Vicki Pfau
|
cbc27f08f9
|
Core: Add single config option reloading function
|
2019-06-30 11:25:40 -07:00 |
Vicki Pfau
|
aead90a2c1
|
Windows: Fix ATOMIC_*_PTR in MSVC
|
2019-06-24 14:02:56 -07:00 |
Vicki Pfau
|
fb72b70505
|
All: Don't require dllexports.h on standalone builds (really fixes #1464)
|
2019-06-24 08:31:21 -07:00 |
Arves100
|
0a06f4dad0
|
All: Added exports for qt
|
2019-06-22 20:22:42 -07:00 |
Vicki Pfau
|
3f044a5791
|
Core: Add support for loading Libretro-style cht files
|
2019-06-22 13:02:58 -07:00 |
Arves100
|
98d2671c6d
|
Util: Removed broken dllexport symbol
|
2019-06-22 00:26:10 -07:00 |
Arves100
|
120e1006d0
|
All: Microsoft Visual C++ compatibility code
|
2019-06-20 13:57:04 -07:00 |
Vicki Pfau
|
918caf87c4
|
Core: Create game-related paths if they don't exist (fixes #1446)
|
2019-06-17 13:29:15 -07:00 |
Vicki Pfau
|
442a0794be
|
GBA Video: Add transparent sprite priority updating for GL
|
2019-06-11 13:44:52 -07:00 |
Vicki Pfau
|
7d821d4f11
|
mGUI: Remmeber name and position of last loaded game
|
2019-06-07 12:26:49 -07:00 |
Vicki Pfau
|
81476720e2
|
GB Serialize: Fix loading non-BIOS state from BIOS (fixes #1280)
|
2019-06-06 16:15:07 -07:00 |
Vicki Pfau
|
5c11ea8c27
|
GBA: Work around CFFI regression
|
2019-06-04 16:30:53 -07:00 |
Vicki Pfau
|
4787eb29c5
|
GBA SIO: Stop using bitfield structs
|
2019-06-04 16:30:34 -07:00 |
Vicki Pfau
|
b99d8164dd
|
Qt: Initial mask support for transformed sprites
|
2019-06-01 23:41:28 -07:00 |
Vicki Pfau
|
f41f3a8478
|
GBA Video: Support highlighting layers
|
2019-06-01 14:30:22 -07:00 |
Vicki Pfau
|
570f2c5f38
|
Core: Video packet injection
|
2019-06-01 14:28:39 -07:00 |
Vicki Pfau
|
3cce95b287
|
Core: Video log enhancements
|
2019-06-01 11:07:49 -07:00 |
Vicki Pfau
|
33d13b3757
|
GBA Video: Optimize mode 0 offset changes in GL
|
2019-05-28 17:31:09 -07:00 |
Vicki Pfau
|
ef2a2e5002
|
GBA Video: Move window drawing to a shader
|
2019-05-27 20:48:42 -07:00 |
Vicki Pfau
|
ba2d702fb5
|
GBA Video: Replace palette texture with uniforms
|
2019-05-27 16:22:37 -07:00 |
Vicki Pfau
|
0f99419487
|
Qt: Fix loading shaders while game is not running
|
2019-05-27 11:53:13 -07:00 |
Vicki Pfau
|
47bf26ff73
|
OpenGL, Qt: Add interframe blending
|
2019-05-27 11:53:13 -07:00 |
Vicki Pfau
|
1f2bd30b14
|
Switch: Fix threading-related crash on second launch
|
2019-05-26 14:26:35 -07:00 |
Vicki Pfau
|
f5fb96f256
|
GBA Video: More GL ES fixes
|
2019-05-25 23:22:16 -07:00 |
Vicki Pfau
|
75c212b23c
|
GBA Video: Extrapolate edges in affine
|
2019-05-22 21:15:23 -07:00 |
Vicki Pfau
|
5cc4c752e5
|
GBA Video: Batch affine modifications
|
2019-05-22 20:37:04 -07:00 |
Vicki Pfau
|
572f4df7e7
|
GBA Video: Begin work on batching GL draw calls
|
2019-05-22 17:33:56 -07:00 |
Vicki Pfau
|
f781c793f5
|
GBA Video: Use 1d texture for backdrop bits
|
2019-05-20 12:21:10 -07:00 |
Vicki Pfau
|
6eab8d3418
|
GBA Video: GL OBJ mosaic
|
2019-05-20 10:26:01 -07:00 |
Vicki Pfau
|
d84793edee
|
GBA Video: GL BG mosaic
|
2019-05-20 10:08:56 -07:00 |
Cameron Cawley
|
19747ea21d
|
CMake: Improved detection of pthreads.
