Commit Graph

5798 Commits

Author SHA1 Message Date
Artur Bekker ae9eed952d
Merge pull request #5 from Emu-gators/arturBekker
Artur bekker
2022-11-28 10:54:08 -05:00
Artur Bekker c8b755545b
Update readme.md
Customized readme to be specific for Emu-Gators FCEUX project, and added instructions so that any user can easily set-up and use our current build of FCEUX.
2022-11-26 17:55:26 -05:00
Artur Bekker 334294a06e
Update lua-engine.cpp
Added functionality for unloading a ROM. utilizing a function present in "window.cpp", a new Lua function was added to the emu API to allow Lua scripts to close out of games without having to close out of the whole emulator.
2022-11-26 14:54:11 -05:00
Artur Bekker d153d5182d
Create closeRom.lua
Created lua script to utilize newly made function which unloads a ROM from the machine
2022-11-26 14:49:47 -05:00
Artur Bekker 9daf18360c
Create CloseEmu.lua
Moved from /output to /output/luaScripts
2022-11-26 14:48:39 -05:00
Artur Bekker e7ddf984be
Delete CloseEmu.lua
Temp deletion, file being moved to output/luaScripts
2022-11-26 14:47:52 -05:00
StevenPhang22 ba491fd538
Merge pull request #4 from Emu-gators/arturBekker
Artur bekker
2022-11-26 11:51:30 -05:00
Artur Bekker 2aca6566af
Delete VSInheritEnvironments.txt 2022-11-25 17:51:12 -05:00
Artur Bekker dda94004ba
Delete cmake.check_cache 2022-11-25 17:50:54 -05:00
Artur Bekker 2286003455
Delete main.c 2022-11-25 17:50:25 -05:00
Artur Bekker cda05dc4cf
Delete main.obj 2022-11-25 17:50:21 -05:00
Artur Bekker 27d596875a
Delete CMakeCXXCompilerId.obj 2022-11-25 17:50:13 -05:00
Artur Bekker c59e32395f
Delete CMakeCXXCompilerId.exe 2022-11-25 17:50:08 -05:00
Artur Bekker 094ea54771
Delete foo.h 2022-11-25 17:49:47 -05:00
Artur Bekker 87f1d5096a
Delete CMakeCCompilerId.obj 2022-11-25 17:48:57 -05:00
Artur Bekker 86791fe7ca
Delete CMakeCCompilerId.exe 2022-11-25 17:48:53 -05:00
Artur Bekker fd56cd9a4f
Delete CMakeCXXCompilerId.cpp 2022-11-25 17:48:38 -05:00
Artur Bekker 7585507021
Delete CMakeCCompilerId.c 2022-11-25 17:48:20 -05:00
Artur Bekker 85b35e9ae6
Delete CMakeOutput.log 2022-11-25 17:48:10 -05:00
Artur Bekker 318456fb06
Delete CMakeSystem.cmake 2022-11-25 17:47:46 -05:00
Artur Bekker 4c7fcbdbf0
Delete CMakeDetermineCompilerABI_CXX.bin 2022-11-25 17:47:30 -05:00
Artur Bekker 641fd1985f
Delete CMakeDetermineCompilerABI_C.bin 2022-11-25 17:47:26 -05:00
Artur Bekker 751596800a
Delete CMakeRCCompiler.cmake 2022-11-25 17:47:12 -05:00
Artur Bekker a88bd15106
Delete CMakeCXXCompiler.cmake 2022-11-25 17:46:55 -05:00
Artur Bekker 6765a33d64
Delete CMakeCache.txt 2022-11-25 17:46:44 -05:00
Artur Bekker c8c9a4961b
Delete CMakeCCompiler.cmake 2022-11-25 17:46:34 -05:00
Artur Bekker bd9f17b958
Delete slnx.sqlite 2022-11-25 17:46:13 -05:00
Artur Bekker 0031c8a8bf
Delete Browse.VC.db 2022-11-25 17:46:04 -05:00
Artur Bekker 7634399b70
Delete query.json 2022-11-25 17:45:53 -05:00
Artur Bekker 04fffde8ce
Delete .suo 2022-11-25 17:44:41 -05:00
Artur Bekker 3cc24f7c7a
Delete VSWorkspaceState.json 2022-11-25 17:44:13 -05:00
Artur Bekker 91176b9d96
Delete ProjectSettings.json 2022-11-25 17:44:01 -05:00
Artur Bekker 035e22c802
Delete CMake Overview 2022-11-25 17:43:47 -05:00
Artur Bekker 9e69d161b1
Create CloseEmu.lua
Created lua script while testing Insert/Eject and Switch Disk scripts, investigating how function calls in lua-engine.cpp work. Simple Lua script that just closes the emulator.
2022-11-25 17:12:36 -05:00
Artur Bekker 542321dc3f
Update lua-engine.cpp
Fixed the switchDisk and insertOrEject disk functions, to properly call the functions in input.cpp
2022-11-25 17:10:26 -05:00
Artur Bekker f85a02f34b
Update lua-engine.cpp
Static void functions not allowed, changed to extern void
2022-11-25 15:55:56 -05:00
Artur Bekker 969522348a
Create SwitchDisk.lua
Lua function that switches the side of the currently ejected disk.
2022-11-25 15:45:47 -05:00
Artur Bekker bc4ed57162
Create InsertorEject.lua
Lua file that should insert a disk into the FDS if the disk is currently ejected, and eject the disk from the FDS if it is currently inserted into the system.
2022-11-25 15:44:35 -05:00
Artur Bekker 2f06317068
Update lua-engine.cpp
Previous changes were overridden by an accidental git pull, properly added Lua functionality to switch the disk and insert or eject a disk.
2022-11-25 15:39:58 -05:00
Artur Bekker a620ac6d35
Update lua-engine.cpp
Added LUA functions in the Emu API to allow for inserting and ejecting a disk from the FDS, as well as switching the disk side.
2022-11-25 15:25:50 -05:00
Artur Bekker f39792da76
Merge pull request #3 from Emu-gators/sphang
Sphang
2022-11-25 13:00:23 -05:00
StevenPhang22 83ad2fc56e Can successfully run scripts/draw to gui without ROM 2022-11-23 17:43:16 -05:00
StevenPhang22 3f5f4fe7b9 can draw to window after game closes 2022-11-22 00:19:25 -05:00
StevenPhang22 66ed3d6b58 Put lua scrip in correct folder, fixed script not running after yielding with flag 2022-11-20 11:13:21 -05:00
arturbekker 6d6a67766e Test 2022-11-18 14:29:29 -05:00
arturbekker e9ea9db629 test push 2022-11-18 14:28:56 -05:00
StevenPhang22 72264ec5d6 added personal log 2022-11-15 16:41:28 -05:00
StevenPhang22 5067de51a7 Changed how I was doing the window title, and added yieldwithflag lua hook 2022-11-15 16:34:25 -05:00
StevenPhang22 6a7ae42ff0 updated window title 2022-11-14 20:25:21 -05:00
StevenPhang22 7b857a1a91 Merge branch 'master' of https://github.com/Emu-gators/fceux 2022-11-14 20:12:42 -05:00