i = x - r . left ; x < r . right ; x + + , i + + )
{
( ( uint32 * ) dst ) [ i ] = ( this - > * rt ) ( x , y , TEX0 , TEXA ) ;
}
}
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if ( ! cr . rempty ( ) )
{
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( this - > * rtx ) ( off , cr , dst + ( cr . left - r . left ) * sizeof ( uint32 ) , dstpitch , TEXA ) ;
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}
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}
}
else
{
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( this - > * rtx ) ( off , r , dst , dstpitch , TEXA ) ;
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}
}
// 32/8
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void GSLocalMemory : : ReadTexture8P ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
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{
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FOREACH_BLOCK_START ( r , 16 , 16 , 8 )
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{
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GSBlock : : ReadBlock8 ( src , read_dst , dstpitch ) ;
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}
FOREACH_BLOCK_END
}
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void GSLocalMemory : : ReadTexture4P ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
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{
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FOREACH_BLOCK_START ( r , 32 , 16 , 8 )
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{
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GSBlock : : ReadBlock4P ( src , read_dst , dstpitch ) ;
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}
FOREACH_BLOCK_END
}
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void GSLocalMemory : : ReadTexture8HP ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
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{
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FOREACH_BLOCK_START ( r , 8 , 8 , 8 )
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{
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GSBlock : : ReadBlock8HP ( src , read_dst , dstpitch ) ;
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}
FOREACH_BLOCK_END
}
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void GSLocalMemory : : ReadTexture4HLP ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
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{
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FOREACH_BLOCK_START ( r , 8 , 8 , 8 )
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{
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GSBlock : : ReadBlock4HLP ( src , read_dst , dstpitch ) ;
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}
FOREACH_BLOCK_END
}
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void GSLocalMemory : : ReadTexture4HHP ( const GSOffset * RESTRICT off , const GSVector4i & r , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA )
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{
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FOREACH_BLOCK_START ( r , 8 , 8 , 8 )
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{
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GSBlock : : ReadBlock4HHP ( src , read_dst , dstpitch ) ;
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}
FOREACH_BLOCK_END
}
//
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void GSLocalMemory : : ReadTextureBlock8P ( uint32 bp , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA ) const
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{
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GSBlock : : ReadBlock8 ( BlockPtr ( bp ) , dst , dstpitch ) ;
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}
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void GSLocalMemory : : ReadTextureBlock4P ( uint32 bp , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA ) const
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{
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ALIGN_STACK ( 32 ) ;
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GSBlock : : ReadBlock4P ( BlockPtr ( bp ) , dst , dstpitch ) ;
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}
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void GSLocalMemory : : ReadTextureBlock8HP ( uint32 bp , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA ) const
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{
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ALIGN_STACK ( 32 ) ;
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GSBlock : : ReadBlock8HP ( BlockPtr ( bp ) , dst , dstpitch ) ;
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}
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void GSLocalMemory : : ReadTextureBlock4HLP ( uint32 bp , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA ) const
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{
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ALIGN_STACK ( 32 ) ;
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GSBlock : : ReadBlock4HLP ( BlockPtr ( bp ) , dst , dstpitch ) ;
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}
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void GSLocalMemory : : ReadTextureBlock4HHP ( uint32 bp , uint8 * dst , int dstpitch , const GIFRegTEXA & TEXA ) const
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{
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ALIGN_STACK ( 32 ) ;
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GSBlock : : ReadBlock4HHP ( BlockPtr ( bp ) , dst , dstpitch ) ;
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}
//
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# include "Renderers/SW/GSTextureSW.h"
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void GSLocalMemory : : SaveBMP ( const std : : string & fn , uint32 bp , uint32 bw , uint32 psm , int w , int h )
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{
int pitch = w * 4 ;
int size = pitch * h ;
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void * bits = _aligned_malloc ( size , 32 ) ;
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GIFRegTEX0 TEX0 ;
TEX0 . TBP0 = bp ;
TEX0 . TBW = bw ;
TEX0 . PSM = psm ;
readPixel rp = m_psm [ psm ] . rp ;
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uint8 * p = ( uint8 * ) bits ;
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for ( int j = 0 ; j < h ; j + + , p + = pitch )
