Jan Holthuis
55c6667753
Rename audiostream_rif.h to audiostream.h
...
This makes the naming more consistent.
2015-06-27 20:40:19 +02:00
Jan Holthuis
4c5682ac89
Define audiostream.cpp's time_diff at global scope
...
There's no need to do this inside the InitAudio() function.
2015-06-27 20:39:28 +02:00
Ilia Mirkin
6d3269c91d
linux: print memory map to stderr when fixed path not available
2015-06-19 19:00:29 -04:00
Jan Holthuis
fb50c7570c
sh4_opcodes: Fix printf arguments
...
This partly resolves #660 (needs to applied to linux-64 branch, too).
2015-06-13 16:55:12 +02:00
TwistedUmbrella
3f2f400c59
Fix compile on OSX by defining os_DebugBreak
...
This is an equivalent of the same functionality as per
http://stackoverflow.com/a/5561015
2015-05-23 12:25:22 -04:00
TwistedUmbrella
97569a9f24
too many arguments to function 'void armv_end(void*)'
2015-05-23 12:25:14 -04:00
Stefanos Kornilios Mitsis Poiitidis
a9fc0f5aa8
Merge pull request #655 from reicast/feat/segfault-context-consolidation
...
ios merge, segfault context consolidation, linux86, android x86 jit
2015-05-18 14:56:55 +02:00
Stefanos Kornilios Mitsis Poiitidis
f571d6c594
pvr/vram: Bank bit seems to be fixed on 4M, even on 16M hardware
2015-05-18 14:45:24 +02:00
~skmp
4ea7398d8a
Linux: fix building
2015-05-16 11:23:31 +03:00
Stefanos Kornilios Mitsis Poiitidis
2d842b9257
Renderer_if: fix norend
2015-05-16 01:10:47 -07:00
Stefanos Kornilios Mitsis Poiitidis
9c2a4dc5a4
iOS fixes
2015-05-16 01:04:30 -07:00
Stefanos Kornilios Mitsis Poiitidis
6547d80095
Fixes for android, cleanup context.cpp
2015-05-16 08:18:46 +02:00
Stefanos Kornilios Mitsis Poiitidis
03914309e3
linux/context: Add updated context files
2015-05-16 07:16:46 +02:00
Stefanos Kornilios Mitsis Poiitidis
65ca1382d8
Merge remote-tracking branch 'remotes/origin/skmp/ios-wip' into feat/segfault-context-consolidation
...
Android/windows builds fine again. Android not tested yet, iOS/OSX not compiled yet
2015-05-16 07:12:19 +02:00
Stefanos Kornilios Mitsis Poiitidis
902c5e2949
linux/context.*: Add missing files
2015-05-16 03:10:39 +02:00
Stefanos Kornilios Mitsis Poiitidis
8c469e4b5c
*nix: move context massaging to linux/context.cpp, ALIGN -> DECL_ALIGN
...
Yay some warnings gone from not conflicting with ALIGN anymore
2015-05-16 03:06:04 +02:00
Stefanos Kornilios Mitsis Poiitidis
cf473a14a4
x86 jit: fix android
2015-05-15 23:33:47 +02:00
Stefanos Kornilios Mitsis Poiitidis
5b609a6be4
linux: Sh4 dynarec works
2015-05-08 18:59:20 +02:00
Stefanos Kornilios Mitsis Poiitidis
d33ad6edfb
Updating from linux/x64
2015-05-08 17:49:23 +02:00
Stefanos Kornilios Mitsis Poiitidis
5ef9d661a6
Merge remote-tracking branch 'origin/master' into skmp/linux86
2015-05-08 17:29:14 +02:00
Stefanos Kornilios Mitsis Poiitidis
5d3c71bee7
Merge master
2015-05-08 17:29:06 +02:00
Stefanos Kornilios Mitsis Poiitidis
3fe8f0eb94
tmu: Correctly schedule next interrupt in underflow, correctly differentiate between large values and underflows
...
