Commit Graph

3317 Commits

Author SHA1 Message Date
Jeffrey Pfau 0a9104113c Qt: Fix window background 2016-01-18 20:05:25 -08:00
Jeffrey Pfau 44d1dd7f84 GBA Context: Fix reloading directories 2016-01-18 20:01:40 -08:00
Jeffrey Pfau 17d343656f Qt: Fix some focus crashes 2016-01-18 19:45:26 -08:00
Jeffrey Pfau 13dfb144e8 SDL: Hotplugging for joysticks. Still needs work. 2016-01-17 22:45:25 -08:00
Jeffrey Pfau f6590de2ce Qt: Fix even more potential cases of the GBAKeyEditor dangling 2016-01-17 22:38:39 -08:00
Jeffrey Pfau 6bc609b1e0 Qt: Fix GBAKeyEditor focus issues 2016-01-17 16:29:05 -08:00
Jeffrey Pfau 05c3159916 OpenGL: Attempt to fix OpenGL ES 2 rendering 2016-01-17 14:46:45 -08:00
Jeffrey Pfau c18b9c3a64 Qt: Allow use of OpenGL ES 2 2016-01-17 01:25:26 -08:00
Jeffrey Pfau ce45f6ea3f Debugger: Further differentiate read and write watchpoints, fix gdb watch behavior 2016-01-16 11:16:03 -08:00
Jeffrey Pfau db6113d970 Qt: Fix build with libepoxy and old versions of Qt5 2016-01-16 10:59:59 -08:00
Jeffrey Pfau 3fef28db19 Qt: Fix remaining write to drawContext 2016-01-16 10:59:38 -08:00
Jeffrey Pfau 7e6f9f2092 ARM7: Fix typo that invoked undefined behavior 2016-01-16 10:06:01 -08:00
Jeffrey Pfau 1dceadbbf5 OpenGL: Remove lingering reference to glPixelStorei 2016-01-16 10:02:27 -08:00
Jeffrey Pfau c62ff00580 OpenGL: Make all buffers expected to be the right width 2016-01-16 02:29:03 -08:00
Jeffrey Pfau 7cf067ac14 OpenGL: Add simple desaturation filter to default shader 2016-01-16 02:08:11 -08:00
Jeffrey Pfau c83e4e7e85 Qt: Added button for breaking into the GDB debugger 2016-01-15 16:52:28 -08:00
Jeffrey Pfau a38beac307 Qt: Customizable paths for save games, save states, screenshots and patches 2016-01-15 14:29:19 -08:00
Jeffrey Pfau 89d53868da GBA: Fix non-PNG savestate loading 2016-01-12 21:35:13 -08:00
Jeffrey Pfau 77787a957c Qt: Improve some UI element sizes 2016-01-12 21:24:29 -08:00
Jeffrey Pfau 1fa904878b ARM7: Fix decoding of some ARM ALU instructions with shifters 2016-01-12 21:11:50 -08:00
Jeffrey Pfau e30674d053 Debugger: Convert breakpoints and watchpoints from linked-lists to vectors 2016-01-12 18:07:04 -08:00
Jeffrey Pfau 16ba5bd05f Debugger: Fix watchpoints 2016-01-12 18:06:13 -08:00
Jeffrey Pfau b6f1ddc4fe Qt: Use a sidebar instead of a tabbed view for settings 2016-01-11 03:15:49 -08:00
Jeffrey Pfau 5dc56b98e8 Qt: Fix savestate problems in BIOS boot 2016-01-11 02:36:56 -08:00
Jeffrey Pfau 9c5852a896 Qt: Added a setting for pausing when the emulator is not in focus 2016-01-11 01:11:58 -08:00
Jeffrey Pfau 2b5da04d9c Qt: Begin settings view revamp 2016-01-11 00:49:14 -08:00
Jeffrey Pfau baccd4ef2f Qt: Fix some potential crashes with the gamepad mapping 2016-01-11 00:45:02 -08:00
Jeffrey Pfau 1f76168317 Wii: Add argv loading 2016-01-09 02:09:41 -08:00
Jeffrey Pfau f5d6d6fbc9 GBA Context: Fix crash when destroying a GBAContext that has BIOS loaded 2016-01-09 02:09:30 -08:00
Jeffrey Pfau 5f912d231f 3DS, Wii: Add missing texture files 2016-01-09 01:08:10 -08:00
Jeffrey Pfau 0511d0a69e GUI: Add icons and scrolling enhancements 2016-01-09 00:54:18 -08:00
Jeffrey Pfau 90eca20ab2 Wii: Increase GUI size 2016-01-09 00:19:59 -08:00
Jeffrey Pfau 1ac5726d8a Libretro: Clean up config item style 2016-01-08 22:04:32 -08:00
Jeffrey Pfau 78b761cf01 GBA Context: Fix minimal core configuration 2016-01-08 22:03:50 -08:00
Jeffrey Pfau bb5ef9246c 3DS: Add missing keys 2016-01-08 00:18:21 -08:00
Jeffrey Pfau 331d92d363 GUI: Input remapping, part 1 2016-01-07 23:58:41 -08:00
Jeffrey Pfau 2254fc68c2 Wii: Uncomment code that accidentally got committed commented-out 2016-01-07 23:51:34 -08:00
Jeffrey Pfau c732ea6a71 GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING 2016-01-07 23:50:01 -08:00
Jeffrey Pfau a920eaa7f0 All: Fix some warnings 2016-01-07 23:49:06 -08:00
Jeffrey Pfau 5b4f8dfae3 Wii: Clean up control lookup code in preparation of control remapping 2016-01-06 22:21:26 -08:00
Jeffrey Pfau f759407308 PSP2: Fix GBAInputMap* calls 2016-01-06 22:20:50 -08:00
Jeffrey Pfau d53e479fed VFS: Use / as the path separator on Windows 2016-01-06 21:05:05 -08:00
Jeffrey Pfau ee5c9c8a91 GBA Video: Fix regressions from sprite cycle counting 2016-01-06 20:43:36 -08:00
Jeffrey Pfau 95d77f76e2 Resources: Fix "g" character in font 2016-01-05 21:16:26 -08:00
Jeffrey Pfau 5d3669d22f PSP2: Use pkg-config for real 2016-01-05 21:12:00 -08:00
Jeffrey Pfau bb5e14ea2d PSP2, Wii: Use a higher-resolution font 2016-01-05 21:11:31 -08:00
Extrems 7b090aa0d1 VFS: Fix return value of VFileFILE.seek 2016-01-05 03:01:05 -08:00
Jeffrey Pfau 76d486cc65 GBA RR: Add support for resets in movies 2016-01-05 02:35:10 -08:00
Jeffrey Pfau 0e8e55e8ed GBA RR: Add preliminary SRAM support for VBM loading 2016-01-05 02:34:51 -08:00
Jeffrey Pfau bfd73a793d GBA Video: Implement naive cycle counting for sprite rendering 2016-01-04 01:14:44 -08:00