Commit Graph

6951 Commits

Author SHA1 Message Date
Vicki Pfau aaf1fef5ad GB Video: Fix clearing scanline buffer (fixes #1958) 2020-12-01 21:16:06 -08:00
Vicki Pfau 41a40acefc GBA Video: Avoid integer division using reciprocal tricks 2020-11-30 23:19:57 -08:00
Vicki Pfau e1fc8cd912 GBA Video: Fix depth/stencil masking while clearing 2020-11-30 23:19:57 -08:00
Vicki Pfau fc3a6153e2 GBA Video: New GL palette approach, no more batch splitting on palette edits 2020-11-30 23:19:57 -08:00
Vicki Pfau 60ec3e0e99 Qt: Fix up GL changes causing timing issues 2020-11-29 22:03:03 -08:00
Vicki Pfau 2d6087aa98 mGUI: Improve loading speed (fixes #1957) 2020-11-29 15:56:15 -08:00
Vicki Pfau 20f8baa82c GBA: Regrettably add VBA bug compat mode 2020-11-29 13:41:53 -08:00
Vicki Pfau 60b59ae312 GBA Hardware: Unpack RTC struct 2020-11-29 13:35:21 -08:00
Vicki Pfau bcad149454 GBA Hardware: e-Reader should not re-scan last card 2020-11-29 12:47:31 -08:00
Vicki Pfau fbba3efb34 ARM: Fix long multiply-and-accumulate register write order (fixes #1956) 2020-11-28 21:29:00 -08:00
Vicki Pfau 98799dae6d Debugger: Fix crash when tracing without a file output 2020-11-28 21:29:00 -08:00
pdagobert 69a8aa5520 Fix LIBMGBA_ONLY build 2020-11-27 20:57:44 -08:00
Vicki Pfau 5bcf243139 Qt: Fix build on clang 2020-11-27 19:47:47 -08:00
Vicki Pfau 8e096916b1 Qt: Discard additional frame draws if waiting fails 2020-11-27 18:31:13 -08:00
Vicki Pfau fc3e47a4ba Feature: Allow configuring waiting on frame flushing in proxy 2020-11-27 18:24:11 -08:00
Vicki Pfau bb74b60cd9 Core: Fix possible video sync deadlock 2020-11-27 17:38:31 -08:00
Vicki Pfau 39324749f2 3DS: Batch directory reads 2020-11-27 15:18:23 -08:00
Vicki Pfau 99e622eb43 GBA Video: Skip attempting to render offscreen sprites in OpenGL 2020-11-27 13:53:33 -08:00
Vicki Pfau 7640c38684 mGUI: Skip second scan loop when possible 2020-11-26 22:33:05 -08:00
Vicki Pfau 0d96ba4f8f Wii: Add libwiidrc support 2020-11-26 22:09:01 -08:00
Vicki Pfau 2e2ad70550 CMake: Move BUILD_GL flags to FEATURE_DEFINES 2020-11-25 21:16:30 -08:00
Vicki Pfau b169e6b0df ARM: Fix non-debugger build 2020-11-25 20:40:20 -08:00
Vicki Pfau 1baa6fefbb CInema: Add xbaselines for mooneye-gb 2020-11-25 20:39:55 -08:00
Vicki Pfau b50d8e35e9 GB I/O: Implement preliminary support for PCM12/PCM34 (#1468) 2020-11-25 20:10:32 -08:00
Vicki Pfau a1c0318290 CMake: Move gl.c and gles2.c to FEATURE_SRC 2020-11-24 22:26:45 -08:00
Vicki Pfau 87d87b200f Qt: Pre-attach GDB stub when launching with -g (fixes #1950) 2020-11-24 22:18:15 -08:00
Vicki Pfau 42879afb9c Qt: Pre-attach GDB stub when launching with -g (fixes #1950) 2020-11-24 18:58:22 -08:00
Vicki Pfau 30a67d5496 CMake: Fix build on Windows 2020-11-24 01:57:09 -08:00
Vicki Pfau b8e5b47c80 GBA: Fix loading multiboot ELF files (fixes #1949) 2020-11-24 01:41:41 -08:00
Vicki Pfau f7749b31de Core: Fix loading ELF files that have unexpected empty program headers 2020-11-24 01:41:41 -08:00
Vicki Pfau 6ca62fae83 CMake: Link with correct OpenGL library (fixes #1872) 2020-11-24 01:41:41 -08:00
Vicki Pfau d01190bf90 CMake: Replace desktop file installing code with just the file 2020-11-24 01:41:41 -08:00
Vicki Pfau 1a694b0b56 Debugger: Fix change watchpoints (fixes #1947) 2020-11-24 01:41:41 -08:00
Vicki Pfau 19b77189c8 GBA Hardware: Add support for "reduced" header e-Reader dumps 2020-11-24 01:41:41 -08:00
Átila Camurça Alves ecc7522cf6
Brazilian portuguese translation (#1917)
* Brazilian portuguese translation

* Review and fixed some typos

* Suggested revisions implemented

* Not translating the word Shader

It's not a common word in Portuguese, so it's easy to understand in
English.

* Review of suggested changes
2020-11-23 12:43:37 -08:00
Vicki Pfau 447750dc2e Qt: Take SGB border into account in frame viewer 2020-11-22 16:08:51 -08:00
Vicki Pfau e9ed09e9be Qt: Allow frame viewer on Game Boy 2020-11-22 16:08:33 -08:00
Vicki Pfau 45e0ce8e27 GB Video: Fix highlighting after modifying GB palettes 2020-11-22 15:36:21 -08:00
Vicki Pfau 7918b5af45 GB Video: Fix SGB video logs 2020-11-22 15:08:45 -08:00
Vicki Pfau 13c36a54f1 GBA Video: Only use shader for setting window params if a clear is insufficient 2020-11-22 03:58:12 -08:00
Vicki Pfau 19e73dae1c GBA Video: Minor cleanup 2020-11-22 03:32:47 -08:00
Lothar Serra Mari 513c97d6cd Qt: Update German GUI translation 2020-11-22 11:06:07 +01:00
Vicki Pfau 1093849ad5 Qt: Add option to toggle forceGbp mode 2020-11-22 01:11:24 -08:00
Vicki Pfau 2f5fb22659 GBA: Remove Pokemon Pinball R/S override 2020-11-22 01:03:10 -08:00
Vicki Pfau 9902e2eeee GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer 2020-11-22 00:46:55 -08:00
Vicki Pfau 1e76ae31d6 CHANGES: Update 2020-11-21 23:42:06 -08:00
Vicki Pfau 4baa8b3d9b GB Video: Add highlighting 2020-11-21 20:29:16 -08:00
Vicki Pfau 6174858d0d Core: Add RGB8 to native color function 2020-11-21 20:29:16 -08:00
Vicki Pfau 0b0a70d9b7 Core: Make _mix public 2020-11-21 20:29:16 -08:00
Vicki Pfau ce97e265a3 GB Video: Add constants for OBJ maxima 2020-11-21 20:29:16 -08:00