Qt: Update German GUI translation

This commit is contained in:
Lothar Serra Mari 2020-12-02 20:30:42 +01:00
parent 4fd8fe12cb
commit f29eeac09a
1 changed files with 169 additions and 164 deletions

View File

@ -1084,8 +1084,8 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<message>
<location filename="../OverrideView.ui" line="42"/>
<location filename="../OverrideView.ui" line="121"/>
<location filename="../OverrideView.ui" line="248"/>
<location filename="../OverrideView.ui" line="264"/>
<location filename="../OverrideView.ui" line="225"/>
<location filename="../OverrideView.ui" line="241"/>
<source>Autodetect</source>
<translation>Automatisch erkennen</translation>
</message>
@ -1150,37 +1150,42 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>Leerlaufprozess</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="195"/>
<location filename="../OverrideView.ui" line="180"/>
<source>Game Boy Player features</source>
<translation>Game Boy Player-Features</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="234"/>
<location filename="../OverrideView.ui" line="187"/>
<source>VBA bug compatibility mode</source>
<translation>Kompatibilität mit VBA-Bugs</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="211"/>
<source>Game Boy</source>
<translation>Game Boy</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="240"/>
<location filename="../OverrideView.ui" line="217"/>
<source>Game Boy model</source>
<translation>Game Boy-Modell</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="256"/>
<location filename="../OverrideView.ui" line="233"/>
<source>Memory bank controller</source>
<translation>Speicherbank-Controller</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="272"/>
<location filename="../OverrideView.ui" line="249"/>
<source>Background Colors</source>
<translation>Hintergrund-Farbpalette</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="359"/>
<location filename="../OverrideView.ui" line="336"/>
<source>Sprite Colors 1</source>
<translation>Sprite-Farbpalette 1</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="366"/>
<location filename="../OverrideView.ui" line="343"/>
<source>Sprite Colors 2</source>
<translation>Sprite-Farbpalette 2</translation>
</message>
@ -1433,52 +1438,52 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<context>
<name>QGBA::FrameView</name>
<message>
<location filename="../FrameView.cpp" line="548"/>
<location filename="../FrameView.cpp" line="559"/>
<source>Export frame</source>
<translation>Bild exportieren</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="549"/>
<location filename="../FrameView.cpp" line="560"/>
<source>Portable Network Graphics (*.png)</source>
<translation>Portable Network Graphics (*.png)</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="567"/>
<location filename="../FrameView.cpp" line="578"/>
<source>None</source>
<translation>Keine</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="569"/>
<location filename="../FrameView.cpp" line="580"/>
<source>Background</source>
<translation>Hintergrund</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="572"/>
<location filename="../FrameView.cpp" line="583"/>
<source>Window</source>
<translation>Fenster</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="575"/>
<location filename="../FrameView.cpp" line="586"/>
<source>Objwin</source>
<translation>Objwin</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="580"/>
<location filename="../FrameView.cpp" line="591"/>
<source>Sprite</source>
<translation>Sprite</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="583"/>
<location filename="../FrameView.cpp" line="594"/>
<source>Backdrop</source>
<translation>Hintergrund</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="586"/>
<location filename="../FrameView.cpp" line="597"/>
<source>Frame</source>
<translation>Frame</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="592"/>
<location filename="../FrameView.cpp" line="603"/>
<source>%1 %2</source>
<translation>%1 %2</translation>
</message>
