iq_132
cc7c058947
Update Pooyan driver.
2015-01-24 23:37:55 +00:00
dinkc64
9e912df544
karnov: minor tweaks
2015-01-24 21:07:03 +00:00
iq_132
e8bfddca09
Couple of fixes.
2015-01-24 19:38:41 +00:00
iq_132
788eb8f61d
Small konami cleanup.
2015-01-24 19:33:47 +00:00
dinkc64
9d59b98418
karnov misc driver fixes
2015-01-24 15:25:00 +00:00
dinkc64
4de7582212
fix occasional crash in sega d_xbrd.cpp, due to uninitialised custom read/write pointers (happens especially when compiled with -O0). also, monoized the segaPCM channels for Line of Fire, because the machine gun only comes out of the left side.
2015-01-23 21:58:59 +00:00
dinkc64
19dedf5b30
d_dec8.cpp, sprite flickering fix for The Real Ghostbusters
2015-01-22 20:44:01 +00:00
Marcos Medeiros
fe8a42b4b2
[Qt] Joystick support!
2015-01-22 20:30:39 +00:00
dinkc64
463a326a44
oops
2015-01-22 08:24:19 +00:00
dinkc64
d45d3ab297
dataeast dec8 games needed some love - fixed: crashing on exit, game speed issues, vblank issues, flashing sprites, savestates setting the wrong rombank, and possibly some other stuff.
2015-01-22 08:21:23 +00:00
iq_132
3e958215a7
Add driver for Konami's Battlantis
2015-01-22 02:10:07 +00:00
dinkc64
d8a7f7b6b2
oops (debug crap removed)
2015-01-20 20:48:04 +00:00
dinkc64
26173c00e5
d_zaxxon: coin oops + dips oops (oops!)
2015-01-20 20:43:38 +00:00
dinkc64
18700c1b7a
more d_zaxxon.cpp edits (oops+dips fix)
2015-01-20 08:07:32 +00:00
iq_132
748335e924
Small PGM update
2015-01-20 04:07:02 +00:00
dinkc64
b8392a1cb9
fix coin problem with Zaxxon/Congo Bongo (1 insert = 30 coins. eek!), fix Congo Bongo`s DIPs
2015-01-19 22:25:19 +00:00
Marcos Medeiros
e72732c023
[Qt] Drop ruby, uses OpenGL 3.x as video interface
2015-01-18 23:36:01 +00:00
dinkc64
ee5d1fa83d
fix Shackled`s screen size: 4:3 not 3:4
2015-01-18 22:14:45 +00:00
dinkc64
56d81203af
Add Come Back Toto to pst90s/d_hyperpac.cpp (snowbros driver)
2015-01-18 19:59:28 +00:00
Barry Harris
d11fe11a3c
Fix MSM5205 sound in tbowl
2015-01-18 14:57:37 +00:00
dinkc64
2b206da7d4
ay8910.c: port handler pointers trashed on save/load state
2015-01-17 22:37:27 +00:00
dinkc64
742750e164
sunA 8-bit driver crash prevention
2015-01-17 22:29:15 +00:00
dinkc64
4692fde18f
Jailbreak tweaks
2015-01-17 08:16:51 +00:00
iq_132
a96deb390b
Add driver for Jailbreak.
2015-01-17 02:48:11 +00:00
dinkc64
c6a4e17af3
d_suna8.cpp/Star Fighter: fix the broken tiles in the boss fights
2015-01-16 22:20:45 +00:00
dinkc64
73b61d6f06
blades of steel tweaks: fix fighting sequence (not enough cycles), lower psg volume until filters hooked up. awesome game!
2015-01-15 22:17:01 +00:00
dinkc64
ea530844d7
fix jack palette
2015-01-15 09:17:15 +00:00
dinkc64
8151c9de7f
d_jack.cpp - fix music todo: fix jacks messed up palette
2015-01-15 08:31:54 +00:00
iq_132
e3089d70e5
Add Blades of Steel.
2015-01-15 05:08:12 +00:00
dinkc64
b243610156
rockrage: fix savestates, more volume for synth voices
2015-01-14 07:40:40 +00:00
dinkc64
132d078fb2
uncle poo fin
2015-01-13 20:52:21 +00:00
iq_132
c502a4a9e2
Add driver for Rockin' Rage and somewhat incomplete k007342 / k007420 emulation. (Keep Dink happy).
