Flyinghead
47bb509f02
Add horizontal screen stretching option
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fix scissor test when scaling/stretching
fix infiniloop when starting a game fails
2019-04-08 00:21:06 +02:00
Flyinghead
408d16b299
imgui: clear color buffer before drawing background tex
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fixes blinking edges on nvidia shield and other glitches
2019-04-07 23:33:24 +02:00
Flyinghead
4b7e4f4677
custom textures: fix race conditions
2019-04-06 19:38:00 +02:00
Flyinghead
e8205e568b
naomi/aw: fix atomiswave and naomi inputs
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atomiswave analog axes support
map atomiswave and naomi driving games inputs
2019-04-06 19:36:57 +02:00
Christoph "baka0815" Schwerdtfeger
16f9200bfa
AUDIO: Allow selection of backend
2019-04-05 22:22:46 +02:00
Christoph "baka0815" Schwerdtfeger
b8ae61bc5c
AUDIO: Sort audio plugins by name
2019-04-05 21:14:42 +02:00
Christoph "baka0815" Schwerdtfeger
b443fe9b25
AUDIO: make the plugins self-registering
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No need anymore for the RegisterAllBackends() function and all plugins in one place.
Use a static boolean to register every plugin by itself.
2019-04-05 21:05:18 +02:00
flyinghead
7e11e7aff6
Merge pull request #1541 from reicast/fh/dpad-fix
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Avoid opposite dpad buttons being both down. Ignore android key repeats
2019-04-05 15:42:34 +02:00
Flyinghead
0b7024f6a0
Avoid opposite dpad buttons being both down. Ignore android key repeats
2019-04-05 14:48:59 +02:00
Flyinghead
d524e3381d
only update the fog texture if fog is enabled
2019-04-04 22:54:36 +02:00
Flyinghead
05df2f06e2
imgui: use glcache, don't save/restore state
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gl4: backport shader map changes from gl renderer
2019-04-04 22:26:21 +02:00
Flyinghead
3a73938240
UI for fog disable option
2019-04-04 20:05:13 +02:00
Flyinghead
ec95c95b89
add option to disable fog effects
2019-04-04 19:26:15 +02:00
Flyinghead
994d52e012
gl: put shaders in a map and set uniforms once for all before each frame
2019-04-04 19:08:21 +02:00
Flyinghead
382279b12e
imgui: use glcache
2019-04-04 19:07:09 +02:00
Flyinghead
f83a06d9c0
glcache was always disabled
2019-04-04 19:06:46 +02:00
flyinghead
d7fcc80be4
win32: don't save window size if minimized
2019-04-01 11:32:49 +02:00
flyinghead
d945b2b8de
win32: allow window to be resized/maximized. Save size and max state.
2019-04-01 11:32:25 +02:00
flyinghead
7f0489ff28
visual studio compatibility
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no modem support
no zip or 7z support so no naomi for now
hacked a .asm file as vs doesn't support inline assembly -> code dup
2019-03-30 19:26:05 +01:00
flyinghead
26f02e22da
Merge pull request #1531 from reicast/fh/smc-option
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dynarec: add option to control smc code checks: faster, fast, full
2019-03-30 13:27:45 +01:00
flyinghead
c02a6969df
win32: add app icon and version resource
2019-03-30 12:32:37 +01:00
flyinghead
4b0e77a2b3
win32: don't save window size if minimized
2019-03-30 11:27:14 +01:00
flyinghead
0e198fac58
win32: allow window to be resized/maximized. Save size and max state.
