Commit Graph

2298 Commits

Author SHA1 Message Date
iq_132 cc7c058947 Update Pooyan driver. 2015-01-24 23:37:55 +00:00
dinkc64 9e912df544 karnov: minor tweaks 2015-01-24 21:07:03 +00:00
iq_132 e8bfddca09 Couple of fixes. 2015-01-24 19:38:41 +00:00
iq_132 788eb8f61d Small konami cleanup. 2015-01-24 19:33:47 +00:00
dinkc64 9d59b98418 karnov misc driver fixes 2015-01-24 15:25:00 +00:00
dinkc64 4de7582212 fix occasional crash in sega d_xbrd.cpp, due to uninitialised custom read/write pointers (happens especially when compiled with -O0). also, monoized the segaPCM channels for Line of Fire, because the machine gun only comes out of the left side. 2015-01-23 21:58:59 +00:00
dinkc64 19dedf5b30 d_dec8.cpp, sprite flickering fix for The Real Ghostbusters 2015-01-22 20:44:01 +00:00
Marcos Medeiros fe8a42b4b2 [Qt] Joystick support! 2015-01-22 20:30:39 +00:00
dinkc64 463a326a44 oops 2015-01-22 08:24:19 +00:00
dinkc64 d45d3ab297 dataeast dec8 games needed some love - fixed: crashing on exit, game speed issues, vblank issues, flashing sprites, savestates setting the wrong rombank, and possibly some other stuff. 2015-01-22 08:21:23 +00:00
iq_132 3e958215a7 Add driver for Konami's Battlantis 2015-01-22 02:10:07 +00:00
dinkc64 d8a7f7b6b2 oops (debug crap removed) 2015-01-20 20:48:04 +00:00
dinkc64 26173c00e5 d_zaxxon: coin oops + dips oops (oops!) 2015-01-20 20:43:38 +00:00
dinkc64 18700c1b7a more d_zaxxon.cpp edits (oops+dips fix) 2015-01-20 08:07:32 +00:00
iq_132 748335e924 Small PGM update 2015-01-20 04:07:02 +00:00
dinkc64 b8392a1cb9 fix coin problem with Zaxxon/Congo Bongo (1 insert = 30 coins. eek!), fix Congo Bongo`s DIPs 2015-01-19 22:25:19 +00:00
Marcos Medeiros e72732c023 [Qt] Drop ruby, uses OpenGL 3.x as video interface 2015-01-18 23:36:01 +00:00
dinkc64 ee5d1fa83d fix Shackled`s screen size: 4:3 not 3:4 2015-01-18 22:14:45 +00:00
dinkc64 56d81203af Add Come Back Toto to pst90s/d_hyperpac.cpp (snowbros driver) 2015-01-18 19:59:28 +00:00
Barry Harris d11fe11a3c Fix MSM5205 sound in tbowl 2015-01-18 14:57:37 +00:00
dinkc64 2b206da7d4 ay8910.c: port handler pointers trashed on save/load state 2015-01-17 22:37:27 +00:00
dinkc64 742750e164 sunA 8-bit driver crash prevention 2015-01-17 22:29:15 +00:00
dinkc64 4692fde18f Jailbreak tweaks 2015-01-17 08:16:51 +00:00
iq_132 a96deb390b Add driver for Jailbreak. 2015-01-17 02:48:11 +00:00
dinkc64 c6a4e17af3 d_suna8.cpp/Star Fighter: fix the broken tiles in the boss fights 2015-01-16 22:20:45 +00:00
dinkc64 73b61d6f06 blades of steel tweaks: fix fighting sequence (not enough cycles), lower psg volume until filters hooked up. awesome game! 2015-01-15 22:17:01 +00:00
dinkc64 ea530844d7 fix jack palette 2015-01-15 09:17:15 +00:00
dinkc64 8151c9de7f d_jack.cpp - fix music todo: fix jacks messed up palette 2015-01-15 08:31:54 +00:00
iq_132 e3089d70e5 Add Blades of Steel. 2015-01-15 05:08:12 +00:00
dinkc64 b243610156 rockrage: fix savestates, more volume for synth voices 2015-01-14 07:40:40 +00:00
dinkc64 132d078fb2 uncle poo fin 2015-01-13 20:52:21 +00:00