|
2019-05-20 09:38:30 -07:00 |
Vicki Pfau
|
4e2052f934
|
GBA Audio: Experimental HLE audio
|
2019-05-18 18:42:45 -07:00 |
Vicki Pfau
|
43180dca1d
|
GBA Video: Window interpolation
|
2019-05-18 00:37:54 -07:00 |
Vicki Pfau
|
6890c070e6
|
GBA Video: Fix GL mode 2 distortion
|
2019-05-17 21:14:51 -07:00 |
Vicki Pfau
|
03c17cdc56
|
Merge branch 'feature/hwrender'
|
2019-05-17 17:11:43 -07:00 |
Le Hoang Quyen
|
bb37a60765
|
Fixed link cable stability
|
2019-05-17 17:08:30 -07:00 |
Le Hoang Quyen
|
b11de7538e
|
Implement atomic macros for win32
|
2019-05-17 16:30:50 -07:00 |
lehoangquyen
|
7a5840fb5a
|
Use atomic functions in more places
|
2019-05-17 16:17:16 -07:00 |
Vicki Pfau
|
8a26a7977c
|
GBA Video: GL screenshots
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
25f0bc7f2b
|
GBA Video: Massively simplify compositing
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
ee6cd36402
|
OpenGL: Use VAOs
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
8450417086
|
Core: Improve OpenGL integration, update Qt to use improvements
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
49a9da3e5c
|
GBA Video: GL OBJWIN
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
4e4e461175
|
GBA Video: Clean up GL uniforms
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
3e8bb42e9f
|
GBA Video: Windows in GL
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
424fbddfea
|
GBA Video: GL better blending and finalization
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
c15dedf3f4
|
GBA Video: Add transformed objects to GL
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
bd69c9fb26
|
GBA Video: Add per-pixel flags in GL
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
62f70379f6
|
GBA Video: GL sprite initial work
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
68f0176ee4
|
GBA Video: Mode 2 cubic interpolation
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
8a6ea929d2
|
GBA Video: GL cleanup, initial work on blending
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
18e6acaf72
|
GBA Video: Basic interpolation for GL renderer
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
fab3091ed1
|
Core: Some texid plumbing
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
3e0675f539
|
GBA Video: Add GL mode 2
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
b86857696a
|
GBA Video: Mostly functional mode 0 GL renderer
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
bb997f9b46
|
GBA Video: Start mode 0 GL renderer
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
e99cd34b66
|
GBA Video: Move video registers and structs into common file
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
82ef919ee2
|
Feature: More video logging plumbing
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
42813bb197
|
Qt: Add VideoProxy
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
f39ab5b353
|
ARM, LR35902: Const correctness
|
2019-05-08 11:22:10 -07:00 |
Vicki Pfau
|
43e2a6ab5d
|
GBA: Move VIDEO_*_PIXELS to public interface
|
2019-05-01 21:59:39 -07:00 |
Vicki Pfau
|
fbe375fab9
|
Core: Add support for caching bitmapped modes
|
2019-04-30 17:44:56 -07:00 |
Vicki Pfau
|
1deff07aa1
|
Debugger: Print breakpoint/watchpoint number when inserting
|
2019-04-28 13:37:51 -07:00 |
Vicki Pfau
|
1d6d4a5377
|
Debugger: Add tracing to file
|
2019-04-28 13:27:10 -07:00 |
Vicki Pfau
|
a898c1b755
|
Debugger: Make tracing compatible with breakpoints/watchpoints
|
2019-04-28 13:13:04 -07:00 |
