as requested by Jets and to thank him for his help, promoted from debug build Samurai Shodown V / Samurai Spirits Zero (bootleg, XBOX version)
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@ -13959,7 +13959,7 @@ static struct BurnRomInfo samsho5xRomDesc[] = {
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STDROMPICKEXT(samsho5x, samsho5x, neogeo)
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STD_ROM_FN(samsho5x)
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struct BurnDriverD BurnDrvsamsho5x = {
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struct BurnDriver BurnDrvsamsho5x = {
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"samsho5x", "samsho5", "neogeo", NULL, "2003",
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"Samurai Shodown V / Samurai Spirits Zero (bootleg, XBOX version)\0", NULL, "bootleg", "Neo Geo MVS",
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L"Samurai Shodown V\0\u30B5\u30E0\u30E9\u30A4\u30B9\u30D4\u30EA\u30C3\u30C4\u96F6 (bootleg, XBOX version)\0", NULL, NULL, NULL,
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@ -108,11 +108,11 @@
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<ul>
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<li>Added driver for Sand Scorpion (this was actually in last release but missed the what's new) [iq_132]</li>
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<li>Fixed sound in Shaolins Road driver [dink]</li>
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<li>Fixed tilemap scrolling in Shaolins Road driver [barry]</li>
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<li>Fixed collisions in Zero Team [gamez fan, dink]</li>
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<li>Note: Zero Team, Raiden II and Raiden DX need the insert-coin button to be held down a little longer than usual</li>
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<li>Fixed some Megadrive where PAL auto-detection fails, if you already have settings saved for these games, then set dips to default in the dialog (Comix Zone, Jimmy White's Whirlwind Snooker, and Robocop v Termininator) [barry]</li>
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<li>Fixed bug with incomplete translation templates [barry]</li>
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<li>Added bootleg of Samurai Shodown V to the Neo Geo driver [iq_132, JacKc]</li>
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</ul>
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