iq_132 c502a4a9e2 Add driver for Rockin' Rage and somewhat incomplete k007342 / k007420 emulation. (Keep Dink happy). 2015-01-13 07:10:23 +00:00
dinkc64 c44aeb0301 wyvern-f0: theres music hidden in there somewhere :) 2015-01-12 22:54:33 +00:00
jackchatelet f6bfb4c67e sync d_psychic5.cpp with MAME :
- Idenfitied 'psychic5a' as the World / Overseas version, and the current parent as the Japan version, swapped them and named them as such [The Cutting Room Floor]
- see http://tcrf.net/Psychic_5
2015-01-12 16:03:50 +00:00
jackchatelet 33f3745138 Added Battle K-Road (alternate sound) [Manuel Assoni] 2015-01-12 11:54:52 +00:00
dinkc64 b0c89b7fd7 its a liiittle better 2015-01-12 08:37:48 +00:00
iq_132 e94a5e014f Fix sound cpu frequency. 2015-01-11 23:23:52 +00:00
dinkc64 b77eeecd72 fix glitching sprites in Star Fighter (v1) and Spark Man (Suna8), fix savestates revisited 2015-01-11 23:10:44 +00:00
iq_132 5ce218d58c Add driver for Konami's Finalizer. Sounds too loud? 2015-01-11 22:22:29 +00:00
dinkc64 b5af1f873b fix flickery sprites in dooyong Super-X 2015-01-11 15:36:46 +00:00
iq_132 16014432f4 Fix Super-x 2015-01-11 11:47:47 +00:00
dinkc64 19dc93fe11 little suna8 update re: savestates 2015-01-11 08:35:38 +00:00
iq_132 20873fa628 oopsie! 2015-01-10 22:54:23 +00:00
iq_132 75bb79cd90 DooYong update. Speed-ups and merge some code. 2015-01-10 22:53:21 +00:00
dinkc64 609f58f097 oops, forgot this 2015-01-10 22:23:08 +00:00
dinkc64 d5b3baa6db fix for ghosted/flickery sprites in super-x (dooyong) 2015-01-10 22:07:09 +00:00
dinkc64 31967b8d50 fix: auto-update the game list when rescan romset button from gameinfo was used (sel.cpp) 2015-01-10 22:01:28 +00:00
dinkc64 5d9a63346b some post-playtesting tweaks for the dooyong z80 games 2015-01-10 08:18:15 +00:00
dinkc64 d5f8639578 fix sound + music in gulf storm and pollux!! (dooyong) 2015-01-09 23:21:24 +00:00
dinkc64 f7a29297ef gulfstrm, sfx better, but music needs help! 2015-01-09 16:36:14 +00:00
dinkc64 0da73ff428 uncle poo wip++ 2015-01-08 16:36:58 +00:00
dinkc64 588ba1dea9 dooyong gulfstrm - better vblank 2015-01-08 16:36:23 +00:00
Barry Harris 3f48a6f71b More translation template resource fixes 2015-01-08 14:44:42 +00:00
dinkc64 4a982ab7a3 oops-- 2015-01-08 10:04:30 +00:00
dinkc64 3c95806e6d fix skewed text layer 2015-01-08 09:32:04 +00:00
dinkc64 67ba153287 dooyong sound fixups 2015-01-08 09:18:30 +00:00
iq_132 c8def1c925 Dooyong bug fixes - Boost interleave to 100 to fix music. Fix The Last Day and Gulf Storm booting. Fix sprites in a few games. 2015-01-08 04:25:47 +00:00
dinkc64 e300326942 uncle poo wip++ (almost!) 2015-01-07 22:53:45 +00:00
jackchatelet 3603e226f3 added Capcom World 2 (920611 Japan, alt) [Bonky0013, manimani] 2015-01-07 21:29:41 +00:00
dinkc64 ffec62916c uncle poo wip+-1 2015-01-07 15:40:00 +00:00
Barry Harris 5ab43ec5c7 more oops 2015-01-07 12:41:47 +00:00
Barry Harris ead8bd0b03 oops 2015-01-07 12:12:46 +00:00
dinkc64 4b9129fed7 wip++ 2015-01-07 09:45:58 +00:00
dinkc64 1f6cfe7f06 uncle poo WIP 2015-01-07 09:36:49 +00:00
iq_132 5a79aba1b5 Add driver for Dooyong 2015-01-07 02:14:38 +00:00
