dolphin/Source/Core/VideoCommon
Léo Lam 49b7f10b39
Merge pull request #9163 from lioncash/fbgen
FramebufferShaderGen: Migrate over to fmt
2020-10-20 13:25:50 +02:00
..
AbstractFramebuffer.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractFramebuffer.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractPipeline.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
AbstractShader.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
AbstractStagingTexture.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
AbstractStagingTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractTexture.cpp FramebufferManager: Correctly handle read back D24S8 textures 2019-07-31 15:33:28 +10:00
AbstractTexture.h FramebufferManager: Correctly handle read back D24S8 textures 2019-07-31 15:33:28 +10:00
AsyncRequests.cpp Core: Skip duplicate frames when using frame advance 2020-04-09 11:39:29 +02:00
AsyncRequests.h Core: Skip duplicate frames when using frame advance 2020-04-09 11:39:29 +02:00
AsyncShaderCompiler.cpp name some threads 2020-08-22 17:22:07 -07:00
AsyncShaderCompiler.h ShaderCache: Implement compile priority 2018-03-17 01:53:11 +10:00
BPFunctions.cpp VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
BPFunctions.h VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
BPMemory.cpp BPMemory: Use Common::BitCast where applicable 2018-05-18 14:25:44 -04:00
BPMemory.h Externals: Add zstd 2020-05-13 20:53:10 +02:00
BPStructs.cpp Remove warnings of -Wsign-compare 2020-03-25 07:57:14 +08:00
BPStructs.h VideoCommon: Header cleanup 2016-01-17 20:11:45 -05:00
BoundingBox.cpp VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable() 2019-12-05 11:57:58 -05:00
BoundingBox.h VideoCommon/BoundingBox: Make interface for querying bounding box data 2019-12-05 11:48:42 -05:00
CMakeLists.txt VideoCommon: Add Free Look camera with separate modes 2020-05-03 13:31:47 -05:00
CPMemory.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CPMemory.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
CommandProcessor.cpp Replace Windows CMake lambda constexpr capture workaround 2020-06-25 13:11:29 +02:00
CommandProcessor.h VideoCommon: Constrain the array_base registers 2019-05-31 03:22:00 -04:00
ConstantManager.h PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
DataReader.h Externals: Add zstd 2020-05-13 20:53:10 +02:00
DriverDetails.cpp VideoBackends: Disable GPU Texture Decoding under MoltenVK 2020-09-07 17:28:05 -04:00
DriverDetails.h VideoBackends: Disable GPU Texture Decoding under MoltenVK 2020-09-07 17:28:05 -04:00
FPSCounter.cpp Don't use wrong encoding for paths when opening streams on Windows 2017-12-05 21:23:35 +01:00
FPSCounter.h Reformat all the things! 2018-04-12 21:28:39 +02:00
Fifo.cpp VideoBackendBase: Do save state logic on the GPU thread 2019-07-24 04:08:25 +10:00
Fifo.h Fifo: const correctness 2017-03-26 23:08:33 -04:00
FrameDump.cpp FrameDump: Don't ignore the time base numerator 2020-08-11 11:17:22 +02:00
FrameDump.h VideoCommon: Rename AVIDump to FrameDump 2019-06-30 13:02:39 +02:00
FramebufferManager.cpp FramebufferManager: Fix EFB readbacks with MSAA on 2020-09-25 20:58:02 +10:00
FramebufferManager.h FramebufferManager: Fix invalid readback of EFB D24S8 depth 2020-05-24 15:36:04 +10:00
FramebufferShaderGen.cpp FramebufferShaderGen: Migrate over to fmt 2020-10-19 18:49:01 -04:00
FramebufferShaderGen.h VideoCommon/FramebufferShaderGen: Remove unused Config struct 2019-12-04 23:54:15 -05:00
FreeLookCamera.cpp FreeLookCamera: Fix savestate branch inconsistency. 2020-06-28 02:31:37 +02:00
FreeLookCamera.h VideoCommon: change freelook camera fov step size and expose it 2020-06-25 13:34:42 -05:00
GXPipelineTypes.h ShaderCache: Utilize pipeline cache data where possible 2019-04-16 00:39:43 +10:00
GeometryShaderGen.cpp GeometryShaderGen: Migrate over to fmt 2020-10-19 19:22:02 -04:00
GeometryShaderGen.h VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
GeometryShaderManager.cpp VideoConfig: Make StereoMode an enum class 2017-11-18 23:19:53 -05:00
GeometryShaderManager.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
HiresTextures.cpp Core: Load custom textures after inputs has been loaded and avoid sending force texture reload during startup for dynamic textures. This ensures that custom texture loading only happens once and users don't see any weird flashes on startup 2020-10-03 17:10:36 -05:00