- 32 bit code was "fudgy" on this, so simplified via 64bit counters for edge detection
- Maths to count cycles were wrong
- Let's not do 32 bit wrapped maths after beers without any kind of pen-and-paper design
Should fix #594 , also see #645
2015-05-08 02:29:24 +02:00
Stefanos Kornilios Mitsis Poiitidis
7d75ee3839
gles: revert e5965e356d
.
...
glCheck was already an option, and gcc sanely doesn't like if (do { ... } while(0))
2015-05-08 01:06:40 +02:00
Stefanos Kornilios Mitsis Poiitidis
e5965e356d
gles: Disable glChecks by default, glGetError can be painfully slow
2015-05-07 23:27:22 +02:00
Stefanos Kornilios Mitsis Poiitidis
c25ce04b48
sh4_sched: Avoid scheduling to -1, because, magic values.
2015-05-07 22:10:00 +02:00
Stefanos Kornilios Mitsis Poiitidis
4b46de89bb
sh4_sched: Handle disabled events correctly
2015-05-07 22:03:55 +02:00
Stefanos Kornilios Mitsis Poiitidis
20f7a41fe9
sched: Do not re-fire expired callbacks, use sh4_sched_remaing on sh4_sched_tick
2015-05-07 21:33:36 +02:00
Stefanos Kornilios Mitsis Poiitidis
0614680f8c
WinThreading: DEBUG_THREADS for random sleep around sync primitives
2015-05-07 21:32:11 +02:00
Stefanos Kornilios Mitsis Poiitidis
330a60bcf4
Merge branch 'master' of github.com:reicast/reicast-emulator
2015-04-12 22:48:31 +02:00
Stefanos Kornilios Mitsis Poiitidis
64b2fcbb1c
Disable glCheck by default, move to validate:OpenGlChecks config
2015-04-12 22:48:16 +02:00
Stefanos Kornilios Mitsis Poiitidis
e98f69ebd9
Merge pull request #629 from Holzhaus/fix-typedef-default-args
...
Remove arm_dyna typedef default args
2015-04-12 22:35:09 +02:00
Jan Holthuis
b3faffacc9
Remove arm_dyna typedef default args
...
Using default arguments is only allowed in function declarations, not
in typedefs. This fixes the invalid code that caused compilation errors
on systems using GNU g++ 4.9.2, i.e.:
> ../../core/rec-ARM/arm_dyna.cpp: At global scope:
> ../../core/rec-ARM/arm_dyna.cpp:186:79: error: default arguments are only permitted for function parameters
> typedef void FPBinOP (eFSReg Sd, eFSReg Sn, eFSReg Sm, ConditionCode CC=CC_AL);
> ^
> ../../core/rec-ARM/arm_dyna.cpp:187:79: error: default arguments are only permitted for function parameters
> typedef void FPUnOP (eFSReg Sd, eFSReg Sm, ConditionCode CC=CC_AL);
> ^
> ../../core/rec-ARM/arm_dyna.cpp:188:79: error: default arguments are only permitted for function parameters
> typedef void BinaryOP (eReg Rd, eReg Rn, eReg Rm, ConditionCode CC=AL);
> ^
> ../../core/rec-ARM/arm_dyna.cpp:189:79: error: default arguments are only permitted for function parameters
> typedef void BinaryOPImm (eReg Rd, eReg Rn, s32 sImm8, ConditionCode CC=AL);
> ^
> ../../core/rec-ARM/arm_dyna.cpp:771:10: warning: anonymous type with no linkage used to declare variable '<anonymous struct> op_table []' with linkage
> op_table[]=
> ^
> Makefile:89: recipe for target 'obj/rec-ARM/arm_dyna.build_obj' failed
> make: *** [obj/rec-ARM/arm_dyna.build_obj] Error 1
2015-04-04 19:04:23 +02:00
Stefanos Kornilios Mitsis Poiitidis
014d739495
Update for ndk-10d, improved build options
2015-03-29 06:02:24 +02:00
Stefanos Kornilios Mitsis Poiitidis
0c04adba67
reios: Add support for elf booting
