Anderson_Cardoso
3a5b24b37e
Atualização Português do Brazil
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Update file to latest.
2021-02-06 20:20:32 -03:00
Connor McLaughlin
275fedbaf2
Android: Compile fix
2021-02-07 03:42:15 +10:00
Connor McLaughlin
cc0cc6fbb9
Qt: Add disable all enhancements to debug menu
2021-02-07 03:27:48 +10:00
Connor McLaughlin
a77edc6436
Settings: Default console logging on Android to on
2021-02-07 03:27:37 +10:00
Connor McLaughlin
fc578b7ec7
NoGUI: Fix debug assertion firing on renderer switch
2021-02-07 03:15:06 +10:00
Connor McLaughlin
3bc34d40a1
Android: Fix a possible crash when main recreates
2021-02-07 03:10:45 +10:00
Connor McLaughlin
1a63edec27
Android: Use save on exit option as default for resume
2021-02-07 03:10:45 +10:00
Connor McLaughlin
6ad2b72c2e
Android: Add graphical save/load state selector
2021-02-07 03:10:43 +10:00
Connor McLaughlin
b560142015
Merge pull request #1588 from RaydenX93/update_20210206
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Qt Italian Translation Update
2021-02-07 03:09:20 +10:00
Connor McLaughlin
c0dff8ab0b
Merge pull request #1583 from 6lackmag3/patch-2
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Update arrays.xml
2021-02-07 03:09:12 +10:00
Connor McLaughlin
ccc25fc131
GL/Context: Filter Mali GPUs based on ARM GL_VENDOR only
2021-02-06 20:25:26 +10:00
Connor McLaughlin
b20b1a2fa8
OpenGLHostDisplay: Only disable streaming PBO on Adreno
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It's slightly faster on Mali.
2021-02-06 20:19:10 +10:00
Connor McLaughlin
837fb6128b
GPU/HW: Fix mask bit when rendering with transparency and no DSB
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Fixes some sprites in Bloody Roar on Mali GPUs.
2021-02-06 20:14:28 +10:00
Connor McLaughlin
011df33fc4
GL/StreamBuffer: Support non-coherent mappings
2021-02-06 19:23:39 +10:00
Connor McLaughlin
d416dbb461
FullscreenUI: Ensure fonts are at least one pixel high
2021-02-06 19:21:39 +10:00
Connor McLaughlin
c03c4cb95a
GPU: Elide VRAM copies when they will have no effect
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Can provide a performance boost in most games because of the redundant
copy they issue once a frame.
2021-02-06 19:20:14 +10:00
Connor McLaughlin
5a9abd55a1
GL/Context: Disable GL_{EXT,OES}_copy_image on Mali
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It is **very** slow because it seems to be implemented on the CPU...
2021-02-06 19:20:09 +10:00
Connor McLaughlin
c6ed19cc7b
OpenGLHostDisplay: Don't use PBOs for software upload on GLES
2021-02-06 19:20:05 +10:00
Connor McLaughlin
701edb335a
Various warning fixes
2021-02-06 19:19:55 +10:00
Connor McLaughlin
3c910782ca
FullscreenUI: Fix heading line width not being scaled
2021-02-06 19:19:21 +10:00
Connor McLaughlin
105376b1b3
FullscreenUI: Don't draw OSD over windows
2021-02-06 19:18:44 +10:00
Connor McLaughlin
d7962fdac7
ImGui: Use safe strcat/scanf on MSVC
2021-02-06 19:16:39 +10:00
RaydenX93
bfdf33868f
Update duckstation-qt_it.ts
2021-02-06 09:38:05 +01:00
Connor McLaughlin
8582e2770d
CrashHandler: Save minidump on Windows
2021-02-06 13:23:50 +10:00
6lackmag3
76bf5b5aa2
Update arrays.xml
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fix misleading translation
2021-02-05 11:22:26 +03:00
Connor McLaughlin
f943aa0489
Merge pull request #1582 from MaddTheSane/printfFixes
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Logging fixes
2021-02-05 11:47:38 +10:00
Connor McLaughlin
10daea9faf
Merge pull request #1581 from MaddTheSane/printfLike
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Add printf-like macro to Writef.
