Matthew Budd
b63772b774
Removed debug print statement.
2020-05-16 09:19:25 -04:00
Matthew Budd
c3e4db0faa
Hotkey selected state cleanup. Sync gui menu selected state when state changes occur via hotkeys. Removed deprecated gtk widgets from sdl/input.cpp.
2020-05-16 09:09:36 -04:00
Matthew Budd
172dffec55
Changed window size variables in gui to be static as their is no reason to export them to the linker.
2020-05-15 17:08:13 -04:00
Matthew Budd
5173b85ac1
Added logic to check if the screen size has actually changed in the window configure event callback. Do not reset video is screen size is the same. This prevents annoying screen flickering during transitions to/from full screen mode.
2020-05-15 17:02:33 -04:00
Matthew Budd
bcbac77084
When a lua script is provided on the command line with the --loadlua option. Added code to always resolve any relative file path to an absolute as the lua core changes the current working directory which then invalidates the relative pathing from where the current working directory was at the time the program had initially been started.
2020-05-14 23:47:57 -04:00
Matthew Budd
87d3db2406
Added screen dimension limits. Added some debug statements to pipeline script.
2020-05-14 18:16:04 -04:00
Matthew Budd
1ba5929ea2
Modified screen display logic to always center image in the center of the window.
2020-05-14 09:16:09 -04:00
Matthew Budd
9f615d6f81
Found a better way to clear the screen to a black background.
2020-05-14 07:55:06 -04:00
Matthew Budd
c702a86b67
commented out window configure print statements.
2020-05-13 22:00:00 -04:00
Matthew Budd
575e090aff
Ran indent program on new cheat and ramwatch cpp files to apply hard tabs.
2020-05-13 21:13:22 -04:00
Matthew Budd
699069b7ee
Ran indent program to gui.cpp to re-apply hard tabs.
2020-05-13 21:07:31 -04:00
Matthew Budd
7ac726d415
Replaced deprecated gtk_key_snoop function with standard gtk key press/release event handling functions.
2020-05-13 09:24:31 -04:00
Matthew Budd
48bbec8fba
Added logic to clear screen to black during startup and if a screen configure event occurs and no game is loaded.
2020-05-13 09:00:07 -04:00
Matthew Budd
42233b0425
Removed unused global window symbol for hotkey gui window
2020-05-13 08:36:35 -04:00
Matthew Budd
c45c6c00cf
Removed old menu comments from gtk gui.
2020-05-13 08:33:55 -04:00
Matthew Budd
61f55f3e28
Ensure that pallette variable has been freed before attempting malloc a new heap.
2020-05-12 22:45:08 -04:00
Matthew Budd
9583c0fbdd
A few more bug fixes for the ram watch window.
2020-05-12 22:39:03 -04:00
Matthew Budd
57561ad563
Moved RAM watch window logic to its own separate file.
2020-05-12 22:13:22 -04:00
Matthew Budd
309cb00f93
Moved cheat window code to its own file. Created a cheat window class object to better manage multiple instances of the cheat window.
2020-05-12 20:14:11 -04:00
Matthew Budd
754e621735
Bug fixes for gtk hot key config window.
2020-05-11 00:47:31 -04:00
Matthew Budd
dfd236c9d1
Fixed gtk window gui resizing logic. Can now resize by dragging the corners of the window with the mouse as well as through the vidio menu.
2020-05-10 23:38:36 -04:00
Matthew Budd
d6a798962c
Removed deprecated gtk_widget_modify_bg.
2020-05-10 17:29:14 -04:00
Matthew Budd
bfaf429664
Removed deprecated GTK_STOCK usages.
2020-05-10 17:11:15 -04:00
Matthew Budd
d87d5b2271
Fixed & character usage in authors string text in about window.
2020-05-10 16:42:45 -04:00
Matthew Budd
73a4efcad9
Finished reworking main menu.
2020-05-10 16:40:28 -04:00
Matthew Budd
81b9555ad0
Finished updating emulation menu to new non-deprecated widgets.
2020-05-10 16:24:44 -04:00
Matthew Budd
ee35a5bab4
Updated options sub menu.
2020-05-10 15:32:32 -04:00
Matthew Budd
89895fdd18
Finished File menu of main menu bar.
