Jeffrey Pfau
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380f6dbe7e
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OpenGL: Add integer scaling forcing and a pixelate filter
|
2016-01-23 02:34:27 -08:00 |
Jeffrey Pfau
|
d6bccd80f7
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Util: Fix MutexTryLock on Windows
|
2016-01-22 22:43:51 -08:00 |
Jeffrey Pfau
|
eaa81cb358
|
3DS: Fix APT usage (fixes #210)
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2016-01-22 21:34:08 -08:00 |
Jeffrey Pfau
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60b4a490e2
|
Qt: Pause instead of interrupting when opening a file dialog, as the file dialog can spin the event loop
|
2016-01-22 21:00:08 -08:00 |
Jeffrey Pfau
|
6e7851f614
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Qt: Attempt to reduce logging overhead
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2016-01-20 21:22:04 -08:00 |
Jeffrey Pfau
|
0a9104113c
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Qt: Fix window background
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2016-01-18 20:05:25 -08:00 |
Jeffrey Pfau
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44d1dd7f84
|
GBA Context: Fix reloading directories
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2016-01-18 20:01:40 -08:00 |
Jeffrey Pfau
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17d343656f
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Qt: Fix some focus crashes
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2016-01-18 19:45:26 -08:00 |
Jeffrey Pfau
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13dfb144e8
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SDL: Hotplugging for joysticks. Still needs work.
|
2016-01-17 22:45:25 -08:00 |
Jeffrey Pfau
|
f6590de2ce
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Qt: Fix even more potential cases of the GBAKeyEditor dangling
|
2016-01-17 22:38:39 -08:00 |
Jeffrey Pfau
|
6bc609b1e0
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Qt: Fix GBAKeyEditor focus issues
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2016-01-17 16:29:05 -08:00 |
Jeffrey Pfau
|
05c3159916
|
OpenGL: Attempt to fix OpenGL ES 2 rendering
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2016-01-17 14:46:45 -08:00 |
Jeffrey Pfau
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c18b9c3a64
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Qt: Allow use of OpenGL ES 2
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2016-01-17 01:25:26 -08:00 |
Jeffrey Pfau
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ce45f6ea3f
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Debugger: Further differentiate read and write watchpoints, fix gdb watch behavior
|
2016-01-16 11:16:03 -08:00 |
Jeffrey Pfau
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db6113d970
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Qt: Fix build with libepoxy and old versions of Qt5
|
2016-01-16 10:59:59 -08:00 |
Jeffrey Pfau
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3fef28db19
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Qt: Fix remaining write to drawContext
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2016-01-16 10:59:38 -08:00 |
Jeffrey Pfau
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7e6f9f2092
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ARM7: Fix typo that invoked undefined behavior
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2016-01-16 10:06:01 -08:00 |
Jeffrey Pfau
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1dceadbbf5
