Commit Graph

109 Commits

Author SHA1 Message Date
punkrockguy318 654207e860 sdl: no longer use depreciated gtk2 objects and functions 2011-10-18 21:35:37 +00:00
punkrockguy318 4d9d5280c9 sdl: adjust SConstript to fix potential build errors on debian6 2011-10-03 14:50:24 +00:00
punkrockguy318 153a3d6f23 add PUBLIC_RELEASE option to SConstruct; commented out by default 2011-06-04 05:33:05 +00:00
punkrockguy318 9196ec72b0 sdl: added GTK3 build option to SConstruct (although code is not yet gtk3 compatible)
sdl: cleaned some build code
2011-04-09 03:20:48 +00:00
punkrockguy318 4f1bae8c58 sdl: removed GTK_LITE build option in favor of --nogui runtime option
you can still disbale compiling in gtk with GTK=0
2011-03-19 02:28:01 +00:00
punkrockguy318 0e09dcfecd gtk: fixed bug where sound would not init if sound was toggled on before the game was loaded 2011-02-03 00:27:38 +00:00
zeromus 69deb66c96 2010-07-02 07:49:03 +00:00
zeromus 13c6912cbc try adding check for zlib 2010-07-02 07:18:59 +00:00
punkrockguy318 ec43e84f64 sdl: fixed some sconstruct glitch that didn't allow openGL to build 2010-03-31 03:41:39 +00:00
punkrockguy318 6fd48a5e1b fixed sconstruct error with asprintf 2010-03-03 05:46:28 +00:00
punkrockguy318 88300c898e remove libz requirement from sconstruct as its compiled staticly 2010-02-26 05:18:55 +00:00
punkrockguy318 cd2d6c5dc5 GTK: added exceptions for loading roms 2010-02-25 06:31:23 +00:00
punkrockguy318 1481f6491f GTK: removed dependency on zenity
SDL: added GTK_LITE option which enables GTK for dialog boxes but sticks to a command-line interface
GTK: changed the name of some macros; enable with GTK instead of GTK2
2010-02-25 06:22:07 +00:00
punkrockguy318 a4909906f5 Removed experimental tag from GTK out of build scripts
Still disabled by default
2010-02-18 02:02:37 +00:00
punkrockguy318 4b6d0c4b3f cleaned up gtk2 code quite a bit
until direct sdl rendering on gtk2 can occur, the file menu will be in a seperate window
however this will allow direct interfacing with the emulator rather than just command line options like gfceux
2009-12-21 10:49:20 +00:00
punkrockguy318 98096d5b52 cleaned some gtk2 code
fixed build scripts for building w/ gtk2
2009-12-21 10:28:01 +00:00
punkrockguy318 a52255da8d added option for gtk2 (still broken) in build script 2009-12-21 09:54:08 +00:00
punkrockguy318 86123d257e began integration of GTK into the SDL tree
see gui.cpp at r1601 for demonstration of how this SHOULD work
currently, fceuX is creating its own new window instead of using GTKs window
added flag GTK_GUI (in code for now, will add to scons build later)
added line to sconstruct for GTK libraries (commented by default)
2009-12-17 07:27:17 +00:00
kmachulis efaa3ebb4d Added lua platform defines for osx and linux for scons, to get lua's loadlib function working again on those platforms 2009-12-14 03:48:15 +00:00
zeromus 009dd0f23a add lua source files so that we can compile lua once more in linux. 2009-11-03 05:09:17 +00:00
qeed 25f31f9d24 Fix deprecation warnings in SConstruct 2009-06-13 16:20:17 +00:00
shinydoofy 0aee98b006 SDL: fixed input issue and making Lua optional again 2009-04-15 03:40:08 +00:00
punkrockguy318 06e22c91a8 Fixed the mysterious input issue that was caused by not having liblua installed. 2009-04-14 17:54:38 +00:00
shinydoofy 741be87c62 fix bug 2486384 on SF.net 2009-03-14 19:15:19 +00:00
shinydoofy b39baa43ee fixed SConstruct indentation 2008-10-25 15:45:17 +00:00
shinydoofy d9ea2a263a added SDL avi creation support and changed speed throttling to use it 2008-10-25 12:36:03 +00:00
punkrockguy318 94e8c6389a stupid typo 2008-09-24 07:56:16 +00:00
punkrockguy318 dd6e38f9a2 fixes compile errors with ppc (someone please test), and adds LSB_FIRST option to sdl build script 2008-09-24 06:40:35 +00:00
punkrockguy318 a26194a089 --newppu option added to sdl 2008-09-24 06:27:28 +00:00
punkrockguy318 407f0f8663 optional lua in sdl 2008-09-24 06:06:31 +00:00
punkrockguy318 870d408794 Build script now looks in lib/lua5.1 and lib/lua 2008-08-14 14:50:27 +00:00
punkrockguy318 55cba7414f snapname now fixed and slgith SConstruct cleanup 2008-08-12 16:48:02 +00:00
punkrockguy318 641a5ea657 sconstruct slightly more robust 2008-08-12 07:39:52 +00:00
punkrockguy318 17df29de0f fixed build error (header include missing) 2008-08-12 05:04:40 +00:00
punkrockguy318 d852574c62 Gfceux bugfixes and sdl fceux bugfixes
[[Split portion of a mixed commit.]]
2008-08-11 03:16:46 +00:00
punkrockguy318 88b1fffe9d extensive sdl cleanup
see the changelog.txt for details
2008-08-10 13:38:39 +00:00
punkrockguy318 01a095c7a4 Numerious bugfixes and improvements, see changelogs for details
[[Split portion of a mixed commit.]]
2008-08-10 10:56:55 +00:00
punkrockguy318 6cf8efd2de Sconstruct update:
Better detection of liblua library 
Warns linux users if zenity is not installed