HiresTextures.h InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image. 2020-10-03 17:10:35 -05:00
HiresTextures_DDSLoader.cpp HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
ImageWrite.cpp Add a namespace to OpenFStream 2017-06-15 21:34:04 +02:00
ImageWrite.h ImageWriter: Don't use inplace alpha truncation. 2016-10-08 12:02:49 +02:00
IndexGenerator.cpp VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
IndexGenerator.h VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
LightingShaderGen.cpp LightingShaderGen: Transition over to fmt 2020-07-24 13:50:09 -04:00
LightingShaderGen.h LightingShaderGen: Transition over to fmt 2020-07-24 13:50:09 -04:00
LookUpTables.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
NativeVertexFormat.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
NetPlayChatUI.cpp VideoCommon/NetPlayChatUI: Default destructor in the cpp file 2019-05-29 06:20:05 -04:00
NetPlayChatUI.h VideoCommon/NetPlayChatUI: Default destructor in the cpp file 2019-05-29 06:20:05 -04:00
NetPlayGolfUI.cpp VideoCommon: Make use of fmt outside of shader generators 2019-11-23 16:00:45 -05:00
NetPlayGolfUI.h VideoCommon/NetPlayGolfUI: Remove unused header 2019-05-29 06:20:57 -04:00
OnScreenDisplay.cpp Android: Move OSD out of the way when menu is open 2020-09-16 18:36:15 +02:00
OnScreenDisplay.h Android: Move OSD out of the way when menu is open 2020-09-16 18:36:15 +02:00
OpcodeDecoding.cpp VideoCommon/OpcodeDecoding: Make use of if constexpr 2019-12-05 09:13:06 -05:00
OpcodeDecoding.h VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace 2019-12-05 09:13:03 -05:00
PerfQueryBase.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PerfQueryBase.h D3D12: Fix rare case where command list was executed with open queries 2019-04-01 20:49:24 +10:00
PixelEngine.cpp VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable() 2019-12-05 11:57:58 -05:00
PixelEngine.h PixelEngine: Move enum constants into the PixelEngine namespace 2017-02-28 07:01:50 -05:00
PixelShaderGen.cpp VideoCommon/BoundingBox: Make interface for querying bounding box data 2019-12-05 11:48:42 -05:00
PixelShaderGen.h VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
PixelShaderManager.cpp Common/CommonFuncs: Remove now-unneccessary ArraySize function 2019-06-01 10:07:57 -04:00
PixelShaderManager.h Ubershaders: Fix 6-bit color truncation not being applied 2017-08-01 00:01:09 +10:00
PostProcessing.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
PostProcessing.h VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
RenderBase.cpp InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image. 2020-10-03 17:10:35 -05:00
RenderBase.h InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image. 2020-10-03 17:10:35 -05:00
RenderState.cpp RenderState: Approximate logic op with blending if unsupported 2019-08-04 14:06:08 +10:00
RenderState.h RenderState: Approximate logic op with blending if unsupported 2019-08-04 14:06:08 +10:00
SamplerCommon.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
ShaderCache.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
ShaderCache.h VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
ShaderGenCommon.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
ShaderGenCommon.h VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
Statistics.cpp VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
Statistics.h VideoCommon/Statistics: Remove unused DECSTAT macro 2019-07-10 23:40:13 -04:00
TextureCacheBase.cpp InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image. 2020-10-03 17:10:35 -05:00
TextureCacheBase.h InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image. 2020-10-03 17:10:35 -05:00
TextureConfig.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConfig.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConversionShader.cpp VideoCommon/TextureConversionShader: Make use of fmt where applicable 2020-01-23 14:19:40 -05:00
TextureConversionShader.h VideoCommon/TextureConversionShader: Convert over to using ShaderCode 2020-01-23 14:19:36 -05:00
TextureConverterShaderGen.cpp VideoCommon/TextureConverterShaderGen: Convert over to fmt 2019-12-03 05:05:02 -05:00
TextureConverterShaderGen.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureDecoder.h TextureCache: Support reinterpreting formats for VRAM textures 2019-07-14 19:16:27 +10:00
TextureDecoder_Common.cpp Replace MathUtil::Clamp with std::clamp 2019-05-04 23:12:17 +02:00
