Fix layer alignment. Makes things look better.

This commit is contained in:
iq_132 2014-10-26 18:16:29 +00:00
parent b8a1559c14
commit a993a599c7
1 changed files with 4 additions and 5 deletions

View File

@ -5,7 +5,6 @@
background layer #2 on intro (bad guy on motorcycle), bottom clipped??
metamorphic force
(possible) rotation/zoom layer offsets ok? circle stuff on second area part of zoom/rot? offset wrong?
background in lava level is too fast. (irq?)
martial champ
@ -2087,15 +2086,15 @@ static INT32 MetamrphInit()
K056832Init(DrvGfxROM0, DrvGfxROMExp0, 0x200000, metamrph_tile_callback);
K056832SetGlobalOffsets(24, 15);
K056832SetLayerOffsets(0, -2+4, 2);
K056832SetLayerOffsets(1, 0+4, 0);
K056832SetLayerOffsets(1, 0+4, 2);
K056832SetLayerOffsets(2, 2+4, 2);
K056832SetLayerOffsets(3, 3+4, 0);
K056832SetLayerOffsets(3, 3+4, 2);
K053247Init(DrvGfxROM1, DrvGfxROMExp1, 0x7fffff, metamrph_sprite_callback, 1);
K053247SetSpriteOffset(-51-24, -24-15);
K053247SetSpriteOffset(-51-24, -24-15+0);
K053250Init(0, DrvGfxROM2, DrvGfxROMExp2, 0x40000);
K053250SetOffsets(0, -7, 0); // verify
K053250SetOffsets(0, -60+29, -16); // verify
konamigx_mixer_init(0);