jackchatelet
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d79412d10c
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Megadrive Update Part III (Games H to M) :
- More PAL auto-detect fail megadrive games
- More Games promoted to not working
- Fix Lion King 3 and Lion King 3 (Alt?)
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2014-11-01 20:13:01 +00:00 |
dinkc64
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da19924c50
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dac.cpp - buzzfix hack + unhackfix d_armedf.cpp
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2014-11-01 19:47:04 +00:00 |
Barry Harris
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b6cf999e4a
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Documentation update
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2014-11-01 14:28:55 +00:00 |
dinkc64
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7e3052fbf0
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sg-1000: Magicall Tree marked nw
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2014-11-01 05:55:30 +00:00 |
dinkc64
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1c42d0fe27
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sanity checking: cps blend table
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2014-11-01 05:27:29 +00:00 |
dinkc64
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63784b721a
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whatsnew.html update pt2
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2014-10-31 20:36:44 +00:00 |
dinkc64
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5f82ebfb26
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whatsnew.html update
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2014-10-31 20:35:31 +00:00 |
dinkc64
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d3f84625e6
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Update the sg-1000 driver (change sn76489 -> sn76489a, interlace frame for missing notes in some games)
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2014-10-31 20:03:43 +00:00 |
Barry Harris
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b36f6c4741
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Fix dariusu (BurnDrvGetText is evil!!)
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2014-10-31 13:56:29 +00:00 |
jackchatelet
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710ec20bf2
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added JT-104 (title screen modification of Rad Action)
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2014-10-31 09:23:28 +00:00 |
iq_132
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adf9cbc63c
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Hook up dkong3 sound. It's missing a ton of effects and doing some weird things, but I'm too tired to keep working on it. Feel free to squash any bugs as I won't be able to work on it until Sunday at the earliest!)
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2014-10-31 03:01:46 +00:00 |
jackchatelet
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a9485db688
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Handcrafted CPS-1 PALs for Area 88 and Strider PCBs. [Palindrome]
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2014-10-30 13:02:31 +00:00 |
dinkc64
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65e7c2f456
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oops
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2014-10-30 05:56:11 +00:00 |
dinkc64
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82305c242d
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fix weird dac buzzing in Armed-Formation boot & title
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2014-10-30 05:43:27 +00:00 |
dinkc64
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8b9b36694a
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Sunset Riders flickering player status fix - revisited.
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2014-10-29 20:07:14 +00:00 |
dinkc64
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d0a5997020
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fix: Surprise Attack by Konami now runs at the right speed
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2014-10-29 18:54:11 +00:00 |
dinkc64
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51c3dfca70
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megadrive - fix Double Dragon II
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2014-10-29 18:25:50 +00:00 |
jackchatelet
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6c35e7562a
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synch d_xain.cpp with MAME
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2014-10-29 14:19:43 +00:00 |
dinkc64
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e01e1235de
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Fix for crash in garou and samsho5 w/alpha transparencies enabled
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2014-10-28 16:41:41 +00:00 |
iq_132
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a993a599c7
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Fix layer alignment. Makes things look better.
|
2014-10-26 18:16:29 +00:00 |
iq_132
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b8a1559c14
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Force palette recalculation on state load.
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2014-10-26 17:37:41 +00:00 |
dinkc64
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356df2c141
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bring those ear-piercing sounds in nostradamus & magical cat adventure to a nice level
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2014-10-26 05:34:01 +00:00 |
dinkc64
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2b4c8a689c
|
d_sandscrp: recalc palette on savestate load
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2014-10-26 04:44:50 +00:00 |
jackchatelet
|
924948e406
|
Megadrive Update Part II (Games E to G) :
- More PAL auto-detect fail megadrive games
- More Games promoted to not working
|
2014-10-26 00:51:51 +00:00 |
dinkc64
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f26892653e
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tune d_mystwarr.cpp a bit, fixes a little choppyness in Gaiapolis
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2014-10-25 18:55:46 +00:00 |
dinkc64
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22c47a158d
|
small update to gunsmoke
|
2014-10-25 18:38:28 +00:00 |
jackchatelet
|
e7af63344e
|
Megadrive Update Part I :
- More PAL auto-detect fail megadrive games
- More Games promoted to not working
|
2014-10-25 16:46:33 +00:00 |
jackchatelet
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0cf905ef50
|
md_ddragon is working. It is md_ddragon2 which is not working.
