punkrockguy318
4d9d5280c9
sdl: adjust SConstript to fix potential build errors on debian6
2011-10-03 14:50:24 +00:00
punkrockguy318
153a3d6f23
add PUBLIC_RELEASE option to SConstruct; commented out by default
2011-06-04 05:33:05 +00:00
punkrockguy318
9196ec72b0
sdl: added GTK3 build option to SConstruct (although code is not yet gtk3 compatible)
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sdl: cleaned some build code
2011-04-09 03:20:48 +00:00
punkrockguy318
4f1bae8c58
sdl: removed GTK_LITE build option in favor of --nogui runtime option
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you can still disbale compiling in gtk with GTK=0
2011-03-19 02:28:01 +00:00
punkrockguy318
0e09dcfecd
gtk: fixed bug where sound would not init if sound was toggled on before the game was loaded
2011-02-03 00:27:38 +00:00
zeromus
69deb66c96
2010-07-02 07:49:03 +00:00
zeromus
13c6912cbc
try adding check for zlib
2010-07-02 07:18:59 +00:00
punkrockguy318
ec43e84f64
sdl: fixed some sconstruct glitch that didn't allow openGL to build
2010-03-31 03:41:39 +00:00
punkrockguy318
6fd48a5e1b
fixed sconstruct error with asprintf
2010-03-03 05:46:28 +00:00
punkrockguy318
88300c898e
remove libz requirement from sconstruct as its compiled staticly
2010-02-26 05:18:55 +00:00
punkrockguy318
cd2d6c5dc5
GTK: added exceptions for loading roms
2010-02-25 06:31:23 +00:00
punkrockguy318
1481f6491f
GTK: removed dependency on zenity
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SDL: added GTK_LITE option which enables GTK for dialog boxes but sticks to a command-line interface
GTK: changed the name of some macros; enable with GTK instead of GTK2
2010-02-25 06:22:07 +00:00
punkrockguy318
a4909906f5
Removed experimental tag from GTK out of build scripts
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Still disabled by default
2010-02-18 02:02:37 +00:00
punkrockguy318
4b6d0c4b3f
cleaned up gtk2 code quite a bit
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until direct sdl rendering on gtk2 can occur, the file menu will be in a seperate window
however this will allow direct interfacing with the emulator rather than just command line options like gfceux
2009-12-21 10:49:20 +00:00
punkrockguy318
98096d5b52
cleaned some gtk2 code
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fixed build scripts for building w/ gtk2
2009-12-21 10:28:01 +00:00
punkrockguy318
a52255da8d
added option for gtk2 (still broken) in build script
2009-12-21 09:54:08 +00:00
punkrockguy318
86123d257e
began integration of GTK into the SDL tree
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see gui.cpp at r1601 for demonstration of how this SHOULD work
currently, fceuX is creating its own new window instead of using GTKs window
added flag GTK_GUI (in code for now, will add to scons build later)
added line to sconstruct for GTK libraries (commented by default)
2009-12-17 07:27:17 +00:00
kmachulis
efaa3ebb4d
Added lua platform defines for osx and linux for scons, to get lua's loadlib function working again on those platforms
2009-12-14 03:48:15 +00:00
zeromus
009dd0f23a
add lua source files so that we can compile lua once more in linux.
2009-11-03 05:09:17 +00:00
qeed
25f31f9d24
Fix deprecation warnings in SConstruct
2009-06-13 16:20:17 +00:00
shinydoofy
0aee98b006
SDL: fixed input issue and making Lua optional again
2009-04-15 03:40:08 +00:00
punkrockguy318
06e22c91a8
Fixed the mysterious input issue that was caused by not having liblua installed.
2009-04-14 17:54:38 +00:00
shinydoofy
741be87c62
fix bug 2486384 on SF.net
2009-03-14 19:15:19 +00:00
shinydoofy
b39baa43ee
fixed SConstruct indentation
2008-10-25 15:45:17 +00:00
shinydoofy
d9ea2a263a
added SDL avi creation support and changed speed throttling to use it
2008-10-25 12:36:03 +00:00
punkrockguy318
94e8c6389a
stupid typo
2008-09-24 07:56:16 +00:00
punkrockguy318
dd6e38f9a2
fixes compile errors with ppc (someone please test), and adds LSB_FIRST option to sdl build script
2008-09-24 06:40:35 +00:00
punkrockguy318
a26194a089
--newppu option added to sdl
2008-09-24 06:27:28 +00:00
punkrockguy318
407f0f8663
optional lua in sdl
2008-09-24 06:06:31 +00:00
punkrockguy318
870d408794
Build script now looks in lib/lua5.1 and lib/lua
2008-08-14 14:50:27 +00:00
punkrockguy318
55cba7414f
snapname now fixed and slgith SConstruct cleanup
2008-08-12 16:48:02 +00:00
punkrockguy318
641a5ea657
sconstruct slightly more robust
2008-08-12 07:39:52 +00:00
punkrockguy318
17df29de0f
fixed build error (header include missing)
2008-08-12 05:04:40 +00:00
punkrockguy318
d852574c62
Gfceux bugfixes and sdl fceux bugfixes
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[[Split portion of a mixed commit.]]
