CaH4e3
71f2d5bc9c
UNIF DSOUNDV1 - pre beta mapper, nw
...
various mapper improvements
UNIF MALISB - Mali Splash Bomb dump
mapper 19 - Dream Master mirror fix
SOUND - low quality 69 mapper exp sound fix
2013-02-18 13:41:44 +00:00
CaH4e3
b7584d0da2
cdlogger - fixed unif load/save, TODO: get rid or VRAM in there
...
mapper 69 - fixed #580 Low quality sound issue
2013-02-10 22:05:02 +00:00
CaH4e3
dd54482e1a
mapper 115 - redesign according to the hardware tests
2013-01-03 07:34:09 +00:00
CaH4e3
69c3e2df02
mapper 115 - thunderbolt fixed
2012-12-31 09:09:45 +00:00
CaH4e3
1d5157dca2
mapper 24 fixed
...
mapper 26 fixed
formatting fix, cleanup
2012-12-31 08:47:09 +00:00
CaH4e3
8110346ccb
mapper 018 - fixed
...
mapper 198 - fixed
AutoResumePlay default option - "disabled"
2012-12-18 13:56:35 +00:00
aquanull
d9f0d060df
* Action 52 reset.
2012-12-16 10:46:49 +00:00
punkrockguy318
bf4ba33801
scons: include all relevant source files in src/boards
2012-12-13 20:23:16 +00:00
CaH4e3
3a5e90fcc2
formatting sync, cleanup
2012-12-12 18:30:16 +00:00
CaH4e3
13d63e5af2
finish with mapper to boards conversion
2012-12-12 16:47:50 +00:00
CaH4e3
5ca09c31d5
mapper 99 - fixed
...
UNIF SMB2J - now not support SMB2j which is proven bad dump
2012-12-03 15:26:22 +00:00
punkrockguy318
969258d32a
scons: dynamically generate the build source list
2012-12-01 21:54:02 +00:00
CaH4e3
814f7e1b68
almost done with conversion...
2012-11-30 09:49:38 +00:00
zeromus
19c97a392e
fix you ling xing dong by assigning to mapper 192
2012-11-29 17:26:19 +00:00
CaH4e3
ae9ea54126
fixed #554 , mapper 15 typo bug
2012-11-22 16:40:52 +00:00
CaH4e3
42b35b5e23
mapper 227 fix
2012-11-20 11:49:43 +00:00
CaH4e3
4d763e782f
more mapper madness
2012-11-09 15:49:58 +00:00
zeromus
6bd8ece364
support mapper 028
2012-11-07 21:25:19 +00:00
punkrockguy318
5e85610997
fix encoding of fk23c.cpp
2012-11-02 13:22:11 +00:00
CaH4e3
e08b2388bf
mapper 252 added
...
stack pointer initial value changed, fixed pirate san guo zhi bootup (can't say if it correct for the core actually), but nothing else changed, except maybe tas features or something...
2012-10-29 16:20:37 +00:00
punkrockguy318
90a869daee
sdl: implemented GetKeyboard() for transformer board
2012-10-28 17:42:01 +00:00
CaH4e3
be47e34b05
more baordification, refactor
2012-10-28 17:37:53 +00:00
CaH4e3
423586a727
nope, wrong attempt ;)
2012-10-28 08:35:27 +00:00
CaH4e3
31032d8e1c
trying to fix scons builds
2012-10-28 08:28:28 +00:00
CaH4e3
13e88c076d
mapper 21, 22, 25 boardification, merged to one vrc board source
2012-10-27 15:07:35 +00:00
CaH4e3
89d7da894f
i'm not a linux guy, so you linux guys should fix your scons yourself
2012-10-27 09:09:52 +00:00
CaH4e3
eb38da8381
mappers to board conversion
2012-10-25 10:31:30 +00:00
CaH4e3
a679f48a05
fceumm mapper sync, parts 2 and 3... need more regression tests, scons/old vc projects update
2012-10-23 15:26:58 +00:00
CaH4e3
71cc0baf0e
mapper 115 - regression fix
2012-10-23 09:24:40 +00:00
CaH4e3
9112c4919d
first batch of sync with fceumm for existing mappers... regression reports are appreciated
2012-10-21 19:24:21 +00:00
CaH4e3
43ee931dec
cleanup and version bum... hmmm (not no mention something else)
2012-10-21 16:40:04 +00:00
CaH4e3
3bab128770
mapper 121 update
2012-10-21 12:48:09 +00:00
punkrockguy318
5f898848e6
scons: add ks5707 and cityfighter boards to build scripts
2012-10-20 22:36:34 +00:00
CaH4e3
53aa936635
UNIF KS-7057
...