{
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for ( int i = 0 ; i < w ; i + + )
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{
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( ( uint32 * ) p ) [ i ] = ( this - > * rp ) ( i , j , TEX0 . TBP0 , TEX0 . TBW ) ;
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}
}
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GSTextureSW t ( GSTexture : : Offscreen , w , h ) ;
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if ( t . Update ( GSVector4i ( 0 , 0 , w , h ) , bits , pitch ) )
{
t . Save ( fn ) ;
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}
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_aligned_free ( bits ) ;
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}
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// GSOffset
GSOffset : : GSOffset ( uint32 _bp , uint32 _bw , uint32 _psm )
{
hash = _bp | ( _bw < < 14 ) | ( _psm < < 20 ) ;
GSLocalMemory : : pixelAddress bn = GSLocalMemory : : m_psm [ _psm ] . bn ;
for ( int i = 0 ; i < 256 ; i + + )
{
block . row [ i ] = ( short ) bn ( 0 , i < < 3 , _bp , _bw ) ;
}
block . col = GSLocalMemory : : m_psm [ _psm ] . blockOffset ;
GSLocalMemory : : pixelAddress pa = GSLocalMemory : : m_psm [ _psm ] . pa ;
for ( int i = 0 ; i < 4096 ; i + + )
{
pixel . row [ i ] = ( int ) pa ( 0 , i & 0x7ff , _bp , _bw ) ;
}
for ( int i = 0 ; i < 8 ; i + + )
{
pixel . col [ i ] = GSLocalMemory : : m_psm [ _psm ] . rowOffset [ i ] ;
}
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pages_as_bit . fill ( nullptr ) ;
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}
GSOffset : : ~ GSOffset ( )
{
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for ( auto buffer : pages_as_bit )
_aligned_free ( buffer ) ;
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}
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uint32 * GSOffset : : GetPages ( const GSVector4i & rect , uint32 * pages , GSVector4i * bbox )
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{
GSVector2i bs = ( bp & 31 ) = = 0 ? GSLocalMemory : : m_psm [ psm ] . pgs : GSLocalMemory : : m_psm [ psm ] . bs ;
GSVector4i r = rect . ralign < Align_Outside > ( bs ) ;
if ( bbox ! = NULL ) * bbox = r ;
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// worst case:
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// bp page-aligned: (w * h) / (64 * 32)
// bp block-aligned: (w * h) / (8 * 8)
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int size = r . width ( ) * r . height ( ) ;
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int limit = MAX_PAGES + 1 ;
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if ( pages = = NULL )
{
limit = std : : min < int > ( ( size > > ( ( bp & 31 ) ! = 0 ? 6 : 11 ) ) + 2 , MAX_PAGES ) + 1 ;
pages = new uint32 [ limit ] ;
}
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alignas ( 16 ) uint32 tmp [ 16 ] ;
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( ( GSVector4i * ) tmp ) [ 0 ] = GSVector4i : : zero ( ) ;
( ( GSVector4i * ) tmp ) [ 1 ] = GSVector4i : : zero ( ) ;
( ( GSVector4i * ) tmp ) [ 2 ] = GSVector4i : : zero ( ) ;
( ( GSVector4i * ) tmp ) [ 3 ] = GSVector4i : : zero ( ) ;
r = r . sra32 ( 3 ) ;
bs . x > > = 3 ;
bs . y > > = 3 ;
uint32 * RESTRICT p = pages ;
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for ( int y = r . top ; y < r . bottom ; y + = bs . y )
{
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uint32 base = block . row [ y ] ;
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for ( int x = r . left ; x < r . right ; x + = bs . x )
{
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uint32 n = ( ( base + block . col [ x ] ) > > 5 ) % MAX_PAGES ;
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uint32 & row = tmp [ n > > 5 ] ;
uint32 col = 1 < < ( n & 31 ) ;
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if ( ( row & col ) = = 0 )
{
row | = col ;
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* p + + = n ;
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}
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}
}
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* p + + = ( uint32 ) EOP ;
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ASSERT ( p - pages < = limit ) ;
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return pages ;
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}
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uint32 * GSOffset : : GetPagesAsBits ( const GIFRegTEX0 & TEX0 )
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{
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// Performance note:
// GSOffset is per bp/bw/psm
// Pages coverage depends also on TW and Th (8bits). Therefore we will save them as a small array.
// It is faster than a hash cache and it reduces the GetPagesAsBits overhead.
int hash_key = ( TEX0 . u64 > > 26 ) & 0xFF ;
uint32 * pages = pages_as_bit [ hash_key ] ;
if ( pages )
return pages ;
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// Aligned on 64 bytes to store the full bitmap in a single cache line
pages = ( uint32 * ) _aligned_malloc ( MAX_PAGES / 8 , 64 ) ;
pages_as_bit [ hash_key ] = pages ;
GetPagesAsBits ( GSVector4i ( 0 , 0 , 1 < < TEX0 . TW , 1 < < TEX0 . TH ) , pages ) ;
return pages ;
}
void * GSOffset : : GetPagesAsBits ( const GSVector4i & rect , void * pages )
{
ASSERT ( pages ! = nullptr ) ;
( ( GSVector4i * ) pages ) [ 0 ] = GSVector4i : : zero ( ) ;
( ( GSVector4i * ) pages ) [ 1 ] = GSVector4i : : zero ( ) ;
( ( GSVector4i * ) pages ) [ 2 ] = GSVector4i : : zero ( ) ;
( ( GSVector4i * ) pages ) [ 3 ] = GSVector4i : : zero ( ) ;
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GSVector2i bs = ( bp & 31 ) = = 0 ? GSLocalMemory : : m_psm [ psm ] . pgs : GSLocalMemory : : m_psm [ psm ] . bs ;
GSVector4i r = rect . ralign < Align_Outside > ( bs ) ;
r = r . sra32 ( 3 ) ;
bs . x > > = 3 ;
bs . y > > = 3 ;
for ( int y = r . top ; y < r . bottom ; y + = bs . y )
{
uint32 base = block . row [ y ] ;
for ( int x = r . left ; x < r . right ; x + = bs . x )
{
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uint32 n = ( ( base + block . col [ x ] ) > > 5 ) % MAX_PAGES ;
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( ( uint32 * ) pages ) [ n > > 5 ] | = 1 < < ( n & 31 ) ;
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}
}
return pages ;
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}