2008-08-11 03:16:46 +00:00
punkrockguy318
88b1fffe9d
extensive sdl cleanup
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see the changelog.txt for details
2008-08-10 13:38:39 +00:00
punkrockguy318
01a095c7a4
Numerious bugfixes and improvements, see changelogs for details
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[[Split portion of a mixed commit.]]
2008-08-10 10:56:55 +00:00
punkrockguy318
6cf8efd2de
Sconstruct update:
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Better detection of liblua library
Warns linux users if zenity is not installed
also got convertUTF to compile in linux
2008-08-10 09:34:45 +00:00
punkrockguy318
ee0f43ecad
sorry for the spam
2008-08-03 00:09:00 +00:00
punkrockguy318
c015155350
SConstruct cleanup and now installs auxlib
2008-08-03 00:08:17 +00:00
punkrockguy318
2784fc9bb4
Added "scons install" target
2008-08-02 22:53:49 +00:00
punkrockguy318
cbb5c8bc90
patch from bisquit to make savestates more efficient
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also worked on the build system to accomidate for lua
2008-07-24 03:01:39 +00:00
punkrockguy318
b087b50411
Don't think this is used...
2008-07-23 05:19:27 +00:00
punkrockguy318
8359434381
attempt to fix build issues on gentoo
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also moves the archive function definitions outside out driver.h, because they are being handled platform dependently. Could someone on windows test this out?
2008-07-23 02:27:35 +00:00
jeblanchard
c6423dd1e4
Restore optimization after my last scons-related checkin
2008-06-04 01:14:53 +00:00
jeblanchard
f72304d958
Output dir for scons build system
2008-06-04 00:15:00 +00:00
jeblanchard
e517895e15
add _BROKEN_ help-viewing support
2008-06-01 15:38:36 +00:00
jeblanchard
38eb679ebc
hacks to fix MinGW builds
2008-05-31 02:58:43 +00:00
jeblanchard
9b7f730b43
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
2008-05-27 05:29:00 +00:00
zeromus
e991e6f0ca
added very limited experimental improved sound/throttling code to windows build. windows users, please use 44100 16bit sound for now and test the stability.
2006-08-22 06:27:18 +00:00
radsaq
1e7eeb0140
Properly define (or not) LSB_FIRST and FRAMESKIP instead of setting them to
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1 or 0. Also, if the LSB_FIRST option is unspecified, check the host system's
byte order instead of assuming little-endian.
2006-08-08 23:20:16 +00:00
radsaq
937645bbe6
Enable SDL OpenGL code, fix compilation of sdl-opengl.cpp (broken because we're
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compiling it as C++ now?), and make some minor tweaks to scons stuff.
2006-08-04 17:32:08 +00:00
gimmedonutnow
af143cdfeb
- added FRAMESKIP define by default to SConscript
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- commented sdl/main.cpp
2006-08-02 06:05:44 +00:00
radsaq
530ce65fa6
Also honor the $CXX environment variable.
2006-08-01 01:15:30 +00:00
radsaq
ebab58016c
Simplify scons stuff:
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- instead of doing Import() and Export() for subdirs, just Return() the files
in the subdirectories' SConscripts and add that to the top-level file list
- remove the manual handling of sdl-config output, as scons will do it for us
- remove the manual addition of libz to LIBS, as scons seems to automatically
do it if you do a CheckLib()
- properly read and use $CC, $CFLAGS, and $LDFLAGS environment variables,
if they exist
2006-07-31 22:24:21 +00:00
zeromus
0474a05ac3
added support for inheriting CCFLAGS and LINKFLAGS from system
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environment
2006-07-31 20:07:15 +00:00
zeromus
2faad5ca51
cygwin buildscripts changed again to be more stable.
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added a couple more endlines to eof
2006-07-31 00:03:35 +00:00
zeromus
b8b6324ba3
got the sdl/sconstruct build working in cygwin
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this required some changes to build scripts. please assume, if it requires fixing, that what I did was sane!
many files included #ifdef WIN32 which I changed to #ifdef MSVC since we are only supporting windows-specific features in the msvc build.
2006-07-30 22:49:15 +00:00
zeromus
80d0d46d73
moved fceu to its own folder to make room for other projects
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[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00