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7zip
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7zip archive browsing
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2008-06-25 06:34:08 +00:00 |
directx
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
help
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Prepared files for release. This revision marks the 2.1.3 Release
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2010-04-08 13:49:26 +00:00 |
lua
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add lua51.dll and lib
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2010-01-31 11:12:17 +00:00 |
res
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Renamed to 2.1 pre-release, minor code cleanup
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2009-03-11 20:30:16 +00:00 |
taseditlib
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w32-Tasedit: Enable insert frames, improve greenZoneCount stability, TAS fastforward performance boost.
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2010-03-09 03:40:10 +00:00 |
zlib
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
7z.dll
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generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work.
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2008-07-09 05:47:13 +00:00 |
OutputDS.cpp
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lock down processor affinity.
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2009-02-07 03:54:42 +00:00 |
SConscript
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- new font, slightly bigger with a blue background
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2008-12-03 01:33:05 +00:00 |
Win32InputBox.cpp
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this fixes my pal problems. i dont know what problems adelikat is having
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2008-07-10 15:50:44 +00:00 |
Win32InputBox.h
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tasedit refinements
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2008-06-27 07:16:08 +00:00 |
afxres.h
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
archive.cpp
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
archive.h
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first attempt - support loading movies from archives.
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2008-08-10 02:33:14 +00:00 |
args.cpp
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Win32 - -palette commandline option
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2009-06-25 00:59:50 +00:00 |
args.h
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Win32 - -palette commandline option
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2009-06-25 00:59:50 +00:00 |
aviout.cpp
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Win32 - a Disable Movie Messages during AVI menu item.
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2010-03-02 03:34:15 +00:00 |
cdlogger.cpp
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redundant code removed, let windows doing it on by own
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2010-05-08 09:27:42 +00:00 |
cdlogger.h
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Removed LogPCM routine, confirmed PCM logging works without it.
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2009-09-16 21:29:33 +00:00 |
cheat.cpp
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Conflicted with my own commit. Repaired conflicted files, and made sure about the code removal I intended as well.
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2010-05-12 03:53:15 +00:00 |
cheat.h
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Conflicted with my own commit. Repaired conflicted files, and made sure about the code removal I intended as well.
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2010-05-12 03:53:15 +00:00 |
common.cpp
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Add a GetPath() function to common.cpp since there seems to be a lot of variations of that code floating around the codebase.
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2010-05-07 02:06:49 +00:00 |
common.h
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Add a GetPath() function to common.cpp since there seems to be a lot of variations of that code floating around the codebase.
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2010-05-07 02:06:49 +00:00 |
config.cpp
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Win32 - toggle item to restore old input display (saves in config as well)
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2010-05-14 03:18:08 +00:00 |
config.h
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some work on infrastructure for recording any kind of input. but now movies are broken. once i teach the movies how to only output the three columns that are currently defined, zappers will work.
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2008-06-08 10:22:33 +00:00 |
debug.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
debugger.cpp
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Found a way around an inefficient comparison method I was using.
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2010-05-10 23:06:25 +00:00 |
debugger.h
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1. Debugger no longer reloads itself to load new game .DEB data
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2010-05-06 00:34:45 +00:00 |
debuggersp.cpp
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1. Debugger no longer reloads itself to load new game .DEB data
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2010-05-06 00:34:45 +00:00 |
debuggersp.h
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1. Debugger no longer reloads itself to load new game .DEB data
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2010-05-06 00:34:45 +00:00 |
directories.cpp
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Win32 - Hacky fix for the annoying directory overrides bug (perhaps not every instance but at least the one reproducable one we have managed to find.
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2009-11-02 01:25:31 +00:00 |
directories.h
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Cleaning out window.cpp
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2007-02-11 13:45:14 +00:00 |
fceu_x86.manifest
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add gens style RAM tools; RAM watch somehow works, but RAM search doesn't work well for some reasons. I hope I'll fix it a little later.
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2009-10-08 07:04:41 +00:00 |
gui.cpp
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Improved the Directories configuration dialog.
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2007-02-11 15:35:03 +00:00 |
gui.h
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Improved the Directories configuration dialog.
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2007-02-11 15:35:03 +00:00 |
guiconfig.cpp
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Added an error message to account for FDS BIOS files that aren't exactly 0x2000 bytes in size. The 40k copy floating around shouldn't cause unannounced errors anymore.
