Connor McLaughlin
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38fc843541
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GPU/HW: Use upscaled texture coordinates for non-paletted textures
Fixes games which use render-to-texture effects not being upscaled.
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2020-05-30 02:19:01 +10:00 |
Connor McLaughlin
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fe364d5e8b
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SDL: Include frame times in status bar
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2020-05-30 02:19:01 +10:00 |
Connor McLaughlin
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13c3426148
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Merge pull request #506 from ggrtk/analog-controller
Update input profiles and input profile handling
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2020-05-28 13:06:40 +10:00 |
Albert Liu
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e1e3cf4f5a
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CommonHostInterface: Simplify input profile saving
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2020-05-27 17:49:06 -07:00 |
Albert Liu
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f8fea1b215
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INISettingsInterface: Return bool on saving settings
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2020-05-27 17:48:33 -07:00 |
Albert Liu
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b5311e5896
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InputProfiles: Add PlayStation Classic Controller input profile
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2020-05-27 15:57:44 -07:00 |
Albert Liu
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ca873cf243
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InputProfiles: Update DualShock 4 input profile
Profile also works for DualShock 3 on Linux.
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2020-05-27 15:52:23 -07:00 |
Connor McLaughlin
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ddbfb404ed
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Merge compatibility list
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2020-05-28 03:15:51 +10:00 |
Connor McLaughlin
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4e8da3cb41
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CDROM: Replace sound map assert with error log
I am not aware of any games which use it yet, so have no way of testing
if the implementation is correct.
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2020-05-28 03:07:33 +10:00 |
Connor McLaughlin
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06621a9547
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SDL: Fix second port controller/memcard type changes
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2020-05-28 03:07:18 +10:00 |
Connor McLaughlin
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2dd7f48d97
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CDROM: Don't skip pregap for CDDA
Fixes music looping in Treasure Gear.
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2020-05-28 02:42:18 +10:00 |
Connor McLaughlin
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2264849151
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CDROM: Update position when double-seeking
Doesn't fix anything I'm aware of, but makes sense.
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2020-05-28 02:41:53 +10:00 |
Albert Liu
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1f74d46d39
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AnalogController: Use proper upper bound when validating axis_code
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2020-05-26 23:23:44 -07:00 |
Connor McLaughlin
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2e64f77d2b
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README.md: Add qtbase5-private-dev requirement for Linux
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2020-05-27 02:50:11 +10:00 |
Connor McLaughlin
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cc470f592b
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Merge game compatibility database
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2020-05-27 02:48:59 +10:00 |
Connor McLaughlin
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179d31b518
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Add CONTRIBUTORS.md
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2020-05-27 02:48:57 +10:00 |
Connor McLaughlin
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51c75554e6
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Qt: Fix overlapping options in general settings
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2020-05-27 02:13:04 +10:00 |
Connor McLaughlin
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81a7b147fc
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System: Add option to disable loading memory cards from save states
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2020-05-27 02:06:56 +10:00 |
Connor McLaughlin
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b17a5832e5
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System: Simplify save state booting
Fixes memory card warning messages on load state.
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2020-05-27 02:01:11 +10:00 |
Connor McLaughlin
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d2c7639dd8
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System: Update per-game memory cards on load state
Prevents saves being written to incorrect card after loading.
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2020-05-27 00:41:58 +10:00 |
Connor McLaughlin
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eb6b490c76
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SDL: Ignore unused key modifiers
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2020-05-27 00:27:52 +10:00 |
Connor McLaughlin
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445bd02cad
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GPU/HW: Interlace at native resolution rather than 1x
Also fixes screen bobbing when interlacing is disabled.
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2020-05-27 00:27:27 +10:00 |
Connor McLaughlin
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23436f08ba
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GPU/HW: More improvements to GPUSTAT.31
Fixes True Pinball without breaking intros to Final Fantasy 7/8.
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2020-05-26 22:57:58 +10:00 |
Connor McLaughlin
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04f131f979
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GPU/OpenGL: Fix 24-bit progressive scanout regression
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2020-05-26 21:31:01 +10:00 |
Connor McLaughlin
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cb66889856
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GPU/OpenGL: Fix non-interleaved interlaced display
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2020-05-26 13:44:05 +10:00 |
Connor McLaughlin
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e368dbbadc
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GPU: Implement non-interleaved interlaced rendering
Fixes screen shaking in True Pinball.