2020-05-10 14:59:49 -04:00
Matthew Budd
af36752585
Working on removing deprecated main menu and replacing with non-deprecated functions.
2020-05-10 11:17:59 -04:00
Matthew Budd
5a74646bb5
Removed use of deprecated gtk_alignment widgets
2020-05-10 10:18:57 -04:00
Matthew Budd
260b45273e
Swapped out deprecated gtk table in favor of gtk grid on game pad configure window.
2020-05-10 09:54:25 -04:00
Matthew Budd
b68aff598e
Fixed a few more deprecated gtk function usages.
2020-05-09 21:00:51 -04:00
Matthew Budd
6ab46618fc
Replaced a few more deprecated gtk function calls for their newer variants.
2020-05-09 20:47:47 -04:00
Matthew Budd
7610dea7fb
Removed deprecated UI manager from the ram watch menu. Ram watch menu is now created by raw gtk functions.
2020-05-09 20:35:15 -04:00
Matthew Budd
3231589d25
Changed out depricated gtk_hbox_new and gtk_vbox_new in favor of gtk_box_new
2020-05-09 16:42:34 -04:00
Matthew Budd
fcf8f57085
Changed memory tree views to use monospace and have vertical dividers for columns.
2020-05-09 10:36:55 -04:00
Matthew Budd
f4985e4add
Merge branch 'master' into linux-cheats
2020-05-09 09:32:10 -04:00
Matthew Budd
3f2ab57a20
Merge branch 'master' of https://github.com/TASVideos/fceux into development
2020-05-09 09:23:28 -04:00
Matthew Budd
77471eb1a0
Merge branch 'development' into linux-cheats
2020-05-08 23:55:29 -04:00
Matthew Budd
70a804e90f
Fixed a few code errors identified by cppcheck static code analyzer.
...
Fixed incorrect error handling of realloc function to prevent memory leak.
Fixed a few uninitialized local stack variables.
Changed (1 << 31) to (1u << 31) to fix error stating that a signed 32 bit integer shifted by 31 bits can result in undefined behavior.
2020-05-08 23:30:31 -04:00
Matthew Budd
305e8b58e8
Added memory write functionality to RAM watch window.
2020-05-07 23:25:33 -04:00
Matthew Budd
27cbbdf534
Added logic to load/save RAM watch files.
2020-05-07 21:31:55 -04:00
Matthew Budd
c901c7273d
Added directly cheat list cell editing functionality to gtk GUI.
2020-05-07 09:49:03 -04:00
Matthew Budd
b4f4f816d7
Added logic to allow for RAM watch display updates to be non-destructive.
2020-05-06 09:00:53 -04:00
Matthew Budd
4490f650f1
RAM watch entry window bug fixes.
2020-05-06 08:36:08 -04:00
Matthew Budd
ab5d3f5f14
Successful view of memory in ram watch window. Still TODO, added rest of button functionality.
2020-05-06 00:17:59 -04:00
Matthew Budd
19deda1314
Added initial framework for RAM watch window.
2020-05-05 23:08:50 -04:00
Matthew Budd
d1fd5a8e2d
A few bug fixes while testing the cheat window.
2020-05-05 20:42:25 -04:00
Matthew Budd
45d88df6b0
Hooked up cheats pause while window active function.
2020-05-05 19:56:38 -04:00
Matthew Budd
30aec1e534
Added cheat modification via update button logic.
2020-05-05 08:18:41 -04:00
Matthew Budd
7bc778fd0e
Added active toggle functionality to cheat list window.
2020-05-05 08:06:08 -04:00
Matthew Budd
d081c68db3
Successful loading of cheat codes from file via cheat window.
2020-05-05 00:18:15 -04:00
Matthew Budd
add91354de
Successful test of Add, remove, and update functions to the active cheat list.
2020-05-04 23:50:33 -04:00
Matthew Budd
37bb110601
Added file chooser function for loading cheats from file.
2020-05-04 22:01:15 -04:00
Matthew Budd
52cc2629eb
Successful initial test of cheat search functionality.
2020-05-04 21:42:56 -04:00
Matthew Budd
7416ad2fdb
Added initial layout for gui cheat window.
