Jeffrey Pfau
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c45d91d311
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Debugger: Add software breakpoints, fix cleanup
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2016-09-07 17:49:27 -07:00 |
Jeffrey Pfau
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f7a9fe8e64
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Util: PNG utils should support 16-bit when applicable
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2016-09-07 01:06:54 -07:00 |
Jeffrey Pfau
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0ad14bef7e
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FFmpeg: Full support for libavcodec 56+
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2016-09-05 11:55:56 -07:00 |
Jeffrey Pfau
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69244f053a
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3DS: Add shading to 3D model
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2016-09-04 23:00:49 -07:00 |
Jeffrey Pfau
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0293e723d8
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GBA: Better debug logging if event processing breaks
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2016-09-04 09:32:07 -07:00 |
Jeffrey Pfau
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a20061e925
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GBA Memory: Fix ldm {pc}
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2016-09-04 02:20:58 -07:00 |
Jeffrey Pfau
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8dbef1f0e3
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Wii: Add pixelated resample filter
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2016-09-01 00:11:07 -07:00 |
Jeffrey Pfau
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e078e42c83
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Qt: Rearchitect game closing codepath
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2016-08-30 23:43:50 -07:00 |
Jeffrey Pfau
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f15bb076b8
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All: Update CHANGES
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2016-08-30 23:42:31 -07:00 |
Jeffrey Pfau
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1f2bef0ceb
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PSP2: Stop underclocking when menuing
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2016-08-30 09:43:49 -07:00 |
Jeffrey Pfau
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246efef6b9
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Qt: Fix being unable to pause manually when using auto-pausing
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2016-08-29 18:22:47 -07:00 |
Jeffrey Pfau
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1462ffe7d5
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GBA: Timer 0 cannot be count up
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2016-08-29 10:19:53 -07:00 |
Jeffrey Pfau
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90edf4d1a0
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GBA Serialize: Savestates now store if CPU was halted
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2016-08-28 20:36:12 -07:00 |
Jeffrey Pfau
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d708a1025d
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GBA: Fix filehandle leak with savegames
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2016-08-28 01:44:27 -07:00 |
Jeffrey Pfau
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fa36a3da81
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Qt: Allow loading of specific files from archives
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2016-08-27 01:01:03 -07:00 |
Jeffrey Pfau
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93121d9319
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VFS: Fix reading multiple files from a 7z archive
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2016-08-27 00:55:57 -07:00 |
Jeffrey Pfau
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2ddb6d759a
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GUI: Only reload config if manually saved
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2016-08-24 12:54:43 -07:00 |
Jeffrey Pfau
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458fd58985
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GBA: Fix losing IRQs when CPSR I bit isn't cleared
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2016-08-24 12:18:51 -07:00 |
Jeffrey Pfau
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f491196bc4
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Util: Add endswith
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2016-08-23 09:08:46 -07:00 |
Jeffrey Pfau
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08b0a7c60f
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VFS: Improve zip file detection
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2016-08-23 02:30:25 -07:00 |
Jeffrey Pfau
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9b4fa75c81
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VFS: Fix uninitialized varaible reading from 7z
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2016-08-23 01:23:44 -07:00 |
Jeffrey Pfau
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5aec67a0f7
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GBA Video: Optimize compositing cases slightly
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2016-08-22 12:35:48 -07:00 |
Jeffrey Pfau
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c207675dfb
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Qt: Ability to temporarily load a savegame
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2016-08-22 10:33:59 -07:00 |
Jeffrey Pfau
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a088ad781a
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Qt: Make reseting when pasued frame-accurate
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2016-08-22 10:20:22 -07:00 |
Jeffrey Pfau
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193d2d1f4a
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PSP2: Screenshots are now saved into the Photo Gallery
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2016-08-21 20:08:41 -07:00 |
Jeffrey Pfau
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ef4e67889c
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3DS: Adjustable screen darkening
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2016-08-21 04:21:59 -07:00 |
Jeffrey Pfau
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526f86d085
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3DS: Implement adjustable filtering and sprite rotation
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2016-08-21 03:16:00 -07:00 |
Jeffrey Pfau
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d9964ee727
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Wii: 240p support
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2016-08-20 11:27:48 -07:00 |
Jeffrey Pfau
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5e50a635cf
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GBA Memory: Optimize Load-/StoreMultiple
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2016-08-19 18:55:36 -07:00 |
Diego A
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563aed44d8
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Wii: Fix garbage flash at startup (#354)
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2016-08-19 15:47:58 -07:00 |
Jeffrey Pfau
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0367d94aad
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Util: Add rtrim
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2016-08-19 05:06:45 -07:00 |
Jeffrey Pfau
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947ef7edea
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Util: Add Vector GetConstPointer
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2016-08-19 05:06:02 -07:00 |
Jeffrey Pfau
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d82f8feef5
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PSP2: Allow UTF-8 filenames
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2016-08-18 10:06:30 -07:00 |
Jeffrey Pfau
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57c1275890
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Qt: Remove default autofire mappings
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2016-08-18 00:10:37 -07:00 |
Jeffrey Pfau
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9eb8faf1ba
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GUI: Add fast-forward key
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2016-08-16 23:24:07 -07:00 |
Jeffrey Pfau
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54e4d91457
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GBA Video: Optimize mode 0 rendering
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2016-08-16 21:05:55 -07:00 |
Jeffrey Pfau
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c191ec88b8
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GUI: Add UI control remapping
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2016-08-15 22:15:45 -07:00 |
Jeffrey Pfau
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39d9c7efd1
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PSP2: Fix mapping/unmapping from not at 0
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2016-08-15 22:11:53 -07:00 |
Jeffrey Pfau
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b1618cbed3
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GBA Savedata: Add realistic timing for EEPROM
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2016-08-14 20:56:42 -07:00 |
Jeffrey Pfau
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6797cbe6b1
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GBA Video: WIN0/1 take priority over OBJWIN
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2016-08-14 04:19:08 -07:00 |
Jeffrey Pfau
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8774530707
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PSP2: Sync files per descriptor
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2016-08-13 19:50:21 -07:00 |
Jeffrey Pfau
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6867400ca8
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GBA BIOS: Use custom ArcTan, not relying on OS
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2016-08-13 14:10:51 -07:00 |
Jeffrey Pfau
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7401371016
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GBA Video: Optimize sprite drawing
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2016-08-11 22:43:15 -07:00 |
Jeffrey Pfau
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554276d5c3
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GBA Video: Remove old slow path fallback
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2016-08-11 22:35:31 -07:00 |
Jeffrey Pfau
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08e73bd9df
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Revert "GBA Video: Optimize sprite drawing"
This reverts commit 990df72ced .
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2016-08-11 03:47:23 -07:00 |
Jeffrey Pfau
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990df72ced
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GBA Video: Optimize sprite drawing
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2016-08-11 03:04:08 -07:00 |
Jeffrey Pfau
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9088d8e6ef
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PSP2: Add fit-to-height screen mode
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2016-08-10 23:42:31 -07:00 |
Jeffrey Pfau
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051198395d
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PSP2: Delete threads after they return
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2016-08-09 23:35:38 -07:00 |
Agustín Azzinnari
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a6cbd7ddfe
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Qt: Reset button status after turning off autofire (#334)
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2016-08-09 15:56:38 -07:00 |
Jeffrey Pfau
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68393718eb
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PSP2: Fix gyroscope direction
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2016-08-09 00:45:29 -07:00 |