Jeffrey Pfau
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c7a1894a99
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Fix pkg-config overwriting find_package results
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2014-10-25 01:43:05 -07:00 |
Jeffrey Pfau
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a265cf45a9
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Fix build on Windows
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2014-10-24 22:01:13 -07:00 |
Jeffrey Pfau
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344364695e
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Fix parsing of numbers starting with 0 (and disregarding octal)
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2014-10-23 01:53:18 -07:00 |
Jeffrey Pfau
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61915939b5
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Log division by zero
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2014-10-23 01:53:18 -07:00 |
Jeffrey Pfau
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768316a8d3
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Fix two small consistency issues
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2014-10-23 01:53:18 -07:00 |
Jeffrey Pfau
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d3b78b2fd2
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Log level for SWI
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2014-10-23 01:53:17 -07:00 |
Jeffrey Pfau
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043bb75a6b
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Use cleaner mechanism for checking the register list bits
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2014-10-22 22:01:48 -07:00 |
Jeffrey Pfau
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1619b760e1
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Use better popcount than the GCC one...
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2014-10-22 22:01:11 -07:00 |
Jeffrey Pfau
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5340cb300b
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Add more options to PGO
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2014-10-22 22:00:19 -07:00 |
Jeffrey Pfau
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eecf70ee58
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Fix magic number for some games
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2014-10-22 22:00:08 -07:00 |
Jeffrey Pfau
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0050fb23c3
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Use proper literal sizes for uint64_t
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2014-10-22 00:47:32 -07:00 |
Jeffrey Pfau
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f484ef9fa8
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Fix timing on palette RAM and VRAM 32-bit load/stores
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2014-10-21 23:42:24 -07:00 |
Jeffrey Pfau
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a57312d0cc
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Refine and reuse STM/LDM code
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2014-10-21 23:31:49 -07:00 |
Jeffrey Pfau
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9abe700d37
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Use GCC popcount intrinsic for popcount
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2014-10-21 22:51:39 -07:00 |
Jeffrey Pfau
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537480b940
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Load/Store multiple functions
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2014-10-21 22:35:02 -07:00 |
Jeffrey Pfau
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4bb8b7b1fd
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Shutdown thread preemptively if the loaded file is not a ROM
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2014-10-21 22:24:32 -07:00 |
Jeffrey Pfau
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03b5e2d78e
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Change the GBA magic to work on even improperly compiled ROMs
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2014-10-21 22:17:52 -07:00 |
Jeffrey Pfau
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8903d31458
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Pepper logging throughout the savegame loading mechanism
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2014-10-21 22:12:57 -07:00 |
Jeffrey Pfau
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c52edab71a
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Add override for NES classic series games
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2014-10-21 22:10:20 -07:00 |
Jeffrey Pfau
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b11528c69d
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Prevent deinitializing savegame data when the data is not masked
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2014-10-21 22:08:20 -07:00 |
Jeffrey Pfau
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501b6b621c
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Classic NES games jump to VRAM
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2014-10-21 22:07:18 -07:00 |
Jeffrey Pfau
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13e16d2e36
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Actually set C flags properly now
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2014-10-21 04:00:15 -07:00 |
Jeffrey Pfau
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f7b1cee66e
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Use branchType instead of branches in decoder for more expressive branch decoding
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2014-10-21 00:45:06 -07:00 |
Jeffrey Pfau
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e7bd5f9ade
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Remove loop in DMA to find a value we already know
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2014-10-19 23:30:10 -07:00 |
Jeffrey Pfau
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d44bf73a81
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Check if VFileOpen is actually passed a path before trying to open it
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2014-10-19 21:13:32 -07:00 |
Jeffrey Pfau
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ba5c77523d
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Remove stale file
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2014-10-19 18:56:55 -07:00 |
Jeffrey Pfau
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10509fe69d
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Fix objwin on objs when objs are off in winout
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2014-10-19 06:24:09 -07:00 |
Jeffrey Pfau
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f1afeae74c
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Properly reset after loading BIOS
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2014-10-19 05:41:35 -07:00 |
Jeffrey Pfau
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29337a60b5
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Mark DMA registers as special to keep loading them from messing up state
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2014-10-19 05:19:19 -07:00 |
Jeffrey Pfau
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6b382caa0f
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Fix decoding of {STR/LDR}[B]T
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2014-10-19 03:45:11 -07:00 |
Jeffrey Pfau
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ca5f7a45ee
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Move string utilities out to separate file (really fixing Linux build this time)
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2014-10-19 03:01:26 -07:00 |
Jeffrey Pfau
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e956ad3f2f
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Fix build on Linux
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2014-10-19 01:17:04 -07:00 |
Jeffrey Pfau
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894cc3783b
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*Wait -> bool
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2014-10-19 01:13:55 -07:00 |
Jeffrey Pfau
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0a946a0b43
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Don't wait on for a frame if we already have any pending
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2014-10-19 00:30:07 -07:00 |
Jeffrey Pfau
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65be8610f3
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Unblock audio processing when reducing buffer size
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2014-10-19 00:13:34 -07:00 |
Jeffrey Pfau
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b24b02d46c
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Screenshot numbering
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2014-10-18 16:25:48 -07:00 |
Jeffrey Pfau
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e3bfe86579
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Disable drawing while the thread is shutting down
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2014-10-18 04:10:34 -07:00 |
Jeffrey Pfau
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4d9c375f0e
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If video sync is suspended, do not wait
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2014-10-18 02:23:54 -07:00 |
Jeffrey Pfau
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c0d1ca089c
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Expose GBASync{Suspend/Resume}Drawing
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2014-10-18 02:08:20 -07:00 |
Jeffrey Pfau
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13a831d3b0
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Add version string to command line arguments
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2014-10-18 01:06:29 -07:00 |
Jeffrey Pfau
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1fcca799eb
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Add GBAGetGameTitle
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2014-10-18 01:06:17 -07:00 |
Jeffrey Pfau
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830e6dbda6
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Write back to GBAThread.audioBuffers if not previously initialized
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2014-10-17 23:41:03 -07:00 |
Jeffrey Pfau
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0867325b96
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Fix GBASyncProduceAudio signature
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2014-10-17 23:40:39 -07:00 |
Jeffrey Pfau
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1dbecb2c64
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Initialize FIFO samples
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2014-10-17 23:40:26 -07:00 |
Jeffrey Pfau
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3bf43133cb
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Replace soundbias with a bitfield
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2014-10-17 03:26:47 -07:00 |
Jeffrey Pfau
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8c02615593
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Name slots more predictably
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2014-10-15 23:26:46 -07:00 |
Jeffrey Pfau
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69d041d373
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VFile write should use const void*
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2014-10-15 04:55:46 -07:00 |
Jeffrey Pfau
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18e67378fe
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C++ build fixes
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2014-10-15 04:55:46 -07:00 |
Jeffrey Pfau
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65ce79c611
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Expose GBAGetState
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2014-10-15 04:55:46 -07:00 |
Jeffrey Pfau
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0d1b323e22
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Fix edge case with video-frame sync where it may never wake up the display thread
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2014-10-15 04:51:19 -07:00 |