dinkc64 e395ad97b3 pre90s/d_blueprnt.cpp: get music sounding right (audiocpu not enough cycles, first ay chip wrong clocks), add game Grasspin, changes to the tile banking to make Grasspin look OK 2015-01-06 22:16:40 +00:00
dinkc64 2e7fb92ca0 terra cresta fix: insert coin -> coin counter not insert coin -> flip screen 2015-01-06 08:27:43 +00:00
dinkc64 e43d6981d6 Fix Terra Cresta music 2015-01-05 23:13:07 +00:00
dinkc64 dff114e7d5 vulgus needed a little tlc (fixed: jerky video and music) 2015-01-05 21:49:32 +00:00
Barry Harris f2e1d96836 Remove redundant Rom Info Dialog 2015-01-05 16:12:18 +00:00
dinkc64 e6a6cfdd7e Exed Exes: fix warped-record tempo effect in the games music (z80 audiocpu needs long ack) 2015-01-04 22:15:15 +00:00
jackchatelet 4f2d1e6ca5 sync d_battleg.cpp with MAME
Rename PRG ROMs for bgareggaz to avoid conflict ROMs name
2015-01-04 15:36:15 +00:00
jackchatelet 2ea63bbb93 Synch ddsomar1 set with MAME 2015-01-04 14:29:44 +00:00
jackchatelet 12b8542ef5 added Dungeons & Dragons - shadow over mystara (960208 Asia) [ArcadeHacker, The Dumping Union] 2015-01-04 14:19:06 +00:00
dinkc64 b874dd651d last bit of irem m72 (mrheli) 2015-01-03 23:33:44 +00:00
dinkc64 a7894d5285 yet another mr. heli glitch (irem m72) 2015-01-03 21:22:08 +00:00
dinkc64 f52d4a29ab add Battle Garegga Zakk version 2015-01-03 07:46:04 +00:00
dinkc64 e7f8da98a0 ymz280b rom size sanity checking, revisited 2015-01-02 21:11:51 +00:00
Barry Harris a920c0334d Game Info dialog - history tab update 2015-01-02 12:10:32 +00:00
Barry Harris cc19a9f8dd remove bprintf 2015-01-02 11:45:20 +00:00
Barry Harris ab37f7aa3f Game Info Dialog - sort image sizes (let me know if you find anything that doesn't look quite right) 2015-01-02 11:38:44 +00:00
Barry Harris 8ea7677590 Game Info Dialog layout fix 2015-01-02 10:14:42 +00:00
Barry Harris e308573b87 Game Info Dialog x64 support 2015-01-02 09:56:36 +00:00
dinkc64 97bf951b0f sanity checking for YMZ280BROM[SIZE] 2015-01-02 06:19:59 +00:00
dinkc64 2b07ca39a4 fix some clipping/distortion in Spelunker & Kid Niki (irem m62) 2014-12-31 21:21:58 +00:00
Barry Harris f5ec482920 these samples are in MAME 2014-12-31 20:42:07 +00:00
Barry Harris 575951ffcb Fix dat file (Zaxxon driver) 2014-12-31 20:35:05 +00:00
Barry Harris dc8d058171 Add fantzoneta (Barry, JacKc, rtw) 2014-12-31 19:05:14 +00:00
iq_132 1ae6446a00 Zaxxon lives in sega\ now. 2014-12-31 03:04:55 +00:00
iq_132 d3f1e46614 Small Zaxxon Update 2014-12-31 02:58:27 +00:00
dinkc64 8ebfcbc21d hmm 2014-12-30 21:38:22 +00:00
dinkc64 1abf51717a remove debug yup 2014-12-30 06:08:30 +00:00
iq_132 bd21180300 Driver for Tecmo Bowl. This is what the multi-ym3812 is needed for. It sounds bad though! Please help! 2014-12-30 04:31:24 +00:00
dinkc64 5dd3943e95 preserve nec v25/v35 decode pointer on savestate load/save 2014-12-28 22:00:24 +00:00
iq_132 5fa25c0e68 Kill another strncmp off. 2014-12-26 03:24:30 +00:00
iq_132 02aeece5dc Strcmp? No thanks. 2014-12-26 03:14:11 +00:00
iq_132 396a53ecf8 Remove debug junk. 2014-12-26 03:01:46 +00:00
iq_132 530fd6fa9c Minor Konami Cleanups.