also got convertUTF to compile in linux
2008-08-10 09:34:45 +00:00
punkrockguy318 ee0f43ecad sorry for the spam 2008-08-03 00:09:00 +00:00
punkrockguy318 c015155350 SConstruct cleanup and now installs auxlib 2008-08-03 00:08:17 +00:00
punkrockguy318 2784fc9bb4 Added "scons install" target 2008-08-02 22:53:49 +00:00
punkrockguy318 cbb5c8bc90 patch from bisquit to make savestates more efficient
also worked on the build system to accomidate for lua
2008-07-24 03:01:39 +00:00
punkrockguy318 b087b50411 Don't think this is used... 2008-07-23 05:19:27 +00:00
punkrockguy318 8359434381 attempt to fix build issues on gentoo
also moves the archive function definitions outside out driver.h, because they are being handled platform dependently.  Could someone on windows test this out?
2008-07-23 02:27:35 +00:00
jeblanchard c6423dd1e4 Restore optimization after my last scons-related checkin 2008-06-04 01:14:53 +00:00
jeblanchard f72304d958 Output dir for scons build system 2008-06-04 00:15:00 +00:00
jeblanchard e517895e15 add _BROKEN_ help-viewing support 2008-06-01 15:38:36 +00:00
jeblanchard 38eb679ebc hacks to fix MinGW builds 2008-05-31 02:58:43 +00:00
jeblanchard 9b7f730b43 Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.) 2008-05-27 05:29:00 +00:00
zeromus e991e6f0ca added very limited experimental improved sound/throttling code to windows build. windows users, please use 44100 16bit sound for now and test the stability. 2006-08-22 06:27:18 +00:00
radsaq 1e7eeb0140 Properly define (or not) LSB_FIRST and FRAMESKIP instead of setting them to
1 or 0. Also, if the LSB_FIRST option is unspecified, check the host system's
byte order instead of assuming little-endian.
2006-08-08 23:20:16 +00:00
radsaq 937645bbe6 Enable SDL OpenGL code, fix compilation of sdl-opengl.cpp (broken because we're
compiling it as C++ now?), and make some minor tweaks to scons stuff.
2006-08-04 17:32:08 +00:00
gimmedonutnow af143cdfeb - added FRAMESKIP define by default to SConscript
- commented sdl/main.cpp
2006-08-02 06:05:44 +00:00
radsaq 530ce65fa6 Also honor the $CXX environment variable. 2006-08-01 01:15:30 +00:00
radsaq ebab58016c Simplify scons stuff:
- instead of doing Import() and Export() for subdirs, just Return() the files
  in the subdirectories' SConscripts and add that to the top-level file list
- remove the manual handling of sdl-config output, as scons will do it for us
- remove the manual addition of libz to LIBS, as scons seems to automatically
  do it if you do a CheckLib()
- properly read and use $CC, $CFLAGS, and $LDFLAGS environment variables,
  if they exist
2006-07-31 22:24:21 +00:00
zeromus 0474a05ac3 added support for inheriting CCFLAGS and LINKFLAGS from system
environment
2006-07-31 20:07:15 +00:00
zeromus 2faad5ca51 cygwin buildscripts changed again to be more stable.
added a couple more endlines to eof
2006-07-31 00:03:35 +00:00
zeromus b8b6324ba3 got the sdl/sconstruct build working in cygwin
this required some changes to build scripts. please assume, if it requires fixing, that what I did was sane!

many files included #ifdef WIN32 which I changed to #ifdef MSVC since we are only supporting windows-specific features in the msvc build.
2006-07-30 22:49:15 +00:00
zeromus 80d0d46d73 moved fceu to its own folder to make room for other projects
[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00