Commit Graph

195 Commits

Author SHA1 Message Date
Barry Harris 4386b1f7fa Fix freeing memory before finished with it 2012-01-03 22:01:43 +00:00
Barry Harris f80b545b99 Make pgm_sprite_create.obj appear in the pgm obj folder rather than the root 2012-01-03 19:54:07 +00:00
Barry Harris b07755eb1a Include old D3d include files for VC - saves on putting files in the DX SDK, and we don't need the libs it's not too bad 2012-01-03 19:51:05 +00:00
Barry Harris e871bed891 Fix VC Compile 2012-01-03 19:39:48 +00:00
Barry Harris 81b215a5b7 Fix paths in ofn.lpstrInitialDir 2012-01-03 14:24:01 +00:00
Barry Harris cc4ea9f2c1 Widen numdial dialog 2012-01-03 14:12:57 +00:00
Barry Harris fe025a297f Add support to vez.h to disable __fastcall via FASTCALL makefile flag 2012-01-03 13:50:09 +00:00
Barry Harris c18b253c8a Split makefile.rules into makefile.burn_rules and makefile.burner_win32_rules 2012-01-03 13:31:23 +00:00
Barry Harris b5bdd0985e Make the icons folder create on appinit if it doesn't exist 2012-01-03 10:22:00 +00:00
Barry Harris 2af8ed0595 Fix gamelist row height 2012-01-02 22:06:07 +00:00
Barry Harris 5a158bb36c Readd __fastcall to vez - removal broke all games 2012-01-02 21:10:21 +00:00
Barry Harris 46f5d3b181 Readded back Cap's icon display code 2012-01-02 20:34:25 +00:00
tmaul 24c0fb3eea I think the whole neocdlist stuff needs to go in burn, but it has some win32 specific stuff. For now moving this header gets it building again on non windows platforms 2012-01-02 19:59:58 +00:00
Barry Harris 88f1e0d924 Move jchan from HARDWARE_MISC_POST90S to HARDWARE_KANEKO_MISC 2012-01-02 19:40:54 +00:00
iq_132 0d51ec63f2 Added Jackie Chan - The Kung-Fu Master and Jackie Chan in Fists of Fire driver.
Added Super Kaneko Nova System sprite routines.
2012-01-02 16:02:52 +00:00
Barry Harris 60e8b47f76 Updated helfile with gamelist localisation info 2012-01-02 14:11:23 +00:00
Barry Harris bfaf434d6e Fix __fastcall compilation issues in pgm_prot.cpp 2012-01-02 13:57:43 +00:00
Barry Harris ec30af942c Fix compilation issues with __fastcall changes 2012-01-02 13:47:13 +00:00
Barry Harris 2e0475630a Add support for localising gamelist 2012-01-02 13:33:35 +00:00
tmaul 747a9c9d57 SDL version now compiles on ubuntu 11.10 but won't link because it doesnt like the sdl linkages 2012-01-01 22:52:35 +00:00
tmaul 3d0c938d0e Undo makefile changes 2012-01-01 21:43:29 +00:00
tmaul f13125cdd1 Fixes for stringset 2012-01-01 20:46:49 +00:00
tmaul 85b1616a5a Fixes for stringset 2012-01-01 20:45:18 +00:00
tmaul 7b0caf7f83 Make windows build still build 2012-01-01 20:40:10 +00:00
tmaul efd7972d7f various platform cleanups 2012-01-01 20:35:21 +00:00
tmaul 2748ca071d move network specific stuff to win32 2012-01-01 20:08:34 +00:00
tmaul 9820ab543d remove __fastcall attribs for platforms that hate it 2012-01-01 19:33:46 +00:00
tmaul f414dd06f5 revert as this breaks windows builds 2012-01-01 19:20:51 +00:00
tmaul c243b98887 Fix makefile for sdl 2012-01-01 19:19:35 +00:00
tmaul 030c261e2d 2012-01-01 19:18:30 +00:00
tmaul 2911fac8e0 2012-01-01 19:17:45 +00:00
tmaul e3a11a9d37 missed one 2012-01-01 19:07:52 +00:00
tmaul 2fde633481 fix some case sensitivity issues in includes (also why do macs not have fucking hash key? 2012-01-01 18:58:02 +00:00
tmaul 1a75e692f7 add bzip.cpp 2012-01-01 18:47:13 +00:00
tmaul 59484aa24e add stringset.cpp. Need to get rid of this I think 2012-01-01 18:43:56 +00:00
tmaul 1a5d73cc1a Hmm, we might need to split the makefile.rules down to makefile.burn and makefile.platformxxxxx where xxxx is the target? 2012-01-01 18:41:54 +00:00
tmaul 2e094f2746 sdl changes 2012-01-01 18:35:43 +00:00
tmaul 3fb1543ce1 A few SDL cleanups and a makefile 2012-01-01 17:58:04 +00:00
tmaul 0143471949 Add the rest of the code from the unreleased PSP port. Needs updating but will be lost to the ages if I don't add it to SVN... Could be handy if someone ever wants to port to a new architecture. 2012-01-01 17:20:28 +00:00
tmaul 00e09a1b96 Add the MIP a68k module that was never released from the unreleased PSP port manto and I did years ago. Totally useless for anything else but still quite interesting if you wanted to learn about porting from x86 to MIPS. 2012-01-01 17:19:07 +00:00
tmaul cc724dbb1d More sdl bits - no makefile as it all needs updating 2012-01-01 17:12:53 +00:00
Barry Harris f8f654770f Increment version 2012-01-01 08:01:58 +00:00
Barry Harris 16dc6e4b7e Update whatsnew.html 2011-12-31 18:59:28 +00:00
Barry Harris 79281fd62c Added localisation support to cd image select dialog, and the filter create/select dialogs 2011-12-31 16:35:12 +00:00
Barry Harris 597b29e933 Localisation fixes - resolution dialog text, input dialog widening, shot factory dialog widening, "scanning roms" text, "loading bios/program/graphics/sound" text, widened Apply IPS patches checkbox 2011-12-30 20:56:56 +00:00
Barry Harris e60ee86952 Sync d_pacland.cpp with MAME 0.144u4 2011-12-30 19:15:14 +00:00
Barry Harris abb686e547 Fix makefile.rules - doh! 2011-12-30 18:54:12 +00:00
Barry Harris b064abcfee Formatted makefile.rules 2011-12-30 18:52:56 +00:00
iq_132 f95d845854 Added Pac-Land driver.
Added graphics decoding macros. Should make things cleaner and easer to move from MAME.
2011-12-29 22:20:38 +00:00
Barry Harris 6d7ee2c52d Added support for xbox headers and plugins in burner and interface folders 2011-12-29 21:28:47 +00:00