@ -3564,103 +3569,103 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<context>
<name>QGBA::Window</name>
<message>
<location filename="../Window.cpp" line="285"/>
<location filename="../Window.cpp" line="286"/>
<source>Game Boy Advance ROMs (%1)</source>
<translation>Game Boy Advance-ROMs (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="302"/>
<location filename="../Window.cpp" line="303"/>
<source>Game Boy ROMs (%1)</source>
<translation>Game Boy-ROMs (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="306"/>
<location filename="../Window.cpp" line="307"/>
<source>All ROMs (%1)</source>
<translation>Alle ROMs (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="307"/>
<location filename="../Window.cpp" line="308"/>
<source>%1 Video Logs (*.mvl)</source>
<translation>%1 Video-Logs (*.mvl)</translation>
</message>
<message>
<location filename="../Window.cpp" line="322"/>
<location filename="../Window.cpp" line="323"/>
<source>Archives (%1)</source>
<translation>Archive (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="327"/>
<location filename="../Window.cpp" line="335"/>
<location filename="../Window.cpp" line="362"/>
<location filename="../Window.cpp" line="328"/>
<location filename="../Window.cpp" line="336"/>
<location filename="../Window.cpp" line="363"/>
<source>Select ROM</source>
<translation>ROM auswählen</translation>
</message>
<message>
<location filename="../Window.cpp" line="370"/>
<location filename="../Window.cpp" line="371"/>
<source>Game Boy Advance save files (%1)</source>
<translation>Game Boy Advance-Speicherdateien (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="371"/>
<location filename="../Window.cpp" line="439"/>
<location filename="../Window.cpp" line="446"/>
<location filename="../Window.cpp" line="372"/>
<location filename="../Window.cpp" line="440"/>
<location filename="../Window.cpp" line="447"/>
<source>Select save</source>
<translation>Speicherdatei wählen</translation>
</message>
<message>
<location filename="../Window.cpp" line="379"/>
<location filename="../Window.cpp" line="380"/>
<source>mGBA savestate files (%1)</source>
<translation>mGBA Savestate-Dateien (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="381"/>
<location filename="../Window.cpp" line="386"/>
<location filename="../Window.cpp" line="382"/>
<location filename="../Window.cpp" line="387"/>
<source>Select savestate</source>
<translation>Savestate auswählen</translation>
</message>
<message>
<location filename="../Window.cpp" line="408"/>
<location filename="../Window.cpp" line="409"/>
<source>Select patch</source>
<translation>Patch wählen</translation>
</message>
<message>
<location filename="../Window.cpp" line="408"/>
<location filename="../Window.cpp" line="409"/>
<source>Patches (*.ips *.ups *.bps)</source>
<translation>Patches (*.ips *.ups *.bps)</translation>
</message>
<message>
<location filename="../Window.cpp" line="432"/>
<location filename="../Window.cpp" line="433"/>
<source>Select image</source>
<translation>Bild auswählen</translation>
</message>
<message>
<location filename="../Window.cpp" line="432"/>
<location filename="../Window.cpp" line="433"/>
<source>Image file (*.png *.gif *.jpg *.jpeg);;All files (*)</source>
<translation>Bild-Datei (*.png *.gif *.jpg *.jpeg);;Alle Dateien (*)</translation>
</message>
<message>
<location filename="../Window.cpp" line="439"/>
<location filename="../Window.cpp" line="446"/>
<location filename="../Window.cpp" line="440"/>
<location filename="../Window.cpp" line="447"/>
<source>GameShark saves (*.sps *.xps)</source>
<translation>GameShark-Speicherdaten (*.sps *.xps)</translation>
</message>
<message>
<location filename="../Window.cpp" line="473"/>
<location filename="../Window.cpp" line="474"/>
<source>Select video log</source>
<translation>Video-Log auswählen</translation>
</message>
<message>
<location filename="../Window.cpp" line="473"/>
<location filename="../Window.cpp" line="474"/>
<source>Video logs (*.mvl)</source>
<translation>Video-Logs (*.mvl)</translation>
</message>
