Fix FCEUI_MovieGetInfo. It was keeping info.reset from being initialized and causing garbage to be used to determine if a movie began from soft-reset. As such the Win32 replay dialog was always reporting savestate movies as soft-reset.
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@ -1,3 +1,4 @@
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23-may-2010 - adelikat - Win32 - Replay dialog - fix bug that was causing it to always report savestate movies as soft-reset
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23-may-2010 - adelikat - Fix PlayMovieFromBeginning when using a movie that starts from savestate
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23-may-2010 - cah4e3 - mapper 19 savestate fix mirroring for "Dream Master (J)" corrected to "four-screen" by CRC check
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23-may-2010 - ugetab - Win32 - Fixed bug involving pausing emulation outside of the debugger, then trying to use the debugger commands, and having teh CPU registers become corrupted.
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@ -1522,6 +1522,7 @@ bool FCEUI_MovieGetInfo(FCEUFILE* fp, MOVIE_INFO& info, bool skipFrameCount)
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info.movie_version = md.version;
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info.poweron = md.savestate.size()==0;
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info.reset = false; //Soft-reset isn't used from starting movies anymore, so this will be false, better for FCEUFILE to have that info (as |1| on the first frame indicates it
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info.pal = md.palFlag;
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info.ppuflag = md.PPUflag;
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info.nosynchack = true;
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