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2010-04-24 15:54:34 +00:00 |
guiconfig.h
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Cleaning out window.cpp
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2007-02-11 13:45:14 +00:00 |
help.cpp
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
help.h
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std::string-ify drivers/win/help.*
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2008-06-02 04:29:54 +00:00 |
input.cpp
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Further optimization, now that I know the code functions and have something to fall back to if I mess up.
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2010-05-13 21:08:37 +00:00 |
input.h
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Further optimization, now that I know the code functions and have something to fall back to if I mess up.
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2010-05-13 21:08:37 +00:00 |
joystick.cpp
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Figured out a way to test joypad input without having one(PPJoy w/ Print Screen mapped to a button), and took out some redundant code.
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2010-05-13 20:03:57 +00:00 |
joystick.h
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Figured out a way to test joypad input without having one(PPJoy w/ Print Screen mapped to a button), and took out some redundant code.
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2010-05-13 20:03:57 +00:00 |
keyboard.cpp
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Further optimization, now that I know the code functions and have something to fall back to if I mess up.
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2010-05-13 21:08:37 +00:00 |
keyboard.h
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minimum tasedit should be working now
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2008-06-28 22:03:59 +00:00 |
keyscan.h
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added newline to __dummy_mapper.cpp
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2006-07-31 07:40:11 +00:00 |
log.cpp
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Made closing minimized windows stop trying to save the position as a negative number, part of what's reported under Tracker Artifact 2979512.
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2010-03-31 03:46:16 +00:00 |
log.h
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Cleaned up Windows logging code.
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2007-02-05 19:37:24 +00:00 |
luaconsole.cpp
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Further normalized all of the Open/Save dialog filters, and static_cast several annoying warnings into oblivion.
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2010-05-08 02:30:40 +00:00 |
main.cpp
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Added metadata loading(right-click during playback, 'View comments and subtitles') for recent movies, last played movie, and drag-n-drop movies, and likely managed any others that I didn't try as well.
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2010-05-07 02:37:02 +00:00 |
main.h
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Added metadata loading(right-click during playback, 'View comments and subtitles') for recent movies, last played movie, and drag-n-drop movies, and likely managed any others that I didn't try as well.
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2010-05-07 02:37:02 +00:00 |
mapinput.cpp
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Win32 - Map Hotkeys dialog - fixed bug where dialog would not close by the "X" or Alt-F4
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2009-08-23 01:10:45 +00:00 |
mapinput.h
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Win32 - Menu items show current hotkey for menu items that have a mapped hotkey
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2008-11-17 06:18:48 +00:00 |
memview.cpp
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Optimized Unfreeze All Addresses routine in Hex Editor
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2010-05-09 15:28:15 +00:00 |
memview.h
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1. Added context menu to Cheat Dialog Cheat Listbox
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2010-05-08 00:04:26 +00:00 |
memviewsp.cpp
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latest fceumm mappers merged into fceux
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2009-03-22 05:31:17 +00:00 |
memviewsp.h
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- a ton of cleanups
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2008-06-21 07:24:01 +00:00 |
memwatch.cpp
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redundant code removed, let windows doing it on by own
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2010-05-08 09:27:42 +00:00 |
memwatch.h
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Win32 - memory watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized
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2009-06-25 02:56:18 +00:00 |
monitor.cpp
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Made closing minimized windows stop trying to save the position as a negative number, part of what's reported under Tracker Artifact 2979512.
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2010-03-31 03:46:16 +00:00 |
monitor.h
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added ram filter
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2008-05-12 22:13:33 +00:00 |
movieoptions.cpp
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Moved around movie options variables and make movie backup functions
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2008-12-23 00:10:15 +00:00 |
movieoptions.h
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Moved around movie options variables and make movie backup functions
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2008-12-23 00:10:15 +00:00 |
netplay.cpp
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Magic-number holocaust part 1: substitution for existing UI elements
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2008-06-03 01:25:12 +00:00 |
netplay.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ntview.cpp
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Made closing minimized windows stop trying to save the position as a negative number, part of what's reported under Tracker Artifact 2979512.
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2010-03-31 03:46:16 +00:00 |
ntview.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
oakra.h
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Numerous seemingly harmless gcc warning fixes
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2008-06-06 01:21:51 +00:00 |
palette.cpp
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Further normalized all of the Open/Save dialog filters, and static_cast several annoying warnings into oblivion.