2019-03-30 11:22:51 +01:00
Flyinghead
505c5b6c4d
dynarec: FullCheck was being ignored and FastCheck used instead
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Fix crash on arm32
Fix infinite loop on x64
2019-03-30 10:06:19 +01:00
Stefanos Kornilios Mitsis Poiitidis
af6993a819
dynarec: Refactor smc-option a bit
2019-03-30 07:16:44 +01:00
Flyinghead
8e9b1306e1
dynarec: make FullCheck the default SMC option
2019-03-29 20:28:49 +01:00
Flyinghead
7f44bb9956
vmu: pass bus id and port to callback
2019-03-29 19:54:59 +01:00
Flyinghead
6438a402df
dynarec: add option to control smc code checks: none, fast, full
2019-03-29 19:23:37 +01:00
Flyinghead
09ea5eba78
missing changes for previous commit
2019-03-29 17:47:17 +01:00
Flyinghead
8fb1d80751
gui: display VMUs on pause
2019-03-29 17:35:00 +01:00
Flyinghead
80626b1f4e
win: compile fix
2019-03-29 17:34:16 +01:00
Flyinghead
daf4980fc8
input: save assigned maple port of each gamepad
2019-03-29 17:19:18 +01:00
Flyinghead
36acae9a00
gdi: treat slash as path separator on windows
2019-03-29 14:19:41 +01:00
Flyinghead
8751e55213
input: wait for 200ms before detecting button/axis input when remapping
2019-03-28 18:28:29 +01:00
Flyinghead
47201b9e48
input: analog axis as DPad should now work
2019-03-28 17:56:59 +01:00
Flyinghead
eb7be51f67
gdrom: stop playing cdda when changing/ejecting disk
2019-03-28 14:53:41 +01:00
Flyinghead
5242af5879
rec-arm64: better pref fix
2019-03-28 14:26:04 +01:00
Flyinghead
20b09cf1b7
arm64: disable partially implemented 0x1337 pref optimization hack
2019-03-28 13:02:08 +01:00
Flyinghead
ca750ae454
arm: aica RAM overflow crash with arm32 and arm64 recs
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Move target platform #def's to build.h
Fix Sturmwind and Volgarr crashes
2019-03-28 11:41:48 +01:00
Flyinghead
0a301a4758
android: use a single activity with simple layout
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remove most of the android ui remains
NativeGLActivity is the unique activity
handle window focus in/out events
refresh folder list when access to external storage is granted
record audio permission request must not overlap with external storage
perm req
2019-03-27 21:09:53 +01:00
Flyinghead
1ef8caff88
include TCW in HD texture hash
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Soul Calibur has textures sharing the same data but with different
formats
2019-03-26 21:14:39 +01:00
Flyinghead
ca0816042e
fix warning
2019-03-26 18:23:16 +01:00
Flyinghead
a3f9764936
Add Boot Dreamcast BIOS option
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Reload roms/flash when starting a new game
Better naomi reset (still have issues)
Fix error reporting with Naomi
2019-03-26 17:20:44 +01:00
Flyinghead
f5c896121e
Aica: fix adpcm decoding
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Fix click at the end of some samples (Sonic Adventure menu sound)
2019-03-26 12:45:02 +01:00
Flyinghead
cce5028ed3
AW: fix flash sector size. Implement SB_SFRES soft reset
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Fixes Atomiswave freezing when exiting the service menu and problems
when saving to flash.
2019-03-26 11:54:03 +01:00
Flyinghead
815616369e
naomi build fix
2019-03-25 21:58:54 +01:00
Flyinghead
22b08bea74
maple: disconnect/reconnect maple devices when config changes
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Wait 100ms between disconnect and reconnect to let game detect it
2019-03-25 18:46:57 +01:00
Flyinghead
c809c6c56f
Merge branch 'fh/mymaster' into fh/master-merge
2019-03-25 16:47:47 +01:00
Flyinghead
cae22b9fbb
Re-init the aica sgc on reset
2019-03-25 09:41:28 +01:00
David Guillen Fandos
69ab16ad9c
Use CPUID to detect MMX/SSE support
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Make it so that it works with all compilers and OSes.
Tested in VS, gcc and clang (built for Android x86)
2019-03-25 00:11:32 +01:00
David Guillen Fandos
cb278e367b
Minor fixes/tweaks to make it easier for switch port
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Unused x86-specific header unnecessarily included :/
Move config ini stuff into its own namespace, believe it
or not but conflicts with some random switch header.
Tested: built for Android, Linux x64 w/ & w/o rec-cpp.
