Commit Graph

6864 Commits

Author SHA1 Message Date
Vicki Pfau 9c91984975 Travis: Forcibly select osx_image because Travis loves using long-EOL'd stuff 2020-12-05 00:02:26 -08:00
Vicki Pfau 3aa74f2d65 Qt: Fix proxied events blocking properly 2020-12-04 00:23:33 -08:00
Vicki Pfau 2f7232292c Qt: Always start painter thread even if not in use 2020-12-04 00:23:33 -08:00
Vicki Pfau d44a26d962 Qt: Pay down some technical debt in the shader selector 2020-12-03 23:57:52 -08:00
Vicki Pfau a8a7372083 Qt: Add checking and downgrading OpenGL support outside of the painter 2020-12-03 23:57:52 -08:00
Vicki Pfau e31de6b470 Qt: Fix crash when editing shortcuts with none selected (fixes #1964) 2020-12-03 20:45:21 -08:00
Vicki Pfau 542404b7fa Qt: Set default setting for dynamicTitle (fixes #1965) 2020-12-03 18:20:55 -08:00
Vicki Pfau d3019c306f GBA Video: Ensure wait instead of flush when getting proxy pixels 2020-12-02 21:06:34 -08:00
Lothar Serra Mari f29eeac09a Qt: Update German GUI translation 2020-12-02 20:30:42 +01:00
Margen67 4fd8fe12cb Fix typo in SettingsView.ui 2020-12-02 11:14:15 -08:00
Vicki Pfau ba6e34fd90 Libretro: Defer loading save so RTC loading actually works (fixes #1959) 2020-12-02 00:13:09 -08:00
Vicki Pfau 63921e025e GB: Restore RTC state if loading save after reset 2020-12-02 00:06:00 -08:00
Vicki Pfau 046f7a3374 GBA Video: Fix resetting palettes 2020-12-01 21:23:48 -08:00
Vicki Pfau aaf1fef5ad GB Video: Fix clearing scanline buffer (fixes #1958) 2020-12-01 21:16:06 -08:00
Vicki Pfau 41a40acefc GBA Video: Avoid integer division using reciprocal tricks 2020-11-30 23:19:57 -08:00
Vicki Pfau e1fc8cd912 GBA Video: Fix depth/stencil masking while clearing 2020-11-30 23:19:57 -08:00
Vicki Pfau fc3a6153e2 GBA Video: New GL palette approach, no more batch splitting on palette edits 2020-11-30 23:19:57 -08:00
Vicki Pfau 60ec3e0e99 Qt: Fix up GL changes causing timing issues 2020-11-29 22:03:03 -08:00
Vicki Pfau 2d6087aa98 mGUI: Improve loading speed (fixes #1957) 2020-11-29 15:56:15 -08:00
Vicki Pfau 20f8baa82c GBA: Regrettably add VBA bug compat mode 2020-11-29 13:41:53 -08:00
Vicki Pfau 60b59ae312 GBA Hardware: Unpack RTC struct 2020-11-29 13:35:21 -08:00
Vicki Pfau bcad149454 GBA Hardware: e-Reader should not re-scan last card 2020-11-29 12:47:31 -08:00
Vicki Pfau fbba3efb34 ARM: Fix long multiply-and-accumulate register write order (fixes #1956) 2020-11-28 21:29:00 -08:00
Vicki Pfau 98799dae6d Debugger: Fix crash when tracing without a file output 2020-11-28 21:29:00 -08:00
pdagobert 69a8aa5520 Fix LIBMGBA_ONLY build 2020-11-27 20:57:44 -08:00
Vicki Pfau 5bcf243139 Qt: Fix build on clang 2020-11-27 19:47:47 -08:00
Vicki Pfau 8e096916b1 Qt: Discard additional frame draws if waiting fails 2020-11-27 18:31:13 -08:00
Vicki Pfau fc3e47a4ba Feature: Allow configuring waiting on frame flushing in proxy 2020-11-27 18:24:11 -08:00
Vicki Pfau bb74b60cd9 Core: Fix possible video sync deadlock 2020-11-27 17:38:31 -08:00
Vicki Pfau 39324749f2 3DS: Batch directory reads 2020-11-27 15:18:23 -08:00
Vicki Pfau 99e622eb43 GBA Video: Skip attempting to render offscreen sprites in OpenGL 2020-11-27 13:53:33 -08:00
Vicki Pfau 7640c38684 mGUI: Skip second scan loop when possible 2020-11-26 22:33:05 -08:00
Vicki Pfau 0d96ba4f8f Wii: Add libwiidrc support 2020-11-26 22:09:01 -08:00
Vicki Pfau 2e2ad70550 CMake: Move BUILD_GL flags to FEATURE_DEFINES 2020-11-25 21:16:30 -08:00
Vicki Pfau b169e6b0df ARM: Fix non-debugger build 2020-11-25 20:40:20 -08:00
Vicki Pfau 1baa6fefbb CInema: Add xbaselines for mooneye-gb 2020-11-25 20:39:55 -08:00
Vicki Pfau b50d8e35e9 GB I/O: Implement preliminary support for PCM12/PCM34 (#1468) 2020-11-25 20:10:32 -08:00
Vicki Pfau a1c0318290 CMake: Move gl.c and gles2.c to FEATURE_SRC 2020-11-24 22:26:45 -08:00
Vicki Pfau 87d87b200f Qt: Pre-attach GDB stub when launching with -g (fixes #1950) 2020-11-24 22:18:15 -08:00
Vicki Pfau 42879afb9c Qt: Pre-attach GDB stub when launching with -g (fixes #1950) 2020-11-24 18:58:22 -08:00
Vicki Pfau 30a67d5496 CMake: Fix build on Windows 2020-11-24 01:57:09 -08:00
Vicki Pfau b8e5b47c80 GBA: Fix loading multiboot ELF files (fixes #1949) 2020-11-24 01:41:41 -08:00
Vicki Pfau f7749b31de Core: Fix loading ELF files that have unexpected empty program headers 2020-11-24 01:41:41 -08:00
Vicki Pfau 6ca62fae83 CMake: Link with correct OpenGL library (fixes #1872) 2020-11-24 01:41:41 -08:00
Vicki Pfau d01190bf90 CMake: Replace desktop file installing code with just the file 2020-11-24 01:41:41 -08:00
Vicki Pfau 1a694b0b56 Debugger: Fix change watchpoints (fixes #1947) 2020-11-24 01:41:41 -08:00
Vicki Pfau 19b77189c8 GBA Hardware: Add support for "reduced" header e-Reader dumps 2020-11-24 01:41:41 -08:00
Átila Camurça Alves ecc7522cf6
Brazilian portuguese translation (#1917)
* Brazilian portuguese translation

* Review and fixed some typos

* Suggested revisions implemented

* Not translating the word Shader

It's not a common word in Portuguese, so it's easy to understand in
English.

* Review of suggested changes
2020-11-23 12:43:37 -08:00
Vicki Pfau 447750dc2e Qt: Take SGB border into account in frame viewer 2020-11-22 16:08:51 -08:00
Vicki Pfau e9ed09e9be Qt: Allow frame viewer on Game Boy 2020-11-22 16:08:33 -08:00