fix an mmc5 issue which made kujakiller's homebrew game not get access to all the wram he would like for it to have. i made homebrew games get the full 64KB of wram
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@ -113,14 +113,17 @@ cartdata MMC5CartList[MMC5_NOCARTS]=
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int DetectMMC5WRAMSize(uint32 crc32)
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{
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int x;
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for(x=0;x<MMC5_NOCARTS;x++)
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if(crc32==MMC5CartList[x].crc32)
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{
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FCEU_printf(" >8KB external WRAM present. Use UNIF if you hack the ROM image.\n");
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return(MMC5CartList[x].size*8);
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}
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return(8);
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int x;
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for(x=0;x<MMC5_NOCARTS;x++) {
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if(crc32==MMC5CartList[x].crc32) {
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FCEU_printf(" >8KB external WRAM present. Use UNIF if you hack the ROM image.\n");
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return(MMC5CartList[x].size*8);
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}
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}
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//mbg 8/4/08 - previously, this was returning 8KB
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//but I changed it to return 64 because unlisted carts are probably homebrews, and they should probably use 64 (why not use it all?)
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return 64;
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}
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static void BuildWRAMSizeTable(void)
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@ -374,7 +377,8 @@ static DECLFW(MMC5_WriteROMRAM)
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if(A>=0x8000)
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if(MMC5ROMWrProtect[(A-0x8000)>>13]) return;
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if(MMC5MemIn[(A-0x6000)>>13])
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if(((WRAMMaskEnable[0]&3)|((WRAMMaskEnable[1]&3)<<2)) == 6) Page[A>>11][A]=V;
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if(((WRAMMaskEnable[0]&3)|((WRAMMaskEnable[1]&3)<<2)) == 6)
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Page[A>>11][A]=V;
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}
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static DECLFW(MMC5_ExRAMWr)
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