Super simple key derived from the machine's UUID.
The idea isn't to provide a ton of security, but prevent users from
accidentially exposing their tokens when sharing their ini for debugging
purposes.
The use of the machine UUID is disabled in portable mode for those who
actually move it between computers. Instead, the key is derived from the
username alone, which is trivially computable.
* Atualização Português do Brasil
Atualizado para a última versão.
* Flag fix
Added reference for the missing flag Spanish Latin America
* Update Flag
As discussed in discord with @Hipnosis183 told us that is better change to Mexico flag instead for his lang option.
* Updated Swedish translation
* Updating Swedish translation
Now I feel happy with it for some time.
* Adding Swedish flags
* Adding Swedish flags from Wikipedia
Source https://sv.wikipedia.org/wiki/Fil:Sweden_flag_orb_icon.svg
* Final update for Swedish translation
Should behave the same as the old "All Borders" mode.
The pixel aspect ratio WILL BE WRONG.
Also fixes the size of screenshots in internal resolution mode.
That way if during the scaling process you end up with interpolated
colours, the cutout alpha is preserved.
Ideally we'd blend it, but that tends to create more problems than it
solves on PSX.
The "All Borders" crop mode was previously creating an aspect ratio that
was completely incorrect when using modes outside of Auto/4:3. We now
scale the aspect ratio relative to the PAL/NTSC aspect ratio to account
for this, regardless of how much of a border the game configures.
Overscan cropping also produced an incorrect aspect ratio outside of 4:3
mode, resulting in minor horizontal stretching. It is now correct,
however, this results in black borders being added in 16:9 for most
games.
To remove these borders, you have two options:
- Use the "Stretch to Fill" aspect ratio. This will scale the GTE
aspect ratio to fill the screen.
- Use the "Only Overscan Area (Aspect Uncorrected)" crop mode. This
mode retains the "old" behaviour, resulting in a stretched image.