Jeffrey Pfau
|
11f0e690f8
|
GBA: Initialize gba.sync to null
|
2015-03-09 21:17:41 -07:00 |
Jeffrey Pfau
|
53a17bc96f
|
All: Update CHANGES
|
2015-03-08 22:52:52 -07:00 |
Jeffrey Pfau
|
a000f219db
|
GBA: Move A/V stream interface into core
|
2015-03-08 22:51:41 -07:00 |
Jeffrey Pfau
|
826569fdf7
|
GBA BIOS: Fix BIOS decompression routines with invalid source addresses
|
2015-03-06 22:18:27 -08:00 |
Jeffrey Pfau
|
a7985c39ac
|
Qt: Fix crash when loading a game after stopping GDB server
|
2015-02-28 15:28:34 -08:00 |
Jeffrey Pfau
|
c73ea2e595
|
Util: Fix sockets on Windows
|
2015-02-23 23:29:01 -08:00 |
Jeffrey Pfau
|
27c4308ef5
|
Debugger: Add CLI function for writing a register
|
2015-02-22 17:33:35 -08:00 |
Jeffrey Pfau
|
f646be0472
|
Qt: Fix patch loading while a game is running
|
2015-02-21 11:35:36 -08:00 |
Jeffrey Pfau
|
8a90066965
|
GBA Thread: Make GBASyncWaitFrameStart time out
|
2015-02-21 03:44:15 -08:00 |
Jeffrey Pfau
|
56475e578b
|
Qt: Fix crash when starting GDB stub after closing a game
|
2015-02-21 02:01:55 -08:00 |
Jeffrey Pfau
|
2235dcf2ab
|
Qt: Fix crash when adjusting settings after closing a game
|
2015-02-21 01:59:33 -08:00 |
Jeffrey Pfau
|
7f592f78e8
|
Qt: Runtime configurable audio driver
|
2015-02-21 01:54:50 -08:00 |
Jeffrey Pfau
|
07feb10f6d
|
All: Enable link-time optimization
|
2015-02-20 23:09:11 -08:00 |
Jeffrey Pfau
|
1994977c8f
|
Qt: Fix crash starting a GDB stub if a game isn't loaded
|
2015-02-20 00:23:03 -08:00 |
Jeffrey Pfau
|
d983f31b38
|
GBA: Fix savestate loading of DISPSTAT and WAITCNT registers
|
2015-02-18 02:37:21 -08:00 |
Jeffrey Pfau
|
0cdb26df54
|
Qt: Move frame upload back onto main thread
|
2015-02-17 22:22:31 -08:00 |
Jeffrey Pfau
|
848cf162af
|
GBA Thread: Fix possible deadlock in video sync
|
2015-02-17 22:20:37 -08:00 |
Jeffrey Pfau
|
1273ab4ca5
|
Qt: Optimize logo drawing
|
2015-02-17 21:27:23 -08:00 |
Jeffrey Pfau
|
1f08d4c3c5
|
Debugger: Add CLI functions for examining memory regions
|
2015-02-13 01:14:08 -08:00 |
Jeffrey Pfau
|
90e57c027b
|
Debugger: Rename read/write commands
|
2015-02-13 00:56:43 -08:00 |
Jeffrey Pfau
|
8ca2e3adbd
|
Debugger: Make I/O register names be addresses instead of values
|
2015-02-13 00:49:13 -08:00 |
Jeffrey Pfau
|
4b14b71861
|
Util: Use proper locale for reading and writing float values
|
2015-02-10 02:21:40 -08:00 |
Jeffrey Pfau
|
502fdfcfad
|
GBA RR: Fix fallthrough error when reading tags from a movie
|
2015-02-05 23:39:15 -08:00 |
Jeffrey Pfau
|
ef65d185a3
|
GBA: Support for unencrypted CodeBreaker codes
|
2015-02-05 03:20:02 -08:00 |
Jeffrey Pfau
|
56291e63e5
|
Debugger: Add support for soft breakpoints
|
2015-02-03 03:12:04 -08:00 |
Jeffrey Pfau
|
7149dd3102
|
GBA: Refactor gba directory, dropping gba- prefix and making supervisor directory
|
2015-02-03 03:12:04 -08:00 |
