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<title>FCEUX</title>
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<meta content="FCEU FCEUX NES Nintendo FDS Famicom Dendy Emulator" name="keywords" />
<meta content="A Nintendo Entertainment System (NES) and Famicom Disk System (FDS) emulator." name="description" />
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<span class="largerfont">FCEUX<br/></span>The all in one NES/Famicom/Dendy Emulator
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<a href="home.html">Home</a>
<a href="download.html">Download</a>
<a href="documentation.html">Documentation</a>
<a href="version.html">Versions</a>
<a href="contact.html">Contact</a>
<a href="links.html">Links</a>
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<h1>Introduction</h1>
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<p>
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<img alt="Super Mario Bros 3 in FCEUX" src="assets/FCEUX-main.png" class="style1" /></p>
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<p><img alt="Nintendo" height="46" src="assets/NES.png" width="76" /><img alt="Famicom" height="44" src="assets/Famicom.jpg" width="70" /></p>
<p>FCEUX is a Nintendo Entertainment System (NES), Famicom, Famicom Disk System (FDS), and Dendy emulator. It supports NTSC (USA/JPN), PAL (European), and NTSC-PAL Hybrid modes. It supports both Windows and SDL versions for cross compatibility.</p>
<p>The FCEUX concept is that of an "all in one" emulator that offers accurate emulation and the best options for both casual play and a variety of more advanced emulator functions.
For pro users, FCEUX offers tools for debugging, rom-hacking, map making, Tool-assisted movies, and Lua scripting</p>
<p>FCEUX is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many distinct branches.</p>
<p>The concept behind FCEUX is to merge elements from FCEU Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, FCEUXDSP CE, and FCEU-mm into a single branch of FCEU.</p>
<p>As the X implies, it is an all-encompassing version of the FCEU emulator that provides the best of all worlds for the general player,
the ROM-hacking community, and the <a href="http://tasvideos.org">Tool-Assisted Speedrun Community.</a></p>
<p>For more details see the <a href="version.html">version history</a></p>
<p>You can find out what we've been up to since the last release by checking the <a href="https://github.com/TASVideos/fceux/commits/master">commit browser</a>.<br>
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We also have an IRC channel #fceu on freenode.net</p>
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<p>&nbsp;</p>
<h1>Latest Release</h1>
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<p><span class="largerfont">FCEUX 2.2.3</span><br/>
28 July 2016</p>
<p>The 2.2.3 release fixes a number of emulation bugs, features overclocking (for lag reduction) and Dendy mode, and adds support for a bunch of new ROM dumps (mostly unlicensed). Reverse engineering tools and Lua scripting have got some updates, new input devices are supported, new palette files have beed added. The SDL port has been fixed and updated as well. </p>
<p><a href="pressrelease-2.2.3.html">Full changelog</a></p>
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<br>Windows Port Debugging Environment for Version 2.2.0<br><a href="assets/debugging_environment_1900px.png"><img alt="FCEUX as a debugging environment" src="assets/debugging_environment_640px.png"></a></p>
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<br>Qt/SDL Port User Interface and Debug Tools for Version 2.3.0<br><a href="assets/QtSDL-DebugTools-HiRes.png"><img alt="FCEUX Qt/SDL Debug Tools" src="assets/QtSDL-DebugTools_640px.png"></a></p>
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<a href="home.html">Home</a> | <a href="download.html">Download</a> |
<a href="documentation.html">Documentation</a> | <a href="version.html">
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Version History</a> | <a href="contact.html">Contact</a>| <a href="links.html">Links</a>
<br/>We are in no way affiliated or endorsed by Nintendo or Nintendo of America. "Nintendo" is a registered trademark of Nintendo of America Inc.
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