2015-01-13 07:10:23 +00:00
dinkc64
c44aeb0301
wyvern-f0: theres music hidden in there somewhere :)
2015-01-12 22:54:33 +00:00
jackchatelet
f6bfb4c67e
sync d_psychic5.cpp with MAME :
...
- Idenfitied 'psychic5a' as the World / Overseas version, and the current parent as the Japan version, swapped them and named them as such [The Cutting Room Floor]
- see http://tcrf.net/Psychic_5
2015-01-12 16:03:50 +00:00
jackchatelet
33f3745138
Added Battle K-Road (alternate sound) [Manuel Assoni]
2015-01-12 11:54:52 +00:00
dinkc64
b0c89b7fd7
its a liiittle better
2015-01-12 08:37:48 +00:00
iq_132
e94a5e014f
Fix sound cpu frequency.
2015-01-11 23:23:52 +00:00
dinkc64
b77eeecd72
fix glitching sprites in Star Fighter (v1) and Spark Man (Suna8), fix savestates revisited
2015-01-11 23:10:44 +00:00
iq_132
5ce218d58c
Add driver for Konami's Finalizer. Sounds too loud?
2015-01-11 22:22:29 +00:00
dinkc64
b5af1f873b
fix flickery sprites in dooyong Super-X
2015-01-11 15:36:46 +00:00
iq_132
16014432f4
Fix Super-x
2015-01-11 11:47:47 +00:00
dinkc64
19dc93fe11
little suna8 update re: savestates
2015-01-11 08:35:38 +00:00
iq_132
20873fa628
oopsie!
2015-01-10 22:54:23 +00:00
iq_132
75bb79cd90
DooYong update. Speed-ups and merge some code.
2015-01-10 22:53:21 +00:00
dinkc64
609f58f097
oops, forgot this
2015-01-10 22:23:08 +00:00
dinkc64
d5b3baa6db
fix for ghosted/flickery sprites in super-x (dooyong)
2015-01-10 22:07:09 +00:00
dinkc64
31967b8d50
fix: auto-update the game list when rescan romset button from gameinfo was used (sel.cpp)
2015-01-10 22:01:28 +00:00
dinkc64
5d9a63346b
some post-playtesting tweaks for the dooyong z80 games
2015-01-10 08:18:15 +00:00
dinkc64
d5f8639578
fix sound + music in gulf storm and pollux!! (dooyong)
2015-01-09 23:21:24 +00:00
dinkc64
f7a29297ef
gulfstrm, sfx better, but music needs help!
2015-01-09 16:36:14 +00:00
dinkc64
0da73ff428
uncle poo wip++
2015-01-08 16:36:58 +00:00
dinkc64
588ba1dea9
dooyong gulfstrm - better vblank
2015-01-08 16:36:23 +00:00
Barry Harris
3f48a6f71b
More translation template resource fixes
2015-01-08 14:44:42 +00:00
dinkc64
4a982ab7a3
oops--
2015-01-08 10:04:30 +00:00
dinkc64
3c95806e6d
fix skewed text layer
2015-01-08 09:32:04 +00:00
dinkc64
67ba153287
dooyong sound fixups
2015-01-08 09:18:30 +00:00
iq_132
c8def1c925
Dooyong bug fixes - Boost interleave to 100 to fix music. Fix The Last Day and Gulf Storm booting. Fix sprites in a few games.
2015-01-08 04:25:47 +00:00
dinkc64
e300326942
uncle poo wip++ (almost!)
