added option for gtk2 (still broken) in build script
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@ -11,7 +11,8 @@ opts.AddVariables(
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BoolVariable('LUA', 'Enable Lua support', 1),
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BoolVariable('NEWPPU', 'Enable new PPU core', 0),
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BoolVariable('CREATE_AVI', 'Enable avi creation support (SDL only)', 0),
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BoolVariable('LOGO', 'Enable a logoscreen when creating avis (SDL only)', '1')
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BoolVariable('LOGO', 'Enable a logoscreen when creating avis (SDL only)', '1'),
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BoolVariable('GTK2', 'Enable experimental integrated GTK2 GUI (BROKEN, Devs only!)', 0)
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)
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env = Environment(options = opts)
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@ -57,9 +58,9 @@ else:
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if not conf.CheckLib('z', autoadd=1):
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print 'Did not find libz or z.lib, exiting!'
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Exit(1)
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### TODO: clean this up
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## Uncomment below for experimental (broken) GTK support
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#env.ParseConfig('pkg-config --cflags --libs gtk+-2.0')
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if env['GTK2']:
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# Add compiler and linker flags from pkg-config
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env.ParseConfig('pkg-config --cflags --libs gtk+-2.0')
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### Lua platform defines
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### Applies to all files even though only lua needs it, but should be ok
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