Commit Graph

3428 Commits

Author SHA1 Message Date
zeromus 305ebbc6d5 revert r3348 2017-04-29 08:05:22 +00:00
zeromus 4a1e4b6423 mmc5: use PPUON instead of spriteon and screenon 2017-04-29 05:38:32 +00:00
zeromus 7a54c133ce attempt to apply changes to MMC5 specified by #787 2017-04-29 04:22:03 +00:00
zeromus 0677dbe6b7 fool around with vrc2 and vrc4 to bring selected address bits up to modern knowledge standards. fixes #789 2017-04-29 02:10:48 +00:00
zeromus f99caee01a remove hack to fix "Ganbare Goemon Gaiden" credits, but which are supposed to be broken. Fixes #788 2017-04-29 01:58:58 +00:00
zeromus e31ac723b0 change width of more ZP instructions to 2 2017-04-28 22:11:39 +00:00
zeromus 50c0c2e5e4 dont crash when loading states into newppu which were taken on oldppu 2017-04-27 22:59:35 +00:00
zeromus 83275f30d7 lua: dont call write hooks twice for main memory 2017-04-23 04:47:57 +00:00
zeromus 1fea325020 fix #785 - emu.loadrom() should reload the current rom nicely 2017-04-19 05:37:19 +00:00
zeromus a9d305da3f consensus of everyone is that ZP,y instructions should print ex. "LDX $01,Y" instead of "LDX $0001,Y". Fixes #784 2017-04-15 21:31:00 +00:00
zeromus a85ba2a641 add GameHBIRQHook2 in newppu (fixes mapper 90 [contra spirits {pirate}]) (fixes #783). Kind of a semi-wild guess but I think it has a fair chance at being right. 2017-03-20 01:51:44 +00:00
zeromus e1609b143c "fix" mmc5 irq timing thingy in new PPU, to help SDF ship intro, but I'm not 100% sure this is right. check for regressions in any other mmc5 splits. but i checked the CV3 menubar and it was broken before and it's fixed now, so I think this is good. 2017-03-18 17:46:10 +00:00
zeromus 1c39740f3d crudely fix mmc5 split screen for SDF 2017-03-18 17:43:25 +00:00
zeromus 984d9b0035 fix #780 (error when dragging mouse up out of debugger box) 2017-03-06 18:08:55 +00:00
zeromus 33ad5a1e4d fix tiny mistake in mapper 28 that made CHR register writes not take effect in some cases (fixes #779) 2017-02-28 02:43:43 +00:00
zeromus fa22ade5bf oops, left my debug code in 2017-02-24 08:29:50 +00:00
zeromus 9f075c71a3 fix #777 (debugger loses comments with russian scribbles) 2017-02-23 21:58:10 +00:00
zeromus 089ddeeb5e apply patch #776 - cdlog lua library (and rom.readbytes) 2017-02-23 21:29:43 +00:00
zeromus f92a0991c3 fix link error 2017-02-15 06:28:02 +00:00
zeromus 9659e787a0 support mapper 190 2017-02-12 05:38:48 +00:00
zeromus c1e0edbe7f increase limit of x/yscale in linux gui from 10 to 40 2017-01-24 12:27:45 +00:00
zeromus 293fdbe333 fix bug in rom.writebyte 2017-01-16 20:59:14 +00:00
rainwarrior 152bffa627 PPU Viewer: fix incorrect display of $00 for sprite transparent colour value. 2017-01-14 21:49:53 +00:00
zeromus 4d259bf5e5 winport: fix errors in configuring pads 3&4 (related to snes support addition) 2017-01-07 18:25:17 +00:00
zeromus ea0b230bb9 winport: fix bugs in memview reducing characters after 0x80 to be dots (due to erroneous signed char < 0x20 test)
meant to address bug #768
2017-01-05 19:03:24 +00:00
zeromus 3f0647fb5f fix newppu rendering of justbreed BG (due to extended nametable mode). did i break other mmc5 games? 2016-12-26 23:38:07 +00:00
feos-tas 2c80da6cc7 add ppu lua library
only has readbyte and readbyterange so far
2016-12-22 15:15:38 +00:00
zeromus 79c27047e4 apply patch #766 (use tv_system from nes 2.0 header) 2016-12-21 19:57:03 +00:00
zeromus d54b7388b9 sdl: world's biggest hack: add --movielength int_num_frames for automated dumping with a good process exit. how was this missing? 2016-12-20 09:11:33 +00:00
feos-tas 2958f2e5df lua: obtain register values via memory, like hexeditor does 2016-12-13 18:13:46 +00:00
zeromus 71e414cfac fix lua print() on some systems, due to mistaken use of printf %Lg instead of just plain %g 2016-12-12 22:25:41 +00:00
zeromus df3d5c9bbe support chrram on uxrom via nes 2.0 2016-12-11 23:40:17 +00:00
zeromus ebcc1fdc0c fix crash by nes 2.0 boards with no chrram and no chrrom 2016-12-11 23:40:05 +00:00
feos-tas f292acee4f debugger: fix rightclicking the left panel that spawns hexeditor
hexeditor: make caption a bit less chatty
2016-09-26 16:57:32 +00:00
feos-tas 1ab2293aa9 debugger:
- more highlighting
- fix address selection
- fix default size to allow one more line
2016-09-25 19:42:18 +00:00
feos-tas 11b17219eb debugger highlight:
- add numbers
- fix opcodes
- tweak pc

