Commit Graph

567 Commits

Author SHA1 Message Date
Flyinghead 98b2a32eae naomi: auto-rotate screen, no widescreen when rot, lightgun as analog
rotate screen for naomi games that need it
disable widescreen when rotating screen
detect lightgun games and enable proper settings
disable model 3 comm board for atomiswave
2020-04-17 22:11:11 +02:00
Flyinghead c364d6379b input: per controller instance mapping file. Hide DPad U/D/L/R
Try to load a per-controller instance mapping file first, then fallback
to the per device type file.
Hide DPad U/D/L/R and DPad2 U/D/L/R in analog axes mapping to avoid
confusion.
2020-04-17 17:55:43 +02:00
Flyinghead a41a81f5dd naomi: network code for model 3 comm board 2020-04-14 17:43:11 +02:00
Flyinghead 381f0f0f95 ui: scan games in a background thread. hide unknown zips and naomi chds 2020-04-09 11:44:19 +02:00
Flyinghead 786c8e7744 get rid of libpng and use stb_image_write instead. OSX: static link SDL 2020-04-08 15:34:21 +02:00
scribam 5b60e3e47b Load custom textures with stb_image exclusively and remove loadPNGData function 2020-04-07 19:17:16 +02:00
flyinghead 2711912bcf
Merge pull request #66 from tokuio/axis_buttons
Add ability to map analogue triggers to digital buttons
2020-04-07 17:23:51 +02:00
Flyinghead b2af81cdb0 custom textures: use strtoll since long is 32-bit on windows 2020-04-07 16:32:38 +02:00
Flyinghead cc2ddad53b custom textures: support JPEG format 2020-04-07 14:32:09 +02:00
tokuio f5887d64c2 Add ability to map analogue triggers to digital buttons 2020-04-07 01:33:05 +01:00
Flyinghead 553447ed76 allow buttons to be mapped to left analog stick
Issue #55
2020-04-04 18:18:36 +02:00
scribam 0077bbe295 Remove unused deposterize code 2020-04-03 18:55:02 +02:00
Flyinghead d1b29a59d2 vulkan: re-enable vulkan 1.1 on Android. Fix TEST_AUTOMATION
disable vmem32 for Heroes of Might and Magic III
support no vmem in _vmem.cpp
2020-04-03 16:32:53 +02:00
Flyinghead 37d3625bf3 gui: Add log to file option. don't create log file if disabled 2020-04-02 12:20:03 +02:00
Flyinghead ca3c2a2387 rend: use original palette data to compute palette hash 2020-04-01 17:12:55 +02:00
Flyinghead 320d0a5ce7 fix crash when TR polys count is 0 2020-03-31 21:09:42 +02:00
scribam 769770ab81 Replace cMutex by std::mutex 2020-03-30 23:00:43 +02:00
scribam a155282fd0 Cleanup compiler warnings (mostly sign-compare) 2020-03-30 23:00:43 +02:00
scribam e99aac3575 Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
scribam 9a420b0093 Remove macros EMUERROR 2020-03-30 22:18:44 +02:00
Flyinghead b3e466afed sort triangles even with 1 poly
fixes missing Naomi boot logo and vtennis2 black frame during replay
2020-03-30 18:48:06 +02:00
scribam 4bf6802855 Cleanup include headers 2020-03-29 14:26:21 +02:00
scribam c731cbcaf8 deps/vulkan: Update vk_mem_alloc.h to version 2.3 2020-03-29 13:28:06 +02:00
Flyinghead 9ce25a4e72 gl: crash when deleting null shader 2020-03-29 12:30:22 +02:00
scribam 0035871422 Replace RELEASE by NDEBUG 2020-03-29 10:12:32 +02:00
Flyinghead c5a42a57bc limit maple schedule time, allow vram 8-bit reads, minor changes 2020-03-28 12:19:36 +01:00
Flyinghead 8ada1d5320 pvr: defer index building and strip merging, filter out infinite verts
don't reset tileclip_val on each frame (Irides - master of blocks)
spg clean up
2020-03-27 13:03:49 +01:00
scribam 3ccd8c624f libpng: use the public api to retrieve io_ptr 2020-03-25 18:15:32 +01:00
tokuio 7e4a31c786 Add game description to roms in file list 2020-03-25 12:49:58 +00:00
Flyinghead 5894992f70 android: don't use storage for default buttons.png 2020-03-24 23:31:34 +01:00
Flyinghead 5a1b7374e5 change icons. display error message when game fails to load. 2020-03-21 15:05:38 +01:00
Flyinghead 0c2e95185c support for right analog stick. Fix gunsur2 inputs 2020-03-20 16:57:50 +01:00
Flyinghead 34ac18479f osx build fix 2020-03-18 19:09:25 +01:00
Flyinghead 54261b69c9 renderer: handle mipmap D-adjust param (convert to lod bias) 2020-03-18 18:51:34 +01:00
Flyinghead 268b0cdcfd vulkan: mipmap levels must be 4-byte aligned 2020-03-17 19:24:00 +01:00
Flyinghead ef223bb20d vulkan: disable vulkan 1.1 on android for now
Issue #30
2020-03-17 16:34:14 +01:00
Flyinghead 1abfdaf64e audio: pulse async driver, null driver, latency setting
Pulse: use async API instead of simple API
Null driver: no audio driver with accurate timing
Add latency setting to alsa, pulse and android drivers
android: start and stop AudioTrack on audiobackend init/term
Simplify audiostream. Get rid of "none" option
2020-03-14 22:46:40 +01:00
Flyinghead e3313d27b2 custom texture: stop loader thread before loading state 2020-03-13 18:01:33 +01:00
Flyinghead 4e73af0f94 Mem leaks in input mapping/jvs/x11. Fix crash when latin-1 char is input
Fix warnings
2020-03-12 16:09:05 +01:00
Flyinghead aff2b9e1af fix simple texture bleeding case when upscaling. Clean up 2020-03-11 17:55:13 +01:00
Flyinghead 8567c42b30 gl4: Use GL_LINEAR_MIPMAP_LINEAR for mipmapped textures
improve custom texture packs rendering quality
2020-03-10 17:55:44 +01:00
Flyinghead a5171a1d09 gl,gl4: don't use GL_NEAREST_MIPMAP_LINEAR if tex isn't mipmapped
fixes black grass in Virtua Striker 2
2020-03-10 15:32:17 +01:00
Flyinghead 5b644cf1ca gl: switch to GL_NEAREST_MIPMAP_LINEAR for mipmapped textures 2020-03-09 23:29:02 +01:00
Flyinghead 03f096384b generate mipmaps for custom textures when needed 2020-03-09 22:49:05 +01:00
Flyinghead 797dabe11f Add more buttons for arcade games. Show arcade mapping in UI.
Issue #40
2020-03-09 19:44:16 +01:00
Flyinghead 99f04ec753 nuke softrend 2020-02-26 23:41:05 +01:00
Flyinghead 6bfde76514 vk: avoid calling List::head() in loops 2020-02-25 16:34:49 +01:00
Flyinghead dd29a62811 remove buggy LimitFPSAuto option 2020-02-25 12:52:21 +01:00
Flyinghead 0ff22ed0a6 custom tex: disable mipmapping when dumping textures 2020-02-21 16:16:54 +01:00
Flyinghead 75bfd25224 custom tex: support v1 (content+pal) and v3 (...+format) hashes only 2020-02-19 18:48:56 +01:00