<message>
<location filename="../Window.cpp" line="850"/>
<location filename="../Window.cpp" line="851"/>
<source>Crash</source>
<translation>Absturz</translation>
</message>
<message>
<location filename="../Window.cpp" line="851"/>
<location filename="../Window.cpp" line="852"/>
<source>The game has crashed with the following error:
%1</source>
@ -3669,508 +3674,508 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
%1</translation>
</message>
<message>
<location filename="../Window.cpp" line="873"/>
<location filename="../Window.cpp" line="874"/>
<source>Unimplemented BIOS call</source>
<translation>Nicht implementierter BIOS-Aufruf</translation>
</message>
<message>
<location filename="../Window.cpp" line="874"/>
<location filename="../Window.cpp" line="875"/>
<source>This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.</source>
<translation>Dieses Spiel verwendet einen BIOS-Aufruf, der nicht implementiert ist. Bitte verwenden Sie für die beste Spielerfahrung das offizielle BIOS.</translation>
</message>
<message>
<location filename="../Window.cpp" line="973"/>
<location filename="../Window.cpp" line="974"/>
<source>Really make portable?</source>
<translation>Portablen Modus wirklich aktivieren?</translation>
</message>
<message>
<location filename="../Window.cpp" line="974"/>
<location filename="../Window.cpp" line="975"/>
<source>This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?</source>
<translation>Diese Einstellung wird den Emulator so konfigurieren, dass er seine Konfiguration aus dem gleichen Verzeichnis wie die Programmdatei lädt. Möchten Sie fortfahren?</translation>
</message>
<message>
<location filename="../Window.cpp" line="986"/>
<location filename="../Window.cpp" line="987"/>
<source>Restart needed</source>
<translation>Neustart benötigt</translation>
</message>
<message>
<location filename="../Window.cpp" line="987"/>
<location filename="../Window.cpp" line="988"/>
<source>Some changes will not take effect until the emulator is restarted.</source>
<translation>Einige Änderungen werden erst übernommen, wenn der Emulator neu gestartet wurde.</translation>
</message>
<message>
<location filename="../Window.cpp" line="1042"/>
<location filename="../Window.cpp" line="1043"/>
<source> - Player %1 of %2</source>
<translation> - Spieler %1 von %2</translation>
</message>
<message>
<location filename="../Window.cpp" line="1053"/>
<location filename="../Window.cpp" line="1054"/>
<source>%1 - %2</source>
<translation>%1 - %2</translation>
</message>
<message>
<location filename="../Window.cpp" line="1055"/>
<location filename="../Window.cpp" line="1056"/>
<source>%1 - %2 - %3</source>
<translation>%1 - %2 - %3</translation>
</message>
<message>
<location filename="../Window.cpp" line="1057"/>
<location filename="../Window.cpp" line="1058"/>
<source>%1 - %2 (%3 fps) - %4</source>
<translation>%1 - %2 (%3 Bilder/Sekunde) - %4</translation>
</message>
<message>
<location filename="../Window.cpp" line="1099"/>
<location filename="../Window.cpp" line="1100"/>
<source>&amp;File</source>
<translation>&amp;Datei</translation>
</message>
<message>
<location filename="../Window.cpp" line="1101"/>
<location filename="../Window.cpp" line="1102"/>
<source>Load &amp;ROM...</source>
<translation>&amp;ROM laden...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1104"/>
<location filename="../Window.cpp" line="1105"/>
<source>Load ROM in archive...</source>
<translation>ROM aus Archiv laden...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1108"/>
<location filename="../Window.cpp" line="1109"/>
<source>Load alternate save...</source>
<translation>Alternative Speicherdatei laden...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1111"/>
<location filename="../Window.cpp" line="1112"/>
<source>Load temporary save...</source>
<translation>Temporäre Speicherdatei laden...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1115"/>
<location filename="../Window.cpp" line="1116"/>
<source>Load &amp;patch...</source>
