Commit Graph

4072 Commits

Author SHA1 Message Date
Matthew Budd 53dcb48a90 Successful test of SDL video driver inside QT window. 2020-06-29 10:11:02 -04:00
Matthew Budd 95d055da2c Renamed openGL based game viewer so to distinguish it from others that will be tested. 2020-06-29 08:15:26 -04:00
Matthew Budd 970afc2bea Added logic to use GL_TEXTURE_RECTANGLE instead of GL_TEXTURE_2D 2020-06-28 10:11:03 -04:00
Matthew Budd 59462545ca Gui controller calibration fixes and enhancements. 2020-06-27 21:08:02 -04:00
Matthew Budd 7ba7ef4b82 Include path fixes for qmake incorrectly marking sdl folder for heading includes. 2020-06-27 20:07:24 -04:00
Matthew Budd 1980dd8c5b Game Pad calibration page still in work. 2020-06-26 21:56:26 -04:00
Matthew Budd cb664b44a0 commented out debug print statement. 2020-06-26 20:32:44 -04:00
Matthew Budd 950004503b Hooked up checkboxes on gamepad config page. 2020-06-26 20:27:20 -04:00
mjbudd77 002e9e0f34 Added logic to configure gamepad buttons. Still needs more testing. 2020-06-26 16:35:41 -04:00
Matthew Budd ee02883ac7 QT gamepad window in work. 2020-06-26 12:46:48 -04:00
Matthew Budd f1153bfc6b Successful test of loading ROM via QFileDialog, changed logic to not use native gnome file dialog as it is very lagged. 2020-06-26 09:29:47 -04:00
Matthew Budd d6ff002af0 Added keyboard QT to SDL2 key conversion functionality. 2020-06-24 21:57:43 -04:00
Matthew Budd f53bbc8cde Added logic to close game and shutdown FCEU system on window close. 2020-06-23 23:04:10 -04:00
Matthew Budd 095415790c Cleaned up unnecessary test code. 2020-06-23 22:55:48 -04:00
Matthew Budd 0352483a19 Successful display of video in QT gui. 2020-06-23 22:51:10 -04:00
Matthew Budd be4c650238 Starting new QT gui. 2020-06-23 20:40:43 -04:00
Matthew Budd fb9ee25800 Bug fix for cmake install target. 2020-06-20 00:54:26 -04:00
Matthew Budd 70a77cbe41 Added install target to cmake. 2020-06-20 00:53:18 -04:00
Matthew Budd 9a30cce921 Fixed compiler warning for unchecked fgets return value. 2020-06-20 00:39:44 -04:00
Matthew Budd 6271d63ba6 Added cmake package check for zlib 2020-06-20 00:36:43 -04:00
Matthew Budd 714e7bbfb2 Added logic to make cmake output verbose. 2020-06-20 00:20:58 -04:00
Matthew Budd 36b9cf3fb3 Fixed references to print error function in win tas editor. 2020-06-20 00:13:08 -04:00
Matthew Budd cc15338ebb Cast const char * to char * to get past winbuild.... this is not the best way to go, but it works. 2020-06-20 00:06:47 -04:00
Matthew Budd 7919071a25 Cleaned up gcc compiler warning : ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 2020-06-19 23:58:12 -04:00
Brad Smith 309e30bea6
jekyll exclude list
using multiline syntax and alphabetizing
added exe files explicitly, maybe this will finally suppress the warning e-mail... but probably not
2020-06-18 16:41:21 -04:00
bbbradsmith 79c42a8eea manifest pragma to specify windows common controls version 6
(64-bit bit version uses older control styles without this)
2020-06-18 05:18:27 -04:00
Brad Smith aa06113dac
contact link for bugs/requests should go to github 2020-06-17 06:55:40 -04:00
Brad Smith 6a1a50f850
win64_build.bat can't find 7z.dll 2020-06-17 06:49:30 -04:00
Brad Smith bd64b513e0
jekyll config to suppress files not part of the website (fix warning emails) 2020-06-17 06:31:08 -04:00
bbbradsmith 8aaaacfc9f win64 rename executable to fceux64.exe
if people are going to be testing this might cut down error report confusion
2020-06-17 04:59:23 -04:00
bbbradsmith e5f671a9e0 links to interim builds 2020-06-17 04:17:54 -04:00
bbbradsmith 0d1ffc3ffd appveyor only job name needs - prefix 2020-06-17 04:17:54 -04:00
bbbradsmith 379662ae25 appveyor jobs separated and named 2020-06-17 04:17:54 -04:00
bbbradsmith 0cfb6b8dd4 win64 zip archive files from other folders need directory stripped 2020-06-17 03:21:41 -04:00
bbbradsmith 1daf99614b win64 appveyor build 2020-06-17 03:21:41 -04:00
bbbradsmith 1f4bc4bb89 fix long pointer casting in Win64 build 2020-06-17 03:21:41 -04:00
zeromus 13b5c1f67a change an outdated link from googlecode to github. there are a lot more.. i dont have time for this 2020-06-17 02:43:35 -04:00
zeromus 45438334c9 add an index.html, so hopefully github.io will use this to bounce to the web directory? 2020-06-17 02:27:14 -04:00
Brad Smith fe4472f574
fix broken win32 appveyor build (#121)
* fix broken win32 appveyor build:
- does not report build errors!
- wrong configuration, should be release
- should include auxlib.lua
2020-06-17 01:50:38 -04:00
mjbudd77 4c6a5b5313
Merge pull request #119 from mjbudd77/master
Appveyor Artifacts Fix
2020-06-16 22:13:34 -04:00
Matthew Budd 3490be8c83 Merge branch 'development' 2020-06-16 22:01:44 -04:00
Matt Budd 531afbe404 Trying again.... 2020-06-16 21:51:45 -04:00
Matt Budd 22c58e1a21 Trying again with artifacts 2020-06-16 21:45:16 -04:00
Matt Budd 5e30f22381 Trying out not using archive script and just pushing directly to
appveyor artifacts
2020-06-16 21:33:57 -04:00
Matt Budd be6dff9d68 Added 7z.dll to zipped package file. 2020-06-16 21:23:52 -04:00
Matt Budd bce4ea30f8 Added win32 build script for pipeline. 2020-06-16 21:14:44 -04:00
Matthew Budd fcf2135426 win32 build packaging pathing fixes. 2020-06-16 09:47:28 -04:00
Matthew Budd 968c15f0f7 Added windows packaging script call to appveyor config. 2020-06-16 09:38:15 -04:00
Matthew Budd d094891bb4 Testing build artifact push 2020-06-16 09:12:55 -04:00
Matthew Budd ad69657d02 Resolved a few more cppcheck/compiler warnings in core input module. 2020-06-15 22:53:45 -04:00