2015-01-07 22:53:45 +00:00
jackchatelet
3603e226f3
added Capcom World 2 (920611 Japan, alt) [Bonky0013, manimani]
2015-01-07 21:29:41 +00:00
dinkc64
ffec62916c
uncle poo wip+-1
2015-01-07 15:40:00 +00:00
Barry Harris
5ab43ec5c7
more oops
2015-01-07 12:41:47 +00:00
Barry Harris
ead8bd0b03
oops
2015-01-07 12:12:46 +00:00
dinkc64
4b9129fed7
wip++
2015-01-07 09:45:58 +00:00
dinkc64
1f6cfe7f06
uncle poo WIP
2015-01-07 09:36:49 +00:00
iq_132
5a79aba1b5
Add driver for Dooyong
2015-01-07 02:14:38 +00:00
dinkc64
e395ad97b3
pre90s/d_blueprnt.cpp: get music sounding right (audiocpu not enough cycles, first ay chip wrong clocks), add game Grasspin, changes to the tile banking to make Grasspin look OK
2015-01-06 22:16:40 +00:00
dinkc64
2e7fb92ca0
terra cresta fix: insert coin -> coin counter not insert coin -> flip screen
2015-01-06 08:27:43 +00:00
dinkc64
e43d6981d6
Fix Terra Cresta music
2015-01-05 23:13:07 +00:00
dinkc64
dff114e7d5
vulgus needed a little tlc (fixed: jerky video and music)
2015-01-05 21:49:32 +00:00
Barry Harris
f2e1d96836
Remove redundant Rom Info Dialog
2015-01-05 16:12:18 +00:00
dinkc64
e6a6cfdd7e
Exed Exes: fix warped-record tempo effect in the games music (z80 audiocpu needs long ack)
2015-01-04 22:15:15 +00:00
jackchatelet
4f2d1e6ca5
sync d_battleg.cpp with MAME
...
Rename PRG ROMs for bgareggaz to avoid conflict ROMs name
2015-01-04 15:36:15 +00:00
jackchatelet
2ea63bbb93
Synch ddsomar1 set with MAME
2015-01-04 14:29:44 +00:00
jackchatelet
12b8542ef5
added Dungeons & Dragons - shadow over mystara (960208 Asia) [ArcadeHacker, The Dumping Union]
2015-01-04 14:19:06 +00:00
dinkc64
b874dd651d
last bit of irem m72 (mrheli)
2015-01-03 23:33:44 +00:00
dinkc64
a7894d5285
yet another mr. heli glitch (irem m72)
2015-01-03 21:22:08 +00:00
dinkc64
f52d4a29ab
add Battle Garegga Zakk version
2015-01-03 07:46:04 +00:00
dinkc64
e7f8da98a0
ymz280b rom size sanity checking, revisited
2015-01-02 21:11:51 +00:00
Barry Harris
a920c0334d
Game Info dialog - history tab update
2015-01-02 12:10:32 +00:00
Barry Harris
cc19a9f8dd
remove bprintf
2015-01-02 11:45:20 +00:00
Barry Harris
ab37f7aa3f
Game Info Dialog - sort image sizes (let me know if you find anything that doesn't look quite right)
2015-01-02 11:38:44 +00:00
Barry Harris
8ea7677590
Game Info Dialog layout fix
2015-01-02 10:14:42 +00:00
Barry Harris
e308573b87
Game Info Dialog x64 support
2015-01-02 09:56:36 +00:00
dinkc64
97bf951b0f
sanity checking for YMZ280BROM[SIZE]
2015-01-02 06:19:59 +00:00
dinkc64
2b07ca39a4
fix some clipping/distortion in Spelunker & Kid Niki (irem m62)
2014-12-31 21:21:58 +00:00
Barry Harris
f5ec482920
these samples are in MAME
2014-12-31 20:42:07 +00:00
Barry Harris
575951ffcb
Fix dat file (Zaxxon driver)
2014-12-31 20:35:05 +00:00
Barry Harris
dc8d058171
Add fantzoneta (Barry, JacKc, rtw)
2014-12-31 19:05:14 +00:00
iq_132
1ae6446a00
Zaxxon lives in sega\ now.
2014-12-31 03:04:55 +00:00
iq_132
d3f1e46614
Small Zaxxon Update
2014-12-31 02:58:27 +00:00
dinkc64
8ebfcbc21d
hmm
2014-12-30 21:38:22 +00:00
dinkc64
1abf51717a
remove debug yup
2014-12-30 06:08:30 +00:00
iq_132
bd21180300
Driver for Tecmo Bowl. This is what the multi-ym3812 is needed for. It sounds bad though! Please help!
