Commit Graph

8449 Commits

Author SHA1 Message Date
Connor McLaughlin 47849465d8 GPU/HW: Use uniform blocks for all shaders + HLSL support in shadergen 2019-11-03 15:18:51 +10:00
Connor McLaughlin d5150ec790 Common: Add unregistered uniform mutators to GL::Program 2019-11-03 15:18:28 +10:00
Connor McLaughlin be81d08109 GPU/HW: Split shadergen to seperate class 2019-11-03 13:36:59 +10:00
Connor McLaughlin 91c99f0226 GPU/HW: Use uniform blocks for batch rendering 2019-11-03 13:18:43 +10:00
Connor McLaughlin e3a9aa1c4f Common: Add uniform block binding to GL::Program 2019-11-03 13:14:50 +10:00
Connor McLaughlin aa1f3ad8f7 GPU: Don't truncate clear colour to 15-bit with true colour on 2019-11-03 01:05:37 +10:00
Connor McLaughlin f7f5d45d7a GPU: Fix incorrect VRAM fill colours in GL renderer 2019-11-03 01:02:05 +10:00
Connor McLaughlin 8ffce6ae0b GPU: Fix 24-bit scanout being cut-off at >1x resolution scale 2019-11-03 00:52:37 +10:00
Connor McLaughlin ba1a5a5ca9 GPU: Fix batching regression (draws split on texture page) 2019-11-03 00:36:47 +10:00
Connor McLaughlin 5abbdef065 Fix compile errors on GCC 2019-11-03 00:15:42 +10:00
Connor McLaughlin 6dc7069d7c CDROM: Fix buffer overflow 2019-11-03 00:09:17 +10:00
Connor McLaughlin bb572d5c14 GPU: Remove hack for bitwise ops on TextureMode enum 2019-11-03 00:01:54 +10:00
Connor McLaughlin 4143469353 GPU: Use texture buffer/fragment shader for VRAM writes 2019-11-02 23:43:20 +10:00
Connor McLaughlin f59e08b564 Common: Add Unbind() to GL::StreamBuffer 2019-11-02 23:42:44 +10:00
Connor McLaughlin 60281eb67e Common: Use std::string_view for GL::Program 2019-11-02 23:42:21 +10:00
Connor McLaughlin 2b17cfd365 GPU: Use streaming buffers for CPU->VRAM transfers 2019-11-02 22:31:15 +10:00
Connor McLaughlin 407fee9ec3 GPU: Add base functionality for GL streaming buffers 2019-11-02 22:21:56 +10:00
Connor McLaughlin c52c0608ae GPU: Move resolution scale to hardware backend only 2019-11-02 01:32:27 +10:00
Connor McLaughlin c9feb7ea07 GPU: Add force true color setting 2019-11-02 00:31:25 +10:00
Connor McLaughlin fc09b722ea GPU: Truncate fragment values to 15-bit RGB 2019-11-02 00:01:03 +10:00
Connor McLaughlin bbd7798ca4 GPU: Apply dither pattern more correctly at higher resolutions 2019-11-01 23:17:50 +10:00
Connor McLaughlin 3aa4219067 GPU: Implement dithering on software backend 2019-11-01 23:11:37 +10:00
Connor McLaughlin ac82383abe GPU: Implement dithering on OpenGL backend 2019-11-01 23:11:30 +10:00
Connor McLaughlin 1d1da1d82c GPU: Add VRAM read/write stats to GL renderer 2019-11-01 22:06:24 +10:00
Connor McLaughlin 1c79737021 GPU: Simplify batch state 2019-11-01 21:47:45 +10:00
Connor McLaughlin d8a02d7a15 common: Add macro for generating static/friend enum class operators 2019-11-01 21:47:40 +10:00
Connor McLaughlin f5e1d443fa Frontend: Implement Resume functionality 2019-10-31 23:02:52 +10:00
Connor McLaughlin 1540769cb4 GPU: Fix interlaced display at higher internal resolutions 2019-10-30 01:01:57 +10:00
Connor McLaughlin 5626d4f282 GPU: Fix texcoord off-by-one error in rectangles 2019-10-29 23:42:08 +10:00
Connor McLaughlin 9f5bd6e5f9 SPU: Correct sample rate display in debugger 2019-10-29 22:54:16 +10:00
Connor McLaughlin 40eb157d77 SPU: Fix off-by-one-sampling-error causing noise in output 2019-10-29 13:33:19 +10:00
Connor McLaughlin 6f7b9c8e28 Frontend: Fix last two slots missing from quick load 2019-10-29 02:08:46 +10:00
Connor McLaughlin 3ad6b005a8 Frontend: Add hotkey for toggling speed limiter 2019-10-29 01:59:53 +10:00
Connor McLaughlin 772ef27a55 GPU: Implement display disable command GP1(03h) 2019-10-28 17:43:34 +10:00
Connor McLaughlin 9bda6c5ef7 Frontend: Hook up change disc menu item 2019-10-28 17:34:59 +10:00
Connor McLaughlin 3128d0ebcb CDROM: Shell open flag behavior when changing discs 2019-10-28 17:34:46 +10:00
Connor McLaughlin a1ed2d1d77 CDROM: Implement motor on command 2019-10-28 17:25:04 +10:00
Connor McLaughlin c15822d745 CDROM: Implement stop command 2019-10-28 17:19:29 +10:00
Connor McLaughlin 6e60991fd0 Frontend: Add hotkey to adjust resolution scale 2019-10-28 00:48:43 +10:00
Connor McLaughlin 49be3efb35 GPU: Preserve low bits in upscaled texture coordinates 2019-10-27 23:50:28 +10:00
Connor McLaughlin 12ce777e30 Frontend: Add toggle for software rendering 2019-10-27 21:52:10 +10:00
Connor McLaughlin d1be9460b9 Frontend: Ignore key repeat events for controller/speed limit 2019-10-27 21:44:08 +10:00
Connor McLaughlin 2b419fcb08 Frontend: Add frame step hotkey (SPACE)/menu item 2019-10-27 21:35:13 +10:00
Connor McLaughlin 21f555cf8f Frontend: Add pause support 2019-10-27 21:26:15 +10:00
Connor McLaughlin 4e6596adfb GPU: Update display after loading state
Fixes black frame after switching renderers.
2019-10-27 21:08:43 +10:00
Connor McLaughlin 5f0980c684 dep: Update imgui 2019-10-27 20:52:02 +10:00
Connor McLaughlin b1d3ba3d68 GPU: Remove unused resolution fields in CRTC 2019-10-27 20:20:53 +10:00
Connor McLaughlin 6bbf5b70bb CDROM: More refactoring, playing -> header valid bit changes 2019-10-27 19:55:49 +10:00
Connor McLaughlin dd4b9609b5 CDROM: Increase ack timing 2019-10-27 17:58:20 +10:00
Connor McLaughlin 0092cb1016 Pad: Set up memory cards via settings 2019-10-27 17:46:36 +10:00