<translation>&amp;Patch laden...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1118"/>
<location filename="../Window.cpp" line="1119"/>
<source>Boot BIOS</source>
<translation>BIOS booten</translation>
</message>
<message>
<location filename="../Window.cpp" line="1123"/>
<location filename="../Window.cpp" line="1124"/>
<source>Replace ROM...</source>
<translation>ROM ersetzen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1129"/>
<location filename="../Window.cpp" line="1130"/>
<source>ROM &amp;info...</source>
<translation>ROM-&amp;Informationen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1131"/>
<location filename="../Window.cpp" line="1132"/>
<source>Recent</source>
<translation>Zuletzt verwendet</translation>
</message>
<message>
<location filename="../Window.cpp" line="1134"/>
<location filename="../Window.cpp" line="1135"/>
<source>Make portable</source>
<translation>Portablen Modus aktivieren</translation>
</message>
<message>
<location filename="../Window.cpp" line="1137"/>
<location filename="../Window.cpp" line="1138"/>
<source>&amp;Load state</source>
<translation>Savestate (aktueller Zustand) &amp;laden</translation>
</message>
<message>
<location filename="../Window.cpp" line="1142"/>
<location filename="../Window.cpp" line="1143"/>
<source>Load state file...</source>
<translation>Savestate-Datei laden...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1147"/>
<location filename="../Window.cpp" line="1148"/>
<source>&amp;Save state</source>
<translation>Savestate (aktueller Zustand) &amp;speichern</translation>
</message>
<message>
<location filename="../Window.cpp" line="1152"/>
<location filename="../Window.cpp" line="1153"/>
<source>Save state file...</source>
<translation>Savestate-Datei speichern...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1157"/>
<location filename="../Window.cpp" line="1158"/>
<source>Quick load</source>
<translation>Schnell laden</translation>
</message>
<message>
<location filename="../Window.cpp" line="1158"/>
<location filename="../Window.cpp" line="1159"/>
<source>Quick save</source>
<translation>Schnell speichern</translation>
</message>
<message>
<location filename="../Window.cpp" line="1160"/>
<location filename="../Window.cpp" line="1161"/>
<source>Load recent</source>
<translation>Lade zuletzt gespeicherten Savestate</translation>
</message>
<message>
<location filename="../Window.cpp" line="1165"/>
<location filename="../Window.cpp" line="1166"/>
<source>Save recent</source>
<translation>Speichere aktuellen Zustand</translation>
</message>
<message>
<location filename="../Window.cpp" line="1173"/>
<location filename="../Window.cpp" line="1174"/>
<source>Undo load state</source>
<translation>Laden des Savestate rückgängig machen</translation>
</message>
<message>
<location filename="../Window.cpp" line="1176"/>
<location filename="../Window.cpp" line="1177"/>
<source>Undo save state</source>
<translation>Speichern des Savestate rückgängig machen</translation>
</message>
<message>
<location filename="../Window.cpp" line="1183"/>
<location filename="../Window.cpp" line="1188"/>
<location filename="../Window.cpp" line="1184"/>
<location filename="../Window.cpp" line="1189"/>
<source>State &amp;%1</source>
<translation>Savestate &amp;%1</translation>
</message>
<message>
<location filename="../Window.cpp" line="1195"/>
<location filename="../Window.cpp" line="1196"/>
<source>Load camera image...</source>
<translation>Lade Kamerabild...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1207"/>
<location filename="../Window.cpp" line="1208"/>
<source>New multiplayer window</source>
<translation>Neues Multiplayer-Fenster</translation>
</message>
<message>
<location filename="../Window.cpp" line="1218"/>
<location filename="../Window.cpp" line="1219"/>
<source>E&amp;xit</source>
<translation>&amp;Beenden</translation>
</message>
<message>
<location filename="../Window.cpp" line="1221"/>
<location filename="../Window.cpp" line="1222"/>
<source>&amp;Emulation</source>
<translation>&amp;Emulation</translation>
</message>
<message>
