Fix layer alignment. Makes things look better.
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b8a1559c14
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@ -5,7 +5,6 @@
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background layer #2 on intro (bad guy on motorcycle), bottom clipped??
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metamorphic force
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(possible) rotation/zoom layer offsets ok? circle stuff on second area part of zoom/rot? offset wrong?
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background in lava level is too fast. (irq?)
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martial champ
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@ -2087,15 +2086,15 @@ static INT32 MetamrphInit()
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K056832Init(DrvGfxROM0, DrvGfxROMExp0, 0x200000, metamrph_tile_callback);
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K056832SetGlobalOffsets(24, 15);
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K056832SetLayerOffsets(0, -2+4, 2);
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K056832SetLayerOffsets(1, 0+4, 0);
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K056832SetLayerOffsets(1, 0+4, 2);
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K056832SetLayerOffsets(2, 2+4, 2);
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K056832SetLayerOffsets(3, 3+4, 0);
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K056832SetLayerOffsets(3, 3+4, 2);
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K053247Init(DrvGfxROM1, DrvGfxROMExp1, 0x7fffff, metamrph_sprite_callback, 1);
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K053247SetSpriteOffset(-51-24, -24-15);
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K053247SetSpriteOffset(-51-24, -24-15+0);
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K053250Init(0, DrvGfxROM2, DrvGfxROMExp2, 0x40000);
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K053250SetOffsets(0, -7, 0); // verify
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K053250SetOffsets(0, -60+29, -16); // verify
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konamigx_mixer_init(0);
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