2015-03-22 01:30:19 +01:00
Stefanos Kornilios Mitsis Poiitidis
3b1c38ad55
sh4/driver: don't log on div32 missmatch
2015-03-22 01:26:43 +01:00
~skmp
0285e2c5da
reios: Fix unaligned reads (emscripten, arm), more logging, u32be for LBA/sizes
2015-02-26 05:09:52 +01:00
Stefanos Kornilios Mitsis Poiitidis
cca8558d08
Add Serial Console option (debug.SerialConsoleEnable) for KOS, etc
2015-02-25 20:56:58 +01:00
Stefanos Kornilios Mitsis Poiitidis
13f67e2d17
reios: CD/descrambling support, reduced log spam, improved boot context, hle address aliasing, bios memset to catch accesses
2015-02-25 19:47:09 +01:00
Stefanos Kornilios Mitsis Poiitidis
578bb6dadc
reios/gdrom_hle: Fix TOC, better CHECK_COMMAND handling, split logspam to debugf
2015-02-25 19:33:36 +01:00
Stefanos Kornilios Mitsis Poiitidis
9ed6945826
sh4/cpu_iNimp: Nicer error output
2015-02-25 19:31:33 +01:00
Stefanos Kornilios Mitsis Poiitidis
ae8ce5ad23
sh4/rdv_CompilePC: Fix boot time automatic cache flushes
...
The bios boots from 0xA... addresses, not 0x8... so the flushes were never triggered
2015-02-25 19:30:08 +01:00
Stefanos Kornilios Mitsis Poiitidis
7c64d57b35
Merge branch 'master' into skmp/bios-hle
2015-02-25 15:21:59 +01:00
Stefanos Kornilios Mitsis Poiitidis
952b1ae6e9
reios/hleboot: support cdroms, descramble, slightly smarter bootfile search
2015-02-25 15:21:22 +01:00
TwistedUmbrella
ab0e67edc7
Merge pull request #585 from reicast/skmp/improve-coreio
...
http support for cdi & gdi, updated based gdipsr
2015-01-24 08:53:53 -05:00
Stefanos Kornilios Mitsis Poiitidis
f2c07917c7
Partially working dyna for iOS. Very few games working atm.
...
This works, but is extremelly hacky. Must be started without attached debugger, lldb doesn't want to let go of EXC_BAD_ADDRESS, but reicast really depends on it getting delivered as SIGSEGV/SIGBUS. Also xcode has a really bad day upon seeing the jit code. Oh well.
There's some dynarec bug that causes color corruption on bios logo/boot triagles, TA crash on ikaruga and infinitive loop on crazy taxi. I'd guess some fp-memory-write thingy, abi, or smth. Too bad.
- Force code to compile in arm mode (arm jit -> thumb mem functions is complicated)
- SIGILL, SIGBUS. Works w/o Mach exceptions and EXC_BAD_ADDRESS
- Code buffers move to __TEXT, munmapped && memmapped to actually work
- Primitive input. Button + start, or left (works to get out of bios date screen)
- Fixup emitter for thumb2/interworking (didn't work though, reverted to arm cc)
- Block Manager: Disable mem saving / page fault alloc-on-demand logic
- Move cycle counter to r11, r9 is not clean on iOS. Remove r11 from reg alloc list
- Cache flushes for iOS
- log to log.txt
- load game.chd
2015-01-18 23:52:12 -08:00
Stefanos Kornilios Mitsis Poiitidis
4a917a003e
Merge branch 'master' of github.com:reicast/reicast-emulator
2015-01-16 21:38:09 +01:00
Stefanos Kornilios Mitsis Poiitidis
977dff25ab
Basic support for recording frames
2015-01-16 21:37:30 +01:00
Stefanos Kornilios Mitsis Poiitidis
d9d9b76d79
TA/VTX: Reset current list on vdec_init
...
Fixes some rare cases where it's invalid or left over to some list, without a CurrentList set, leading to crash.