TextureDecoder_Generic.cpp TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
TextureDecoder_Util.h TextureDecoder: Deduplicate some utility code 2017-01-15 20:23:26 +11:00
TextureDecoder_x64.cpp Replace MathUtil::Clamp with std::clamp 2019-05-04 23:12:17 +02:00
UberShaderCommon.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
UberShaderCommon.h VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
UberShaderPixel.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
UberShaderPixel.h VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
UberShaderVertex.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
UberShaderVertex.h VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
VertexLoader.cpp VideoCommon/VertexLoader_Normal: Initialize function table at compile-time 2019-05-30 00:52:57 -04:00
VertexLoader.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VertexLoaderARM64.cpp Compile fixes for Windows-on-ARM64 2019-12-28 19:20:41 +10:00
VertexLoaderARM64.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VertexLoaderBase.cpp VideoCommon: Make use of fmt outside of shader generators 2019-11-23 16:00:45 -05:00
VertexLoaderBase.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
VertexLoaderManager.cpp VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
VertexLoaderManager.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
VertexLoaderUtils.h Externals: Add zstd 2020-05-13 20:53:10 +02:00
VertexLoaderX64.cpp VertexLoaderX64: Don't use PDEP on AMD Zen 2020-01-26 22:12:00 -05:00
VertexLoaderX64.h VideoCommon/VertexLoaderX64: Add missing header guard 2019-05-29 06:35:22 -04:00
VertexLoader_Color.cpp VertexLoader_Color: Place helper functions in anonymous namespace 2019-05-30 10:29:47 -04:00
VertexLoader_Color.h VideoCommon: Header cleanup 2016-01-17 20:11:45 -05:00
VertexLoader_Normal.cpp VideoCommon/VertexLoader_Normal: Use variable template variants of type traits 2019-05-30 00:52:59 -04:00
VertexLoader_Normal.h VideoCommon/VertexLoader_Normal: Initialize function table at compile-time 2019-05-30 00:52:57 -04:00
VertexLoader_Position.cpp VertexLoader_Position: Tidy up public function definitions 2019-05-30 10:29:50 -04:00
VertexLoader_Position.h VertexLoader_Position: Tidy up public function definitions 2019-05-30 10:29:50 -04:00
VertexLoader_TextCoord.cpp VertexLoader_TextCoord: Tidy up public function definitions 2019-05-30 10:29:51 -04:00
VertexLoader_TextCoord.h VertexLoader_TextCoord: Tidy up public function definitions 2019-05-30 10:29:51 -04:00
VertexManagerBase.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
VertexManagerBase.h VideoCommon: Tweak widescreen heuristic and clean up some related Renderer logic. 2020-02-09 13:22:25 -06:00
VertexShaderGen.cpp VertexShaderGen: Fix unescaped { in D3D shader. 2020-10-19 20:05:07 +02:00
VertexShaderGen.h VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
VertexShaderManager.cpp Merge pull request #8884 from iwubcode/freelook_performance_fix 2020-07-04 14:19:59 +10:00
VertexShaderManager.h VideoCommon: remove VertexShaderManager functions instead preferring the direct freelook camera methods 2020-05-03 13:34:13 -05:00
VideoBackendBase.cpp Adding AmdPowerXpressRequestHighPerformance 2020-09-09 22:09:34 -07:00
VideoBackendBase.h Make default graphics backend not show up as empty 2020-09-06 12:56:45 +02:00
VideoCommon.h msvc: enable /Zc:preprocessor and make build compile cleanly 2020-08-27 21:58:48 -07:00
VideoCommon.vcxproj msbuild: re-enable standalone vcxproj processing 2020-08-22 16:17:50 -07:00
VideoCommon.vcxproj.filters Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
VideoConfig.cpp DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both. 2020-07-22 19:30:27 -05:00
VideoConfig.h DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both. 2020-07-22 19:30:27 -05:00
VideoState.cpp FramebufferManager: Support saving EFB to save state 2019-07-24 05:19:22 +10:00
VideoState.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
XFMemory.cpp VideoCommon: Header cleanup 2016-01-17 20:11:45 -05:00
XFMemory.h XFMemory: SETPOSMTXINFO should be SETPOSTMTXINFO 2020-04-29 05:26:02 +02:00
XFStructs.cpp XFMemory: SETPOSMTXINFO should be SETPOSTMTXINFO 2020-04-29 05:26:02 +02:00
XFStructs.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
sfont.inc Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00