Connor McLaughlin
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c3cbe3b969
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CI: Enable UWP/AppX releases
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2021-07-11 16:47:21 +10:00 |
Connor McLaughlin
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a2c2dd31a2
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Merge pull request #2391 from andercard0/patch-156
Atualização Português do Brasil
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2021-07-11 16:46:59 +10:00 |
Anderson_Cardoso
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524edc47a9
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Atualização Português do Brasil
Update file to latest.
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2021-07-11 02:36:05 -03:00 |
Connor McLaughlin
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56ef250c36
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Merge pull request #2359 from stenzek/uwp
Port DuckStation to UWP (and Xbox)
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2021-07-11 15:23:59 +10:00 |
Connor McLaughlin
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9affb035f8
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Add UWP frontend
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2021-07-11 15:20:38 +10:00 |
Connor McLaughlin
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b0adcb5ea6
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FrontendCommon: Add HTTPDownloaderUWP
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2021-07-11 15:20:38 +10:00 |
Connor McLaughlin
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99018b51b4
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FrontendCommon: Support UWP in helper classes
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2021-07-11 15:20:38 +10:00 |
Connor McLaughlin
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b35a1308c4
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Core: Make XAudio2 the default backend for UWP
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2021-07-11 15:20:38 +10:00 |
Connor McLaughlin
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ca747d8d7a
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CPU/CodeCache: Support UWP
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2021-07-11 15:20:38 +10:00 |
Connor McLaughlin
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0f911e9dbf
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Common/PageFaultHandler: Support for unwind exceptions
Needed for UWP.
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2021-07-11 15:20:38 +10:00 |
Connor McLaughlin
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6251894d3c
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Common/JitCodeBuffer: Add ability to reserve non-code space
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2021-07-11 15:20:38 +10:00 |
Connor McLaughlin
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03ab18909a
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Common: Add UWP support for helper classes
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2021-07-11 15:20:38 +10:00 |
Connor McLaughlin
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281f7c5789
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Build: Add UWP configurations
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2021-07-11 14:13:59 +10:00 |
Connor McLaughlin
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c0352eb19f
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GPU/HW: Clear host display texture on interlace switch
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2021-07-11 14:09:11 +10:00 |
Connor McLaughlin
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928b5694ed
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GPU/D3D12: Fix VRAM getting trashed on interlace switch
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2021-07-11 14:07:33 +10:00 |
Connor McLaughlin
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05259bc851
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HostInterface: Refresh display on settings change/state load
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2021-07-11 14:03:14 +10:00 |
Connor McLaughlin
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bf63be27c6
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GPU/D3D12: Fix incorrect descriptor for VRAM copy
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2021-07-11 13:43:59 +10:00 |
Connor McLaughlin
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4bec982ca8
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D3D12HostDisplay: Fix incorrect height when streaming updates
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2021-07-11 13:43:47 +10:00 |
Connor McLaughlin
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c7ce9562fa
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D3D12/Texture: Force 16MB uploads down temp texture path
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2021-07-11 13:33:26 +10:00 |
Connor McLaughlin
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9dab3f9b9b
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D3D12/StreamBuffer: Fix edge case of allocating buffer size
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2021-07-11 13:32:17 +10:00 |
Connor McLaughlin
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096a92ba84
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GPU/HW: Simplify shader compile progress updates
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2021-07-11 13:21:41 +10:00 |
Connor McLaughlin
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98af6e7228
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GPU/ShaderGen: Use [unroll] for resolve loops
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2021-07-11 13:08:25 +10:00 |
Connor McLaughlin
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719710ef98
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GPU/D3D12: Fix multisampled resolve
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2021-07-11 13:07:55 +10:00 |
Connor McLaughlin
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2937c72721
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GPU/D3D12: Fix incorrect samples for textures
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2021-07-11 13:07:44 +10:00 |
Connor McLaughlin
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ba3b5765ac
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Qt: Windows compile fix
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2021-07-10 22:13:13 +10:00 |
Connor McLaughlin