2015-01-15 14:23:56 +01:00
~skmp
33556f3863
64 bit fixes
2015-01-10 21:15:15 +02:00
Stefanos Kornilios Mitsis Poiitidis
0f60e72eb0
Add #include <cctype>, that's what isalnum is defined
2015-01-09 16:07:11 +01:00
Stefanos Kornilios Mitsis Poiitidis
3ca3b1220d
http support for cdi & gdi, updated based gdipsr
...
- Fix coreio fsize
- Fix coreio fopen to seek to 0
- Fix coreio/http to smart-escape urls
- For urls that include \ or % in the filenames, you have to pass them
escaped
- Update gdi parser to use (mostly) streamstream. That code is horrible
and should be rewritten
- coreio core is hacky and horrible at places as well
- Update imgreader to use coreio
- Update cdi parser + driver to use coreio
2015-01-09 15:50:07 +01:00
Stefanos Kornilios Mitsis Poiitidis
d055dbd7cb
TMU: Also set the underflow flag. Fixes KOS.
2015-01-07 03:12:33 +02:00
Stefanos Kornilios Mitsis Poiitidis
6ad25b8f53
TMU: Improve interrupt handling
2015-01-06 21:50:00 +02:00
Stefanos Kornilios Mitsis Poiitidis
11e9ed167a
Fix building for android
2015-01-06 16:07:18 +02:00
Stefanos Kornilios Mitsis Poiitidis
118e9bb1d2
Merge branch 'master' of github.com:reicast/reicast-emulator
2015-01-06 15:02:16 +02:00
Stefanos Kornilios Mitsis Poiitidis
605fa1c40a
TMU: Hello interrupts
...
Let's pretend that the TMU unit actually exists, it makes games like
Gaunlet Legends happy ~
2015-01-06 15:00:39 +02:00
Stefanos Kornilios Mitsis Poiitidis
c5cc2f1e50
Document sh4_shced, fix tmu a bit
2015-01-06 14:10:48 +02:00
~skmp
0783875b84
Linux GLX/3.1 support
...
My setup is only 2.1 right now, so this is totally untested
2014-12-30 13:21:05 +02:00
~skmp
0bf6272b9c
Avoid use of C++11, still too many compilers without support for auto :<
2014-12-30 10:58:13 +02:00
~skmp
78e4b3c5db
Use netinet/tcp.h, not linux/tcp.h
2014-12-30 10:29:49 +02:00
~skmp
83752b9761
Fix building for linux (-DGLES && eglCreateWindowSurface)
2014-12-30 10:00:20 +02:00
TwistedUmbrella
28d0e0a08b
Change directions on the path to success
2014-12-29 22:12:25 -05:00
Stefanos Kornilios Mitsis Poiitidis
65d19d8b9d
Fix reios makefile building
2014-12-30 02:05:01 +01:00
Stefanos Kornilios Mitsis Poiitidis
088bbfd5e7
More work on reios
2014-12-30 01:57:13 +01:00
Stefanos Kornilios Mitsis Poiitidis
25eee26ce5
First steps towards a HLE bios implementation
...
This is very simplistic, but can already boot and run many games
Known working so far
- Dead Or Alive 2 LE
- Head Hunter
- Marvel VS Capcom 2
Not working
- (Almost) all others
2014-12-29 22:05:35 +01:00
Stefanos Kornilios Mitsis Poiitidis
9d7cac160a
PVR: Fix hscale, VO vs FB_W scissor
...
Fixes w320 games (bangai-o, kof99, etc), and Half-x clip (Ready2Rumble,
more)
2014-12-22 16:46:40 +01:00
Stefanos Kornilios Mitsis Poiitidis
5b9ac040a4
FB_R_SIZE_type should be 32 bits, not 42
2014-12-22 16:45:32 +01:00
Stefanos Kornilios Mitsis Poiitidis
56ebda10a9
ios interpreter works, bios runs w/ 3d visulals
...
THIS IS A MESS. Sorry @angelXwind :p. We'll have to clean up and merge for r8, but most of the nasty work is there.
What works:
- full init, memalloc, mprotects, etc
- boot
- gles2
What doesn't:
- Exceptions for page faults
- Breaks texture cache
- Breaks dynarec because of fastpath
- segfaults don't work, needs special mach exc_server magic that still eludes me after 5 hours
- Dynarecs. RWX issues, and broken buffer mappings. Also some minnor linking stuff (most of it is taken care of)
- Audio. I just killed it off.
