Commit Graph

2028 Commits

Author SHA1 Message Date
jackchatelet d79412d10c Megadrive Update Part III (Games H to M) :
- More PAL auto-detect fail megadrive games
- More Games promoted to not working
- Fix Lion King 3 and Lion King 3 (Alt?)
2014-11-01 20:13:01 +00:00
dinkc64 da19924c50 dac.cpp - buzzfix hack + unhackfix d_armedf.cpp 2014-11-01 19:47:04 +00:00
Barry Harris b6cf999e4a Documentation update 2014-11-01 14:28:55 +00:00
dinkc64 7e3052fbf0 sg-1000: Magicall Tree marked nw 2014-11-01 05:55:30 +00:00
dinkc64 1c42d0fe27 sanity checking: cps blend table 2014-11-01 05:27:29 +00:00
dinkc64 63784b721a whatsnew.html update pt2 2014-10-31 20:36:44 +00:00
dinkc64 5f82ebfb26 whatsnew.html update 2014-10-31 20:35:31 +00:00
dinkc64 d3f84625e6 Update the sg-1000 driver (change sn76489 -> sn76489a, interlace frame for missing notes in some games) 2014-10-31 20:03:43 +00:00
Barry Harris b36f6c4741 Fix dariusu (BurnDrvGetText is evil!!) 2014-10-31 13:56:29 +00:00
jackchatelet 710ec20bf2 added JT-104 (title screen modification of Rad Action) 2014-10-31 09:23:28 +00:00
iq_132 adf9cbc63c Hook up dkong3 sound. It's missing a ton of effects and doing some weird things, but I'm too tired to keep working on it. Feel free to squash any bugs as I won't be able to work on it until Sunday at the earliest!) 2014-10-31 03:01:46 +00:00
jackchatelet a9485db688 Handcrafted CPS-1 PALs for Area 88 and Strider PCBs. [Palindrome] 2014-10-30 13:02:31 +00:00
dinkc64 65e7c2f456 oops 2014-10-30 05:56:11 +00:00
dinkc64 82305c242d fix weird dac buzzing in Armed-Formation boot & title 2014-10-30 05:43:27 +00:00
dinkc64 8b9b36694a Sunset Riders flickering player status fix - revisited. 2014-10-29 20:07:14 +00:00
dinkc64 d0a5997020 fix: Surprise Attack by Konami now runs at the right speed 2014-10-29 18:54:11 +00:00
dinkc64 51c3dfca70 megadrive - fix Double Dragon II 2014-10-29 18:25:50 +00:00
jackchatelet 6c35e7562a synch d_xain.cpp with MAME 2014-10-29 14:19:43 +00:00
dinkc64 e01e1235de Fix for crash in garou and samsho5 w/alpha transparencies enabled 2014-10-28 16:41:41 +00:00
iq_132 a993a599c7 Fix layer alignment. Makes things look better. 2014-10-26 18:16:29 +00:00
iq_132 b8a1559c14 Force palette recalculation on state load. 2014-10-26 17:37:41 +00:00
dinkc64 356df2c141 bring those ear-piercing sounds in nostradamus & magical cat adventure to a nice level 2014-10-26 05:34:01 +00:00
dinkc64 2b4c8a689c d_sandscrp: recalc palette on savestate load 2014-10-26 04:44:50 +00:00
jackchatelet 924948e406 Megadrive Update Part II (Games E to G) :
- More PAL auto-detect fail megadrive games
- More Games promoted to not working
2014-10-26 00:51:51 +00:00
dinkc64 f26892653e tune d_mystwarr.cpp a bit, fixes a little choppyness in Gaiapolis 2014-10-25 18:55:46 +00:00
dinkc64 22c47a158d small update to gunsmoke 2014-10-25 18:38:28 +00:00
jackchatelet e7af63344e Megadrive Update Part I :
- More PAL auto-detect fail megadrive games
- More Games promoted to not working
2014-10-25 16:46:33 +00:00
jackchatelet 0cf905ef50 md_ddragon is working. It is md_ddragon2 which is not working. 2014-10-25 13:18:11 +00:00
Barry Harris 4bdca04ee5 megadrive updates as per JacKc 2014-10-25 12:54:11 +00:00
jackchatelet 3d6779c3e0 add remaining PAL from 'jumping' sets [Porchy] 2014-10-25 11:26:01 +00:00
Barry Harris e7149e1a3e version bump 2014-10-24 18:23:07 +00:00
Barry Harris c87fb3cbc9 exclude non-working from release 2014-10-24 18:20:56 +00:00
jackchatelet e6b4dd7023 games promoted to not working (no what's new) 2014-10-24 18:03:01 +00:00
jackchatelet 315ee9b73f Update whatsnew.html 2014-10-24 17:42:03 +00:00
Barry Harris 5175e2694b whatsnew.html 2014-10-24 11:19:17 +00:00
dinkc64 f6399407ba whatsnew 2014-10-24 05:30:50 +00:00
iq_132 e08f8ff8fa Fix Violent Storm's service mode. (why is this needed in fba and not mame?) 2014-10-24 04:57:37 +00:00
iq_132 5f8234230d Per mame // reprograms the sprite decrypt data of the SEI251 only, no game code 2014-10-24 00:10:09 +00:00
iq_132 b5e789ed88 Hacky hack, not booty boot. 2014-10-24 00:06:05 +00:00
jackchatelet a59a47e2fd as requested by Jets and to thank him for his help, promoted from debug build Samurai Shodown V / Samurai Spirits Zero (bootleg, XBOX version) 2014-10-23 22:15:46 +00:00
jackchatelet 8fce70a302 d_sys16b.cpp : Minor doc update & rom name corrections. - NW 2014-10-23 21:18:12 +00:00
Barry Harris 7e1caf6cf1 fix tilemap scrolling in d_shaolins.cpp 2014-10-23 21:08:34 +00:00
jackchatelet 1fb730948a d_raiden2.cpp : Zero Team Suicide Revival Kit [zeroteamsr] promoted to not working status for now until we found a way to fix it. 2014-10-23 20:23:55 +00:00
Barry Harris 556effe1d2 More PAL auto-detect fail megadrive games 2014-10-23 18:22:43 +00:00
Barry Harris 7dfd087cf7 Megadrive Alien Soldier - fix without using the evil BurnDrvGetText!! 2014-10-23 18:16:21 +00:00
Barry Harris 8509bf5aa5 d_raiden2.cpp - notes 2014-10-23 18:04:55 +00:00
Barry Harris b457121b44 Revert 1982 - BurnFree checks before deallocating 2014-10-23 18:03:09 +00:00
dinkc64 4202bf6865 sn76496.cpp little update 2014-10-23 18:01:14 +00:00
dinkc64 57cca08be7 d_raiden2 oops! 2014-10-23 17:59:03 +00:00
dinkc64 76c05311dd whatsnew 2014-10-23 17:55:43 +00:00