Commit Graph

6867 Commits

Author SHA1 Message Date
Stenzek 05cbf86be0
dep/rapidyaml: Add missing files 2024-02-04 16:47:26 +10:00
Anderson Cardoso 0955e5fb30 Atualização Português do Brasil
Novas opções de drivers adicionadas.
2024-02-04 16:19:07 +10:00
Stenzek 8ffc50a2a5
Data: Remove JSON GameDB 2024-02-04 16:14:05 +10:00
Stenzek d7a1c447c6
GameDatabase: Switch to YAML 2024-02-04 16:14:05 +10:00
Stenzek 5c08fa9d00
dep: Add rapidyaml 2024-02-04 16:14:05 +10:00
Stenzek f7bed69e7c
Data: Add YAML GameDB/DiscDB 2024-02-04 16:14:05 +10:00
Stenzek a957fb669d
StringUtil: Fix inequal-length EqualNoCase 2024-02-04 15:22:38 +10:00
Stenzek 8170475c6b
GameDB: More incompatible enhancement flags
And purge duplicates.
2024-02-04 14:07:16 +10:00
Stenzek 6cca468e65
MetalDevice: Add family check for 16-bit formats 2024-02-03 20:44:34 +10:00
Stenzek 06b11590fe
MetalDevice: Textures should be private 2024-02-03 19:53:35 +10:00
Stenzek 73bb2e77af
SDLInputSource: Expose IOKit/MFI toggles 2024-02-03 19:41:56 +10:00
Stenzek 29b5afecae
MetalDevice: Fix creation error on non-RGBA8 layers 2024-02-03 19:41:56 +10:00
Stenzek c2c3eac749
Build: Use shared webp/zstd/zlib 2024-02-03 19:41:56 +10:00
Stenzek d793dbf8b9
Data: Update SDL Game Controller DB 2024-02-03 16:17:18 +10:00
Stenzek 607ee54ab7
deps: Bump to SDL2 2.30.0 2024-02-03 16:16:43 +10:00
Stenzek cdb614a51f
GPU/HW: Fix possible crash (again) 2024-02-03 16:00:24 +10:00
Stenzek cdea4eb68b
GPU/HW: Fix possible crash on setting change 2024-01-31 20:02:34 +10:00
Stenzek a5825b642e
GameDB: Disable PGXP culling for Kingsley's Adventure 2024-01-31 02:18:09 +10:00
Stenzek ad41c81fa8
ImGuiOverlays: Fix incorrect animation when opening state selector 2024-01-31 00:53:30 +10:00
Stenzek af2042e713
GPU/HW: Fix toggling PGXP depth buffer causing black screen 2024-01-31 00:53:30 +10:00
Stenzek 6184b671c5
ImGuiFullscreen: Slightly improve hover/animation behavior 2024-01-31 00:53:30 +10:00
Stenzek ebaef81aae
ImGuiFullscreen: Don't clamp scale to 1.0 2024-01-31 00:16:06 +10:00
bl@ck_m@ge e9a21c4514
GameDB: compatibility fixes 2024-01-27 02:40:03 +10:00
zkdpower a9d834cd8b Update the Simple-Chinese translation to latest. 2024-01-27 02:20:19 +10:00
Anderson Cardoso 5eefbcddc5
Atualização Português do Brasil (#3106) 2024-01-27 02:19:30 +10:00
Connor McLaughlin 65fefb05b4
Merge pull request #3082 from kamfretoz/indog
Indonesian Translation
2024-01-26 16:46:23 +10:00
KamFretoZ 3fd0ab3be0 Indonesian Translation 2024-01-26 13:21:02 +07:00
zkdpower 7d3d063583
Update the Simple-Chinese translation to latest. (#3104)
* Update the Simple-Chinese translation to latest.

* Update the Simple-Chinese translation to latest.

* Add files via upload

* Update the Simple-Chinese translation to latest.
2024-01-26 14:35:43 +10:00
Stenzek 05d969881f
Qt: Fix setting typos 2024-01-26 14:35:05 +10:00
Stenzek 14e3969736
Misc: Warning fixes 2024-01-26 14:31:03 +10:00
zkdpower 08eec2e66e
Update the Simple-Chinese translation to latest. 2024-01-25 13:43:19 +10:00
Anderson Cardoso 8b656d7db5
Atualização Português do Brasil
Atualizado para a última versão.
2024-01-25 13:42:54 +10:00
Stenzek 5e2bd6e0c2
CI: Add lint of GameDB 2024-01-25 13:42:52 +10:00
Stenzek 4f2e60af2a
GameDB: Fix duplicated key 2024-01-25 13:42:41 +10:00
Stenzek b545234152
CPU/NewRec/AArch32: Fix double condition 2024-01-25 13:42:41 +10:00
zkdpower ef9edb8f40
Update the Simple-Chinese translation to latest. 2024-01-25 13:42:41 +10:00
Stenzek f3ff003bbd
GameDB: Disable WS in Resident Evil games 2024-01-24 14:07:18 +10:00
Stenzek 4f347bf626
Qt: Add missing display setting help text 2024-01-24 13:56:22 +10:00
Stenzek 9607b6d3d8
Qt: Make controller settings page scrollable
Backport of 21d3ad86d4
2024-01-24 13:53:07 +10:00
Stenzek bcf7f55b93
VulkanDevice: Fix potential race between submit and main thread 2024-01-22 22:57:42 +10:00
Anderson Cardoso 56b452d58b
Atualização Português do Brasil
Update to latest.
2024-01-22 14:41:19 +10:00
zkdpower b7b2a500dc
Update the Simple-Chinese translation to latest. 2024-01-22 14:41:19 +10:00
Hugo Locurcio 1b8e75e90b
Take widescreen hack into account when determining automatic resolution scale
At widescreen aspect ratios, a greater resolution scale factor is required
to maintain crisp visuals. For instance, a 16:9 output requires ~1.333×
the resolution scale of a 4:3 output (as 16:9 is ~1.333× wider than 4:3).

This improves visuals at widescreen aspect ratios when the widescreen hack
is enabled, especially for ultrawide.
2024-01-22 14:41:19 +10:00
athenavr 5e2c6d24b9
Add independent settings for NeGcon axes (#3094)
* Add independent settings for NeGcon axes

* TOSQUASH coverage of the full NeGcon twisting range
2024-01-22 14:41:19 +10:00
Anderson Cardoso daa8445331
Atualização Português do Brasil 2024-01-22 14:41:19 +10:00
Stenzek 37e8d1ab86
GPU/HW: Fix VRAM write replacements 2024-01-22 14:41:19 +10:00
Stenzek a7b7ce2720
System: Fix crash with replacement precaching 2024-01-22 14:41:19 +10:00
Stenzek a231fd4f22
Settings: Fix Match Window on Android 2024-01-22 14:41:19 +10:00
Stenzek b9f7900e8c
Qt: Update glyph ranges 2024-01-22 14:41:19 +10:00
zkdpower 543c28b240
Update the Simple-Chinese Translation to latest. 2024-01-22 14:41:19 +10:00