2019-03-23 21:04:17 +01:00
Flyinghead
f454c79f08
TA: ISP_BACKGND_D has only 28 bits of precision
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Calculate background depth accordingly
add extradepthscaling of 0.1 to wince games so the last four bits of
depth are significant
2019-03-20 16:31:12 +01:00
Flyinghead
c3b93cfd8d
gdi: set correct CTRL value in TOC
2019-03-20 14:33:55 +01:00
Flyinghead
8564f497d4
sh4 interp: add IsFloatingPoint() to op desc. Add delay slot 0 hack
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Add UsesFPU flag to floating point ops. Use flag instead of specific
test cases in op handlers.
Adjust thrown exception in delay slot (slot illegal exception and slot
fpu disable)
Re-add delay slot 0 hack (Looney Tunes Space Race)
2019-03-20 13:45:35 +01:00
Flyinghead
d0f65b19d3
mmu: templatize mmu_full_lookup
2019-03-20 10:58:59 +01:00
Flyinghead
a21eedc88a
implement fpu disable exception and other interp and mmu fixes
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implement sh4 fpu disable exception
implement assistance/PTEA MMU registers
fix some sh4 ops with side effect in interpreter
account for delay slot op cycles
avoid any side effect when using wince tracer
extract SH4_TIMESLICE to single header file (still not used by arm and
x86 recs)
2019-03-19 21:35:55 +01:00
Flyinghead
fe30fe1e8e
OIT: reset scaling before drawing final quad
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Fixes Wacky Races and Nomad Soul
2019-03-18 22:21:21 +01:00
Flyinghead
9e2938dff4
mmu: state change wasn't detected. WinCE syscalls tracing
2019-03-17 23:46:39 +01:00
Flyinghead
73d50486d5
mmu: dynamic switching with read/write mem function pointers
2019-03-17 22:59:18 +01:00
Flyinghead
34f46fb482
gdi: set correct CTRL value in TOC
2019-03-16 12:06:29 +01:00
Flyinghead
bdc729e780
android: vjoystick haptic feedback setting wasn't being saved
2019-03-15 19:55:01 +01:00
Flyinghead
eb73c2fcf1
missing #include
2019-03-14 21:37:36 +01:00
Flyinghead
e5b18cd8a0
wince: implement pref SQ to YUV converter and 32bit vram
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implement incremental YUV conversion with pref SQ
implement access to 32bit VRAM with pref SQ
init YUV converter when TA_YUV_TEX_CTRL is set
set FIFO available space to 256 through SB_TFREM reg
fake FIFO status through SB_FFST reg
2019-03-14 21:35:33 +01:00
Flyinghead
69484e4ae8
start game passed as command line argument
2019-03-13 21:54:04 +01:00
Flyinghead
89c2fd54a9
fix function name typo
2019-03-13 20:04:14 +01:00
Flyinghead
7369e81af5
naomi: close cart and free resources properly
2019-03-13 19:59:59 +01:00
Flyinghead
f4568ace3c
backport disassembler missing piece from nulldc
2019-03-13 17:48:21 +01:00
Flyinghead
3edf24386d
maple: set SB_MDST to 1 to start dma in maple_vblank
2019-03-13 17:27:50 +01:00
Flyinghead
f05af652cf
crash when reading a write-only register
2019-03-13 17:24:27 +01:00
Flyinghead
e6d67baf02
sh4 sched: avoid error when jitter is high and delta becomes negative
2019-03-13 17:21:52 +01:00
Flyinghead
6305df9dab
ignore fldi0/fldi1 in double precision instead of dying
2019-03-13 17:19:41 +01:00
Flyinghead
6d6492ddc1
mmu: flush tables when MMUCR.TI is written
2019-03-13 17:17:08 +01:00
Flyinghead
54e9dc8338
Do not scale clipping values with rtt-upscale if rendering to vram
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Enable RTT-to-vram for Flag to Flag (rear view mirrors)
2019-03-08 20:06:17 +01:00
Flyinghead
c2916e6f21
Wait between two frames when gui is open
2019-03-08 20:02:53 +01:00
Flyinghead
f1cea640e2
naomi: crash on exit when M4 cart fails to load
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avoid loading AW cart on Naomi and the other way around
2019-03-08 20:01:54 +01:00
Flyinghead
9178206c95
add 10% dead zone to analog sticks
2019-03-08 19:56:17 +01:00
Flyinghead
0d0fd212ff
Implement Ch2 DMA to 32-bit VRAM
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Fixes Giana's Return
2019-03-08 13:23:51 +01:00
Flyinghead
45ed8cbc02
android: install buttons.png and reload it. Record audio permission.