<location filename="../Window.cpp" line="1222"/>
<location filename="../Window.cpp" line="1223"/>
<source>&amp;Reset</source>
<translation>Zu&amp;rücksetzen</translation>
</message>
<message>
<location filename="../Window.cpp" line="1223"/>
<location filename="../Window.cpp" line="1224"/>
<source>Sh&amp;utdown</source>
<translation>Schli&amp;eßen</translation>
</message>
<message>
<location filename="../Window.cpp" line="1224"/>
<location filename="../Window.cpp" line="1225"/>
<source>Yank game pak</source>
<translation>Spielmodul herausziehen</translation>
</message>
<message>
<location filename="../Window.cpp" line="1228"/>
<location filename="../Window.cpp" line="1229"/>
<source>&amp;Pause</source>
<translation>&amp;Pause</translation>
</message>
<message>
<location filename="../Window.cpp" line="1237"/>
<location filename="../Window.cpp" line="1238"/>
<source>&amp;Next frame</source>
<translation>&amp;Nächstes Bild</translation>
</message>
<message>
<location filename="../Window.cpp" line="1241"/>
<location filename="../Window.cpp" line="1242"/>
<source>Fast forward (held)</source>
<translation>Schneller Vorlauf (gehalten)</translation>
</message>
<message>
<location filename="../Window.cpp" line="1247"/>
<location filename="../Window.cpp" line="1248"/>
<source>&amp;Fast forward</source>
<translation>Schneller &amp;Vorlauf</translation>
</message>
<message>
<location filename="../Window.cpp" line="1251"/>
<location filename="../Window.cpp" line="1252"/>
<source>Fast forward speed</source>
<translation>Vorlauf-Geschwindigkeit</translation>
</message>
<message>
<location filename="../Window.cpp" line="1256"/>
<location filename="../Window.cpp" line="1257"/>
<source>Unbounded</source>
<translation>Unbegrenzt</translation>
</message>
<message>
<location filename="../Window.cpp" line="1260"/>
<location filename="../Window.cpp" line="1261"/>
<source>%0x</source>
<translation>%0x</translation>
</message>
<message>
<location filename="../Window.cpp" line="1264"/>
<location filename="../Window.cpp" line="1265"/>
<source>Rewind (held)</source>
<translation>Zurückspulen (gehalten)</translation>
</message>
<message>
<location filename="../Window.cpp" line="1271"/>
<location filename="../Window.cpp" line="1272"/>
<source>Re&amp;wind</source>
<translation>Zur&amp;ückspulen</translation>
</message>
<message>
<location filename="../Window.cpp" line="1276"/>
<location filename="../Window.cpp" line="1277"/>
<source>Step backwards</source>
<translation>Schrittweiser Rücklauf</translation>
</message>
<message>
<location filename="../Window.cpp" line="1282"/>
<location filename="../Window.cpp" line="1283"/>
<source>Sync to &amp;video</source>
<translation>Mit &amp;Video synchronisieren</translation>
</message>
<message>
<location filename="../Window.cpp" line="1289"/>
<location filename="../Window.cpp" line="1290"/>
<source>Sync to &amp;audio</source>
<translation>Mit &amp;Audio synchronisieren</translation>
</message>
<message>
<location filename="../Window.cpp" line="1297"/>
<location filename="../Window.cpp" line="1298"/>
<source>Solar sensor</source>
<translation>Sonnen-Sensor</translation>
</message>
<message>
<location filename="../Window.cpp" line="1298"/>
<location filename="../Window.cpp" line="1299"/>
<source>Increase solar level</source>
<translation>Sonnen-Level erhöhen</translation>
</message>
<message>
<location filename="../Window.cpp" line="1299"/>
<location filename="../Window.cpp" line="1300"/>
<source>Decrease solar level</source>
<translation>Sonnen-Level verringern</translation>
</message>
<message>
<location filename="../Window.cpp" line="1300"/>
<location filename="../Window.cpp" line="1301"/>
<source>Brightest solar level</source>
<translation>Hellster Sonnen-Level</translation>
</message>
<message>
<location filename="../Window.cpp" line="1303"/>
<location filename="../Window.cpp" line="1304"/>
<source>Darkest solar level</source>
<translation>Dunkelster Sonnen-Level</translation>
</message>
<message>
<location filename="../Window.cpp" line="1309"/>
