Jeffrey Pfau
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7bb4d9d5ff
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Throw out slow background renderer. Let me try again.
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2013-04-29 00:42:04 -07:00 |
Jeffrey Pfau
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6c2f7b3b73
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Use 32-bit color internally
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2013-04-28 23:01:45 -07:00 |
Jeffrey Pfau
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7c597d5205
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Rearrange some code in preparation of adding windows
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2013-04-28 02:57:06 -07:00 |
Jeffrey Pfau
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dfd360bfbb
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Remove accidentally left in testing code
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2013-04-28 01:46:43 -07:00 |
Jeffrey Pfau
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5f6b57734d
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Implement character mapping
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2013-04-28 01:43:39 -07:00 |
Jeffrey Pfau
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8072ff7d2c
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Rotate LDR
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2013-04-28 01:33:59 -07:00 |
Jeffrey Pfau
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6450ce16b2
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Fix LDR(3)
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2013-04-28 01:33:45 -07:00 |
Jeffrey Pfau
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e86f7d79fb
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Clean up and fix conditions for CPSR V
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2013-04-28 00:19:15 -07:00 |
Jeffrey Pfau
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19f9b72c33
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Fix CPSR C being written
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2013-04-28 00:06:13 -07:00 |
Jeffrey Pfau
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682684cb6d
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Output MUL into the right register
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2013-04-27 23:44:33 -07:00 |
Jeffrey Pfau
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2c8786ae4c
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Use LE instead of GE where appropriate
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2013-04-27 23:44:17 -07:00 |
Jeffrey Pfau
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dd4e6b0ce1
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Stub RegisterRamReset
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2013-04-27 22:54:41 -07:00 |
Jeffrey Pfau
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ca959c640a
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Implement EEPROM
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2013-04-27 21:51:58 -07:00 |
Jeffrey Pfau
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f4fa423135
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EEPROM only works in DMAs
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2013-04-27 20:39:14 -07:00 |
Jeffrey Pfau
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4380ec0260
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Start implementing EEPROM
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2013-04-27 20:25:31 -07:00 |
Jeffrey Pfau
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e02059947c
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Start implementing save games
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2013-04-27 19:59:41 -07:00 |
Jeffrey Pfau
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dab27463a9
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Implement DivArm
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2013-04-27 19:58:21 -07:00 |
Jeffrey Pfau
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fd5661e941
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Fix alpha blending when neither target 1 or target 2 are set
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2013-04-27 03:09:23 -07:00 |
Jeffrey Pfau
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2e78381e55
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Implement SWI
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2013-04-27 02:56:34 -07:00 |
Jeffrey Pfau
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6c44cf8dfc
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Implement BL
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2013-04-27 02:54:16 -07:00 |
Jeffrey Pfau
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21b9222357
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Fix entering SWI mode
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2013-04-27 02:50:35 -07:00 |
Jeffrey Pfau
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bd9714b540
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Implement STR(2)/STRH(2)
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2013-04-27 02:42:42 -07:00 |
Jeffrey Pfau
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2fc5474d91
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Implement addressing mode 1 ROR immediate
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2013-04-27 01:54:57 -07:00 |
Jeffrey Pfau
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2bc23e7aa2
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Redo compositing and sprite blending
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2013-04-27 01:36:06 -07:00 |
Jeffrey Pfau
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b3e1aa7853
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Don't blend if not target 1
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2013-04-27 00:11:04 -07:00 |
Jeffrey Pfau
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f7922c1627
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Restructure background drawing code for multipalette
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2013-04-26 23:59:50 -07:00 |
Jeffrey Pfau
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1ff337c6fc
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Allow 256-color rendering
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2013-04-26 22:21:38 -07:00 |
Jeffrey Pfau
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13c95a2aae
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Build fixes for linux
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2013-04-26 03:08:59 -07:00 |
Jeffrey Pfau
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3cd5e8d093
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Implement Div
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2013-04-26 02:05:54 -07:00 |
Jeffrey Pfau
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d2e84f0a30
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Implement IntrWait
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2013-04-26 02:00:59 -07:00 |
Jeffrey Pfau
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7c895f6091
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Load files from arg 1
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2013-04-26 01:50:14 -07:00 |
Jeffrey Pfau
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301c07dda3
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Implement ADC, SBC
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2013-04-26 01:25:31 -07:00 |
Jeffrey Pfau
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c61812325c
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Transformed sprites
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2013-04-26 01:06:50 -07:00 |
Jeffrey Pfau
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f91149e30f
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Flipped background tiles
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2013-04-25 22:03:15 -07:00 |
Jeffrey Pfau
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a1910206c0
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Support blending with sprites behind a background
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2013-04-25 02:08:12 -07:00 |
Jeffrey Pfau
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fefbf7a296
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Flip sprites vertically after applying boundary operations
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2013-04-25 01:55:47 -07:00 |
Jeffrey Pfau
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cea8109c06
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Run Vblank and Hblank DMAs
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2013-04-25 01:50:28 -07:00 |
Jeffrey Pfau
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e9e29610a4
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Read from palette memory
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2013-04-25 01:48:28 -07:00 |
Jeffrey Pfau
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65e0445375
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Implement TST
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2013-04-25 00:56:43 -07:00 |
Jeffrey Pfau
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cfc3ec4f3b
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Implement ROR
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2013-04-25 00:53:24 -07:00 |
Jeffrey Pfau
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21490dcf51
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Implement CMN
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2013-04-25 00:48:35 -07:00 |
Jeffrey Pfau
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c8b2d2753e
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Use variant palette on sprites when target 1
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2013-04-25 00:28:39 -07:00 |
Jeffrey Pfau
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e1932f2411
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Implement sprite flipping
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2013-04-25 00:17:17 -07:00 |
Jeffrey Pfau
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9dbd925d90
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Allow for negative-y sprites
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2013-04-25 00:11:27 -07:00 |
Jeffrey Pfau
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4446e0dbde
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Implement blending on sprites
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2013-04-24 23:49:16 -07:00 |
Jeffrey Pfau
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07b96cddef
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Begin sprites
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2013-04-24 23:40:22 -07:00 |
Jeffrey Pfau
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00dd5bdaa8
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Dual condition-variable non-hacky waiting-on-frame
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2013-04-24 02:43:55 -07:00 |
Jeffrey Pfau
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5122a236e0
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Squelch warnings, turn on -Werror
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2013-04-24 01:32:49 -07:00 |
Jeffrey Pfau
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1c0af22990
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Implement BLDALPHA
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2013-04-24 01:16:03 -07:00 |
Jeffrey Pfau
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40b00e7927
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Refactor some code to enable compositing code to be shared
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2013-04-24 00:50:17 -07:00 |