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.qmake.stash
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Starting new QT gui.
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2020-06-23 20:40:43 -04:00 |
AboutWindow.cpp
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Minor code cleanup.
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2020-10-21 22:05:15 -04:00 |
AboutWindow.h
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About FCEUX window in work.
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2020-07-11 16:11:48 -04:00 |
CheatsConf.cpp
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Added logic to refresh cheat window when adding from RAM search or watch windows for Qt GUI
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2020-10-16 22:30:04 -04:00 |
CheatsConf.h
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Added logic to refresh cheat window when adding from RAM search or watch windows for Qt GUI
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2020-10-16 22:30:04 -04:00 |
CodeDataLogger.cpp
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Added CDL generated ROM functionality.
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2020-09-28 22:18:25 -04:00 |
CodeDataLogger.h
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Added CDL generated ROM functionality.
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2020-09-28 22:18:25 -04:00 |
ConsoleDebugger.cpp
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Fixed Qt context menus so that all child widgets are destroyed after the menu parent goes out of scope.
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2020-10-21 20:31:39 -04:00 |
ConsoleDebugger.h
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For Qt GUI debugger window, added logic to allow for display of stack addresses to be toggle-able on/off via either context menu or A key when widget has focus.
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2020-10-17 22:41:29 -04:00 |
ConsoleSoundConf.cpp
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Memory management fix for QT dialog windows. Ensure that window is marked for deletion when it is closed.
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2020-08-25 20:59:36 -04:00 |
ConsoleSoundConf.h
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Memory management fix for QT dialog windows. Ensure that window is marked for deletion when it is closed.
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2020-08-25 20:59:36 -04:00 |
ConsoleUtilities.cpp
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Added CDL File load/save logic.
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2020-09-28 21:51:14 -04:00 |
ConsoleUtilities.h
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Successful initial test of Qt Code/Data Logger Window.
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2020-09-28 21:23:47 -04:00 |
ConsoleVideoConf.cpp
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Added pixel linear filtering option logic for SDL viewport (for OpenGL and Direct3D backends only)
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2020-10-20 07:19:47 -04:00 |
ConsoleVideoConf.h
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Hooked up OpenGL linear filtering enable function to Qt video config checkbox.
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2020-10-18 21:31:37 -04:00 |
ConsoleViewerGL.cpp
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Added a line to ensure that linear filter option is initialized at startup for Qt gui.
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2020-10-20 07:28:46 -04:00 |
ConsoleViewerGL.h
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Hooked up OpenGL linear filtering enable function to Qt video config checkbox.
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2020-10-18 21:31:37 -04:00 |
ConsoleViewerSDL.cpp
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Added a line to ensure that linear filter option is initialized at startup for Qt gui.
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2020-10-20 07:28:46 -04:00 |
ConsoleViewerSDL.h
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Added pixel linear filtering option logic for SDL viewport (for OpenGL and Direct3D backends only)
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2020-10-20 07:19:47 -04:00 |
ConsoleWindow.cpp
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Added set frame advance delay menu and input dialog logic for Qt GUI.
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2020-10-18 10:53:31 -04:00 |
ConsoleWindow.h
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Added set frame advance delay menu and input dialog logic for Qt GUI.
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2020-10-18 10:53:31 -04:00 |
GamePadConf.cpp
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Memory management fix for QT dialog windows. Ensure that window is marked for deletion when it is closed.
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2020-08-25 20:59:36 -04:00 |
GamePadConf.h
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Memory management fix for QT dialog windows. Ensure that window is marked for deletion when it is closed.
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2020-08-25 20:59:36 -04:00 |
GuiConf.cpp
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Memory management fix for QT dialog windows. Ensure that window is marked for deletion when it is closed.
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2020-08-25 20:59:36 -04:00 |
GuiConf.h
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Memory management fix for QT dialog windows. Ensure that window is marked for deletion when it is closed.
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2020-08-25 20:59:36 -04:00 |
HexEditor.cpp
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Fixed Qt context menus so that all child widgets are destroyed after the menu parent goes out of scope.
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2020-10-21 20:31:39 -04:00 |
HexEditor.h
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Added Qt Hex Editor goto Address Dialog. Added RAM search to Qt GUI capability list.
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2020-10-16 23:53:20 -04:00 |
HotKeyConf.cpp
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Memory management fix for QT dialog windows. Ensure that window is marked for deletion when it is closed.
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2020-08-25 20:59:36 -04:00 |
HotKeyConf.h
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Added initial framework for console breakpoint debugger window.
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2020-09-01 22:04:59 -04:00 |
LuaControl.cpp
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Added a circular buffer to the Qt Lua output console to allow for messages to be passed in a thread safe way from the emulation thread to the GUI thread. This fixes the crash issue mentioned in Issue #190.
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2020-10-18 15:30:14 -04:00 |
LuaControl.h
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Added a circular buffer to the Qt Lua output console to allow for messages to be passed in a thread safe way from the emulation thread to the GUI thread. This fixes the crash issue mentioned in Issue #190.
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2020-10-18 15:30:14 -04:00 |
NameTableViewer.cpp
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Successful test of all Qt RAM watch features. Minor cppcheck warning cleanup.
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2020-10-09 22:08:38 -04:00 |
NameTableViewer.h
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Added logic to draw scroll lines on NT Viewer for Qt GUI
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2020-10-06 21:31:40 -04:00 |
PaletteConf.cpp
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Memory management fix for QT dialog windows. Ensure that window is marked for deletion when it is closed.