<location filename="../Window.cpp" line="1310"/>
<source>Brightness %1</source>
<translation>Helligkeit %1</translation>
</message>
<message>
<location filename="../Window.cpp" line="1324"/>
<location filename="../Window.cpp" line="1325"/>
<source>BattleChip Gate...</source>
<translation>BattleChip Gate...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1328"/>
<location filename="../Window.cpp" line="1329"/>
<source>Audio/&amp;Video</source>
<translation>Audio/&amp;Video</translation>
</message>
<message>
<location filename="../Window.cpp" line="1329"/>
<location filename="../Window.cpp" line="1330"/>
<source>Frame size</source>
<translation>Bildgröße</translation>
</message>
<message>
<location filename="../Window.cpp" line="1356"/>
<location filename="../Window.cpp" line="1357"/>
<source>Toggle fullscreen</source>
<translation>Vollbildmodus umschalten</translation>
</message>
<message>
<location filename="../Window.cpp" line="1359"/>
<location filename="../Window.cpp" line="1360"/>
<source>Lock aspect ratio</source>
<translation>Seitenverhältnis korrigieren</translation>
</message>
<message>
<location filename="../Window.cpp" line="1371"/>
<location filename="../Window.cpp" line="1372"/>
<source>Force integer scaling</source>
<translation>Pixelgenaue Skalierung (Integer scaling)</translation>
</message>
<message>
<location filename="../Window.cpp" line="1383"/>
<location filename="../Window.cpp" line="1384"/>
<source>Interframe blending</source>
<translation>Interframe-Überblendung</translation>
</message>
<message>
<location filename="../Window.cpp" line="1403"/>
<location filename="../Window.cpp" line="1404"/>
<source>Frame&amp;skip</source>
<translation>Frame&amp;skip</translation>
</message>
<message>
<location filename="../Window.cpp" line="1416"/>
<location filename="../Window.cpp" line="1417"/>
<source>Mute</source>
<translation>Stummschalten</translation>
</message>
<message>
<location filename="../Window.cpp" line="1422"/>
<location filename="../Window.cpp" line="1423"/>
<source>FPS target</source>
<translation>Bildwiederholrate</translation>
</message>
<message>
<location filename="../Window.cpp" line="1445"/>
<location filename="../Window.cpp" line="1446"/>
<source>Take &amp;screenshot</source>
<translation>&amp;Screenshot erstellen</translation>
</message>
<message>
<location filename="../Window.cpp" line="1447"/>
<location filename="../Window.cpp" line="1448"/>
<source>F12</source>
<translation>F12</translation>
</message>
<message>
<location filename="../Window.cpp" line="1744"/>
<location filename="../Window.cpp" line="1742"/>
<source>Clear</source>
<translation>Leeren</translation>
</message>
<message>
<location filename="../Window.cpp" line="1315"/>
<location filename="../Window.cpp" line="1316"/>
<source>Game Boy Printer...</source>
<translation>Game Boy Printer...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1456"/>
<location filename="../Window.cpp" line="1457"/>
<source>Video layers</source>
<translation>Video-Ebenen</translation>
</message>
<message>
<location filename="../Window.cpp" line="1457"/>
<location filename="../Window.cpp" line="1458"/>
<source>Audio channels</source>
<translation>Audio-Kanäle</translation>
</message>
<message>
<location filename="../Window.cpp" line="1459"/>
<location filename="../Window.cpp" line="1460"/>
<source>Adjust layer placement...</source>
<translation>Lage der Bildebenen anpassen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1461"/>
<location filename="../Window.cpp" line="1462"/>
<source>&amp;Tools</source>
<translation>&amp;Werkzeuge</translation>
</message>
<message>
<location filename="../Window.cpp" line="1462"/>
<location filename="../Window.cpp" line="1463"/>
<source>View &amp;logs...</source>
<translation>&amp;Logs ansehen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1464"/>
<location filename="../Window.cpp" line="1465"/>
<source>Game &amp;overrides...</source>
<translation>Spiel-&amp;Überschreibungen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1487"/>
<location filename="../Window.cpp" line="1488"/>
