fceux/src/drivers/win
adelikat 18d5d32cc4 Win32 - Hex Editor Menu - removed a useless separator at bottom of a menu 2009-06-25 00:08:45 +00:00
..
7zip 7zip archive browsing 2008-06-25 06:34:08 +00:00
directx Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.) 2008-05-27 05:29:00 +00:00
help win32 - Updated help .chm 2009-03-29 13:07:56 +00:00
lua/include Win32 - Reverted acmlm's /dll folder fix. 2009-03-29 12:43:51 +00:00
res Renamed to 2.1 pre-release, minor code cleanup 2009-03-11 20:30:16 +00:00
taseditlib Just cleaned up a bit, removed unnecessary headers ETC. 2009-06-16 14:54:41 +00:00
zlib Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.) 2008-05-27 05:29:00 +00:00
7z.dll generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work. 2008-07-09 05:47:13 +00:00
OutputDS.cpp lock down processor affinity. 2009-02-07 03:54:42 +00:00
SConscript - new font, slightly bigger with a blue background 2008-12-03 01:33:05 +00:00
Win32InputBox.cpp this fixes my pal problems. i dont know what problems adelikat is having 2008-07-10 15:50:44 +00:00
Win32InputBox.h tasedit refinements 2008-06-27 07:16:08 +00:00
afxres.h All this mapper shit from FCEUMM enjoy ;) 2008-12-10 15:20:40 +00:00
archive.cpp win32: fix bug with OK button not working right in 7z archive browser 2009-04-08 05:10:44 +00:00
archive.h first attempt - support loading movies from archives. 2008-08-10 02:33:14 +00:00
args.cpp Win32 - Lua - a -lua commandline argument added. Loads a lua script on startup. 2009-02-22 18:13:38 +00:00
args.h Win32 - Lua - a -lua commandline argument added. Loads a lua script on startup. 2009-02-22 18:13:38 +00:00
aviout.cpp SF [ 2030405 ] Avi recording: no sound b0rks format 2008-08-10 08:59:23 +00:00
cdlogger.cpp Win32 - a few minor main loop tweaks 2008-12-19 06:37:41 +00:00
cdlogger.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
cheat.cpp Win32 - cheats search lists number active cheats, freezing addresses in hex editor updates cheats dialog, hex editor has minimize and maximize buttons 2008-12-16 05:31:58 +00:00
cheat.h Win32 - cheats search lists number active cheats, freezing addresses in hex editor updates cheats dialog, hex editor has minimize and maximize buttons 2008-12-16 05:31:58 +00:00
common.cpp Improved the Directories configuration dialog. 2007-02-11 15:35:46 +00:00
common.h latest fceumm mappers merged into fceux 2009-03-22 05:31:17 +00:00
config.cpp Win32 - Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor 2009-06-11 13:59:09 +00:00
config.h some work on infrastructure for recording any kind of input. but now movies are broken. once i teach the movies how to only output the three columns that are currently defined, zappers will work. 2008-06-08 10:22:33 +00:00
debug.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
debugger.cpp Win32 - Debugger - Step type functions now update all the other debugging dialogs such as ppu, nametable, trace logger, code/data logger 2009-05-25 04:19:14 +00:00
debugger.h win32 - reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file 2009-05-22 00:57:35 +00:00
debuggersp.cpp lets test out kuja_killer's resizing debugger dialog box 2008-08-06 19:07:51 +00:00
debuggersp.h Numerous seemingly harmless gcc warning fixes 2008-06-06 01:21:51 +00:00
directories.cpp latest fceumm mappers merged into fceux 2009-03-22 05:31:17 +00:00
directories.h Cleaning out window.cpp 2007-02-11 13:45:14 +00:00
gui.cpp Improved the Directories configuration dialog. 2007-02-11 15:35:03 +00:00
gui.h Improved the Directories configuration dialog. 2007-02-11 15:35:03 +00:00
guiconfig.cpp Win32 - GUI Dialog - added option to disable the context menu. Win32 Help CHM - added a page of lua functions & descriptions. Minor cleanup in lua-engine.cpp 2009-03-16 14:10:59 +00:00
guiconfig.h Cleaning out window.cpp 2007-02-11 13:45:14 +00:00
help.cpp std::string-ify drivers/win/help.* 2008-06-02 04:29:54 +00:00
help.h std::string-ify drivers/win/help.* 2008-06-02 04:29:54 +00:00
input.cpp Win32 - L+R disabled by default. 2009-03-29 12:57:50 +00:00
input.h - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases). 2008-08-08 09:45:34 +00:00
joystick.cpp minimum tasedit should be working now 2008-06-28 22:03:59 +00:00
joystick.h minimum tasedit should be working now 2008-06-28 22:03:59 +00:00
keyboard.cpp Win32 - prevent "hotkey" explosion by rshift on some laptop keyboards. 2009-03-23 00:54:47 +00:00
keyboard.h minimum tasedit should be working now 2008-06-28 22:03:59 +00:00
keyscan.h added newline to __dummy_mapper.cpp 2006-07-31 07:40:11 +00:00
log.cpp Win32 - Message Log - Remembers X,Y Position 2009-02-21 22:04:13 +00:00
log.h Cleaned up Windows logging code. 2007-02-05 19:37:24 +00:00
main.cpp latest fceumm mappers merged into fceux 2009-03-22 05:31:17 +00:00
main.h Win32 - Changes to how directory overrides work. Fixed logic problems that were resulting in directory assignment rather than override. 2009-03-02 17:37:31 +00:00
