Vicki Pfau
a42c6aa1f6
FFmpeg: Use range coder for FFV1 to reduce output size
2020-07-03 03:50:12 -07:00
Vicki Pfau
d9cc9b20ff
GBA Memory: Stall on VRAM access in mode 2 ( fixes #190 )
2020-06-30 03:15:17 -07:00
Vicki Pfau
8a7f8c67fc
GBA Video: Fix invalid read in mode 4 mosaic
2020-06-28 15:51:26 -07:00
Vicki Pfau
b68c393223
Util: Fix crash if PNG header fails to write
2020-06-28 01:17:03 -07:00
Vicki Pfau
f6522ea084
CHANGES: Update
2020-06-26 01:27:42 -07:00
Vicki Pfau
5e003d1e7a
ARM: Fix LDM^ {pc} differences ( fixes #1698 )
2020-06-26 01:22:39 -07:00
Vicki Pfau
8ef0427885
ARM: Fix LDM^ writeback to user-mode register
2020-06-26 01:22:39 -07:00
Vicki Pfau
769678f18a
Qt: Fix a race condition in the frame inspector
2020-06-25 01:41:38 -07:00
Vicki Pfau
4544177f8b
Qt: Fix file handle leak on opening an invalid ROM
2020-06-25 01:41:33 -07:00
Vicki Pfau
bbf5a61933
GBA BIOS: Fix reloading video registers after reset ( fixes #1808 )
2020-06-24 18:09:07 -07:00
Mathew Horner
0230e654a3
Qt: Setting to show filename in title bar instead of ROM name. ( #1807 )
...
* All: Setting to display the file name of the currently loaded ROM instead of the game name in the title bar (closes mgba.io/i/1784)
* Utilize ConfigController getOption method and restructured to not use dynamically allocated memory for the temporary title
* Grab actual path name, use getOption to avoid having to modify the core, update CHANGES file, and moved core declaration to condense code.
* Change CHANGES text
* Qt: Simplify settings UI for PR
Co-authored-by: Vicki Pfau <vi@endrift.com>
2020-06-23 23:20:42 -07:00
Vicki Pfau
5ef12b5979
All: Correct format strings for some numbers on Windows ( fixes #1794 )
2020-06-20 03:02:27 -07:00
Vicki Pfau
aed783e1f7
Qt: Add per-page scrolling to memory view ( fixes #1795 )
2020-06-20 03:00:44 -07:00
Vicki Pfau
2f29082401
GBA Savedata: Fix extracting save when not yet configured in-game
2020-06-18 01:26:54 -07:00
Vicki Pfau
8f1148498e
GB Core: Fix extracting SRAM when none is present
2020-06-18 01:25:48 -07:00
Vicki Pfau
91dd493f95
GB Memory: Fix OAM DMA from top 8 kB
2020-06-16 23:06:32 -07:00
Vicki Pfau
673f4aa149
GB: Partially fix timing for skipped BIOS
2020-06-16 22:25:43 -07:00
Vicki Pfau
1402593855
GB MBC: Fix MBC2 bit selection
2020-06-16 20:49:07 -07:00
Vicki Pfau
c487b0cf43
GB MBC: Fix MBC1 RAM enable bit selection
2020-06-16 20:48:08 -07:00
Vicki Pfau
96f1838faa
GB MBC: Fix MBC1 mode changing behavior
2020-06-16 20:48:08 -07:00
Vicki Pfau
0de8f432ec
CHANGES: Update for 0.8.2
2020-06-14 19:50:01 -07:00
Vicki Pfau
f0b03d7c90
Revert "GBA Video: Add sprite cycle counting to GL ( fixes #1635 )"
...
This reverts commit 318a96bcb7
.