-Fix background color for Legal Enforcers (It's suppose to be red!)
-Use common graphics decoding routines
-Mostly remove graphics interleave uses
2014-12-26 03:00:18 +00:00
dinkc64 fb474259bf small improvement to omega fighters music 2014-12-24 22:47:18 +00:00
dinkc64 bd9129f312 Add Aetherbyte Santatlantean to d_pce.cpp 2014-12-23 20:45:16 +00:00
Barry Harris 4920f6da54 Game Info dialog update 2014-12-23 19:38:45 +00:00
dinkc64 05973283ba mark f1dream not working, due to some nasty protection-related emulation bugs. also apply psg sound volume mod to the workling bootlegs of f1dream. 2014-12-23 19:29:06 +00:00
dinkc64 e1e708e20f tigeroad endianness fix 2014-12-23 12:28:18 +00:00
Barry Harris 592d40bd61 Resurrect old Game Info dialog - initial port to use new burn lib and libpng (plenty of work to do) 2014-12-22 21:53:53 +00:00
dinkc64 1acafb6d19 d_suna8.cpp: fix bomb buttons in Spark Man, add savestates, fix music timing issues in all games, tweak volume of internal samples. 2014-12-22 21:20:26 +00:00
dinkc64 f4f34978bb fix compile 2014-12-22 06:07:16 +00:00
iq_132 e6370d8c87 Add somewhat preliminary SunA 8-bit games driver - by request of Dink, GamezFan 2014-12-21 22:26:04 +00:00
iq_132 163a7f6630 Fix highlights for konamigx games. 2014-12-21 15:14:37 +00:00
dinkc64 58a7e95b9c Fix for Bucky @ 44100hz sound rate 2014-12-21 09:47:31 +00:00
dinkc64 1304e1e33e Fix Bucky O`Hare`s music & sfx - DrvPalRAM was spilling into DrvZ80RAM 2014-12-21 09:34:05 +00:00
iq_132 bc0b911ef5 Minor Cow Boys of Moo Mesa / Bucky O'Hare improvement - let's sync the sound cpu to the main one to ensure we're not missing commands. Let's also put the interleave at nBurnSoundLen (appears to not have any ill effects afaict) 2014-12-21 04:28:41 +00:00
dinkc64 9d0e7d6082 custom frame for gprider - ack the irq`s a little longer than usual to get past a hang @ game start, this breaks other xboard games, which is why it has been separated. also fix out of bounds access to iochip_custom_read - see case 0x04 iochip_r\(\) 2014-12-20 20:55:35 +00:00
dinkc64 e4d75d0e10 vaportrail fix 2014-12-19 05:57:28 +00:00
dinkc64 6019df2c16 Fix Karnov & align text layer with powerups 2014-12-18 07:43:28 +00:00
dinkc64 ac9019f056 Bombjack Twin/Saboten Bombers/Cactus - render msm6295 in succession 2014-12-18 05:53:25 +00:00
dinkc64 2dee5075b0 AWJ`s version of my k053936 heap-corruption fix 2014-12-17 07:18:31 +00:00
dinkc64 1e3421f187 Fix distortion in Air Duel after the level 1 boss (irem/d_m72.cpp) 2014-12-16 20:52:42 +00:00
dinkc64 ee0ae4f1d2 custom interleave for Hammer Away, fixes choppy rhythm in Level 2 + 2014-12-16 06:28:32 +00:00
dinkc64 779d14b0ac rf5c68 pcm core: sound buffer was not being incremented properly. fixes samples cut short in Hammer Away (and possibly anything else that uses this) 2014-12-15 21:06:21 +00:00
dinkc64 80006bd236 Fix for Landstalker (d_megadrive.cpp - add sram) 2014-12-12 15:13:04 +00:00
dinkc64 7e9c473e4c +-oops 2014-12-11 14:49:43 +00:00
