ansstuff
398eb98b93
* Tasedit: Config->Set autosave period
...
* Tasedit: bugfixes
2011-11-12 18:08:09 +00:00
punkrockguy318
4bbd74c740
gtk: added frameskip option; made label case consistent
2011-11-04 06:28:46 +00:00
punkrockguy318
c04111675a
sdl: fix a bug where alt key would get "stuck" when alt tabbing to fceux window
2011-10-23 05:05:28 +00:00
punkrockguy318
22eeba79a1
ocd: fix endlines on authors, readme and changelog
2011-10-20 02:33:23 +00:00
punkrockguy318
4edb857af9
scons: update "scons install" to install auxlib, manpage, luaSripts, and palettes
...
doc: manpage update
2011-10-20 00:03:43 +00:00
punkrockguy318
52fd5a3b5a
scons: added --prefix command line option to build system
2011-10-19 23:36:33 +00:00
punkrockguy318
894b87635d
sdl: new hotkeys added - statestatenext savestateprev - useful for scrolling through savestates on a gamepad. mapped to pgup and pgdown by default
2011-10-19 02:42:29 +00:00
punkrockguy318
119d7cccc4
gtk: added option in video config for SDL.ClipSides
2011-10-19 02:29:35 +00:00
punkrockguy318
ffe7741ab7
gtk: added video option for double buffering
2011-10-19 01:58:00 +00:00
punkrockguy318
8638c95d60
sdl: GTK3! removed more depreciated code and made adjustments so that fceux now compiles with GTK3 (although not by default). Compile by setting GTK3 to 1 in the SConstruct
2011-10-18 21:47:41 +00:00
punkrockguy318
654207e860
sdl: no longer use depreciated gtk2 objects and functions
2011-10-18 21:35:37 +00:00
punkrockguy318
66374f271a
sdl: fixed some issues with --nogui . "--nogui" no longer requires an argument and can be used like this "$ fceux --nogui rom.nes"
2011-10-08 19:38:15 +00:00
punkrockguy318
72d063e247
gtk: support mouseclicks (ie: zapper)
2011-10-08 19:00:56 +00:00
ansstuff
dd3dac5808
* logging all display messages into Message Log
...
* Tasedit: special method of inserting frames
* Tasedit: progressbar updating when loading/saving large projects
* Tasedit: moved "Follow cursor" checkbox from View menu to main TASEdit window
2011-09-30 19:49:21 +00:00
ansstuff
fd82c1ee2d
* Tasedit: forced read-only behaviour when seeking or holding turbo
...
* Tasedit: "Auto-restore last position" checkbox in playback controls; if checked: after every greenzone invalidation playback cursor tries to jump to last position
* Tasedit: copied "Insert number of Frames" from stray-click menu to context menu
* Tasedit: fixed item drawing method, no more flicker and slowdowns
* updated contents of changelog.txt and Authors.txt, changed version.h
2011-09-17 12:00:20 +00:00
mart0258
1de5077bcb
Ram Search updates list when emulator is paused (on Power, or when resetting search)
2011-08-30 15:15:44 +00:00
fatratknight
36a2723fe4
Reordered a function call. Now it updates the lua window with the proper file path when you select a lua script from the recent menu.
2011-07-05 01:56:44 +00:00
punkrockguy318
153a3d6f23
add PUBLIC_RELEASE option to SConstruct; commented out by default
2011-06-04 05:33:05 +00:00
punkrockguy318
6879b92768
changelog update
2011-06-02 04:08:42 +00:00
punkrockguy318
a29f585d7b
added two items items to the log that were features the plombo added but never got added to the changelog (theres probably more)
2011-05-30 06:28:11 +00:00
punkrockguy318
be05f73b97
gtk: added hard reset option (closes rom/re-opens rom)
...
gtk: renamed reset to soft reset (resetNes())
gtk: added seperators to emulator menu
2011-03-19 19:51:46 +00:00
punkrockguy318
4f1bae8c58
sdl: removed GTK_LITE build option in favor of --nogui runtime option
...
you can still disbale compiling in gtk with GTK=0
2011-03-19 02:28:01 +00:00
mart0258
7ee2494ba7
Fix input selection for Famicom Expansion port
2011-02-12 17:56:58 +00:00
punkrockguy318
7df73db8a1
changelog updated
2011-01-25 05:18:13 +00:00
mart0258
d8f2b333b7
movie.cpp, tasedit.cpp, tasedit.h: Invalidate greenzone when re-recording earlier portions of a movie.