2020-06-14 19:46:59 -07:00
Vicki Pfau
a0bae17267
GBA Video: Fix sprite/backdrop blending regression
2020-06-14 19:16:33 -07:00
Vicki Pfau
318a96bcb7
GBA Video: Add sprite cycle counting to GL ( fixes #1635 )
2020-06-10 02:19:41 -07:00
Vicki Pfau
031049cd06
GBA Video: Simplify sprite cycle counting ( fixes #1279 )
2020-06-10 01:28:39 -07:00
Vicki Pfau
d61d9ef6a6
ARM: Fix disassembling of several S-type instructions (fixes mgba.io/i/1778)
2020-06-09 01:23:11 -07:00
Vicki Pfau
b4a8df053f
GBA: Break infinite loop for 0-frame mVLs ( fixes #1723 )
2020-06-07 18:35:00 -07:00
Vicki Pfau
ee6bbaf61c
Qt: Show a warning when save file can't be opened
2020-06-07 15:52:26 -07:00
Vicki Pfau
1db01d652b
Qt: Fix unmapping zipped ROM ( fixes #1777 )
2020-06-06 17:25:07 -07:00
Vicki Pfau
90e932e12c
SM83: Emulate HALT bug
2020-06-05 20:29:31 -07:00
Vicki Pfau
3ef59bd2c4
3DS: Fix framelimiter on newer citro3d ( fixes #1771 )
2020-06-01 21:16:21 -07:00
Vicki Pfau
57ad735280
Qt: Fix static compilation in MinGW ( fixes #1769 )
2020-06-01 20:07:28 -07:00
Vicki Pfau
5e5627db54
3DS: Clean up legacy initialization ( fixes #1768 )
2020-05-30 19:27:23 -07:00
Vicki Pfau
42fdc758d7
GBA Serialize: Only flunk BIOS check if official BIOS was expected
2020-05-30 18:19:18 -07:00
Vicki Pfau
7f64f8cf3b
Debugger: Keep track of global cycle count
2020-05-30 18:01:15 -07:00
Vicki Pfau
d7ecdb5e4e
GBA: Fix timing advancing too quickly in rare cases
2020-05-30 17:00:07 -07:00
Vicki Pfau
a0953f1764
GBA Video: Fix double-size OBJ wrapping in GL renderer ( fixes #1712 )
2020-05-27 15:20:05 -07:00
Vicki Pfau
11ccbca4ff
GBA Video: Add missing parts of 256-color mode 0 mosaic ( fixes #1701 )
2020-05-25 15:07:54 -07:00
Vicki Pfau
ff1033b801
ARM Debugger: Clear low bit on breakpoint addresses ( fixes #1764 )
2020-05-25 00:58:40 -07:00
Vicki Pfau
ff4406fab0
All: Improve export headers ( fixes #1738 )
2020-05-24 22:58:50 +00:00
Vicki Pfau
dd6ba856ed
GBA Video: Fix disabling OBJWIN in GL renderer ( fixes #1759 )
2020-05-24 13:54:31 -07:00
Vicki Pfau
f9a42d87d1
ARM: Fix timing on Thumb shift instructions
2020-05-23 21:35:16 -07:00
Vicki Pfau
8ab757e1b3
GBA BIOS: Reset renderer when RegisterRamReset called ( fixes #1756 )
2020-05-18 18:28:32 -07:00
Vicki Pfau
503a7486e0
CMake: Always use devkitPro toolchain when applicable ( fixes #1755 )
2020-05-16 17:13:03 -07:00
Vicki Pfau
34c694c9a6
GBA Video: Fix mosaic objects drawing past the end ( fixes #1702 )
2020-05-13 23:31:44 -07:00
Vicki Pfau
dbef26759c
GB MBC: Support 4MB MBC30 ROMs ( fixes #1713 )
2020-05-13 20:11:10 -07:00
Vicki Pfau
a405ec42b4
GB Video: Fix BGPS value after skipping BIOS ( fixes #1717 )
2020-05-13 20:00:30 -07:00
Vicki Pfau
9ddf82bebc
GB Video: Fix state after skipping BIOS ( fixes #1715 and fixes #1716 )
2020-05-13 01:56:46 -07:00
Vicki Pfau
f33593537b
GB: Fix GBC game registers after skipping BIOS
2020-05-13 01:41:02 -07:00
Vicki Pfau
7fa93d1694
GBA: Add missing RTC overrides for Legendz games
2020-05-09 17:45:20 -07:00