- All of the ui. Was getting in the way of me not knowing how to edit story boards...
- Input
Also, merged branch 'skmp/mac86-hackport' into skmp/ios-wip
Have fun~
2014-12-17 10:19:44 -08:00
Stefanos Kornilios Mitsis Poiitidis
2978074fa6
Merge branch 'master' of https://github.com/reicast/reicast-emulator
2014-12-17 03:11:14 -08:00
Stefanos Kornilios Mitsis Poiitidis
86e2408ace
wip to get ios compiling
2014-12-17 03:10:18 -08:00
Stefanos Kornilios Mitsis Poiitidis
160d6f0c48
Linux is case sensitive
2014-12-17 10:44:11 +01:00
Stefanos Kornilios Mitsis Poiitidis
09caf4a55e
Lock the entire texture, not just the pixel array.
...
Fixes #49
2014-12-17 08:45:19 +01:00
Stefanos Kornilios Mitsis Poiitidis
29906d8416
Texkill, palette_update on correct place.
...
- Texkill needs to be done before texture allocation, which is now done during parsing (texture-sync update)
- palette_update needs to be called from the emu thread, before kicking off the render
2014-12-17 08:42:28 +01:00
Stefanos Kornilios Mitsis Poiitidis
9a5c3160a3
Documentation for dsp.cpp
2014-12-17 07:12:08 +01:00
Stefanos Kornilios Mitsis Poiitidis
e43271e448
fix for msvc 2013 / C++14. Rend is now used by stdlib
2014-12-17 06:48:45 +01:00
Stefanos Kornilios Mitsis Poiitidis
b1f88f258b
Merge branch 'master' of github.com:reicast/reicast-emulator
2014-12-11 14:02:43 +01:00
Stefanos Kornilios Mitsis Poiitidis
34bc42b7a4
Add x64 target, fix Sh4RCB pointer sizing, u32->unat in vmem
2014-12-11 14:02:10 +01:00
Stefanos Kornilios Mitsis Poiitidis
acda30f034
Emitter: use main types.h
2014-12-11 14:01:13 +01:00
Stefanos Kornilios Mitsis Poiitidis
c69934f839
Force all allocates > 32bits on x64 debug mode to find porting issues
2014-12-11 14:00:53 +01:00
Stefanos Kornilios Mitsis Poiitidis
2f171e3596
Support HOST_NO_REC for windows
2014-12-11 13:59:31 +01:00
Stefanos Kornilios Mitsis Poiitidis
22e95de2d1
Merge pull request #572 from reicast/skmp/pandora-merge
...
pandora merge
2014-12-11 03:26:13 +01:00
Stefanos Kornilios Mitsis Poiitidis
4500cfb1d3
Remove white-space changes
2014-12-11 02:57:23 +01:00
Stefanos Kornilios Mitsis Poiitidis
63485e7a72
SetFloatStatusReg: support gcc for x86
2014-12-09 22:15:44 +01:00
Stefanos Kornilios Mitsis Poiitidis
77390f861e
DSP only if HOST_NO_REC is not enabled
2014-12-09 22:15:00 +01:00
Stefanos Kornilios Mitsis Poiitidis
000f432548
No rend: fix process
2014-12-09 22:10:16 +01:00
Stefanos Kornilios Mitsis Poiitidis
a4b3e8dc05
Auto detect gcc/vc
2014-12-09 22:09:51 +01:00
Stefanos Kornilios Mitsis Poiitidis
157c837ec0
Merge branch 'skmp/gl3.1'
2014-10-22 14:42:02 +02:00
Stefanos Kornilios Mitsis Poiitidis
2b1aaf061d
Isolate GLES, add DESKTOPGL option to core.mk
2014-10-22 14:39:07 +02:00
Stefanos Kornilios Mitsis Poiitidis
e4844a37c3
Merge branch 'skmp/label_list_fix'
2014-10-22 14:15:40 +02:00
Stefanos Kornilios Mitsis Poiitidis
468b0109c8
Fix label array system
2014-10-22 14:11:39 +02:00
Stefanos Kornilios Mitsis Poiitidis
286d6372b5
Merge pull request #540 from reicast/skmp/gdtool
...