default size restoration respects ida font width
2016-09-24 14:25:47 +00:00
feos-tas ff1c1e0977 debugger: start basic syntax highlighter 2016-09-23 21:27:55 +00:00
rainwarrior e2b761d9a5 ntview.cpp removing some legacy comments (seems like there used to be PPU viewer stuff in the NT viewer long ago?) 2016-09-23 20:08:40 +00:00
rainwarrior 7496340a89 PPU viewer: "Mask unused graphics" button cuts off text
guiconfig.cpp: making CB_PARTIALVISUALTHEME inline manifest file hack more readable (what does this do???)
2016-09-23 19:47:14 +00:00
rainwarrior 3c510966df replacing MS Sans Serif with Tahoma, apparently Windows does "special" things to MS Sans Serif that ignore DPI setting if installed on a high DPI monitor, related to bug #753 2016-09-23 18:26:49 +00:00
rainwarrior 602177c032 ppu viewer / nametable viewer pre-adjustment window sizes need to be big enough to fit the default DPI content 2016-09-23 18:07:32 +00:00
rainwarrior 16933e95c1 spacing out PPU viewer / nametable viewer UI layout (when I laid this out earlier my MS Sans Serif font was broken, apparently, see bug #735 for info) 2016-09-23 04:07:25 +00:00
rainwarrior 601cce4084 ppu viewer now expands to minimum size for pixel-based controls (also some cleanup of parallel solution in nt viewer), fixes second half of bug #753 2016-09-22 23:01:29 +00:00
rainwarrior 1d5c5b27c0 nametable viewer: add auto-resizing to accomodate smaller DPI, partial fix for bug #753 2016-09-22 21:17:42 +00:00
feos-tas f7841a1c8b debugger:
- move disasm to richedit control
- change font color for current PC instead of BG.
- IDA font option
- normal button with text for original size restoration

tracer: fix autoselection
2016-09-22 18:33:58 +00:00
feos-tas 2bf748a94c debugger: rework to display disasm bg in white and current PC bg in blue 2016-09-17 19:57:51 +00:00
feos-tas 7b1609e75e tracer: log bank number
mandatory when debugging banking glitches
2016-09-17 13:28:23 +00:00
rainwarrior 298d2e796b mentioning new fixed palette in PPU Viewer documentation 2016-09-07 20:11:37 +00:00
rainwarrior a01894c913 slight adjustment of PPU Viewer and Name Table Viewer layout to be a little bit more compact 2016-09-07 19:56:32 +00:00
rainwarrior 7b41cf06d9 adding greyscale palette option to PPU viewer and Nametable Viewer, for debugging while actual palettes are all-black 2016-09-07 18:38:49 +00:00