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2020-05-26 03:18:05 +10:00 |
Connor McLaughlin
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0daea7c2fc
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GPU/HW: Disable texture buffer based uploads on macOS
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2020-05-25 20:26:13 +10:00 |
Connor McLaughlin
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e0d9bbced4
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GPU/HW: Add UBO extension require if !GL3.2
Might fix errors on Sandy Bridge.
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2020-05-25 18:37:32 +10:00 |
Connor McLaughlin
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13df6c3e15
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GPU/HW: Fix incorrect version capping for GL<4.3
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2020-05-25 18:37:11 +10:00 |
Connor McLaughlin
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0571b75fa5
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GL/Context: Print GL_SHADING_LANGUAGE_VERSION on creation
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2020-05-25 18:36:52 +10:00 |
Connor McLaughlin
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c0869fc756
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CI: Include qtbase5-private-dev package
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2020-05-25 15:21:04 +10:00 |
Connor McLaughlin
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94d3e4dc3e
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Merge branch 'gl-context-refactor'
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2020-05-25 15:03:04 +10:00 |
Connor McLaughlin
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2156236f52
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Frontends: Use common GL context wrapper
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2020-05-25 15:02:44 +10:00 |
Connor McLaughlin
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4f4c4f4146
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Common: Add GL context wrapper implementation
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2020-05-25 15:02:44 +10:00 |
Connor McLaughlin
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75ad533f30
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dep/glad: Add WGL, EGL, GLX
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2020-05-25 14:54:51 +10:00 |
Connor McLaughlin
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77da1c8f02
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compatibility_xml_to_csv.py: Fix handling of broken input
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2020-05-25 14:43:12 +10:00 |
Connor McLaughlin
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fb443ea5f5
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Update compatibility list with entries from @Zet-sensei
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2020-05-25 02:33:31 +10:00 |
Connor McLaughlin
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1494f2bc75
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CDROM: Set m_current_lba to the sector being read
Fixes double-read commands returning incorrect sectors.
Fixes Vigilante 8 - 2nd Offense.
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2020-05-24 13:28:12 +10:00 |
Connor McLaughlin
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cd4f551e8c
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compatibility.xml: Merge in latest changes from spreadsheet
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2020-05-24 13:28:12 +10:00 |
Connor McLaughlin
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d47d6950bc
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Merge pull request #474 from ggrtk/appimage
AppImage: Add zsync support
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2020-05-24 01:00:25 +10:00 |
Albert Liu
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c6c1d3952f
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GitHub Actions: Add AppImage zsync files to rolling release
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2020-05-23 03:09:44 -07:00 |
Albert Liu
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a0f81b1e34
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AppImage: Create zsync files during AppImage generation
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2020-05-23 03:09:41 -07:00 |
Connor McLaughlin
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379e5083a4
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compatibility.xml: Add entries from @DarkFrost89
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2020-05-23 19:26:12 +10:00 |
Connor McLaughlin
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302e137aa3
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merge_compatibility_list.py: Use UTF-8 encoding in output
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2020-05-23 19:25:39 +10:00 |
Connor McLaughlin
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78d9085c2e
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Update README.md to use GitHub releases instead of AppVeyor
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2020-05-23 19:18:27 +10:00 |
Connor McLaughlin
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5498cf785a
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AppVeyor CI: Only build master branch
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2020-05-23 19:18:08 +10:00 |
Connor McLaughlin
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9f22684cea
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Qt: Combine resume and power off toolbar buttons
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2020-05-23 15:03:15 +10:00 |
Connor McLaughlin
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e6d52ce6de
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Qt: Add Resume button
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2020-05-23 15:03:00 +10:00 |
Connor McLaughlin
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e24e4c20e1
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Qt: Fix pause button getting locked on after restarting game
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2020-05-23 15:01:36 +10:00 |
Connor McLaughlin
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237f469baa
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GPU: Mask variable sprite/rectangle sizes
Fixes broken sprites in Gradius Deluxe Pack (Gradius II).
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2020-05-21 12:04:57 +10:00 |