hash support on gdtool
2014-10-05 23:28:55 +03:00
Stefanos Kornilios Mitsis Poiitids
f14932c362
Building on osx w/o rec or rend
2014-09-30 12:00:46 +03:00
Stefanos Kornilios Mitsis Poiitidis
0825ca5a4b
hash support on gdtool
2014-08-26 00:53:14 +03:00
ptitSeb
763e0948c0
Merge branch 'pandora' of https://github.com/reicast/emulator into pandora
2014-08-18 23:03:05 +02:00
Stefanos Kornilios Mitsis Poiitidis
4f3cee2d87
Improve async/mt rendering & sync logic.
...
Should fix texture staging issues for now, without degrading performance
Fixes #49 (mvsc2, sf3, etc sprites)
2014-08-18 22:39:21 +02:00
Stefanos Kornilios Mitsis Poiitidis
b55fbef3a6
Stored TA command stream persists on TA_LIST_INIT, until first actual write.
...
Fixes #141 , "Main menus on POD and Speed Devil show up black"
Seems like the TA doesn't touch any of the memory structures before first write (and probably later on, but we're not gonna support corrupted ta streams for now)
According to p1pkin
«At least in SpeedDevils, at title screen game do a bit weird thing
- Init TA context
- Send lists to TA
- Init the same context again
- Start Render
so, if you are clear stored poly/vertex data at "TA_LIST_INIT" pvr2 reg write - you'll get black screen instead game title»
2014-08-18 22:22:30 +02:00
Stefanos Kornilios Mitsis Poiitidis
1cf68c7b38
Webui for linux
2014-08-18 22:21:18 +02:00
Stefanos Kornilios Mitsis Poiitidis
778efcdf19
add libwebsocket
2014-08-18 22:15:27 +02:00
ptitSeb
15708686b9
Added back manual frameskip due to forum request
2014-08-18 21:57:16 +02:00
ptitSeb
229fa41b30
compilations fixes for Pandora
2014-08-18 21:57:15 +02:00
ptitSeb
b7afa6a498
some fixes for Pandora
2014-08-18 21:57:15 +02:00
ptitSeb
6a9cdd7633
added frameskip back, has asked in openpandora forum
2014-08-18 21:57:14 +02:00
Stefanos Kornilios Mitsis Poiitidis
85d806c355
First idea for a gdrom tool
2014-08-18 21:56:04 +02:00
TwistedUmbrella
d31f324212
Add explicit casting for iOS, Import iOS EGL headers
...
EGL headers imported from https://github.com/alco/EGL_mac_ios for use
in iOS specialty directory
2014-08-18 21:56:02 +02:00
Karen Tsai
269ac637d3
…And fixed a typo that was somehow made during the process of cutting-and-pasting.
2014-08-18 21:56:01 +02:00
Karen Tsai
bce423e877
Massive build fix for iOS, ngen_arm.S (ARM JIT core) now compiles! The next goal… fix OGLES2. Because that’s completely broken. Also, updated .gitignore to properly ignore iOS build artifacts.
2014-08-18 21:56:01 +02:00
ptitSeb
b5dcc93766
PANDORA: No mic on Pandora for now
2014-08-18 21:55:58 +02:00
ptitSeb
aa80f4a852
PANDORA: Options and GUI
2014-08-18 21:55:57 +02:00
Stefanos Kornilios Mitsis Poiitidis
734db8a743
Split CFLAGS/CXXFLAGS on core.mk, warning fixes
2014-08-18 21:54:30 +02:00
Stefanos Kornilios Mitsis Poiitidis
5de530d68e
Echo state on websocket, hack abit the nacl makefile
2014-08-18 21:54:30 +02:00
TwistedUmbrella
c2c7af68bf
Compatibility with compilers on non-Ubuntu platforms
2014-08-18 21:54:25 +02:00
Stefanos Kornilios Mitsis Poiitidis
66d8b96ae3
Cleanup textures after they are dead for a while
2014-08-18 21:54:23 +02:00
Stefanos Kornilios Mitsis Poiitidis
9d438c3ff3
Improve async/mt rendering & sync logic.