Jeffrey Pfau
|
e9a2b2a57c
|
All: Update CHANGES
|
2015-02-03 03:10:35 -08:00 |
Jeffrey Pfau
|
0de46a7867
|
GBA: Add API for getting Configuration structs for overrides and input
|
2015-01-29 23:16:25 -08:00 |
Jeffrey Pfau
|
41559813b7
|
Merge branch 'optimization/idle-loop-detection'
|
2015-01-28 22:34:06 -08:00 |
Jeffrey Pfau
|
7e973c207a
|
GBA BIOS: Prevent CpuSet and CpuFastSet from using BIOS addresses as a source (fixes #184)
|
2015-01-27 21:43:28 -08:00 |
Jeffrey Pfau
|
2dc710feeb
|
Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
src/gba/gba-overrides.c
src/gba/gba.c
|
2015-01-26 22:29:41 -08:00 |
Jeffrey Pfau
|
96bc5b9bc7
|
Debugger: Disassembly now lists PSR bitmasks (fixes #191)
|
2015-01-26 01:41:06 -08:00 |
Jeffrey Pfau
|
96ac72fbf9
|
Debugger: Watchpoints now report address watched (fixes #68)
|
2015-01-26 01:16:24 -08:00 |
Jeffrey Pfau
|
f4fcdf35d4
|
Debugger: Clean up debugger interface, removing obsolete state (fixes #67)
|
2015-01-25 13:28:14 -08:00 |
Jeffrey Pfau
|
eb4c41d6fc
|
Qt: Drag and drop game loading (fixes #146)
|
2015-01-25 04:54:18 -08:00 |
Jeffrey Pfau
|
0367a9db06
|
SDL: Properly clean up if a game doesn't launch
|
2015-01-25 03:37:15 -08:00 |
Jeffrey Pfau
|
09db378531
|
Perf: Fix crash when the GBA thread fails to start
|
2015-01-25 03:12:53 -08:00 |
Jeffrey Pfau
|
0cf3006952
|
GBA Thread: Fix possible hang when loading an archive
|
2015-01-25 00:12:33 -08:00 |
Jeffrey Pfau
|
c50b228243
|
All: Support 7-Zip files (fixes #151)
|
2015-01-25 00:11:36 -08:00 |
Jeffrey Pfau
|
a398b0bb1e
|
All: Update CHANGES for 0.1.1
|
2015-01-24 16:43:39 -08:00 |
Jeffrey Pfau
|
2400b760c8
|
Qt: Fix crash if a game pauses before any frames are shown
|
2015-01-19 02:40:55 -08:00 |
Jeffrey Pfau
|
6d43fb7890
|
Debugger: Merge Thumb BL instructions when disassembling (fixes #133)
|
2015-01-18 13:28:58 -08:00 |
Jeffrey Pfau
|
99d75ee9ed
|
Debugger: Simplify debugger state machine to play nicer with the GBA thread loop
|
2015-01-18 02:27:25 -08:00 |
Jeffrey Pfau
|
b66ce64c47
|
GBA: Fix timers 2 and 3 updating incorrectly
|
2015-01-17 02:21:49 -08:00 |
Jeffrey Pfau
|
d49a9a84f7
|
Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
CHANGES
src/gba/gba-overrides.c
src/gba/gba-thread.h
src/gba/gba.c
|
2015-01-16 02:55:21 -08:00 |
Jeffrey Pfau
|
56d5fb579d
|
Debugger: Clean up GDB stub network interfacing
|
2015-01-16 00:50:15 -08:00 |
Jeffrey Pfau
|
69fb4e4c7b
|
Util: Fix SOCKET_FAILED macro
|
2015-01-16 00:11:50 -08:00 |
Jeffrey Pfau
|
535d179eb0
|
GBA: Improve accuracy of event timing
|
2015-01-15 20:52:49 -08:00 |
Jeffrey Pfau
|
900dc3c13f
|
GBA Audio: Properly initialize audio FIFO channels
|
2015-01-15 20:49:39 -08:00 |
Jeffrey Pfau
|
c2040a1f63
|
GBA Video: Fix mode 0 being able to read tiles above appropriate tile range
|
2015-01-15 02:01:33 -08:00 |