VideoCommon/FramebufferShaderGen: Remove unused Config struct
This isn't used anywhere within the codebase, so it can be removed entirely.
This commit is contained in:
parent
3a8d17c140
commit
3405815f09
|
@ -5,26 +5,13 @@
|
|||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "VideoCommon/VideoCommon.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
|
||||
enum class EFBReinterpretType;
|
||||
enum class TextureFormat;
|
||||
|
||||
namespace FramebufferShaderGen
|
||||
{
|
||||
struct Config
|
||||
{
|
||||
Config(APIType api_type_, u32 efb_samples_, u32 efb_layers_, bool ssaa_)
|
||||
: api_type(api_type_), efb_samples(efb_samples_), efb_layers(efb_layers_), ssaa(ssaa_)
|
||||
{
|
||||
}
|
||||
|
||||
APIType api_type;
|
||||
u32 efb_samples;
|
||||
u32 efb_layers;
|
||||
bool ssaa;
|
||||
};
|
||||
|
||||
std::string GenerateScreenQuadVertexShader();
|
||||
std::string GeneratePassthroughGeometryShader(u32 num_tex, u32 num_colors);
|
||||
std::string GenerateTextureCopyVertexShader();
|
||||
|
|
Loading…
Reference in New Issue