mapinput.cpp Win32 - Made fullscreen toggle (alt+enter) remappable 2009-05-21 17:13:08 +00:00
mapinput.h Win32 - Menu items show current hotkey for menu items that have a mapped hotkey 2008-11-17 06:18:48 +00:00
memview.cpp Win32 - Hex Editor - Drag & Drop for .tbl files 2009-06-25 00:05:43 +00:00
memview.h fixed windows compile error. Made Hex editor close on rom close + added close to hex editor menu. Also prevented text hooker from being loaded without a rom loaded. 2008-07-03 13:24:59 +00:00
memviewsp.cpp latest fceumm mappers merged into fceux 2009-03-22 05:31:17 +00:00
memviewsp.h - a ton of cleanups 2008-06-21 07:24:01 +00:00
memwatch.cpp win32 - memwatch - save menu item is grayed if file hasn't changed 2009-06-21 17:17:06 +00:00
memwatch.h Win32 - Memwatch - added Cancel option to Save Changes? message box 2009-02-25 18:58:50 +00:00
monitor.cpp latest fceumm mappers merged into fceux 2009-03-22 05:31:17 +00:00
monitor.h added ram filter 2008-05-12 22:13:33 +00:00
movieoptions.cpp Moved around movie options variables and make movie backup functions 2008-12-23 00:10:15 +00:00
movieoptions.h Moved around movie options variables and make movie backup functions 2008-12-23 00:10:15 +00:00
netplay.cpp Magic-number holocaust part 1: substitution for existing UI elements 2008-06-03 01:25:12 +00:00
netplay.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ntview.cpp hack ntview never to cache, for now, since its cache logic is failing in some cases and not refreshing. need to study kuja's game to figure out why the caching logic fails 2009-06-11 07:14:15 +00:00
ntview.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
oakra.h Numerous seemingly harmless gcc warning fixes 2008-06-06 01:21:51 +00:00
palette.cpp Win32 - Drag & Drop support for palette files 2009-06-24 13:52:40 +00:00
palette.h Win32 - Drag & Drop support for palette files 2009-06-24 13:52:40 +00:00
ppuview.cpp Win32 - Name Table Viewer - Refresh value defaults to 15, refresh value stored in .cfg file. 2008-12-22 04:01:31 +00:00
ppuview.h 1) Lag Counter setting remembered by config. 2) MapHokeys now includes many tools such as debugger, ppu viewer, etc. 2008-07-07 15:54:38 +00:00
pref.cpp moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
pref.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
replay.cpp Win32 - View save slots Menu Item added. 2008-12-27 00:08:29 +00:00
replay.h - a ton of cleanups 2008-06-21 07:24:01 +00:00
res.rc Win32 - Hex Editor Menu - removed a useless separator at bottom of a menu 2009-06-25 00:08:45 +00:00
resource.h Win32 - TASEDit, bleh added a Recent Project menu item, not yet hooked up. 2009-06-16 17:05:26 +00:00
sound.cpp latest fceumm mappers merged into fceux 2009-03-22 05:31:17 +00:00
sound.h Win32 - Fix bug where no sound + mute turbo caused chirps when toggling turbo. Disabling sound disables sound options. 2008-12-08 17:52:06 +00:00
state.cpp Undo savestate / Redo savestate and Undo loadstate / Redo loadstate features implemented. Win32 - undo/redo context menu items implemented. 2008-12-24 00:38:47 +00:00
state.h Undo savestate / Redo savestate and Undo loadstate / Redo loadstate features implemented. Win32 - undo/redo context menu items implemented. 2008-12-24 00:38:47 +00:00
tasedit.cpp Just cleaned up a bit, removed unnecessary headers ETC. 2009-06-16 14:54:41 +00:00
tasedit.h 2009-06-14 17:07:57 +00:00
texthook.cpp Renamed to 2.1 pre-release, minor code cleanup 2009-03-11 20:30:16 +00:00
texthook.h Win32 - texthooker fixes - 1) reinstalled error checking on dialog startup. 2) Fixed crash on save file 3) Texthooker updates while game is playing 3) Remembers window position 4) Fixed bug where cancel save gives error message. 2008-11-15 01:35:29 +00:00
throttle.cpp faster compiles (mappers include 1/3 as much code now) 2008-06-17 06:55:07 +00:00
throttle.h Numerous seemingly harmless gcc warning fixes 2008-06-06 01:21:51 +00:00
timing.cpp Cleaned up Timing Configuration dialog. 2007-02-11 16:26:23 +00:00
timing.h Cleaning out window.cpp 2007-02-11 13:45:14 +00:00
tracer.cpp Win32 - TraceLogger - fixed old message from XDSP about F2 to pause. Now it displays the current hotkey mapping. 2009-03-12 02:40:24 +00:00
tracer.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
video.cpp Win32 - made high quality sound and windowed mode video - disable hardware acceleration default settings. 2009-03-20 01:34:44 +00:00
video.h this fixes my pal problems. i dont know what problems adelikat is having 2008-07-10 15:50:44 +00:00
wave.cpp - a ton of cleanups 2008-06-21 07:24:01 +00:00
wave.h Fix warning (and act like we're using C++) 2008-06-01 16:31:27 +00:00
window.cpp Win32 - Drag & Drop for .fcm, it converts and then loads the converted movie automatically 2009-06-24 23:11:43 +00:00
window.h Win32 - Hooked up remove recent item to the recent roms menu 2009-05-25 17:21:16 +00:00