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2014-10-25 13:18:11 +00:00 |
Barry Harris
|
4bdca04ee5
|
megadrive updates as per JacKc
|
2014-10-25 12:54:11 +00:00 |
jackchatelet
|
3d6779c3e0
|
add remaining PAL from 'jumping' sets [Porchy]
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2014-10-25 11:26:01 +00:00 |
Barry Harris
|
e7149e1a3e
|
version bump
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2014-10-24 18:23:07 +00:00 |
Barry Harris
|
c87fb3cbc9
|
exclude non-working from release
|
2014-10-24 18:20:56 +00:00 |
jackchatelet
|
e6b4dd7023
|
games promoted to not working (no what's new)
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2014-10-24 18:03:01 +00:00 |
jackchatelet
|
315ee9b73f
|
Update whatsnew.html
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2014-10-24 17:42:03 +00:00 |
Barry Harris
|
5175e2694b
|
whatsnew.html
|
2014-10-24 11:19:17 +00:00 |
dinkc64
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f6399407ba
|
whatsnew
|
2014-10-24 05:30:50 +00:00 |
iq_132
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e08f8ff8fa
|
Fix Violent Storm's service mode. (why is this needed in fba and not mame?)
|
2014-10-24 04:57:37 +00:00 |
iq_132
|
5f8234230d
|
Per mame // reprograms the sprite decrypt data of the SEI251 only, no game code
|
2014-10-24 00:10:09 +00:00 |
iq_132
|
b5e789ed88
|
Hacky hack, not booty boot.
|
2014-10-24 00:06:05 +00:00 |
jackchatelet
|
a59a47e2fd
|
as requested by Jets and to thank him for his help, promoted from debug build Samurai Shodown V / Samurai Spirits Zero (bootleg, XBOX version)
|
2014-10-23 22:15:46 +00:00 |
jackchatelet
|
8fce70a302
|
d_sys16b.cpp : Minor doc update & rom name corrections. - NW
|
2014-10-23 21:18:12 +00:00 |
Barry Harris
|
7e1caf6cf1
|
fix tilemap scrolling in d_shaolins.cpp
|
2014-10-23 21:08:34 +00:00 |
jackchatelet
|
1fb730948a
|
d_raiden2.cpp : Zero Team Suicide Revival Kit [zeroteamsr] promoted to not working status for now until we found a way to fix it.
|
2014-10-23 20:23:55 +00:00 |
Barry Harris
|
556effe1d2
|
More PAL auto-detect fail megadrive games
|
2014-10-23 18:22:43 +00:00 |
Barry Harris
|
7dfd087cf7
|
Megadrive Alien Soldier - fix without using the evil BurnDrvGetText!!
|
2014-10-23 18:16:21 +00:00 |
Barry Harris
|
8509bf5aa5
|
d_raiden2.cpp - notes
|
2014-10-23 18:04:55 +00:00 |
Barry Harris
|
b457121b44
|
Revert 1982 - BurnFree checks before deallocating
|
2014-10-23 18:03:09 +00:00 |
dinkc64
|
4202bf6865
|
sn76496.cpp little update
|
2014-10-23 18:01:14 +00:00 |
dinkc64
|
57cca08be7
|
d_raiden2 oops!
|
2014-10-23 17:59:03 +00:00 |
dinkc64
|
76c05311dd
|
whatsnew
|
2014-10-23 17:55:43 +00:00 |