Vicki Pfau
|
bf8c1d1b4b
|
ARM: Remove need for CPSR load in some flag calculations
|
2019-03-31 11:59:18 -07:00 |
Vicki Pfau
|
73cb853ae4
|
ARM: Simplify addition OverflowFrom
|
2019-03-29 22:17:09 -07:00 |
Vicki Pfau
|
c364a6527a
|
Windows: Fix passing Unicode filenames (fixes #1359)
|
2019-03-16 19:58:40 -07:00 |
Vicki Pfau
|
0425fa805c
|
Core: Add keysRead callback
|
2019-03-08 09:55:51 -08:00 |
Vicki Pfau
|
b3687bfbe9
|
GB Debugger: Expose platform info in CLI
|
2019-03-04 18:30:57 -08:00 |
Vicki Pfau
|
d6ac0dc6f5
|
LR35902: Support PC-relative opcode decoding
|
2019-03-04 18:30:57 -08:00 |
Vicki Pfau
|
c3ec7311e8
|
Debugger: Add unary operators and memory dereferencing
|
2019-03-04 18:30:57 -08:00 |
Vicki Pfau
|
a3c79c92d7
|
GB Video: Fix window being enabled mid-scanline (fixes #1328)
|
2019-03-03 17:27:53 -08:00 |
Vicki Pfau
|
f9f105a852
|
GBA: Improve delayed IRQ timing
|
2019-02-24 00:28:49 -08:00 |
Vicki Pfau
|
6e1ae2321e
|
GB: Add GBC color palettes for GB games
|
2019-02-20 20:34:03 -08:00 |
Vicki Pfau
|
fb473e5eb4
|
GBA Peripherals: Partial Beast Link Gate support
|
2019-02-16 14:05:09 -08:00 |
Vicki Pfau
|
85a85672e4
|
GBA Peripherals: Start implementing Progress Gate
|
2019-02-15 21:41:04 -08:00 |
Vicki Pfau
|
86b6f2e9cd
|
GBA Peripherals: Improve BattleChip Gate support
|
2019-02-14 21:43:16 -08:00 |
Vicki Pfau
|
f7f8e38dc1
|
GBA Peripherals: Start implementing BattleChip Gate
|
2019-02-10 16:29:51 -08:00 |
Vicki Pfau
|
0c9802e4da
|
Debugger: Revamp breakpoint/watchpoint API, add listing
|
2019-01-31 22:52:27 -08:00 |
Vicki Pfau
|
4e39875e7b
|
Qt: Revamp logging configuration
|
2019-01-20 21:09:34 -08:00 |
Vicki Pfau
|
6158a4fb8d
|
GB Audio: Skip frame if enabled when clock is high
|
2018-12-05 19:48:40 -08:00 |
Vicki Pfau
|
b913419069
|
Core: Expose timing
|
2018-10-17 21:40:06 -07:00 |
Vicki Pfau
|
4d383b129d
|
ARM: De-macro-ize ARM/Thumb PC write routines
|
2018-10-12 21:09:49 -07:00 |
Vicki Pfau
|
50d735b99b
|
GBA Savedata: EEPROM performance fixes
|
2018-10-12 11:13:43 -07:00 |
Vicki Pfau
|
f6a4a13b60
|
GBA: All IRQs have 7 cycle delay (fixes #539, #1208)
|
2018-10-07 12:52:00 -07:00 |
lacastri
|
08ab254fef
|
cmake libretro "visual studio 15 2017"
|
2018-10-01 21:06:43 -07:00 |
Vicki Pfau
|
479bee3707
|
GB, GBA: Fix broken opposing button filter (fixes #1191)
|
2018-09-29 12:55:35 -07:00 |
Vicki Pfau
|
32c5fd6d90
|
mGUI: Add variants
|
2018-09-29 11:09:16 -07:00 |
Vicki Pfau
|
fdfab146a0
|
Core: Fix up thread proxy waiting
|
2018-09-23 13:26:52 -07:00 |
Vicki Pfau
|
555122e0a1
|
GB Audio: Improve channel 4 accuracy
|
2018-09-21 21:41:57 -07:00 |
Vicki Pfau
|
9f1b2e9d1d
|
Core: Finish removing rewindSave option
|
2018-09-20 11:27:57 -07:00 |
Vicki Pfau
|
9fb7485051
|
mGUI: Add BATTERY_NOT_PRESENT state
|
2018-09-20 11:22:58 -07:00 |
Vicki Pfau
|
9564a1ab60
|
GB I/O: Fix PCM12/34 register numbers
|
2018-09-18 20:50:58 -07:00 |
Vicki Pfau
|
76d6411479
|
GB Serialize: Fix IRQ pending/EI pending confusion
|
2018-09-18 20:12:56 -07:00 |
Vicki Pfau
|
65473a97f9
|
GB Video: Frame event cleanup
|
2018-09-18 18:51:37 -07:00 |
Vicki Pfau
|
91eb813e56
|
Core: Remove disabling rewind affecting savedata
|
2018-09-17 12:48:56 -07:00 |
Vicki Pfau
|
f6587cda6c
|
Switch: Add missing file
|
2018-09-15 15:28:33 -07:00 |
Vicki Pfau
|
af03ad75be
|
Switch: Initial mGUI port
|
2018-09-13 18:12:32 -07:00 |
Vicki Pfau
|
4f312a0998
|
Util: Add missing PNG read functions
|
2018-09-12 19:27:23 -07:00 |