2020-05-03 16:29:28 -04:00
CaH4e3
d89ead783e
Merge pull request #98 from owomomo/master
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Add Multiple RAM Watches At Once In Edit Watch Window
2020-05-03 22:28:19 +03:00
CaH4e3
12667209de
Merge pull request #110 from bbbradsmith/toosmall_chrram
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CHR size < 1k allows NES program to corrupt memory
2020-05-03 22:27:44 +03:00
Matthew Budd
9844caf69d
Bug fix for command line game genie enable logic with linux based gtk GUI. GUI was forcing game genie to disabled at startup which was overriding command line selection. The GUI logic has been fixed to sync the state of menu game genie toggle box to the desired startup configuration of game genie.
2020-05-02 19:57:11 -04:00
bbbradsmith
2cdb283a64
iNES_Init error reporting
2020-05-02 00:42:44 -04:00
bbbradsmith
e8597862f1
CHR size < 1k allows NES program to corrupt memory because VPage is 1k granularity
...
returning 0 from iNES_Init is not ideal, error is "unsupported mapper" but at least it's an error
also adding CHRmask1/2/4/8 fallback, not sure if needed but looks suspicious for <8k
2020-05-02 00:20:44 -04:00
zeromus
16a965d15c
oops, had that backwards (re #106 )
2020-04-14 18:09:09 -04:00
zeromus
fadb200856
in 01dfbf5afa
I broke the disable-sprite-in-leftmost-8-pixels part of the oldppu. this fixes it. fixes #106
2020-04-14 16:44:45 -04:00
g0me3
5d872472ef
- N106 sound issue requested fix, see comments
...
- new inex 2.0 mapper 406 added without flash support though
- dpcm data log now does proper memory area logging (not worth actually, always be like C000 lol)
2020-04-09 20:54:05 +03:00
owomomo
5d7c3a6631
Merge pull request #18 from TASVideos/master
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Update code to the newest
2020-02-23 10:22:00 +08:00
bbbradsmith
747fba7711
Virtual Boy controller forgot signature bit 14
2020-02-08 15:58:24 -05:00
bbbradsmith
b22753762f
Virtual Boy controller support
2020-02-08 15:58:24 -05:00
owomomo
7a278b10a8
RAM Watch: Adding multiple watches in the dialog, when adding multiple watches from other window, the watches is also in the address edit control.
...
I realized that the watch operation need to be decoupled from the RAM Watch list, but things seem get too complicated, hoping this is not get even worse.
2020-02-05 22:56:30 +08:00
owomomo
a9c4bc9592
1. Trying to find a more efficient way to know which byte has a cheat. Since the cheat map occupies a lot of memory, I decided to make it only exists when necessary.
...
2. Reorganized some codes.
2020-02-01 16:51:33 +08:00
owomomo
c3d0d40aa6
Trying to find a more efficient way to know which byte has a cheat. It might be memory cost but it's 2020.
2020-02-01 01:00:34 +08:00
owomomo
c830d2cc7d
...
2020-01-31 20:13:41 +08:00
owomomo
935cdaf178
Merge pull request #17 from TASVideos/master
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Sync code to the newest
2020-01-31 19:46:54 +08:00
Devine Lu Linvega
f83e488a65
Fixed type in lua-engine.cpp ( #95 )
2020-01-30 18:26:52 -05:00
g0me3
fb8d46d969
fix for cdl sram logging hack crashes nsf logging ( fixed #94 )
2020-01-29 20:44:49 +03:00
g0me3
18165938d4
preliminary, basic hookup of Family Network System base board + MMC1 cassette emulation
2020-01-16 21:33:37 +03:00
g0me3
4fe5da841c
forgot to remove debug code
2020-01-12 17:07:23 +03:00
g0me3
db003f841d
fixed #90 (debug breakpoint missing if conditions used)
2020-01-12 16:56:37 +03:00
g0me3
e43fe75b67
forgot to upload file
2020-01-04 13:48:32 +03:00
g0me3
6abfe09caf
Famicom Network System controller added
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misc fixes to mappers
2020-01-04 13:16:54 +03:00
dinkc64
0b4be4b639
fds.cpp: new fds image handling, fixes saving issues with some games (Bubble Bobble, Super Lode Runner II, ...)