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OpenGL: Remove lingering reference to glPixelStorei
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2016-01-16 10:02:27 -08:00 |
Jeffrey Pfau
|
c62ff00580
|
OpenGL: Make all buffers expected to be the right width
|
2016-01-16 02:29:03 -08:00 |
Jeffrey Pfau
|
7cf067ac14
|
OpenGL: Add simple desaturation filter to default shader
|
2016-01-16 02:08:11 -08:00 |
Jeffrey Pfau
|
c83e4e7e85
|
Qt: Added button for breaking into the GDB debugger
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2016-01-15 16:52:28 -08:00 |
Jeffrey Pfau
|
a38beac307
|
Qt: Customizable paths for save games, save states, screenshots and patches
|
2016-01-15 14:29:19 -08:00 |
Jeffrey Pfau
|
89d53868da
|
GBA: Fix non-PNG savestate loading
|
2016-01-12 21:35:13 -08:00 |
Jeffrey Pfau
|
77787a957c
|
Qt: Improve some UI element sizes
|
2016-01-12 21:24:29 -08:00 |
Jeffrey Pfau
|
1fa904878b
|
ARM7: Fix decoding of some ARM ALU instructions with shifters
|
2016-01-12 21:11:50 -08:00 |
Jeffrey Pfau
|
e30674d053
|
Debugger: Convert breakpoints and watchpoints from linked-lists to vectors
|
2016-01-12 18:07:04 -08:00 |
Jeffrey Pfau
|
16ba5bd05f
|
Debugger: Fix watchpoints
|
2016-01-12 18:06:13 -08:00 |
Jeffrey Pfau
|
b6f1ddc4fe
|
Qt: Use a sidebar instead of a tabbed view for settings
|
2016-01-11 03:15:49 -08:00 |
Jeffrey Pfau
|
5dc56b98e8
|
Qt: Fix savestate problems in BIOS boot
|
2016-01-11 02:36:56 -08:00 |
Jeffrey Pfau
|
9c5852a896
|
Qt: Added a setting for pausing when the emulator is not in focus
|
2016-01-11 01:11:58 -08:00 |
Jeffrey Pfau
|
2b5da04d9c
|
Qt: Begin settings view revamp
|
2016-01-11 00:49:14 -08:00 |
Jeffrey Pfau
|
baccd4ef2f
|
Qt: Fix some potential crashes with the gamepad mapping
|
2016-01-11 00:45:02 -08:00 |
Jeffrey Pfau
|
1f76168317
|
Wii: Add argv loading
|
2016-01-09 02:09:41 -08:00 |
Jeffrey Pfau
|
f5d6d6fbc9
|
GBA Context: Fix crash when destroying a GBAContext that has BIOS loaded
|
2016-01-09 02:09:30 -08:00 |
Jeffrey Pfau
|
5f912d231f
|
3DS, Wii: Add missing texture files
|
2016-01-09 01:08:10 -08:00 |
Jeffrey Pfau
|
0511d0a69e
|
GUI: Add icons and scrolling enhancements
|
2016-01-09 00:54:18 -08:00 |
Jeffrey Pfau
|
90eca20ab2
|
Wii: Increase GUI size
|
2016-01-09 00:19:59 -08:00 |
Jeffrey Pfau
|
1ac5726d8a
|
Libretro: Clean up config item style
|
2016-01-08 22:04:32 -08:00 |
Jeffrey Pfau
|
78b761cf01
|
GBA Context: Fix minimal core configuration
|
2016-01-08 22:03:50 -08:00 |
Jeffrey Pfau
|
bb5ef9246c
|
3DS: Add missing keys
|
2016-01-08 00:18:21 -08:00 |
Jeffrey Pfau
|
331d92d363
|
GUI: Input remapping, part 1
|
2016-01-07 23:58:41 -08:00 |
Jeffrey Pfau
|
2254fc68c2
|
Wii: Uncomment code that accidentally got committed commented-out
|
2016-01-07 23:51:34 -08:00 |
Jeffrey Pfau
|
c732ea6a71
|
GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING
|
2016-01-07 23:50:01 -08:00 |
Jeffrey Pfau
|
a920eaa7f0
|
All: Fix some warnings
|
2016-01-07 23:49:06 -08:00 |
Jeffrey Pfau
|
5b4f8dfae3
|
Wii: Clean up control lookup code in preparation of control remapping
|
2016-01-06 22:21:26 -08:00 |
Jeffrey Pfau
|
f759407308
|
PSP2: Fix GBAInputMap* calls
|
2016-01-06 22:20:50 -08:00 |
Jeffrey Pfau
|
d53e479fed
|
VFS: Use / as the path separator on Windows
|
2016-01-06 21:05:05 -08:00 |
Jeffrey Pfau
|
ee5c9c8a91
|
GBA Video: Fix regressions from sprite cycle counting
|
2016-01-06 20:43:36 -08:00 |
Jeffrey Pfau
|
95d77f76e2
|
Resources: Fix "g" character in font
|
2016-01-05 21:16:26 -08:00 |
Jeffrey Pfau
|
5d3669d22f
|
PSP2: Use pkg-config for real
|
2016-01-05 21:12:00 -08:00 |