2014-12-30 04:31:24 +00:00
dinkc64
5dd3943e95
preserve nec v25/v35 decode pointer on savestate load/save
2014-12-28 22:00:24 +00:00
iq_132
5fa25c0e68
Kill another strncmp off.
2014-12-26 03:24:30 +00:00
iq_132
02aeece5dc
Strcmp? No thanks.
2014-12-26 03:14:11 +00:00
iq_132
396a53ecf8
Remove debug junk.
2014-12-26 03:01:46 +00:00
iq_132
530fd6fa9c
Minor Konami Cleanups.
...
-Fix background color for Legal Enforcers (It's suppose to be red!)
-Use common graphics decoding routines
-Mostly remove graphics interleave uses
2014-12-26 03:00:18 +00:00
dinkc64
fb474259bf
small improvement to omega fighters music
2014-12-24 22:47:18 +00:00
dinkc64
bd9129f312
Add Aetherbyte Santatlantean to d_pce.cpp
2014-12-23 20:45:16 +00:00
Barry Harris
4920f6da54
Game Info dialog update
2014-12-23 19:38:45 +00:00
dinkc64
05973283ba
mark f1dream not working, due to some nasty protection-related emulation bugs. also apply psg sound volume mod to the workling bootlegs of f1dream.
2014-12-23 19:29:06 +00:00
dinkc64
e1e708e20f
tigeroad endianness fix
2014-12-23 12:28:18 +00:00
Barry Harris
592d40bd61
Resurrect old Game Info dialog - initial port to use new burn lib and libpng (plenty of work to do)
2014-12-22 21:53:53 +00:00
dinkc64
1acafb6d19
d_suna8.cpp: fix bomb buttons in Spark Man, add savestates, fix music timing issues in all games, tweak volume of internal samples.
2014-12-22 21:20:26 +00:00
dinkc64
f4f34978bb
fix compile
2014-12-22 06:07:16 +00:00
iq_132
e6370d8c87
Add somewhat preliminary SunA 8-bit games driver - by request of Dink, GamezFan
2014-12-21 22:26:04 +00:00
iq_132
163a7f6630
Fix highlights for konamigx games.
2014-12-21 15:14:37 +00:00
dinkc64
58a7e95b9c
Fix for Bucky @ 44100hz sound rate
2014-12-21 09:47:31 +00:00
dinkc64
1304e1e33e
Fix Bucky O`Hare`s music & sfx - DrvPalRAM was spilling into DrvZ80RAM
2014-12-21 09:34:05 +00:00
iq_132
bc0b911ef5
Minor Cow Boys of Moo Mesa / Bucky O'Hare improvement - let's sync the sound cpu to the main one to ensure we're not missing commands. Let's also put the interleave at nBurnSoundLen (appears to not have any ill effects afaict)
2014-12-21 04:28:41 +00:00
dinkc64
9d0e7d6082
custom frame for gprider - ack the irq`s a little longer than usual to get past a hang @ game start, this breaks other xboard games, which is why it has been separated. also fix out of bounds access to iochip_custom_read - see case 0x04 iochip_r\(\)
2014-12-20 20:55:35 +00:00
dinkc64
e4d75d0e10
vaportrail fix
2014-12-19 05:57:28 +00:00
dinkc64
6019df2c16
Fix Karnov & align text layer with powerups
2014-12-18 07:43:28 +00:00
dinkc64
ac9019f056
Bombjack Twin/Saboten Bombers/Cactus - render msm6295 in succession
2014-12-18 05:53:25 +00:00
dinkc64
2dee5075b0
AWJ`s version of my k053936 heap-corruption fix
2014-12-17 07:18:31 +00:00
dinkc64
1e3421f187
Fix distortion in Air Duel after the level 1 boss (irem/d_m72.cpp)
2014-12-16 20:52:42 +00:00
dinkc64
ee0ae4f1d2
custom interleave for Hammer Away, fixes choppy rhythm in Level 2 +
2014-12-16 06:28:32 +00:00
dinkc64
779d14b0ac
rf5c68 pcm core: sound buffer was not being incremented properly. fixes samples cut short in Hammer Away (and possibly anything else that uses this)
2014-12-15 21:06:21 +00:00
dinkc64
80006bd236
Fix for Landstalker (d_megadrive.cpp - add sram)
2014-12-12 15:13:04 +00:00
dinkc64
7e9c473e4c
+-oops
2014-12-11 14:49:43 +00:00
dinkc64
a2b82471e0
power instinct2 - remove bad sound message, because its OK now
2014-12-08 20:19:17 +00:00
dinkc64
118e54f2d7
Sprite Priority fix for Turbo Force
2014-12-08 06:05:35 +00:00
dinkc64
df92d0f520
irem m92: fix background glitching in level2 of r-type leo
2014-12-07 09:42:31 +00:00
dinkc64
7aaa386eb2
irem m72 video offsets fix for kengo & cosmic cop
2014-12-06 09:04:34 +00:00
dinkc64
c5164ff91e
make happy renegade pcm on some machines
2014-12-05 21:59:31 +00:00
dinkc64
beda5bc410
irem m72 oops!
