Commit Graph

840 Commits

Author SHA1 Message Date
Jeffrey Pfau b14f22191c Function for calculating audio rate for target FPS 2014-07-20 23:24:02 -07:00
Jeffrey Pfau c9f74b43af Make SDL port QUIT events thread-safe 2014-07-20 21:32:05 -07:00
Jeffrey Pfau d48dad27d1 Fix build against C++ 2014-07-20 16:37:54 -07:00
Jeffrey Pfau e77238e5ef Fix typos in savestate format documentation 2014-07-20 15:53:37 -07:00
Jeffrey Pfau 3915158c96 Update GPIO for serialization 2014-07-20 15:53:15 -07:00
Jeffrey Pfau 381fc94d73 Move file CRC32 code into crc32.h 2014-07-20 15:11:22 -07:00
Jeffrey Pfau 7a0f86ae99 Serialize ROM CRC32 for error checking 2014-07-20 15:10:59 -07:00
Jeffrey Pfau b4d6d11d19 Add ability to resume recording as soon as a movie ends 2014-07-20 03:14:55 -07:00
Jeffrey Pfau 74dae5033b Rewrite rr to be streaming-only 2014-07-20 02:50:43 -07:00
Jeffrey Pfau a95e2c06b7 Remove unused function 2014-07-20 01:40:05 -07:00
Jeffrey Pfau 16cf389986 Make writing to RO mapped memory perform COW 2014-07-20 01:36:18 -07:00
Jeffrey Pfau 5825c2ee5f Move vfs-zip into vfs folder 2014-07-19 22:15:39 -07:00
Jeffrey Pfau 7d4f1fb661 Fix loading too many states from a file 2014-07-19 17:54:29 -07:00
Jeffrey Pfau 7172e6428c Create concept of state directory 2014-07-19 17:48:37 -07:00
Jeffrey Pfau e8a78c9547 Very basic movie saving/loading 2014-07-19 17:38:25 -07:00
Jeffrey Pfau c6cd179101 Fix scanline rendering when parameters change mid-scanline 2014-07-19 15:59:27 -07:00
Jeffrey Pfau 79301a365f Fix perf build 2014-07-19 15:58:58 -07:00
Jeffrey Pfau 3202811e41 Be more rigorous when reseting 2014-07-19 14:34:24 -07:00
Jeffrey Pfau 6456a88669 Reset memory when reseting the board (fixes #94) 2014-07-19 04:13:25 -07:00
Jeffrey Pfau 823b97603a Properly account for LDR I cycles (fixes #90) 2014-07-19 00:39:51 -07:00
Jeffrey Pfau 14636f5b8a Beginning of rerecording code, ability to record/replay from a savegame 2014-07-19 00:09:18 -07:00
Jeffrey Pfau c50bd95258 Fix naming of savegames from files with no . 2014-07-18 00:53:08 -07:00
Jeffrey Pfau 5a0247ac78 Place save files in directories when loading in dirmode 2014-07-18 00:52:53 -07:00
Jeffrey Pfau a14ce5c815 Add some missing cleanup 2014-07-18 00:52:22 -07:00
Jeffrey Pfau c9ec91b75f Forcibly disable some currently unsupported zip operations 2014-07-18 00:52:07 -07:00
Jeffrey Pfau 2367abe67d Don't crash if no ROM is loaded 2014-07-17 02:55:13 -07:00
Jeffrey Pfau 74fcdf54e0 Fix reading more than a block but less than the rest of the file 2014-07-17 02:51:38 -07:00
Jeffrey Pfau 793a89d091 Fix seeking to end of file 2014-07-17 02:51:17 -07:00
Jeffrey Pfau d2272ba9ba Support reading from ZIPs 2014-07-17 02:45:17 -07:00
Jeffrey Pfau ee5c918ff2 Directory mode for loading the first ROM in a directory, still a bit buggy 2014-07-17 00:53:17 -07:00
Jeffrey Pfau 73425e80b5 Move VFile to vfs.h and add VDirs 2014-07-17 00:52:21 -07:00
Jeffrey Pfau 80c61379a0 Clean up GBAThread variables 2014-07-16 23:53:11 -07:00
Jeffrey Pfau e53135a7b9 Clean up command line args 2014-07-16 23:47:47 -07:00
Jeffrey Pfau 6519fad652 Fix some signatures 2014-07-16 03:02:16 -07:00
Jeffrey Pfau 42484bbcc3 Allow save file to be specified externally 2014-07-16 02:57:04 -07:00
Jeffrey Pfau 7bb5e29a98 Now that mapping is done through a different code path, we can properly allocate large memory chunks on Windows 2014-07-16 02:20:29 -07:00
Jeffrey Pfau 0584c19229 Remove declaration for unimplemented function 2014-07-16 02:09:19 -07:00
Jeffrey Pfau f1f55cea47 Use VFiles for all file operations 2014-07-16 02:08:54 -07:00
Jeffrey Pfau 377d8e60a7 VFiles for abstract file operations, used at first in patches 2014-07-16 01:31:10 -07:00
Jeffrey Pfau d8654f3b88 Use stdbool for readability 2014-07-16 01:02:34 -07:00
Jeffrey Pfau fce2fb9252 Move flags and masks into defines to avoid making enums with values that are too large 2014-07-15 23:38:44 -07:00
Jeffrey Pfau e89a705419 Revise macros for stricter C99 conformance 2014-07-15 23:30:55 -07:00
Jeffrey Pfau 6716b13621 Ability to reset emulator while running 2014-07-15 00:01:35 -07:00
Jeffrey Pfau 939c349533 Slightly more accurate waitstate emulation 2014-07-13 22:21:37 -07:00
Jeffrey Pfau 94438e141e Only assemble NEON code when NEON is enabled 2014-07-13 18:32:10 -07:00
Jeffrey Pfau 0b9d6e03f1 Support 5_6_5 in SDL/GL port 2014-07-13 18:31:28 -07:00
Jeffrey Pfau ca23c47aeb Add missing include 2014-07-13 05:47:16 -07:00
Jeffrey Pfau 5958d8c0da Fix missing value for divide precedence 2014-07-12 18:41:11 -07:00
Jeffrey Pfau 4638e4a017 Add parenthesis support 2014-07-12 17:58:03 -07:00
Jeffrey Pfau a58f8f8675 Support identifiers 2014-07-12 17:25:51 -07:00