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14e7f8fd13
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
Connor McLaughlin
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5da9edceb9
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Build: Unify MSBuild options in props files
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2021-07-10 21:45:10 +10:00 |
Connor McLaughlin
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a50d18242d
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Common/ByteStream: Add explicit include for alloca
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2021-07-10 21:45:10 +10:00 |
Connor McLaughlin
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6a74272fb4
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glslang: Warning/error fix
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2021-07-10 21:45:10 +10:00 |
Connor McLaughlin
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f3c028d3af
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NoGUI/Win32: Use explicit wide strings
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2021-07-10 21:28:33 +10:00 |
Connor McLaughlin
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ef226105c1
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Merge pull request #2381 from andercard0/patch-155
Atualização Português do Brasil
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2021-07-10 14:29:24 +10:00 |
Connor McLaughlin
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79dccc9d05
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GPU/SW: Fix regression with non-transparent triangles
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2021-07-10 13:23:12 +10:00 |
Anderson_Cardoso
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fd998b69f8
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Atualização Português do Brasil
Update file to latest
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2021-07-09 11:17:20 -03:00 |
Connor McLaughlin
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7caa5c09dd
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Qt: Add option to reset to defaults
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2021-07-09 13:07:41 +10:00 |
Connor McLaughlin
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cf51557b7f
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GPU/Vulkan: Fix possible out-of-range pipeline with depth buffer
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2021-07-09 13:07:41 +10:00 |
Connor McLaughlin
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bb289c336f
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Merge pull request #2377 from andercard0/patch-154
Atualização Português do Brasil
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2021-07-09 13:07:30 +10:00 |
Anderson_Cardoso
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c3f2151de1
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Update duckstation-qt_pt-br.ts
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2021-07-07 21:23:27 -03:00 |
Anderson_Cardoso
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dec25dc0af
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Atualização Português do Brasil
Corrected a typo
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2021-07-07 09:07:22 -03:00 |
Connor McLaughlin
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24b4be5110
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Merge pull request #2375 from andercard0/patch-153
Atualização Português do Brasil
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2021-07-07 19:54:43 +10:00 |
Connor McLaughlin
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1a64df3346
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Merge pull request #2369 from andercard0/patch-152
Update Japanese localization
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2021-07-07 19:54:38 +10:00 |
Connor McLaughlin
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8f3162675f
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Warning fixes
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2021-07-07 19:54:13 +10:00 |
Connor McLaughlin
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2cf6e8f5c9
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Move dist files into extras
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2021-07-07 19:54:13 +10:00 |
Anderson_Cardoso
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cc9999f20d
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Atualização Português do Brasil
Brushed up translation and updated to the latest.
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2021-07-06 23:59:13 -03:00 |
Anderson_Cardoso
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d94af2b8d0
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Update Japanese localization
Update Japanese file to latest by: Mikakunin
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2021-07-05 09:49:15 -03:00 |
Connor McLaughlin
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dadd3fd26b
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Merge pull request #2367 from andercard0/patch-151
Android - Arrays
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2021-07-05 21:46:43 +10:00 |
Connor McLaughlin
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e520f80a42
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Merge pull request #2366 from andercard0/patch-150
Android - Strings
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2021-07-05 21:46:39 +10:00 |
Connor McLaughlin
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45eae3e7ae
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Merge pull request #2361 from andercard0/patch-149
Update Turkish localization (Foxtrot Uniform)
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2021-07-05 21:46:28 +10:00 |
Connor McLaughlin
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2f3512aa33
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GPU/D3D11: Fix incorrect state being used with depth buffer on
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2021-07-05 21:44:08 +10:00 |
Connor McLaughlin
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2f2dc9cf72
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GameSettings: Force software renderer for Addie no Okurimono - To Moze from Addie
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2021-07-05 21:44:03 +10:00 |
Connor McLaughlin
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acb108f3ea
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GPU/SW: Improve software blending precision
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2021-07-05 21:44:03 +10:00 |