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2010-05-08 02:30:40 +00:00 |
palette.h
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Win32 - Drag & Drop support for palette files
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2009-06-24 13:52:40 +00:00 |
ppuview.cpp
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Made closing minimized windows stop trying to save the position as a negative number, part of what's reported under Tracker Artifact 2979512.
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2010-03-31 03:46:16 +00:00 |
ppuview.h
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1) Lag Counter setting remembered by config. 2) MapHokeys now includes many tools such as debugger, ppu viewer, etc.
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2008-07-07 15:54:38 +00:00 |
pref.cpp
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1. Debugger no longer reloads itself to load new game .DEB data
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2010-05-06 00:34:45 +00:00 |
pref.h
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1. Debugger no longer reloads itself to load new game .DEB data
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2010-05-06 00:34:45 +00:00 |
ram_search.cpp
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Added Ram Search hot keys. Replaces previous committed Cheat Dialog hot keys.
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2010-05-12 03:09:56 +00:00 |
ram_search.h
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Added Ram Search hot keys. Replaces previous committed Cheat Dialog hot keys.
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2010-05-12 03:09:56 +00:00 |
ramwatch.cpp
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Added emu.addgamegenie() and emu.delgamegenie() functions to LUA. Documented them as well. Took the todo out of a few comments too.
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2010-05-08 20:34:27 +00:00 |
ramwatch.h
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add gens style RAM tools; RAM watch somehow works, but RAM search doesn't work well for some reasons. I hope I'll fix it a little later.
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2009-10-08 07:04:41 +00:00 |
replay.cpp
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redundant code removed, let windows doing it on by own
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2010-05-08 09:27:42 +00:00 |
replay.h
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Added metadata loading(right-click during playback, 'View comments and subtitles') for recent movies, last played movie, and drag-n-drop movies, and likely managed any others that I didn't try as well.
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2010-05-07 02:37:02 +00:00 |
res.rc
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Win32 - toggle item to restore old input display (saves in config as well)
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2010-05-14 03:18:08 +00:00 |
resource.h
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Win32 - toggle item to restore old input display (saves in config as well)
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2010-05-14 03:18:08 +00:00 |
sound.cpp
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Win32 - oops, removed a debug DispMessage from the sound config code
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2009-08-02 00:51:54 +00:00 |
sound.h
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maybe fix crash on exit from sloppy sound deinit code
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2009-11-02 00:02:21 +00:00 |
state.cpp
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redundant code removed, let windows doing it on by own
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2010-05-08 09:27:42 +00:00 |
state.h
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Undo savestate / Redo savestate and Undo loadstate / Redo loadstate features implemented. Win32 - undo/redo context menu items implemented.
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2008-12-24 00:38:47 +00:00 |
tasedit.cpp
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redundant code removed, let windows doing it on by own
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2010-05-08 09:27:42 +00:00 |
tasedit.h
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MinGW - fix some possible build issues and compile time errors
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2009-12-11 03:07:34 +00:00 |
texthook.cpp
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redundant code removed, let windows doing it on by own
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2010-05-08 09:27:42 +00:00 |
texthook.h
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Win32 - texthooker fixes - 1) reinstalled error checking on dialog startup. 2) Fixed crash on save file 3) Texthooker updates while game is playing 3) Remembers window position 4) Fixed bug where cancel save gives error message.
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2008-11-15 01:35:29 +00:00 |
throttle.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
throttle.h
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Numerous seemingly harmless gcc warning fixes
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2008-06-06 01:21:51 +00:00 |
timing.cpp
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Cleaned up Timing Configuration dialog.
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2007-02-11 16:26:23 +00:00 |
timing.h
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Cleaning out window.cpp
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2007-02-11 13:45:14 +00:00 |
tracer.cpp
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redundant code removed, let windows doing it on by own
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2010-05-08 09:27:42 +00:00 |
tracer.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
video.cpp
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Win32 - Fix crash on failure to toggle to fullscreen.
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2009-12-19 23:58:38 +00:00 |
video.h
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this fixes my pal problems. i dont know what problems adelikat is having
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2008-07-10 15:50:44 +00:00 |
wave.cpp
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redundant code removed, let windows doing it on by own
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2010-05-08 09:27:42 +00:00 |
wave.h
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Fix warning (and act like we're using C++)
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2008-06-01 16:31:27 +00:00 |
window.cpp
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Win32 - toggle item to restore old input display (saves in config as well)
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2010-05-14 03:18:08 +00:00 |
window.h
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1. Debugger no longer reloads itself to load new game .DEB data
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2010-05-06 00:34:45 +00:00 |