2019-12-16 00:45:14 -05:00
Andypro1
ed4f5d0000
Moved lua memory_writebyte() to legacymemory_writebyte() and changed the memory_writebyte() implementation to avoid the legacy cheat engine code. ( #67 )
2019-11-22 23:29:25 -05:00
Brad Smith
88d7f392a9
MMC5 arbitrary WRAM size support via iNES 2 ( #84 )
2019-11-22 23:22:08 -05:00
Brad Smith
fbabd180eb
restore symbolic addresses for debugger
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some of the debugger addresses should not be filtered, as strings can be used like NMI, RST, IRQ, LOAD, INIT, PLAY, NMI1, NMI2, NMI3
2019-11-10 21:10:40 -05:00
Brad Smith
5c8421d410
Palette mirror fix ( #81 )
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* ppuview and memview fixes for palette mirroring
* New PPU $2001 rendering off palette mirroring fixed
2019-11-08 00:03:31 -05:00
g0me3
25c0b96c30
mapper 547 (ines 2.0 version of KONAMI-QTAi UNIF board)
2019-10-25 20:52:08 +03:00
owomomo
829c07bc3c
Merge pull request #16 from TASVideos/master
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Sync code to the newest
2019-10-20 00:44:34 +08:00
g0me3
0fc18be6b8
mapper 15 - fixed regression by previous fixes (waising / subors does not work properly with CHR write protection on mode 0)
2019-10-02 20:03:38 +03:00
norill
5ca7f608f7
Update 15.cpp
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changes in accordance to the reverse-engineered mapper schematics:
- changed bank mode 1 mapping CPU $C000-$DFFF from "fixed to last bank" to "B OR 7" to support multiple 128KiB UNROM games in one cart
- latch D.7 bit ignored outside bank mode 2
- fixed latch D.6 bit interpreted as bank number bit
2019-10-02 18:30:36 +02:00
g0me3
8b1c405d95
mapper 15 chr protection implemented
2019-10-01 22:01:30 +03:00
owomomo
3fd6f9cb1e
Merge pull request #15 from TASVideos/master
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Sync code to the newest
2019-09-22 14:29:33 +08:00
deep-thought
878245fedf
Altered SCons build scripts to work with Python 3.
2019-09-10 17:05:22 -06:00
g0me3
63421d411b
vrc5 extended ppu rendering simulation fix
2019-08-07 01:17:57 +03:00
owomomo
2e6b728e57
Merge pull request #14 from TASVideos/master
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Sync code to the newest
2019-07-29 11:02:15 +08:00
Brad Smith
72120b0bb9
Windows 64-bit build support ( #66 )
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* correcting x64 configurations to actually use x64
defining NOMINMAX to fix std::max error
* more preprocessor definitions for x64
* 64-bit libraries from the last published version of DXSDK with dinput
* should define WIN64 as well? unfortunately seem to require retention of WIN32
* added an x64 build of luaperks.lib, this compiles links and runs now
* relocate win32 luaperks.lib to src/drivers/win/lua/win32 and leave a note explaining it
* luaperks.lib x64 needed to be /MT
two more missing x64 libs
debug x64 configuration was set to compile C++ as C?
* importing the rest of the usable WIN32 preprocessor defines, debugger now functions!
* revert unnecessary VS solution version change
* 64-bit lua working (fixed the 64-bit build of luaperks.lib)
* VSUIENTRY hashes are unsigned, not signed
* more hashes that are actually unsigned
* fix a few pointer to int casts in lua console
* fix a few more pointer truncations in windows dialog stuff
a few printf arguments need a cast to int
* explicit size_t cast to quiet spurious warnings on an inline function
2019-07-23 15:12:03 -04:00
g0me3
1f5ce9e120
fix to prev, now all ROMs are happy
2019-07-22 13:48:49 +03:00
g0me3
a3d4db6b1a
fix for #68 (mapper 227 chr write protection emulation)
2019-07-22 13:32:42 +03:00
owomomo
50bbacfb4d
Detail
2019-07-12 15:46:39 +08:00
owomomo
ddf760c6b6
Merge pull request #13 from TASVideos/master
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Sync code to the newest.
2019-07-04 01:09:57 +08:00
g0me3
57d0b92a0f
8 times lesser conversion table for previous lol.
2019-06-30 18:58:16 +03:00
g0me3
d5896a8b93
removed debug assert for prev
2019-06-30 14:04:10 +03:00