Jeffrey Pfau
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c91c46ce97
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GBA Audio: Audio buffer sizes are now correct sizes for both sample rates
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2014-12-21 21:30:59 -08:00 |
Jeffrey Pfau
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892a5e5d5e
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GBA Audio: Make larger buffer sizes than 2048 actually work properly
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2014-12-21 21:27:55 -08:00 |
Jeffrey Pfau
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c7a49ce8f2
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Qt: Set default log level to FATAL, ERROR and WARN
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2014-12-21 20:22:49 -08:00 |
Jeffrey Pfau
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9a0640f834
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GBA: Add option to skip BIOS start screen
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2014-12-21 20:21:27 -08:00 |
Jeffrey Pfau
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f53f9555a2
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GBA: Add bilinear resampling option
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2014-12-21 16:50:55 -08:00 |
Jeffrey Pfau
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7c8f1d9726
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Qt: Rudimentary settings window
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2014-12-21 16:29:56 -08:00 |
Jeffrey Pfau
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22826f2e7a
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Qt: Fix config options being erroneously added as null
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2014-12-21 16:01:55 -08:00 |
Jeffrey Pfau
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4420309dc5
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Qt: Properly set default video recording settings
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2014-12-21 15:24:49 -08:00 |
Jeffrey Pfau
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830511472a
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GBA Memory: Properly initialize 1 Mb flash, and add debug logging
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2014-12-21 14:49:54 -08:00 |
Jeffrey Pfau
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86ff069a5a
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All: Update CHANGES
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2014-12-21 12:47:48 -08:00 |
Jeffrey Pfau
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c52a5d2859
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GBA Audio: Support 16-bit writes to FIFO audio
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2014-12-21 03:19:56 -08:00 |
Jeffrey Pfau
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ce0ad004e4
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GBA Audio: Better audio resampling via FFmpeg
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2014-12-21 02:13:27 -08:00 |
Jeffrey Pfau
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660ac6a6be
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GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
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2014-12-21 02:13:27 -08:00 |
Jeffrey Pfau
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2fb098cb01
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GBA Config: Expose emulator config directory
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2014-12-20 18:41:41 -08:00 |
Jeffrey Pfau
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8fc3942891
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All: Update CHANGES
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2014-12-20 15:12:22 -08:00 |
Jeffrey Pfau
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0a3cf87745
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Debugger: Negative PC-relative loads now properly subtract the offset
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2014-12-20 15:10:54 -08:00 |
Jeffrey Pfau
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48c0dcf320
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GBA BIOS: Fix BIOS prefetch after returning from a SWI
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2014-12-20 06:08:55 -08:00 |
Jeffrey Pfau
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28ac288d2c
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ARM7: Extend prefetch by one stage
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2014-12-20 05:19:16 -08:00 |
Jeffrey Pfau
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f57b47b3f2
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GBA Memory: Fix value obtained from missing SRAM
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2014-12-20 05:17:29 -08:00 |
Jeffrey Pfau
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da612b51e8
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Debugger: Add CLI "frame", frame advance command
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2014-12-20 01:43:48 -08:00 |
Jeffrey Pfau
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9aed9754d0
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Qt: Handle a game crash without crashing
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2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
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802e4b8720
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GBA: Exit cleanly on FATAL if the port supports it
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2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
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6bb61bc670
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GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
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2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
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7c7af90b5c
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Qt: Set strong focus policy on main Window
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2014-12-18 02:17:17 -08:00 |
Jeffrey Pfau
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58d8cdde82
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Qt: Focusing a button when mapping a gamepad now works
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2014-12-18 01:31:20 -08:00 |
Jeffrey Pfau
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61fc28e03e
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Qt: Ensure holding down a button while mapping only takes effect once
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2014-12-18 01:20:37 -08:00 |
Jeffrey Pfau
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e80cf92eee
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Qt: Return active axis values as signs, to ensure sets are consistent
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2014-12-18 01:20:08 -08:00 |
Jeffrey Pfau
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0ae81e6e8f
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Qt: Improved versioning information
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2014-12-17 21:25:43 -08:00 |
Jeffrey Pfau
|
3d21ce1fd0
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ARM7: Fix LDM writeback to a register already written
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2014-12-17 21:15:49 -08:00 |
Jeffrey Pfau
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9eca161dc9
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GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
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2014-12-17 02:36:22 -08:00 |
Jeffrey Pfau
|
9bd5b02644
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GBA Video: Remove stale renderers
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2014-12-16 23:30:18 -08:00 |
Jeffrey Pfau
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9c1ec8c96d
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GBA Thread: Allow halted games to exit cleanly
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2014-12-16 22:36:46 -08:00 |
Jeffrey Pfau
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43b0d070b8
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SDL: Add scale presets for up to 6x
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2014-12-16 22:25:35 -08:00 |
Jeffrey Pfau
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65a8a4e76b
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Qt: Add scale presets for up to 6x
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2014-12-16 22:23:58 -08:00 |
Jeffrey Pfau
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ab5d40e451
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All: Update CHANGES for missing fix
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2014-12-16 22:16:22 -08:00 |
Jeffrey Pfau
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0351d2e0ec
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Qt: Fix emulator crashing when full screen if a game is not running
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2014-12-16 22:13:42 -08:00 |
Jeffrey Pfau
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d0604c35af
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Qt: Add ability to lock aspect ratio (fixes #147)
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2014-12-16 01:33:08 -08:00 |
Jeffrey Pfau
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e58182c952
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All: Force build type to Release if not set
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2014-12-16 00:37:04 -08:00 |
Jeffrey Pfau
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1ee69deffb
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Qt: Fix issue with set frame sizes being the wrong height
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2014-12-16 00:21:29 -08:00 |
Jeffrey Pfau
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fcac245b98
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Qt: Fix crash when mapping gamepad if no key is selected
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2014-12-16 00:12:57 -08:00 |
Jeffrey Pfau
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fa1b74a89b
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All: Update CHANGES
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2014-12-14 21:16:17 -08:00 |
Jeffrey Pfau
|
412aa147ea
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Qt: Axis mapping
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2014-12-14 21:16:17 -08:00 |
Jeffrey Pfau
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1c1fbfe163
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GBA Input: Add ability to save configured axes
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2014-12-14 00:56:06 -08:00 |
Jeffrey Pfau
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a9106d526c
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GBA Input: Add key names
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2014-12-14 00:55:48 -08:00 |
Jeffrey Pfau
|
16bf77659f
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All: Increment ABI and version number for the future
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2014-12-14 00:41:49 -08:00 |
Jeffrey Pfau
|
1b6389164c
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Util: Enumerating a Table should list the key, too
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2014-12-14 00:41:03 -08:00 |
Jeffrey Pfau
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2b6462c3a8
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Qt: Fix axes overriding hats
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2014-12-14 00:28:15 -08:00 |
Jeffrey Pfau
|
0aea272583
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SDL: Axis mapping loading
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2014-12-14 00:27:57 -08:00 |
Jeffrey Pfau
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9b74e27d7a
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Qt: Disable sync to video by default
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2014-12-14 00:01:48 -08:00 |
Jeffrey Pfau
|
a10a84aa89
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SDL: Add gamepad axis support, not currently mappable
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2014-12-14 00:00:48 -08:00 |