<source>&amp;Cheats...</source>
<translation>&amp;Cheats...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1494"/>
<location filename="../Window.cpp" line="1495"/>
<source>Open debugger console...</source>
<translation>Debugger-Konsole öffnen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1496"/>
<location filename="../Window.cpp" line="1497"/>
<source>Start &amp;GDB server...</source>
<translation>&amp;GDB-Server starten...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1490"/>
<location filename="../Window.cpp" line="1491"/>
<source>Settings...</source>
<translation>Einstellungen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="353"/>
<location filename="../Window.cpp" line="354"/>
<source>Select folder</source>
<translation>Ordner auswählen</translation>
</message>
<message>
<location filename="../Window.cpp" line="419"/>
<location filename="../Window.cpp" line="420"/>
<source>Select e-Reader dotcode</source>
<translation>e-Reader-Code auswählen</translation>
</message>
<message>
<location filename="../Window.cpp" line="419"/>
<location filename="../Window.cpp" line="420"/>
<source>e-Reader card (*.raw *.bin *.bmp)</source>
<translation>e-Reader-Karte (*.raw *.bin *.bmp)</translation>
</message>
<message>
<location filename="../Window.cpp" line="858"/>
<location filename="../Window.cpp" line="859"/>
<source>Couldn&apos;t Start</source>
<translation>Konnte nicht gestartet werden</translation>
</message>
<message>
<location filename="../Window.cpp" line="859"/>
<location filename="../Window.cpp" line="860"/>
<source>Could not start game.</source>
<translation>Spiel konnte nicht gestartet werden.</translation>
</message>
<message>
<location filename="../Window.cpp" line="1105"/>
<location filename="../Window.cpp" line="1106"/>
<source>Add folder to library...</source>
<translation>Ordner zur Bibliothek hinzufügen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1125"/>
<location filename="../Window.cpp" line="1126"/>
<source>Scan e-Reader dotcodes...</source>
<translation>e-Reader-Code einlesen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1199"/>
<location filename="../Window.cpp" line="1200"/>
<source>Import GameShark Save...</source>
<translation>GameShare-Speicherstand importieren...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1202"/>
<location filename="../Window.cpp" line="1203"/>
<source>Export GameShark Save...</source>
<translation>GameShark-Speicherstand exportieren...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1215"/>
<location filename="../Window.cpp" line="1216"/>
<source>About...</source>
<translation>Über...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1331"/>
<location filename="../Window.cpp" line="1332"/>
<source>%1×</source>
<translation>%1x</translation>
</message>
<message>
<location filename="../Window.cpp" line="1392"/>
<location filename="../Window.cpp" line="1393"/>
<source>Bilinear filtering</source>
<translation>Bilineare Filterung</translation>
</message>
<message>
<location filename="../Window.cpp" line="1430"/>
<location filename="../Window.cpp" line="1431"/>
<source>Native (59.7275)</source>
<translation>Nativ (59.7275)</translation>
</message>
<message>
<location filename="../Window.cpp" line="1451"/>
<location filename="../Window.cpp" line="1452"/>
<source>Record A/V...</source>
<translation>Audio/Video aufzeichnen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1452"/>
<location filename="../Window.cpp" line="1453"/>
<source>Record GIF/WebP/APNG...</source>
<translation>GIF/WebP/APNG aufzeichnen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1476"/>
<location filename="../Window.cpp" line="1477"/>
<source>Game Pak sensors...</source>
<translation>Spielmodul-Sensoren...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1502"/>
<location filename="../Window.cpp" line="1503"/>
<source>View &amp;palette...</source>
<translation>&amp;Palette betrachten...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1503"/>
<location filename="../Window.cpp" line="1504"/>