2014-12-05 09:25:39 +00:00
dinkc64
6d296ad72d
more Thunder Dragon 2 tweaks
2014-12-04 08:37:13 +00:00
dinkc64
911565be39
fix Thunder Dragon 2 (d_nmk16.cpp) sprite priorities
2014-12-04 06:29:22 +00:00
Barry Harris
98b4cc0c5f
Renegade - replace custom sound with MSM5205
2014-12-03 20:44:59 +00:00
jackchatelet
177c35a6b7
d_neogeo.cpp: more negeo documentation
...
- various cosmectic changes and some clean-up
- add communication MCU ROM (dumped from a prototype) to the Riding Hero sets [Brian Hargrove]
- redump / verify Fight Fever romsets [DsNo] :
new S1 redump needs verification as only 1 byte diff with previous dump in MAME (not yet added but commited)
2014-12-03 19:10:40 +00:00
dinkc64
67e518b271
Fix clipping/static in several NeoGeo games (Art of Fighting, Football Frenzy and more) with FM interpolation on
2014-12-02 18:17:23 +00:00
dinkc64
a554d539b9
m72 cleanup
2014-12-02 12:43:44 +00:00
dinkc64
4b3d5e8e30
irem m72 improvement WIP(!)
2014-12-02 07:46:31 +00:00
dinkc64
0bb7c24b40
irem m72 fixes: fix ken-go (now working!), dac samples are now clear without clicks
2014-12-01 21:13:41 +00:00
dinkc64
80d9e93fb6
VS Block Breaker / Saru-Kani lives!!
2014-12-01 07:28:03 +00:00
dinkc64
efe4401e77
fix graphics in VS Block Breaker and Saru Kani. tofix: nvram problem
2014-11-30 21:30:22 +00:00
dinkc64
60e2930178
fix boot of Saru-Kani / VBlokbreaker (still has gfx issues though)
2014-11-29 21:31:00 +00:00
Barry Harris
2b76d0606a
version bump
2014-11-29 21:00:44 +00:00
dinkc64
323e255154
spaced-invaders invade from the top
2014-11-29 20:12:03 +00:00
jackchatelet
7897efe9c4
d_neogeo.cpp : various clean up
2014-11-29 16:33:03 +00:00
Barry Harris
51f9e6a59b
update libpng to 1.6.15
2014-11-29 11:08:51 +00:00
jackchatelet
5e0a6de000
d_neogeo.cpp : more documentation
2014-11-28 21:18:44 +00:00
dinkc64
f37a71f1c2
tofix note in megadrive.cpp
2014-11-28 20:57:32 +00:00
dinkc64
54bba0f427
ESP Ra.De. v-sound mixer le. fin
2014-11-28 06:43:06 +00:00
dinkc64
9de811fea4
Operation Thunderbolt - fix: player gunshot sfx can only be heard through the left speaker
2014-11-27 14:00:45 +00:00
dinkc64
12a1990a37
Clear Opposites for Alien Syndrome, fixes sprite corruption & craziness
2014-11-26 21:46:01 +00:00
jackchatelet
02ab1b3c05
d_neogeo.cpp : fix warning compile
2014-11-26 18:09:53 +00:00
Barry Harris
e262b969fe
sync with MAME 0.156
2014-11-26 14:54:29 +00:00
dinkc64
a5f60101d4
oops
2014-11-26 08:12:33 +00:00