Matthew Budd
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53dcb48a90
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Successful test of SDL video driver inside QT window.
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2020-06-29 10:11:02 -04:00 |
Matthew Budd
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95d055da2c
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Renamed openGL based game viewer so to distinguish it from others that will be tested.
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2020-06-29 08:15:26 -04:00 |
Matthew Budd
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970afc2bea
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Added logic to use GL_TEXTURE_RECTANGLE instead of GL_TEXTURE_2D
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2020-06-28 10:11:03 -04:00 |
Matthew Budd
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59462545ca
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Gui controller calibration fixes and enhancements.
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2020-06-27 21:08:02 -04:00 |
Matthew Budd
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7ba7ef4b82
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Include path fixes for qmake incorrectly marking sdl folder for heading includes.
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2020-06-27 20:07:24 -04:00 |
Matthew Budd
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1980dd8c5b
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Game Pad calibration page still in work.
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2020-06-26 21:56:26 -04:00 |
Matthew Budd
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cb664b44a0
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commented out debug print statement.
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2020-06-26 20:32:44 -04:00 |
Matthew Budd
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950004503b
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Hooked up checkboxes on gamepad config page.
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2020-06-26 20:27:20 -04:00 |
mjbudd77
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002e9e0f34
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Added logic to configure gamepad buttons. Still needs more testing.
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2020-06-26 16:35:41 -04:00 |
Matthew Budd
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ee02883ac7
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QT gamepad window in work.
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2020-06-26 12:46:48 -04:00 |
Matthew Budd
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f1153bfc6b
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Successful test of loading ROM via QFileDialog, changed logic to not use native gnome file dialog as it is very lagged.
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2020-06-26 09:29:47 -04:00 |
Matthew Budd
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d6ff002af0
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Added keyboard QT to SDL2 key conversion functionality.
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2020-06-24 21:57:43 -04:00 |
Matthew Budd
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f53bbc8cde
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Added logic to close game and shutdown FCEU system on window close.
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2020-06-23 23:04:10 -04:00 |
Matthew Budd
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095415790c
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Cleaned up unnecessary test code.
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2020-06-23 22:55:48 -04:00 |
Matthew Budd
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0352483a19
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Successful display of video in QT gui.
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2020-06-23 22:51:10 -04:00 |
Matthew Budd
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be4c650238
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Starting new QT gui.
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2020-06-23 20:40:43 -04:00 |
Matthew Budd
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fb9ee25800
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Bug fix for cmake install target.
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2020-06-20 00:54:26 -04:00 |
Matthew Budd
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70a77cbe41
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Added install target to cmake.
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2020-06-20 00:53:18 -04:00 |
Matthew Budd
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9a30cce921
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Fixed compiler warning for unchecked fgets return value.
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2020-06-20 00:39:44 -04:00 |
Matthew Budd
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6271d63ba6
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Added cmake package check for zlib
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2020-06-20 00:36:43 -04:00 |
Matthew Budd
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714e7bbfb2
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Added logic to make cmake output verbose.
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2020-06-20 00:20:58 -04:00 |
Matthew Budd
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36b9cf3fb3
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Fixed references to print error function in win tas editor.
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2020-06-20 00:13:08 -04:00 |
Matthew Budd
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cc15338ebb
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Cast const char * to char * to get past winbuild.... this is not the best way to go, but it works.
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2020-06-20 00:06:47 -04:00 |
Matthew Budd
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7919071a25
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Cleaned up gcc compiler warning : ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings]
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2020-06-19 23:58:12 -04:00 |
Brad Smith
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309e30bea6
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jekyll exclude list
using multiline syntax and alphabetizing
added exe files explicitly, maybe this will finally suppress the warning e-mail... but probably not
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2020-06-18 16:41:21 -04:00 |
bbbradsmith
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79c42a8eea
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manifest pragma to specify windows common controls version 6
(64-bit bit version uses older control styles without this)
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2020-06-18 05:18:27 -04:00 |
Brad Smith
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aa06113dac
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contact link for bugs/requests should go to github
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2020-06-17 06:55:40 -04:00 |
Brad Smith
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6a1a50f850
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win64_build.bat can't find 7z.dll
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2020-06-17 06:49:30 -04:00 |
Brad Smith
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bd64b513e0
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jekyll config to suppress files not part of the website (fix warning emails)
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2020-06-17 06:31:08 -04:00 |
bbbradsmith
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8aaaacfc9f
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win64 rename executable to fceux64.exe
if people are going to be testing this might cut down error report confusion
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2020-06-17 04:59:23 -04:00 |
bbbradsmith
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e5f671a9e0
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links to interim builds
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2020-06-17 04:17:54 -04:00 |
bbbradsmith
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0d1ffc3ffd
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appveyor only job name needs - prefix
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2020-06-17 04:17:54 -04:00 |
bbbradsmith
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379662ae25
|
appveyor jobs separated and named
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2020-06-17 04:17:54 -04:00 |
bbbradsmith
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0cfb6b8dd4
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win64 zip archive files from other folders need directory stripped
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2020-06-17 03:21:41 -04:00 |
bbbradsmith
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1daf99614b
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win64 appveyor build
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2020-06-17 03:21:41 -04:00 |
bbbradsmith
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1f4bc4bb89
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fix long pointer casting in Win64 build
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2020-06-17 03:21:41 -04:00 |
zeromus
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13b5c1f67a
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change an outdated link from googlecode to github. there are a lot more.. i dont have time for this
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2020-06-17 02:43:35 -04:00 |
zeromus
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45438334c9
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add an index.html, so hopefully github.io will use this to bounce to the web directory?
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2020-06-17 02:27:14 -04:00 |
Brad Smith
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fe4472f574
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fix broken win32 appveyor build (#121)
* fix broken win32 appveyor build:
- does not report build errors!
- wrong configuration, should be release
- should include auxlib.lua
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2020-06-17 01:50:38 -04:00 |
mjbudd77
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4c6a5b5313
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Merge pull request #119 from mjbudd77/master
Appveyor Artifacts Fix
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2020-06-16 22:13:34 -04:00 |
Matthew Budd
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3490be8c83
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Merge branch 'development'
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2020-06-16 22:01:44 -04:00 |
Matt Budd
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531afbe404
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Trying again....
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2020-06-16 21:51:45 -04:00 |
Matt Budd
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22c58e1a21
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Trying again with artifacts
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2020-06-16 21:45:16 -04:00 |
Matt Budd
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5e30f22381
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Trying out not using archive script and just pushing directly to
appveyor artifacts
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2020-06-16 21:33:57 -04:00 |
Matt Budd
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be6dff9d68
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Added 7z.dll to zipped package file.
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2020-06-16 21:23:52 -04:00 |
Matt Budd
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bce4ea30f8
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Added win32 build script for pipeline.
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2020-06-16 21:14:44 -04:00 |
Matthew Budd
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fcf2135426
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win32 build packaging pathing fixes.
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2020-06-16 09:47:28 -04:00 |
Matthew Budd
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968c15f0f7
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Added windows packaging script call to appveyor config.
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2020-06-16 09:38:15 -04:00 |
Matthew Budd
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d094891bb4
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Testing build artifact push
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2020-06-16 09:12:55 -04:00 |
Matthew Budd
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ad69657d02
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Resolved a few more cppcheck/compiler warnings in core input module.
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2020-06-15 22:53:45 -04:00 |