Flyinghead
1fcfb6b10a
Better fix for ImGui not showing on OSX
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Enable vixl debug to track dsp crash
2019-02-09 15:12:35 +01:00
Flyinghead
b2f21dfbb2
OSX: keyboard support
2019-02-08 14:58:23 +01:00
Flyinghead
b70b5db8b3
OSX: mouse support
2019-02-08 11:43:17 +01:00
Flyinghead
7e4a271ce7
Fix ImGui on OSX
2019-02-08 10:22:53 +01:00
Flyinghead
d95ec975c7
SDL: mouse, keyboard and gui support
2019-02-07 23:44:30 +01:00
Flyinghead
6b5f1bf005
Add .cc files rules
2019-02-07 20:08:17 +01:00
flyinghead
4685bc1fad
win32: hook up mouse
2019-02-07 20:04:17 +01:00
flyinghead
3cdd39170d
win32: call os_DoEvents on the emu/main thread and other fixes
2019-02-07 19:20:10 +01:00
Flyinghead
82f156f143
Gamepad support to GUI. Wire evdev, SDL and windows
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Allow dc_stop() to work even when the emu is paused
2019-02-07 16:59:24 +01:00
Flyinghead
87aacd50d2
Pad dsp_t to keep savestates compatibility
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Remove some unused DSP regs to avoid changing the size of dsp_t, which
breaks serialization compatibility.
2019-02-07 10:37:33 +01:00
Flyinghead
eb3bbb7dc0
Android: more UI settings (video)
2019-02-07 09:42:51 +01:00
Flyinghead
c02bb919c1
Android: templatize settings accessors
2019-02-06 23:34:04 +01:00
Flyinghead
7d4fa31e6e
build fix
2019-02-06 22:37:08 +01:00
Flyinghead
598ea65c16
Android: use boolean prefs when possible. OSX build fix
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Use jboolean instead of jint
Fix crash when navigating UI with popup keyboard's next button
Remove unused UI (PVR rendering)
OSX fixes
2019-02-06 22:28:04 +01:00
Flyinghead
1802c022fd
UI with ImGui
2019-02-06 19:57:13 +01:00
Flyinghead
78fd92f95a
No custom textures if no threads
2019-02-06 18:50:56 +01:00
Flyinghead
a9b62164c5
No network if no threads
2019-02-06 18:42:45 +01:00
Flyinghead
a7a5618442
evdev: too much logging
2019-02-06 15:00:40 +01:00
Flyinghead
13daefca41
Fix Naomi/Atomiswave builds
2019-02-04 11:23:26 +01:00
Flyinghead
91fb92264d
x64 dynarec: do not use RSQRTSS as it lacks precision
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RSQRTSS error is:
|Relative Error| <= 1.5 ∗ 2^-12
whereas SH4's FSRRA abs error is <= 2^-21
Fixes loop issues is Sonic Adventure 1 and 2
Issue #1489
2019-02-04 10:48:22 +01:00
Flyinghead
51c77b248b
Enable RTT to vram for Skies of Arcadia
2019-02-03 18:11:04 +01:00
Flyinghead
4b78e24753
allocate mem based on state file size instead of current state size
2019-02-03 17:56:43 +01:00
Flyinghead
1a2eeef849
Load libretro savestates (dreamcast only)
2019-02-03 17:54:11 +01:00
Flyinghead
2ff6d1b819
Fix render to texture buffer alpha channel for 1555
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Saturate alpha when strictly greater than threshold, not >=
Don't put rendered texture in cache if rendering to texture buffer
(VRAM)
Fixes Skies of Arcadia start menu
Restore VRAM lock if null
2019-02-03 17:53:02 +01:00
Flyinghead
19bddc942a
android: add cue files to string res
2019-02-03 14:04:54 +01:00
Flyinghead
d567ae67f7
redump.org cuesheet support
2019-02-03 13:48:55 +01:00
Flyinghead
63c4a16459
preliminary support for CUE files
2019-01-30 18:28:49 +01:00
Flyinghead
90ad16317f
arm64 dsp: fix stack order
2019-01-25 15:38:55 +01:00
Flyinghead
fca6f3cecb
dsp arm64: fix crash when VIXL_DEBUG is off
2019-01-24 21:47:55 +01:00
Flyinghead
08473d765a
android build fix
2019-01-24 09:58:13 +01:00
Flyinghead
91cfd4b2f7
Reserve and allocate maximum RAM/VRAM/ARAM in all cases
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Reserve enough virtual memory space for DC and Naomi
Allocate dynarec entry point tables for max possible ram
Free mem and release vmem on exit
2019-01-24 09:48:58 +01:00
Flyinghead
0cce6cc5a5
Clean up and comments. No functional change
2019-01-24 09:40:14 +01:00
Flyinghead
1501e2273d
Don't enable the dsp interpreter if using the dynarec
2019-01-23 22:59:00 +01:00
Flyinghead
8c7f9105a1
dsp dynarec: missing commit
2019-01-23 22:46:05 +01:00
Flyinghead
3a064cd068
DSP dynarec for arm64
2019-01-23 21:14:51 +01:00
Flyinghead
91b76f0c16
arm64 dynarec: missing edits
2019-01-22 18:40:36 +01:00
Flyinghead
75a04d6d28
arm64 dynarec: implement tail calling and block linking
2019-01-22 18:37:04 +01:00
Flyinghead
eb37dacadb
x64: disable the use of AVX instructions because of rounding issues
2019-01-22 16:17:25 +01:00
Flyinghead
9f3f13eef1
aica arm dynarec for arm64
2019-01-21 13:08:53 +01:00
Flyinghead
a3682e7b22
arm64 dynarec: revert to non-explode spans and minor optimizations
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Added some profiling
2019-01-21 12:54:29 +01:00
Flyinghead
ac4fb796ca
android: enable DSP option
2019-01-19 17:15:18 +01:00
Flyinghead
da07d88b03
No need to save the RTC value anymore
2019-01-19 16:49:00 +01:00
Flyinghead
cd4e4cbdc9
x64 dynarec: check if extension is supported by cpu. seh on win32
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Check if FMA/AVX/SSE3 is supported before using it
fully naked main loop in win32 with proper seh directives
win32: more xmm regs to allocate and no need to save them when calling
out
2019-01-18 17:02:50 +01:00
Flyinghead
573f285f3b
arm64 dynarec: save x29 and x30 in ngen_mainloop prologue
2019-01-18 00:06:33 +01:00
flyinghead
ed3f866835
win32 build fix
2019-01-16 17:42:36 +01:00
Flyinghead
f852480b88
OSX: build fix
2019-01-16 14:44:40 +01:00
Flyinghead
05d7cf2c72
x64 dynarec: implement immediate address ram read. OSX fix
2019-01-16 13:39:52 +01:00
Flyinghead
cb8e81d473
arm64: direct memory access and jit rewrite
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generates direct vmem read & write accesses
trap sigsegv and rewrite using slow path
add w29 to allocatable registers
get rid of literals and use pc-rel branching
minor optimizations and cleanup
2019-01-16 13:04:16 +01:00
Flyinghead
c2a048e8d8
arm64: use explode_spans to allocate regs for V2 and F64 params
2019-01-15 08:47:07 +01:00
Flyinghead
e241613b8f
x64 dynarec: implemented swaplb, fipr, ftrv, frswap and other fixes
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native implementations for swaplb, fipr, ftrv and frswap
use explode_spans to map 2V and F64 to registers
save xmm registers when calling subroutine
2019-01-14 21:15:36 +01:00