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install buttons.png when saving settings (home dir may have changed)
reload buttons.png if previous load failed when rendering
hide surface view when microphone is enabled to ask for permission
2019-03-05 23:50:52 +01:00
Flyinghead
91c7417c22
android: replace /mnt/media_rw by /storage for portable storage
2019-03-05 16:56:19 +01:00
Flyinghead
11416990de
Show home directory in settings and allow to change it (android only)
2019-03-05 12:45:11 +01:00
Flyinghead
ee0161e9c4
build fix
2019-03-05 03:15:11 +01:00
Flyinghead
ca58c323cd
Moved most android settings into the new gui
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virtual gamepad editing and settings
home directory setup during onboarding
start content browser at app startup after getting permission
Use imgui osd to display error messages (msgboxf)
Added About tab in settings with version, git hash and Send logcat
button (android)
2019-03-05 00:54:01 +01:00
Flyinghead
71ea60cc36
android: use pseudo-root folder to list storage locations
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still missing changes in java and android.cpp
2019-03-04 21:49:36 +01:00
Flyinghead
17b495e7e4
NoSound setting wasn't saved
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Fix profiler handler ids
2019-03-04 00:32:15 +01:00
Flyinghead
f37f4f174e
Generate version.cpp at build time with version, git hash and build date
2019-03-04 00:26:11 +01:00
Flyinghead
e0de4210ac
VJoy: decouple from emulator rendering. Use same code for gl and gl4
2019-03-02 14:20:05 +01:00
Flyinghead
41e4c805de
OSX: support new input system. Use existing emulator thread.
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Added new OSD notification feature, combined with FPS counter, moved to
GUI
OSX: don't create and manage a new emulator thread but use existing one
OSX: keyboard and mouse use new input system
2019-02-27 23:02:25 +01:00
Flyinghead
a0e7231340
naomi: reload PG settings and reset jvs controller when switching game
2019-02-25 23:31:05 +01:00
flyinghead
b1bb89909e
win32 fixes
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use imgui id to allow multiple contents with same name
2019-02-25 19:15:59 +01:00
Flyinghead
492e771272
Content browser (WIP)
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Get rid of the renderer thread. It is now the main/UI thread on all
platforms. The emulator runs in a separate thread.
Content browser displayed at startup.
2019-02-25 17:52:53 +01:00
Flyinghead
56c0358eaf
win32 fix
2019-02-24 13:51:26 +01:00
Flyinghead
96dddca245
win32: mouse wheel, relative mouse position and text input support
2019-02-24 13:41:24 +01:00
Flyinghead
ac6cc612c5
sdl: mouse wheel, relative mouse position and text input support
2019-02-24 13:19:50 +01:00
Flyinghead
c6baa4827b
x11: support mouse wheel. ascii text keyboard input
2019-02-24 12:53:49 +01:00
Flyinghead
0f5a3ab884
sdl: rumble support
2019-02-23 01:06:10 +01:00
Flyinghead
98271bb3b1
Merge branch 'fh/mymaster' of https://github.com/reicast/reicast-emulator into fh/mymaster
2019-02-23 00:18:15 +01:00
Flyinghead
c37dbae4e4
android: simple rumble support
2019-02-23 00:17:59 +01:00
flyinghead
56be9f462b
xinput: fix rumble
2019-02-22 19:53:26 +01:00
Flyinghead
a39503dd56
rumble support for xinput and evdev
2019-02-22 19:23:03 +01:00
Flyinghead
91e7c45a5c
x11: keyboard and mouse use new input system
2019-02-22 12:56:21 +01:00