UNIF CITYFIGHTER fceumm sync
2012-10-20 19:06:42 +00:00
zeromus
07fa1f268f
didnt mean to check that in
2012-09-30 18:44:34 +00:00
zeromus
3acb751ea4
commit cheat perks patch from rimsky82 [ https://sourceforge.net/p/fceultra/bugs/512/ ]
2012-09-30 18:43:15 +00:00
zeromus
7d6cd1f2ff
fix a little bug in fk23c hopefully
2012-09-05 22:07:10 +00:00
zeromus
d78037415b
fix bogus savestate variables in mapper 90
2012-09-05 21:55:53 +00:00
zeromus
887c93733e
support BKF23C unif and BKF23CA (big m176 multicarts)
2012-09-05 20:28:08 +00:00
punkrockguy318
449ac4352f
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
zeromus
0458e5555a
fix savestate configuration bug in m023 which as of r2532 started causing the emulator to crash on purpose ( fixes #523 )
2012-07-05 21:40:12 +00:00
punkrockguy318
3d5962366a
all: include relative path of ines.h to avoid compilation errors with gcc
2012-06-24 17:52:46 +00:00
zeromus
f121662ad9
add ability for CNROM games to choose whether they have bus conflicts (fixes Colorful Dragon (Unl) (Sachen), since it flakes out if bus conflicts are emulated)
2012-06-24 17:28:52 +00:00
zeromus
66f76f6e12
oops. tweak 178. actually its probably wrong this way but it matches the docs for now.
2012-06-23 18:19:55 +00:00
zeromus
75eef264ed
fix mapper 178 big PRG support
2012-06-23 18:12:16 +00:00
punkrockguy318
ea041dffbe
scons: add mapper116 to the build system; adjust variable types to allow for proper gcc compilation
2012-06-23 16:29:00 +00:00
zeromus
9ed058f889
add m116 from fceu-mm
2012-06-23 01:22:31 +00:00
zeromus
8d885fa94d
fix savestate engine to throw errors when a buggy SFORMAT is passed to AddExState, and fix those errors in m015 and m253
2012-06-19 20:44:05 +00:00
zeromus
ea8cf7c73a
support all mapper 176 games by unifying virtuanes 176 concepts with fk23c mapper and employing a new game database to provide one tiny PRG wiring parameter (??) or mapper variation which apparently isnt set by the game's operations. all the WXN games need it and none of the others do, so a variant is plausible, but it's such a tiny change i suspect a wiring difference instead.
2012-06-08 21:41:05 +00:00
zeromus
385dd471d1
experiment to combine fk23c and the chinese 176
2012-06-06 19:32:16 +00:00
zeromus
181278b136
apply changes made during brief timespan in new (abandoned) svn repository:
...
* support mapper 176. mapper 176 no longer maps to BMCFK23C. BMCFK23C is still accessible through crc or unif? test case would be welcome. it is unclear to me why mapper 176 control was removed from 176.cpp and given to BMCFK23C
* fix malformed ines.cpp file format
* gtk: bump about date to 2012
* Taseditor: fixed silly bug with JumpToFrame
* Taseditor: autosave works only when project has a filename
* Taseditor: small fixes
2012-06-06 17:15:06 +00:00
zeromus
37a9f95de2
also make mapper 164 sram work
2012-04-17 00:12:04 +00:00
zeromus
9fc31b558f
fix bug in mapper 164 savestates which caused wram to be lost
2012-04-17 00:08:50 +00:00
zeromus
60992f74af
change mapper 12 (mmc3 variant) to specify MMC3A chip version. this is necessary to fix dragon ball Z 5, and since this is the only game I know of that uses mapper 12, it should be safe. however, if games are being broken by not knowing the right mmc3 variant then we'd need to add it to a game hash table or set it in the cartinfo struct so that mapper init can deal with it. support in fceux for mmc3 chip variant irq behaviours are minimal. this fixes #3516274
2012-04-14 08:19:55 +00:00
zeromus
4353064ead
fix mapper 115 for #3515357 (actually to fix mapper 248 for Bao Qing Tian)
2012-04-09 20:12:28 +00:00
zeromus
170bcefdd2
straighten out bandai m159/m016 handling and add valid null-EEPROM emulation to get those games booting.
2011-11-14 01:53:20 +00:00
punkrockguy318
68f4cb85ef
sdl: fix build errors introduced by recent tasedit commits
2011-09-25 17:04:08 +00:00
CaH4e3
e9e97b774e
a little bit of latest mapper changes
...
code/data logger now can log data access from the RAM code
the new button to save unused data to the code/data logger
2011-09-24 06:36:44 +00:00
zeromus
feae56ad1d
datalatch mapper-fix bug where wramless games would be able to do something mysterious to unmapped host emulator memory or something creepy like that (fix battletoads sync regression)
2011-09-17 20:08:37 +00:00
CaH4e3
4197dc1957
fixed bus conflict emulation, no kage no densetsu bug anymore
2011-09-03 14:14:22 +00:00
zeromus
36dbc01622
fix sconscript
2010-12-05 22:46:57 +00:00
CaH4e3
8ac26b296c
mapper 3 - "Hayauchi Super Igo (J)" RAM support
...
mapper 0 - "Family BASIC (J) (V3.0)" RAM support
UNIF OneBus - supported
TODO: fix other project files, please
2010-11-28 07:35:32 +00:00
CaH4e3
1dd4e93cec
mapper 19 savestate fix
...
mirroring for "Dream Master (J)" corrected to "four-screen" by CRC check
2010-05-23 18:37:31 +00:00
ugetab
046617c693
Added player 3 and 4 to autohold notification window. Made FCEU_DispMessage able to display to different screen locations to do it. Fixed up the input display code for autohold.