2021-02-05 11:46:39 +10:00
Connor McLaughlin
8b79e2c006
Merge pull request #1580 from MaddTheSane/patch-2
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Update shadergen.cpp
2021-02-05 11:45:43 +10:00
C.W. Betts
4591e75f5b
Fix the last formatting warning I was able to find.
2021-02-04 18:20:58 -07:00
C.W. Betts
662d6e9711
Fix possible log formatting errors.
2021-02-04 17:54:51 -07:00
C.W. Betts
01b3b5066d
Add printf-like macro.
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This should help catch some formatting bugs.
2021-02-04 17:15:28 -07:00
C.W. Betts
2c2af6c751
Update shadergen.cpp
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Quiets a warning in Clang about copying variables.
Actual warning text: Loop variable '[qualifiers, name]' of type 'const std::__1::pair<const char *, const char *>' creates a copy from type 'const std::__1::pair<const char *, const char *>'
2021-02-04 13:05:59 -07:00
Connor McLaughlin
05545566e7
NoGUI: Fix crash when initialization fails
2021-02-05 02:34:08 +10:00
Connor McLaughlin
39a4aafee5
Android: Make sure EmulationActivity is exported
2021-02-05 02:29:14 +10:00
Connor McLaughlin
43d1495a63
OpenGLHostDisplay: Allow filtering to be toggled for GLES2 path
2021-02-05 02:28:03 +10:00
Connor McLaughlin
d455b61d5e
OpenGLHostDisplay: Fix interlaced software renderer output
2021-02-05 02:16:45 +10:00
Connor McLaughlin
7b4650700f
StringUtil: Add StrideMemCpy/StrideMemCmp
2021-02-05 02:16:15 +10:00
Connor McLaughlin
d4997c6fb9
Android: Manually scale axis values instead of using motion range
2021-02-05 00:39:42 +10:00
Connor McLaughlin
d0667ba32a
NoGUI: Prefer SDL host interface over DRM/KMS if display present
2021-02-04 23:49:21 +10:00
Connor McLaughlin
3e9fdf22bf
NoGUI: Move DRM display to GL context
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We don't use it for Vulkan.
2021-02-04 19:39:19 +10:00
Connor McLaughlin
8f9bbb0bba
Vulkan: Support VK_KHR_display
2021-02-04 19:25:21 +10:00
Connor McLaughlin
469010868e
Android: Add missing menu file
2021-02-04 14:09:06 +10:00
Connor McLaughlin
929863e7d6
Merge pull request #1576 from falsepopsky/updateSpanish
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updated spanish translation
2021-02-04 13:48:50 +10:00
Connor McLaughlin
2ae6163523
Merge pull request #1562 from andercard0/patch-72
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Atualização Português do Brasil
2021-02-04 13:48:37 +10:00
Connor McLaughlin
0d911f1ccd
NoGUI: Fix ImGui assertion on confirm/error message
2021-02-04 13:47:16 +10:00
Connor McLaughlin
2029702eda
Android: Add option to manually inject a path into the game list
2021-02-04 13:47:16 +10:00
Connor McLaughlin
8647423fe9
Update issue template
2021-02-04 13:47:16 +10:00
falsepopsky
4c0d3c5c9d
fixed some misleading translation in android spanish, also updated to latest duckstation-qt_es
2021-02-03 21:59:24 -03:00
Connor McLaughlin
26f942cb2e
Merge pull request #1569 from ggrtk/readme-gamecontrollerdb
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README.md: Update SDL Game Controller Database section
2021-02-03 16:41:41 +10:00
Albert Liu
b9f72cefc4
README.md: Update SDL Game Controller Database section
2021-02-02 22:19:05 -08:00