Updated helfile with gamelist localisation info

This commit is contained in:
Barry Harris 2012-01-02 14:11:23 +00:00
parent bfaf434d6e
commit 60e8b47f76
6 changed files with 40 additions and 0 deletions

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fba.chm

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@ -117,6 +117,10 @@
<param name="Name" value="Localising the Application">
<param name="Local" value="localise_app.htm">
</OBJECT>
<LI> <OBJECT type="text/sitemap">
<param name="Name" value="Localising the Gamelist">
<param name="Local" value="localise_gamelist.htm">
</OBJECT>
<LI> <OBJECT type="text/sitemap">
<param name="Name" value="Acknowledgments">
<param name="Local" value="acknowledgments.htm">

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@ -33,6 +33,7 @@ presets.htm
dialog_ips_manager.htm
dialog_multislot.htm
dialog_neocdz.htm
localise_gamelist.htm
[INFOTYPES]

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<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
<HTML>
<HEAD>
<meta name="GENERATOR" content="Microsoft&reg; HTML Help Workshop 4.1">
<Title>Localising the Gamelist</Title>
</HEAD>
<BODY>
<FONT FACE="verdana" SIZE="2">
<TABLE BORDER="0" WIDTH="100%" CELLSPACING="0" CELLPADDING="6">
<TR>
<TD BGCOLOR="#757575" WIDTH="90"><IMG SRC="images/misc.bmp"></TD>
<TD BGCOLOR="#757575"><FONT COLOR="#FFFFFF" FACE="verdana" SIZE="4"><B>FB Alpha</B></FONT></TD>
</TR>
</TABLE>
<H3><FONT COLOR="#F98733">Localising the Gamelist</FONT></H3>
<P>The gamelist can be localised using templates. To generate a template click on the <A HREF="menu_misc.htm">Misc Menu</A>, then <I>Gamelist Language</I>, <I>Export gamelist translation template...</I>.</P>
<P>Save the template where you want and then open it in a text editor. The file is a tab-delimited text file, containing the games shortname and longname. Simply localise the longnames and save the file. If you are using multi-byte characters and need to use a different codepage than the system default, then uncomment the codepage line at the top of the file (remove the // ), and change the number to the relevant codepage.</P>
<P>To enable your localisation, click on the <A HREF="menu_misc.htm">Misc Menu</A>, then <I>Gamelist Language</I>, <I>Select gamelist Language</I> and then open your template.</P>
<P>To remove an applied template, click on the <A HREF="menu_misc.htm">Misc Menu</A>, then <I>Gamelist Language</I>, <I>Reset gamelist default Language</I>.</P>
<P>You can use MAME+ LST files for the template. Simply rename the file's extension to glt (eg, if the file is called <I>mame_kr.lst</I>, change it to <I>mame_kr.glt</I>), and add any necessary codepage definition if required. FB Alpha will ignore any extra text after the first two tab-delimited tokens.</P>
</FONT>
</BODY>
</HTML>

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<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>UI Language</B></FONT></TD>
<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">See the <A HREF="localise_app.htm">Localising the Application</A> section for more information.</FONT></TD></TR>
<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>Gamelist Language</B></FONT></TD>
<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">See the <A HREF="localise_gamelist.htm">Localising the Gamelist</A> section for more information.</FONT></TD></TR>
<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>Save Snapshot</B></FONT></TD>
<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">Saves a snapshot in the screenshot folder.</FONT></TD></TR>