...
Wow, that's a lot of stuff changed for something so basic.
2010-05-16 04:18:49 +00:00
CaH4e3
c129070dc0
CNROM, UNROM bus conflict emulation, Cybernoid CHR bug on music change fixed
2010-02-25 16:56:37 +00:00
CaH4e3
6dbd108ea0
mapper 253 final fix lol
2009-11-08 15:53:48 +00:00
CaH4e3
f0e8f17cc5
mapper 253 fixed typo
2009-11-08 15:32:49 +00:00
qeed
3555f87831
update SConscript build to reflect the mapper 253 move
2009-11-08 14:47:20 +00:00
CaH4e3
4c3e35f9ba
mappers 253, 226 redesigned, only vc9 project updated
2009-11-08 14:39:50 +00:00
qeed
fe12a1d308
76-in-1 seems to be playable now
2009-11-02 16:11:25 +00:00
zeromus
c5fd3aaa79
fix a bug in mapper 43 using u8 to count irqs and comparing to 0xFFF
2009-10-19 20:06:56 +00:00
CaH4e3
ec6398fd6e
mapper 103 fixed now
2009-10-05 08:15:36 +00:00
CaH4e3
25a1f59b46
bandai mapper - all games should be fine now (do not forget to change SRAM games to 153 mapper!)
2009-08-09 01:14:20 +00:00
CaH4e3
00b213f0a1
bandai mapper 16 DBZ3 glitch fix
2009-08-09 00:44:49 +00:00
qeed
02d1b8dcff
ugh, fixed save state format for it
2009-08-08 20:12:42 +00:00
qeed
ed2093ea29
Woops, should be int32 not int16
2009-08-08 20:05:22 +00:00
qeed
ce317b00a1
Fixed mapper 16, Dragon Ball Z 3 can now be played again
2009-08-08 19:47:12 +00:00
zeromus
89d32673c2
newppu savestates as well as a bit of jacking around for performance and other misc things I meant to do, but alas speedups wont be possible without obfuscating the code.
2009-08-06 00:51:29 +00:00
zeromus
9dcb88a888
support mmc5 reg $5130
2009-06-11 06:27:37 +00:00
zeromus
d2a3b310b3
last minute code tweaks
2009-03-29 22:25:17 +00:00
CaH4e3
38c4130b4b
fixed
2009-03-22 18:14:44 +00:00
shinydoofy
13f923675a
SDL: fixed latest compilation errors due to r1209. static != extern in gcc
2009-03-22 17:33:29 +00:00
CaH4e3
9e77b890a5
latest fceumm mappers merged into fceux
...
fixed sound volume bug
a lot of vandal modifications lol
2009-03-22 05:31:17 +00:00
adelikat
75a04affe9
Win32 - Memwatch - oops
2008-12-20 23:31:17 +00:00
shinydoofy
8f798d564d
fixed major SDL compiling errors due to r1037 and re-added newline at EOF for ines.h - win32devs, please check for unusual behaviour this may have caused
2008-12-18 22:09:43 +00:00
punkrockguy318
96609ff799
fixed some more sdl compile errors (still broken)
2008-12-15 02:56:15 +00:00
zeromus
551cb8e866
clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file
2008-12-13 02:47:07 +00:00
CaH4e3
6d1651dad7
All this mapper shit from FCEUMM enjoy ;)
2008-12-10 15:20:40 +00:00
zeromus
ddd786eadf
support mmc5 in newppu
2008-08-24 00:04:09 +00:00
zeromus
34f6554719
just futzing around
2008-08-21 14:54:48 +00:00
zeromus
032ac9597b
upgrade to cah4e3's latest mapper 163&164 code to fix a crash in a game
2008-08-11 17:20:56 +00:00
zeromus
919896bba5
remove cnrom chr rom size limit for dwedit's homebrew cart.
2008-08-10 22:43:06 +00:00
zeromus
d82960c553
fix the rest of kuja's issues
2008-08-06 09:36:48 +00:00
zeromus
37a5c13816
fix an mmc5 issue which made kujakiller's homebrew game not get access to all the wram he would like for it to have. i made homebrew games get the full 64KB of wram
2008-08-04 16:24:35 +00:00
punkrockguy318
48e8f5d378
fixed some build errors on latest gcc
2008-07-03 05:12:45 +00:00
zeromus
742969facb
fix a bug which caused mmc1 (and maybe other mappers) not to re-initialize their save ram whenever they were replayed multiple times in release mode
2008-06-17 08:12:48 +00:00
zeromus
e0a14909f0
faster compiles (mappers include 1/3 as much code now)
...
fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients.
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
jeblanchard
84e7d10f38
Kill many warnings. Note: may waste bytes of memory!
2008-06-10 16:06:14 +00:00
jeblanchard
fa951d9fbb
Save the position within an MMC1 controller write!
2008-06-10 05:04:51 +00:00
jeblanchard
8e546b1bed
More silly warning elimination
2008-06-07 01:21:38 +00:00