Vicki Pfau
accb47b013
Python: Fix build
2021-03-28 14:59:50 -07:00
Vicki Pfau
a5890bfea5
GBA SIO: Fix Dolphin connection when driver is inactive
2021-03-28 14:45:54 -07:00
Vicki Pfau
3a95b30d63
GBA SIO: Improve readability
2021-03-28 14:45:54 -07:00
Vicki Pfau
b1828dbc59
GBA SIO: Dolphin connectivity
2021-03-28 14:45:54 -07:00
Vicki Pfau
00531d1180
mGUI: De-constify fonts
2021-03-27 22:35:29 -07:00
Antonio Niño Díaz
c0cfa602af
GBA Audio: Fix reads from CH3 Wave RAM
...
The previous code always read the state of bank 0. The correct behaviour
is to read from the bank that isn't selected. Most likely, no game has
ever tried to read from this RAM and verify the values because the
values are destroyed as soon as the channel starts to play the desired
sound.
Writes were done correctly: The values are saved to the bank that isn't
selected.
Also, when the sound hardware is off, it acts like bank 0 has been
selected in register SOUND3CNT_L.
2021-03-27 13:46:07 -07:00
Vicki Pfau
9ac9366257
Switch: Optimize font rendering ( fixes #2078 )
2021-03-24 19:13:59 -07:00
Vicki Pfau
ffeb5cfe27
GB Video: Discard SGB packets in non-SGB mVLs
2021-03-23 19:37:53 -07:00
Vicki Pfau
c5b78f9354
GB Audio: Add channel 4 batching back ( fixes #1313 )
2021-03-17 18:20:38 -07:00
Vicki Pfau
f600c7c317
GB Audio: Remove redundant timing argument to GBAudioUpdateFrame
2021-03-15 21:39:27 -07:00
Vicki Pfau
dd1d1a0a9d
GBA Memory: Fix masking of misaligned jumps
2021-03-03 04:17:05 -08:00
Vicki Pfau
7d672a2215
All: Fix various build failure fallout
2021-02-26 02:02:25 -08:00
Vicki Pfau
b966d71a2c
GB: Clean up BIOS unmapping
2021-02-25 23:42:45 -08:00
Vicki Pfau
003e181add
GB: Clean up cartridge removal codepath ( fixes #398 )
2021-02-24 20:18:13 -08:00
Vicki Pfau
1e017ade23
GBA Memory: Fix AGBPrint writing past 16MB ROMs
2021-02-24 18:44:41 -08:00
Vicki Pfau
67475a6da8
GBA Memory: Improved AGBPrint emulation of edge cases ( fixes #1867 )
2021-02-24 01:20:48 -08:00
Vicki Pfau
8926aeea01
ARM: Optimize PC-write functions
2021-02-21 12:27:07 -08:00
Vicki Pfau
49ec1ed702
ARM: Fix long and accumulate multiply timing
2021-02-15 23:40:49 -08:00
Vicki Pfau
3309892657
GB, GBA Serialize: Attempt to fix MSVC build
2021-02-09 01:28:21 -08:00
Vicki Pfau
2498f85cda
VFS: Fix build with minizip
2021-02-03 21:08:52 -08:00
Vicki Pfau
ca3050d76b
Core: Add mCoreCreate function for making a core based on platform type
2021-01-14 23:14:02 -08:00
Vicki Pfau
527f235934
Core: Adding to library is now recursive
2021-01-05 00:23:52 -08:00
Vicki Pfau
bda4316839
GB: Redo double speed emulation ( closes #1515 )
2021-01-02 22:20:54 -08:00
Vicki Pfau
466e0c5efa
Utils: Clean up duplicated clamping code
2021-01-01 18:54:54 -08:00
Vicki Pfau
1c69a714c7
Core: Add memory block info lookup function
2021-01-01 17:24:09 -08:00
Vicki Pfau
a760c7bb4a
Core: Add prefix to platform enum names
2020-12-26 18:53:19 -08:00
Vicki Pfau
5781566717
Core: Improve support for ROM patch cheats, supporting disabling overlapping patches
2020-12-23 18:35:42 -08:00
Vicki Pfau
0cf138775b
GBA Cheats: Allow unlimited ROM patch-type codes per set
2020-12-19 12:52:46 -08:00
easyaspi314 (Devin)
4ecf64a41c
Remove arm-algo.S and references
...
It wasn't fully optimized and it doesn't even compile anymore.
2020-12-18 17:00:24 -08:00
Jeffrey Pfau
f7d17d62b5
Util: Make clz consistent
2020-12-10 23:59:29 -08:00
Vicki Pfau
f1592d350f
Core: Clean up and extend config saving/loading
2020-12-08 23:09:51 -08:00
Vicki Pfau
5ecd28cdc6
GBA Video: Fix palette when being initialized mid-frame
2020-12-05 18:41:44 -08:00
Vicki Pfau
fc3a6153e2
GBA Video: New GL palette approach, no more batch splitting on palette edits
2020-11-30 23:19:57 -08:00
Vicki Pfau
20f8baa82c
GBA: Regrettably add VBA bug compat mode
2020-11-29 13:41:53 -08:00
Vicki Pfau
60b59ae312
GBA Hardware: Unpack RTC struct
2020-11-29 13:35:21 -08:00
Vicki Pfau
fc3e47a4ba
Feature: Allow configuring waiting on frame flushing in proxy
2020-11-27 18:24:11 -08:00
Vicki Pfau
b169e6b0df
ARM: Fix non-debugger build
2020-11-25 20:40:20 -08:00
Vicki Pfau
1a694b0b56
Debugger: Fix change watchpoints ( fixes #1947 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
7918b5af45
GB Video: Fix SGB video logs
2020-11-22 15:08:45 -08:00
Vicki Pfau
4baa8b3d9b
GB Video: Add highlighting
2020-11-21 20:29:16 -08:00
Vicki Pfau
6174858d0d
Core: Add RGB8 to native color function
2020-11-21 20:29:16 -08:00
Vicki Pfau
0b0a70d9b7
Core: Make _mix public
2020-11-21 20:29:16 -08:00
Vicki Pfau
ce97e265a3
GB Video: Add constants for OBJ maxima
2020-11-21 20:29:16 -08:00
Vicki Pfau
c80cc1e307
Core: Replace GBA_COLOR_WHITE with M_COLOR_WHITE
2020-11-21 17:44:19 -08:00
Vicki Pfau
61f8f14694
Core: Rework thread state synchronization
2020-11-18 01:33:56 -08:00
Vicki Pfau
5a1e68beba
ARM Debugger: Fix debugger API misdeclaration
2020-11-02 00:42:56 -08:00
Vicki Pfau
4aed125b3e
GBA Video: Add window y offsetting
2020-10-22 20:31:58 -07:00
Vicki Pfau
c8e1e14d3f
GBA Video: Add window toggling
2020-10-22 19:49:26 -07:00
Vicki Pfau
064d0e992b
GB: Add enum for the layer names
2020-10-21 21:32:08 -07:00
Vicki Pfau
ac8d1e2bf6
GB I/O: Finally rename registers to have a prefix
2020-10-21 21:03:52 -07:00