...
condebug.cpp: Fix comments to match code.
2010-11-06 06:01:57 +00:00
adelikat
87e020d789
Update changelog with last months commits (since nobody bothered to add it themselves)
2010-11-02 16:43:15 +00:00
adelikat
2a1a564b3c
win32 - Hex Editor - ask before removing all bookmarks
2010-09-22 19:20:16 +00:00
adelikat
4d1793190d
And changelog
2010-09-04 20:57:04 +00:00
mart0258
2b2b547617
fix crash when re-opening debugging window
2010-08-26 15:57:14 +00:00
adelikat
1cd34b57ea
Win32 - Add movie filename at the top of the main window, did this by creating a SetMainWindowText() function that sets it based on various conditions, this allowed some nice code cleanup on the various places that set the window text. Also removed an unused and useless prototype from movie.h
2010-08-21 03:59:17 +00:00
mart0258
b8c6ed272e
Tasedit - prevent crash when truncating while turbo, disable auto-savestate during turbo, allow redrawing Tasedit window while turbo and paused, and window cleanup
2010-07-10 00:58:20 +00:00
adelikat
ca7f13d75e
Win32 - a avicapture commandline argument, it receives a frame number, on that frame, avicapturing will stop and fceux will close.
2010-06-13 14:23:42 +00:00
adelikat
a7bb263e13
Win32 - save Turbo frameskip amount to config so it can be customized by user
2010-06-12 17:41:15 +00:00
adelikat
b03401b198
Movies - Fixed read-only loadstate error logic & messages
2010-06-09 13:01:30 +00:00
mart0258
f0cda70dea
Movie loading now faster:
...
* TAS Savestates moved from MovieRecord to MovieData.
* Calls to LoadFM2() no longer provide INT_MAX as the size, and now use the actual size of the file.
2010-06-07 21:39:10 +00:00
adelikat
3bfa40572e
New lua function: gui.savescreenshotas()
2010-06-07 16:38:47 +00:00
adelikat
6faa55b21f
Clean up Deign's screenshot as code. Internally it is now set up for easy implementation in the SDL build.
2010-06-07 15:41:52 +00:00
fatratknight
a8fa67db16
Edited gui.text to return a value, the x position where it would paint the next character. This should hopefully allow scripters to place a useful box around the text, perhaps for looks or clicking like it's a button.
2010-06-06 22:50:46 +00:00
adelikat
45a8c717b0
Win32 - Movie Options Dialog - Fix so Full Savestate Load checkbox is updated on load
2010-06-01 12:37:18 +00:00
adelikat
8e8bbec3e0
getting stuff ready for a 2.1.4a maintenance release.
...
[[Split portion of a mixed commit.]]
2010-06-01 01:54:30 +00:00
adelikat
9cc28a4ebd
Compile Help docs & webpages, Fix version string, fix up web pages for release. Update changelog to reflect release date + svn.
...
[[Split portion of a mixed commit.]]
2010-05-31 01:46:29 +00:00
adelikat
acf8b33c70
Update changelog for last commit
2010-05-30 16:53:44 +00:00
adelikat
7c6c8d0941
Added lua function movie.getfilename() which returns the current movie filename without the path included.
2010-05-29 04:06:49 +00:00
ugetab
ff284dd29c
Made debugger able to break on and distinguish Stack reads/writes, regardless of the source of the stack change. Addresses bug 2809881, which asked for the address push from an NMI/IRQ to cause a break
2010-05-27 17:01:29 +00:00
adelikat
23277bc4df
Win32 - Memwatch - ignore spaces at the beginnign of an address in the address boxes
2010-05-25 04:34:34 +00:00
mart0258
43938a1999
Disable auto-savestates during turbo
2010-05-25 03:31:03 +00:00
adelikat
68e300e7a2
Fix FCEUI_MovieGetInfo. It was keeping info.reset from being initialized and causing garbage to be used to determine if a movie began from soft-reset. As such the Win32 replay dialog was always reporting savestate movies as soft-reset.
2010-05-25 03:09:53 +00:00
adelikat
0fdd04954e
Fix playmovie from beginning for movies that begin with savestate.
2010-05-25 02:34:10 +00:00
adelikat
6fdd63bc66
Update changelog
2010-05-25 00:33:03 +00:00
ugetab
3d244249d6
Made cheat menu's Pause When Active effect immediate
2010-05-23 04:34:13 +00:00