...
Should fix texture staging issues for now, without degrading performance
Fixes #49 (mvsc2, sf3, etc sprites)
2014-08-18 21:54:21 +02:00
Stefanos Kornilios Mitsis Poiitidis
59fbb66a66
Stored TA command stream persists on TA_LIST_INIT, until first actual write.
...
Fixes #141 , "Main menus on POD and Speed Devil show up black"
Seems like the TA doesn't touch any of the memory structures before first write (and probably later on, but we're not gonna support corrupted ta streams for now)
According to p1pkin
«At least in SpeedDevils, at title screen game do a bit weird thing
- Init TA context
- Send lists to TA
- Init the same context again
- Start Render
so, if you are clear stored poly/vertex data at "TA_LIST_INIT" pvr2 reg write - you'll get black screen instead game title»
2014-08-18 21:54:17 +02:00
Stefanos Kornilios Mitsis Poiitidis
bcf299cfd4
Ignore group_en bit (via p1pkin, should fix "18 Wheeler - Minimap tiles / not confined to map boundaries")
2014-08-18 21:54:17 +02:00
Stefanos Kornilios Mitsis Poiitidis
7e1f639d6f
Webui for linux
2014-08-18 21:54:16 +02:00
Stefanos Kornilios Mitsis Poiitidis
7d35000c18
WEBUI for android
2014-08-18 21:54:16 +02:00
Stefanos Kornilios Mitsis Poiitidis
528d0c6d7a
Initial webui code (that does nothing useful)
...
I plan to port over the existing nulldc debugger stuff to a webui so we can do remote debugging on android and more
2014-08-18 21:54:16 +02:00
Stefanos Kornilios Mitsis Poiitidis
eb3f1ca687
Add more missing files
2014-08-18 21:54:15 +02:00
Stefanos Kornilios Mitsis Poiitidis
1a063b8f0d
Add missing file
2014-08-18 21:54:15 +02:00
Stefanos Kornilios Mitsis Poiitidis
5cccea4a71
add libwebsocket
2014-08-18 21:54:14 +02:00
ptitSeb
b66de11664
PANDORA: No mic on Pandora for now
2014-08-18 21:54:11 +02:00
ptitSeb
891c0011bb
Added back manual frameskip due to forum request
2014-08-18 21:44:10 +02:00
ptitSeb
387bf0a960
compilations fixes for Pandora
2014-08-18 21:44:09 +02:00
ptitSeb
99389db89c
some fixes for Pandora
2014-08-18 21:44:09 +02:00
ptitSeb
607b9c41a0
added frameskip back, has asked in openpandora forum
2014-08-18 21:44:08 +02:00
Stefanos Kornilios Mitsis Poiitidis
c74215f1e8
First idea for a gdrom tool
2014-08-18 21:40:59 +02:00
TwistedUmbrella
c398edf22c
Add explicit casting for iOS, Import iOS EGL headers
...
EGL headers imported from https://github.com/alco/EGL_mac_ios for use
in iOS specialty directory
2014-08-18 21:40:57 +02:00
Karen Tsai
2f846e912c
…And fixed a typo that was somehow made during the process of cutting-and-pasting.
2014-08-18 21:40:56 +02:00
Karen Tsai
f468fb0405
Massive build fix for iOS, ngen_arm.S (ARM JIT core) now compiles! The next goal… fix OGLES2. Because that’s completely broken. Also, updated .gitignore to properly ignore iOS build artifacts.