<source>View &amp;sprites...</source>
<translation>&amp;Sprites betrachten...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1504"/>
<location filename="../Window.cpp" line="1505"/>
<source>View &amp;tiles...</source>
<translation>&amp;Tiles betrachten...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1505"/>
<location filename="../Window.cpp" line="1506"/>
<source>View &amp;map...</source>
<translation>&amp;Map betrachten...</translation>
</message>
@ -4180,92 +4185,92 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>&amp;Bildbetrachter...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1526"/>
<location filename="../Window.cpp" line="1524"/>
<source>View memory...</source>
<translation>Speicher betrachten...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1527"/>
<location filename="../Window.cpp" line="1525"/>
<source>Search memory...</source>
<translation>Speicher durchsuchen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1530"/>
<location filename="../Window.cpp" line="1528"/>
<source>View &amp;I/O registers...</source>
<translation>&amp;I/O-Register betrachten...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1535"/>
<location filename="../Window.cpp" line="1533"/>
<source>Record debug video log...</source>
<translation>Video-Protokoll aufzeichnen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1536"/>
<location filename="../Window.cpp" line="1534"/>
<source>Stop debug video log</source>
<translation>Aufzeichnen des Video-Protokolls beenden</translation>
</message>
<message>
<location filename="../Window.cpp" line="1636"/>
<location filename="../Window.cpp" line="1634"/>
<source>Exit fullscreen</source>
<translation>Vollbildmodus beenden</translation>
</message>
<message>
<location filename="../Window.cpp" line="1638"/>
<location filename="../Window.cpp" line="1636"/>
<source>GameShark Button (held)</source>
<translation>GameShark-Taste (gehalten)</translation>
</message>
<message>
<location filename="../Window.cpp" line="1644"/>
<location filename="../Window.cpp" line="1642"/>
<source>Autofire</source>
<translation>Autofeuer</translation>
</message>
<message>
<location filename="../Window.cpp" line="1645"/>
<location filename="../Window.cpp" line="1643"/>
<source>Autofire A</source>
<translation>Autofeuer A</translation>
</message>
<message>
<location filename="../Window.cpp" line="1650"/>
<location filename="../Window.cpp" line="1648"/>
<source>Autofire B</source>
<translation>Autofeuer B</translation>
</message>
<message>
<location filename="../Window.cpp" line="1655"/>
<location filename="../Window.cpp" line="1653"/>
<source>Autofire L</source>
<translation>Autofeuer L</translation>
</message>
<message>
<location filename="../Window.cpp" line="1660"/>
<location filename="../Window.cpp" line="1658"/>
<source>Autofire R</source>
<translation>Autofeuer R</translation>
</message>
<message>
<location filename="../Window.cpp" line="1665"/>
<location filename="../Window.cpp" line="1663"/>
<source>Autofire Start</source>
<translation>Autofeuer Start</translation>
</message>
<message>
<location filename="../Window.cpp" line="1670"/>
<location filename="../Window.cpp" line="1668"/>
<source>Autofire Select</source>
<translation>Autofeuer Select</translation>
</message>
<message>
<location filename="../Window.cpp" line="1675"/>
<location filename="../Window.cpp" line="1673"/>
<source>Autofire Up</source>
<translation>Autofeuer nach oben</translation>
</message>
<message>
<location filename="../Window.cpp" line="1680"/>
<location filename="../Window.cpp" line="1678"/>
<source>Autofire Right</source>
<translation>Autofeuer rechts</translation>
</message>
<message>
<location filename="../Window.cpp" line="1685"/>
<location filename="../Window.cpp" line="1683"/>
<source>Autofire Down</source>
<translation>Autofeuer nach unten</translation>
</message>
<message>
<location filename="../Window.cpp" line="1690"/>
<location filename="../Window.cpp" line="1688"/>
<source>Autofire Left</source>
<translation>Autofeuer links</translation>
</message>