dinkc64 a2b82471e0 power instinct2 - remove bad sound message, because its OK now 2014-12-08 20:19:17 +00:00
dinkc64 118e54f2d7 Sprite Priority fix for Turbo Force 2014-12-08 06:05:35 +00:00
dinkc64 df92d0f520 irem m92: fix background glitching in level2 of r-type leo 2014-12-07 09:42:31 +00:00
dinkc64 7aaa386eb2 irem m72 video offsets fix for kengo & cosmic cop 2014-12-06 09:04:34 +00:00
dinkc64 c5164ff91e make happy renegade pcm on some machines 2014-12-05 21:59:31 +00:00
dinkc64 beda5bc410 irem m72 oops! 2014-12-05 09:25:39 +00:00
dinkc64 6d296ad72d more Thunder Dragon 2 tweaks 2014-12-04 08:37:13 +00:00
dinkc64 911565be39 fix Thunder Dragon 2 (d_nmk16.cpp) sprite priorities 2014-12-04 06:29:22 +00:00
Barry Harris 98b4cc0c5f Renegade - replace custom sound with MSM5205 2014-12-03 20:44:59 +00:00
jackchatelet 177c35a6b7 d_neogeo.cpp: more negeo documentation
- various cosmectic changes and some clean-up
- add communication MCU ROM (dumped from a prototype) to the Riding Hero sets [Brian Hargrove]
- redump / verify Fight Fever romsets [DsNo] :
new S1 redump needs verification as only 1 byte diff with previous dump in MAME (not yet added but commited)
2014-12-03 19:10:40 +00:00
dinkc64 67e518b271 Fix clipping/static in several NeoGeo games (Art of Fighting, Football Frenzy and more) with FM interpolation on 2014-12-02 18:17:23 +00:00
dinkc64 a554d539b9 m72 cleanup 2014-12-02 12:43:44 +00:00
dinkc64 4b3d5e8e30 irem m72 improvement WIP(!) 2014-12-02 07:46:31 +00:00
dinkc64 0bb7c24b40 irem m72 fixes: fix ken-go (now working!), dac samples are now clear without clicks 2014-12-01 21:13:41 +00:00
dinkc64 80d9e93fb6 VS Block Breaker / Saru-Kani lives!! 2014-12-01 07:28:03 +00:00
dinkc64 efe4401e77 fix graphics in VS Block Breaker and Saru Kani. tofix: nvram problem 2014-11-30 21:30:22 +00:00
dinkc64 60e2930178 fix boot of Saru-Kani / VBlokbreaker (still has gfx issues though) 2014-11-29 21:31:00 +00:00
Barry Harris 2b76d0606a version bump 2014-11-29 21:00:44 +00:00
dinkc64 323e255154 spaced-invaders invade from the top 2014-11-29 20:12:03 +00:00
jackchatelet 7897efe9c4 d_neogeo.cpp : various clean up 2014-11-29 16:33:03 +00:00
Barry Harris 51f9e6a59b update libpng to 1.6.15 2014-11-29 11:08:51 +00:00
jackchatelet 5e0a6de000 d_neogeo.cpp : more documentation 2014-11-28 21:18:44 +00:00
dinkc64 f37a71f1c2 tofix note in megadrive.cpp 2014-11-28 20:57:32 +00:00
dinkc64 54bba0f427 ESP Ra.De. v-sound mixer le. fin 2014-11-28 06:43:06 +00:00
dinkc64 9de811fea4 Operation Thunderbolt - fix: player gunshot sfx can only be heard through the left speaker 2014-11-27 14:00:45 +00:00
dinkc64 12a1990a37 Clear Opposites for Alien Syndrome, fixes sprite corruption & craziness 2014-11-26 21:46:01 +00:00
jackchatelet 02ab1b3c05 d_neogeo.cpp : fix warning compile 2014-11-26 18:09:53 +00:00
Barry Harris e262b969fe sync with MAME 0.156 2014-11-26 14:54:29 +00:00
dinkc64 a5f60101d4 oops 2014-11-26 08:12:33 +00:00