2014-08-18 21:40:56 +02:00
ptitSeb
8dd98be0ee
PANDORA: No mic on Pandora for now
2014-08-18 21:40:53 +02:00
ptitSeb
dd6e7fae46
PANDORA: Options and GUI
2014-08-18 21:40:52 +02:00
Stefanos Kornilios Mitsis Poiitidis
925535141a
Split CFLAGS/CXXFLAGS on core.mk, warning fixes
2014-08-18 21:35:39 +02:00
Stefanos Kornilios Mitsis Poiitidis
9aa3b4b468
Echo state on websocket, hack abit the nacl makefile
2014-08-18 21:35:38 +02:00
TwistedUmbrella
e8b30fb3d9
Compatibility with compilers on non-Ubuntu platforms
2014-08-18 21:35:33 +02:00
Stefanos Kornilios Mitsis Poiitidis
8e77ebce53
Cleanup textures after they are dead for a while
2014-08-18 21:35:32 +02:00
Stefanos Kornilios Mitsis Poiitidis
5a3d19d743
Improve async/mt rendering & sync logic.
...
Should fix texture staging issues for now, without degrading performance
Fixes #49 (mvsc2, sf3, etc sprites)
2014-08-18 21:35:30 +02:00
Stefanos Kornilios Mitsis Poiitidis
fc48044323
Stored TA command stream persists on TA_LIST_INIT, until first actual write.
...
Fixes #141 , "Main menus on POD and Speed Devil show up black"
Seems like the TA doesn't touch any of the memory structures before first write (and probably later on, but we're not gonna support corrupted ta streams for now)
According to p1pkin
«At least in SpeedDevils, at title screen game do a bit weird thing
- Init TA context
- Send lists to TA
- Init the same context again
- Start Render
so, if you are clear stored poly/vertex data at "TA_LIST_INIT" pvr2 reg write - you'll get black screen instead game title»
2014-08-18 21:35:26 +02:00
Stefanos Kornilios Mitsis Poiitidis
ee81dd881e
Ignore group_en bit (via p1pkin, should fix "18 Wheeler - Minimap tiles / not confined to map boundaries")
2014-08-18 21:35:25 +02:00
Stefanos Kornilios Mitsis Poiitidis
903b7b0240
Webui for linux
2014-08-18 21:35:25 +02:00
Stefanos Kornilios Mitsis Poiitidis
09f1805a9c
WEBUI for android
2014-08-18 21:35:24 +02:00
Stefanos Kornilios Mitsis Poiitidis
80e42e6c25
Initial webui code (that does nothing useful)
...
I plan to port over the existing nulldc debugger stuff to a webui so we can do remote debugging on android and more
2014-08-18 21:35:24 +02:00
Stefanos Kornilios Mitsis Poiitidis
58a27e21e0
Add more missing files
2014-08-18 21:35:23 +02:00
Stefanos Kornilios Mitsis Poiitidis
9e2a116bfd
Add missing file
2014-08-18 21:35:23 +02:00
Stefanos Kornilios Mitsis Poiitidis
f51a461234
add libwebsocket
2014-08-18 21:35:22 +02:00
ptitSeb
40a085b841
PANDORA: No mic on Pandora for now
2014-08-18 21:35:19 +02:00
Stefanos Kornilios Mitsis Poiitidis
a05760260e
Move debugbreak to os module
2014-07-24 16:54:04 +03:00
Stefanos Kornilios Mitsis Poiitidis
531863bca4
Fix rendering: GL3+ needs VAO, initialize screen_width/screen_height
...
*yay* it works now *dances*
2014-06-27 00:51:57 +03:00
Stefanos Kornilios Mitsis Poiitidis
6d6cf7d055
Call correct Texture/texture2d
2014-06-25 22:47:40 +03:00
Stefanos Kornilios Mitsis Poiitidis
a1dfeb19e1
Partial port to opengl.
...
I forgot how much opengl sucked, so I figured I might try a port.
Nvidia doesn't draw (must be some fragment binding issue?, randomlulz returns GL_INVALID on glAttribPtr as well)
Intel doesn't compile the shader (and the error message makes no real sense. wut?)
Amd driver simply crashes (wheehaa)
All and all, doesn't look like much has changed in opengl the past 10 years, apart from even uglier initialization and more fragmented specs ~
2014-06-25 22:47:39 +03:00