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2020-08-25 20:59:36 -04:00 |
PaletteConf.h
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Memory management fix for QT dialog windows. Ensure that window is marked for deletion when it is closed.
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2020-08-25 20:59:36 -04:00 |
RamSearch.cpp
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Resolved simple cppcheck warning on Qt Ram watch window.
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2020-10-16 23:18:13 -04:00 |
RamSearch.h
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Added RAM Watch quick access from RAM search window for Qt GUI
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2020-10-16 22:44:23 -04:00 |
RamWatch.cpp
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Added RAM Watch quick access from RAM search window for Qt GUI
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2020-10-16 22:44:23 -04:00 |
RamWatch.h
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Added RAM Watch quick access from RAM search window for Qt GUI
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2020-10-16 22:44:23 -04:00 |
SymbolicDebug.cpp
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Minor cleanup of debug print statements in Qt GUI.
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2020-10-05 20:11:01 -04:00 |
SymbolicDebug.h
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Updates to debug symbol loader.
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2020-09-15 22:53:36 -04:00 |
TraceLogger.cpp
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Added logic to initialize the fore and background color palettes of the Qt trace logger viewport.
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2020-10-18 21:36:49 -04:00 |
TraceLogger.h
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More logic updates for Qt trace logger window. Added log to file feature.
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2020-10-02 21:44:47 -04:00 |
config.cpp
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Hooked up OpenGL linear filtering enable function to Qt video config checkbox.
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2020-10-18 21:31:37 -04:00 |
config.h
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Include path fixes for qmake incorrectly marking sdl folder for heading includes.
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2020-06-27 20:07:24 -04:00 |
dface.h
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Use LoadGame instead of FCEUI_LoadGame
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2020-10-22 01:20:48 +02:00 |
fceuWrapper.cpp
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Minor cleanup of lua engine load rom update for SDL port.
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2020-10-21 20:45:50 -04:00 |
fceuWrapper.h
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Minor cleanup of lua engine load rom update for SDL port.
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2020-10-21 20:45:50 -04:00 |
fceux_git_info.h
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Added logic to auto embed the git URL and revision into the executable so that it can be displayed on the About dialog window.
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2020-07-11 19:52:14 -04:00 |
icon.xpm
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Added window icon resource.
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2020-07-11 16:55:45 -04:00 |
input.cpp
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Bug fix for Qt GUI frame advance logic. Updated RamSearch to run after ever completed frame.
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2020-10-12 15:51:24 -04:00 |
input.h
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Added emulation speed control main menu functionality to Qt GUI.
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2020-10-18 10:34:03 -04:00 |
keyscan.cpp
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Added logic to increase/decrease emulation speed via hotkeys using QTimer system. Bug fix for = key Qt to SDL mapping.
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2020-07-03 21:52:27 -04:00 |
keyscan.h
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Solved MAC OpenGL scaling issue. Turns out it was related to the retina
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2020-06-29 23:24:41 -04:00 |
main.cpp
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For the Qt GUI, added a PPU pattern tile zoomed view feature via a context menu. The pattern view context menu can now be use to change palettes, toggle tile grid lines, and enter/exit tile zoom mode. Also, added a Qt message capture function to get any error, warning, info, or debug messages that come out of the Qt application core.
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2020-10-19 23:21:00 -04:00 |
main.h
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Include path fixes for qmake incorrectly marking sdl folder for heading includes.
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2020-06-27 20:07:24 -04:00 |
nes_shm.cpp
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Changed gl_shm name to nes_shm. Added audio circular buffer to shared memory.
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2020-07-03 15:58:53 -04:00 |
nes_shm.h
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Moved the physical input update to the main thread since the MAC OS X SDL2 requires it to be so.
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2020-07-05 21:16:31 -04:00 |
ppuViewer.cpp
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Fixed Qt context menus so that all child widgets are destroyed after the menu parent goes out of scope.
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2020-10-21 20:31:39 -04:00 |
ppuViewer.h
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For Qt GUI, added PPU pattern view key shortcuts for context menu options.
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2020-10-19 23:34:28 -04:00 |
sdl-joystick.cpp
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Added game pad default mapping file generation logic for new controllers to Qt GUI.
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2020-08-15 13:27:07 -04:00 |
sdl-joystick.h
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Added logic to init game pad mappings at startup
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2020-07-24 21:47:57 -04:00 |
sdl-sound.cpp
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Added a protection in the audio output loop to break out of the loop if the audio sink is not draining. This will prevent lockups in the event that the audio output device has failed.
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2020-07-27 21:20:25 -04:00 |
sdl-throttle.cpp
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Fixed Qt context menus so that all child widgets are destroyed after the menu parent goes out of scope.
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2020-10-21 20:31:39 -04:00 |
sdl-video.cpp
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Minor code cleanup.
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2020-10-21 22:05:15 -04:00 |
sdl-video.h
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Starting new QT gui.
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2020-06-23 20:40:43 -04:00 |
sdl.h
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Use LoadGame instead of FCEUI_LoadGame
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2020-10-22 01:20:48 +02:00 |
throttle.h
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Starting new QT gui.
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2020-06-23 20:40:43 -04:00 |
unix-netplay.cpp
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Include path fixes for qmake incorrectly marking sdl folder for heading includes.
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2020-06-27 20:07:24 -04:00 |
unix-netplay.h
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Starting new QT gui.
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2020-06-23 20:40:43 -04:00 |